12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100110111021103110411051106110711081109111011111112111311141115111611171118111911201121112211231124112511261127112811291130113111321133113411351136113711381139114011411142114311441145114611471148114911501151115211531154115511561157115811591160116111621163116411651166116711681169117011711172117311741175117611771178117911801181118211831184118511861187118811891190119111921193119411951196119711981199120012011202120312041205120612071208120912101211121212131214121512161217121812191220122112221223122412251226122712281229123012311232123312341235123612371238123912401241124212431244124512461247124812491250125112521253125412551256125712581259126012611262126312641265126612671268126912701271127212731274127512761277127812791280128112821283128412851286128712881289129012911292129312941295129612971298129913001301130213031304130513061307130813091310131113121313131413151316131713181319132013211322132313241325132613271328132913301331133213331334133513361337133813391340134113421343134413451346134713481349135013511352135313541355135613571358135913601361136213631364136513661367136813691370137113721373137413751376137713781379138013811382138313841385138613871388138913901391139213931394139513961397139813991400140114021403140414051406140714081409141014111412141314141415141614171418141914201421142214231424142514261427142814291430143114321433143414351436143714381439144014411442144314441445144614471448144914501451145214531454145514561457145814591460146114621463146414651466146714681469147014711472147314741475147614771478147914801481148214831484148514861487148814891490149114921493149414951496149714981499150015011502150315041505150615071508150915101511151215131514151515161517151815191520152115221523152415251526152715281529153015311532153315341535153615371538153915401541154215431544154515461547154815491550155115521553155415551556155715581559156015611562156315641565156615671568156915701571157215731574157515761577157815791580158115821583158415851586158715881589159015911592159315941595159615971598159916001601160216031604160516061607160816091610161116121613161416151616161716181619162016211622162316241625162616271628162916301631163216331634163516361637163816391640164116421643164416451646164716481649165016511652165316541655165616571658165916601661166216631664166516661667166816691670167116721673167416751676167716781679168016811682168316841685168616871688168916901691169216931694169516961697169816991700170117021703170417051706170717081709171017111712171317141715171617171718171917201721172217231724172517261727172817291730173117321733173417351736173717381739174017411742174317441745174617471748174917501751175217531754175517561757175817591760176117621763176417651766176717681769177017711772177317741775177617771778177917801781178217831784178517861787178817891790179117921793179417951796179717981799180018011802180318041805180618071808180918101811181218131814181518161817181818191820182118221823182418251826182718281829183018311832183318341835183618371838183918401841184218431844184518461847184818491850185118521853185418551856185718581859186018611862186318641865186618671868186918701871187218731874187518761877187818791880188118821883188418851886188718881889189018911892189318941895189618971898189919001901190219031904190519061907190819091910191119121913191419151916191719181919192019211922192319241925192619271928192919301931193219331934193519361937193819391940 |
- /**
- * Mock event interface used in place of real events when testing BaseCameraPointersInput
- * and derived classes.
- * Many PointerEvent properties are read-only so using real "new PointerEvent()"
- * is unpractical.
- */
- interface MockPointerEvent {
- target?: HTMLElement;
- type?: string;
- button?: number;
- pointerId?: number;
- pointerType?: string;
- clientX?: number;
- clientY?: number;
- movementX?: number;
- movementY?: number;
- altKey?: boolean;
- ctrlKey?: boolean;
- metaKey?: boolean;
- shiftKey?: boolean;
- buttons?: number[];
- [propName: string]: any;
- }
- /**
- * Make a mock PointerEvent.
- * Many PointerEvent properties are read-only so using real "new PointerEvent()"
- * is unpractical.
- */
- function eventTemplate(target: HTMLElement): MockPointerEvent {
- let returnVal = {
- target,
- button: 0,
- preventDefault: () => {},
- };
- return returnVal;
- }
- /**
- * Simulate PointerEvent in CameraPointersInput instance.
- */
- function simulateEvent(cameraInput: BABYLON.ICameraInput<BABYLON.Camera>,
- event: MockPointerEvent) {
- let pointerInfo = {};
- switch (event.type) {
- case "pointerdown":
- pointerInfo = {type: BABYLON.PointerEventTypes.POINTERDOWN, event};
- // Cast "camera" to <any> to relax "private" classification.
- (<any>cameraInput)._pointerInput(pointerInfo, undefined);
- break;
- case "pointerup":
- pointerInfo = {type: BABYLON.PointerEventTypes.POINTERUP, event};
- // Cast "camera" to <any> to relax "private" classification.
- (<any>cameraInput)._pointerInput(pointerInfo, undefined);
- break;
- case "pointermove":
- pointerInfo = {type: BABYLON.PointerEventTypes.POINTERMOVE, event};
- // Cast "camera" to <any> to relax "private" classification.
- (<any>cameraInput)._pointerInput(pointerInfo, undefined);
- break;
- case "blur":
- // Cast "camera" to <any> to relax "private" classification.
- (<any>cameraInput)._onLostFocus();
- break;
- case "POINTERDOUBLETAP":
- // Not a real DOM event. Just a shortcut to trigger
- // PointerEventTypes.POINTERMOVE on the Input class.
- pointerInfo = {type: BABYLON.PointerEventTypes.POINTERDOUBLETAP, event};
- // Cast "camera" to <any> to relax "private" classification.
- (<any>cameraInput)._pointerInput(pointerInfo, undefined);
- break;
- default:
- console.error("Invalid pointer event: " + event.type);
- }
- }
- /**
- * Override the methods of an existing camera to use when testing BaseCameraPointersInput.
- */
- function StubCameraInput() {
- let cameraInput: any = (<any>new BABYLON.ArcRotateCameraPointersInput());
- cameraInput.reset = ((): void => {
- cameraInput.countOnDoubleTap = 0;
- cameraInput.countOnTouch = 0;
- cameraInput.countOnMultiTouch = 0;
- cameraInput.countOnContextMenu = 0;
- cameraInput.countOnButtonDown = 0;
- cameraInput.countOnButtonUp = 0;
- cameraInput.countOnLostFocus = 0;
- cameraInput.lastOnDoubleTap = undefined;
- cameraInput.lastOnTouch = undefined;
- cameraInput.lastOnMultiTouch = undefined;
- cameraInput.lastOnContextMenu = undefined;
- cameraInput.lastOnButtonDown = undefined;
- cameraInput.lastOnButtonUp = undefined;
- });
- cameraInput.reset();
- cameraInput.onTouch =
- ((point: BABYLON.Nullable<BABYLON.PointerTouch>, offsetX: number, offsetY: number) => {
- cameraInput.countOnTouch++;
- cameraInput.lastOnTouch = {point, offsetX, offsetY};
- });
- cameraInput.onDoubleTap = ((type: string) => {
- cameraInput.countOnDoubleTap++;
- cameraInput.lastOnDoubleTap = type;
- });
- cameraInput.onMultiTouch = (
- (pointA: BABYLON.Nullable<BABYLON.PointerTouch>,
- pointB: BABYLON.Nullable<BABYLON.PointerTouch>,
- previousPinchSquaredDistance: number,
- pinchSquaredDistance: number,
- previousMultiTouchPanPosition: BABYLON.Nullable<BABYLON.PointerTouch>,
- multiTouchPanPosition: BABYLON.Nullable<BABYLON.PointerTouch>) =>
- {
- cameraInput.countOnMultiTouch++;
- cameraInput.lastOnMultiTouch = {
- pointA,
- pointB,
- previousPinchSquaredDistance,
- pinchSquaredDistance,
- previousMultiTouchPanPosition,
- multiTouchPanPosition,
- };
- });
- cameraInput.onButtonDown = ((evt: PointerEvent, buttonCount: number) => {
- cameraInput.countOnButtonDown++;
- cameraInput.lastOnButtonDown = {evt, buttonCount};
- });
- cameraInput.onButtonUp = ((evt: PointerEvent, buttonCount: number) => {
- cameraInput.countOnButtonUp++;
- cameraInput.lastOnButtonUp = {evt, buttonCount};
- });
- cameraInput.onContextMenu = ((evt: PointerEvent) => {
- cameraInput.countOnContextMenu++;
- cameraInput.lastOnContextMenu = evt;
- });
- cameraInput.onLostFocus = (() => {
- cameraInput.countOnLostFocus++;
- });
- return cameraInput;
- }
- /**
- * Test the things.
- */
- describe('BaseCameraPointersInput', function() {
- /**
- * Sets the timeout of all the tests to 10 seconds.
- */
- this.timeout(10000);
- before(function(done) {
- // runs before all tests in this block
- this.timeout(180000);
- (BABYLONDEVTOOLS).Loader
- .useDist()
- .testMode()
- .load(function() {
- // Force apply promise polyfill for consistent behavior between
- // PhantomJS, IE11, and other browsers.
- BABYLON.PromisePolyfill.Apply(true);
- done();
- });
- this._canvas = document.createElement("canvas");
- this._engine = new BABYLON.NullEngine();
- this._scene = new BABYLON.Scene(this._engine);
-
- // Set up an instance of a Camera with the ArcRotateCameraPointersInput.
- this.camera = new BABYLON.ArcRotateCamera(
- "StubCamera", 0, 0, 0, new BABYLON.Vector3(0, 0, 0), this._scene);
- this.cameraInput = StubCameraInput();
- this.cameraInput.camera = this.camera;
- this.cameraInput.attachControl(this._canvas);
- });
- beforeEach(function() {
- // runs before each test in this block
- this.cameraInput.reset();
- });
- describe('one button drag', function() {
- it('calls "onTouch" method', function() {
- var event: MockPointerEvent = eventTemplate(<HTMLElement>this._canvas);
- // Button down.
- event.type = "pointerdown";
- event.clientX = 100;
- event.clientY = 200;
- event.button = 0;
- simulateEvent(this.cameraInput, event);
- // Button down but no movement events have fired yet.
- expect(this.cameraInput.countOnTouch).to.equal(0);
- expect(this.cameraInput.countOnButtonDown).to.equal(1);
- expect(this.cameraInput.countOnButtonUp).to.equal(0);
-
- // Start moving.
- event.type = "pointermove";
- event.button = 0;
- simulateEvent(this.cameraInput, event);
- expect(this.cameraInput.countOnTouch).to.equal(1);
- expect(this.cameraInput.countOnButtonDown).to.equal(1);
- expect(this.cameraInput.countOnButtonUp).to.equal(0);
- // Move just started; No value yet.
- expect(this.cameraInput.lastOnTouch.offsetX).to.equal(0);
- expect(this.cameraInput.lastOnTouch.offsetY).to.equal(0);
- // Drag.
- event.type = "pointermove";
- event.clientX = 1000;
- event.button = 0;
- simulateEvent(this.cameraInput, event);
- expect(this.cameraInput.countOnTouch).to.equal(2);
- expect(this.cameraInput.countOnButtonDown).to.equal(1);
- expect(this.cameraInput.countOnButtonUp).to.equal(0);
- // Pointer dragged in X direction.
- expect(this.cameraInput.lastOnTouch.offsetX).to.above(0);
- expect(this.cameraInput.lastOnTouch.offsetY).to.equal(0);
- // Button up.
- event.type = "pointerup";
- event.button = 0;
- simulateEvent(this.cameraInput, event);
- expect(this.cameraInput.countOnTouch).to.equal(2);
- expect(this.cameraInput.countOnButtonDown).to.equal(1);
- expect(this.cameraInput.countOnButtonUp).to.equal(1);
-
- // These callbacks were never called.
- expect(this.cameraInput.countOnDoubleTap).to.equal(0);
- expect(this.cameraInput.countOnMultiTouch).to.equal(0);
- expect(this.cameraInput.countOnContextMenu).to.equal(0);
- expect(this.cameraInput.countOnLostFocus).to.equal(0);
- });
- it('leaves a clean state allowing repeat calls', function() {
- var event: MockPointerEvent = eventTemplate(<HTMLElement>this._canvas);
- // Button down.
- event.type = "pointerdown";
- event.clientX = 100;
- event.clientY = 200;
- event.button = 0;
- simulateEvent(this.cameraInput, event);
- // Button down but no movement events have fired yet.
- expect(this.cameraInput.countOnTouch).to.equal(0);
- expect(this.cameraInput.countOnButtonDown).to.equal(1);
- expect(this.cameraInput.countOnButtonUp).to.equal(0);
-
- // Start moving.
- event.type = "pointermove";
- event.button = 0;
- simulateEvent(this.cameraInput, event);
- expect(this.cameraInput.countOnTouch).to.equal(1);
- expect(this.cameraInput.countOnButtonDown).to.equal(1);
- expect(this.cameraInput.countOnButtonUp).to.equal(0);
- // Move just started; No value yet.
- expect(this.cameraInput.lastOnTouch.offsetX).to.equal(0);
- expect(this.cameraInput.lastOnTouch.offsetY).to.equal(0);
- // Drag.
- event.type = "pointermove";
- event.clientX = 1000;
- event.button = 0;
- simulateEvent(this.cameraInput, event);
- expect(this.cameraInput.countOnTouch).to.equal(2);
- expect(this.cameraInput.countOnButtonDown).to.equal(1);
- expect(this.cameraInput.countOnButtonUp).to.equal(0);
- // Pointer dragged in X direction.
- expect(this.cameraInput.lastOnTouch.offsetX).to.above(0);
- expect(this.cameraInput.lastOnTouch.offsetY).to.equal(0);
- // Button up.
- event.type = "pointerup";
- event.button = 0;
- simulateEvent(this.cameraInput, event);
- expect(this.cameraInput.countOnTouch).to.equal(2);
- expect(this.cameraInput.countOnButtonDown).to.equal(1);
- expect(this.cameraInput.countOnButtonUp).to.equal(1);
-
- // Button down for 2nd time.
- event.type = "pointerdown";
- event.clientX = 100;
- event.clientY = 200;
- event.button = 0;
- simulateEvent(this.cameraInput, event);
- // Button down but no movement events have fired yet.
- expect(this.cameraInput.countOnTouch).to.equal(2);
- expect(this.cameraInput.countOnButtonDown).to.equal(2);
- expect(this.cameraInput.countOnButtonUp).to.equal(1);
-
- // Start moving.
- event.type = "pointermove";
- event.button = 0;
- simulateEvent(this.cameraInput, event);
- expect(this.cameraInput.countOnTouch).to.equal(3);
- expect(this.cameraInput.countOnButtonDown).to.equal(2);
- expect(this.cameraInput.countOnButtonUp).to.equal(1);
- // Move just started; No value yet.
- expect(this.cameraInput.lastOnTouch.offsetX).to.equal(0);
- expect(this.cameraInput.lastOnTouch.offsetY).to.equal(0);
- // Drag again.
- event.type = "pointermove";
- event.clientY = 2000;
- event.button = 0;
- simulateEvent(this.cameraInput, event);
- expect(this.cameraInput.countOnTouch).to.equal(4);
- expect(this.cameraInput.countOnButtonDown).to.equal(2);
- expect(this.cameraInput.countOnButtonUp).to.equal(1);
- // Pointer dragged in Y direction.
- expect(this.cameraInput.lastOnTouch.offsetX).to.equal(0);
- expect(this.cameraInput.lastOnTouch.offsetY).to.above(0);
- // Button up.
- event.type = "pointerup";
- event.button = 0;
- simulateEvent(this.cameraInput, event);
- expect(this.cameraInput.countOnTouch).to.equal(4);
- expect(this.cameraInput.countOnButtonDown).to.equal(2);
- expect(this.cameraInput.countOnButtonUp).to.equal(2);
-
- // These callbacks were never called.
- expect(this.cameraInput.countOnDoubleTap).to.equal(0);
- expect(this.cameraInput.countOnMultiTouch).to.equal(0);
- expect(this.cameraInput.countOnContextMenu).to.equal(0);
- expect(this.cameraInput.countOnLostFocus).to.equal(0);
- });
- });
-
- describe('two button drag', function() {
- it('calls "onMultiTouch" method', function() {
- var event: MockPointerEvent = eventTemplate(<HTMLElement>this._canvas);
- // 1st button down.
- event.type = "pointerdown";
- event.pointerType = "touch";
- event.clientX = 1000;
- event.clientY = 200;
- event.button = 0;
- event.pointerId = 1;
- simulateEvent(this.cameraInput, event);
- // Button down but no movement events have fired yet.
- expect(this.cameraInput.countOnButtonDown).to.equal(1);
- expect(this.cameraInput.countOnButtonUp).to.equal(0);
- expect(this.cameraInput.countOnTouch).to.equal(0);
- expect(this.cameraInput.countOnMultiTouch).to.equal(0);
- // Start moving before 2nd button has been pressed.
- event.type = "pointermove";
- event.button = -1;
- event.pointerId = 1;
- simulateEvent(this.cameraInput, event);
- // Moving with one button down will start a drag.
- expect(this.cameraInput.countOnButtonDown).to.equal(1);
- expect(this.cameraInput.countOnButtonUp).to.equal(0);
- expect(this.cameraInput.countOnTouch).to.equal(1);
- expect(this.cameraInput.countOnMultiTouch).to.equal(0);
- // Move X coordinate.
- event.type = "pointermove";
- event.clientX = 1500;
- event.clientY = 200;
- event.button = -1;
- event.pointerId = 1;
- simulateEvent(this.cameraInput, event);
- // One button drag.
- expect(this.cameraInput.countOnButtonDown).to.equal(1);
- expect(this.cameraInput.countOnButtonUp).to.equal(0);
- expect(this.cameraInput.countOnTouch).to.equal(2);
- expect(this.cameraInput.countOnMultiTouch).to.equal(0);
- // 2nd button down. (Enter zoom mode.)
- event.type = "pointerdown";
- event.pointerType = "touch";
- event.button = 1;
- event.pointerId = 2;
- simulateEvent(this.cameraInput, event);
- // 2nd button down but hasn't moved yet.
- expect(this.cameraInput.countOnButtonDown).to.equal(2);
- expect(this.cameraInput.countOnButtonUp).to.equal(0);
- expect(this.cameraInput.countOnTouch).to.equal(2);
- expect(this.cameraInput.countOnMultiTouch).to.equal(0);
- // Start move of 2nd pointer.
- event.type = "pointermove";
- event.clientX = 2000;
- event.clientY = 2000;
- event.button = -1;
- event.pointerId = 2;
- simulateEvent(this.cameraInput, event);
- // Start of drag with 2 buttons down.
- expect(this.cameraInput.countOnButtonDown).to.equal(2);
- expect(this.cameraInput.countOnButtonUp).to.equal(0);
- expect(this.cameraInput.countOnTouch).to.equal(2);
- expect(this.cameraInput.countOnMultiTouch).to.equal(1);
- // First time onMultiTouch() is called for a new drag.
- expect(this.cameraInput.lastOnMultiTouch.pinchSquaredDistance).to.be.above(0);
- expect(this.cameraInput.lastOnMultiTouch.multiTouchPanPosition).to.not.be.null;
- // previousPinchSquaredDistance will be null.
- expect(this.cameraInput.lastOnMultiTouch.previousPinchSquaredDistance).to.be.equal(0);
- expect(this.cameraInput.lastOnMultiTouch.previousMultiTouchPanPosition).to.be.null;
- // Move Y coordinate. 2nd point is the one moving.
- event.type = "pointermove";
- event.clientX = 2000;
- event.clientY = 2500;
- event.button = -1;
- event.pointerId = 2;
- simulateEvent(this.cameraInput, event);
- // Moving two button drag.
- expect(this.cameraInput.countOnButtonDown).to.equal(2);
- expect(this.cameraInput.countOnButtonUp).to.equal(0);
- expect(this.cameraInput.countOnTouch).to.equal(2);
- expect(this.cameraInput.countOnMultiTouch).to.equal(2);
- // Neither first nor last event in a drag so everything populated.
- expect(this.cameraInput.lastOnMultiTouch.pinchSquaredDistance).to.be.above(0);
- expect(this.cameraInput.lastOnMultiTouch.multiTouchPanPosition).to.not.be.null;
- expect(this.cameraInput.lastOnMultiTouch.previousPinchSquaredDistance).to.be.above(0);
- expect(this.cameraInput.lastOnMultiTouch.previousMultiTouchPanPosition).to.not.be.null;
- // Move X and Y coordinate. 1st point is the one moving.
- event.type = "pointermove";
- event.clientX = 1700;
- event.clientY = 1700;
- event.button = -1;
- event.pointerId = 1;
- simulateEvent(this.cameraInput, event);
- // Moving two button drag.
- expect(this.cameraInput.countOnButtonDown).to.equal(2);
- expect(this.cameraInput.countOnButtonUp).to.equal(0);
- expect(this.cameraInput.countOnTouch).to.equal(2);
- expect(this.cameraInput.countOnMultiTouch).to.equal(3);
- // One of the buttons button up.
- event.type = "pointerup";
- event.pointerType = "touch";
- event.button = 0;
- event.pointerId = 1;
- simulateEvent(this.cameraInput, event);
- // Button up.
- expect(this.cameraInput.countOnButtonDown).to.equal(2);
- expect(this.cameraInput.countOnButtonUp).to.equal(1);
- expect(this.cameraInput.countOnTouch).to.equal(2);
- expect(this.cameraInput.countOnMultiTouch).to.equal(4);
- // onMultiTouch() is called one last time when drag ends with null value for
- // multiTouchPanPosition.
- expect(this.cameraInput.lastOnMultiTouch.pinchSquaredDistance).to.equal(0);
- expect(this.cameraInput.lastOnMultiTouch.multiTouchPanPosition).to.be.null;
- // previousPinchSquaredDistance and previousMultiTouchPanPosition are
- // populated though.
- expect(this.cameraInput.lastOnMultiTouch.previousPinchSquaredDistance).to.be.above(0);
- expect(this.cameraInput.lastOnMultiTouch.previousMultiTouchPanPosition).to.not.be.null;
- // Move X and Y coordinate of remaining pressed point.
- event.type = "pointermove";
- event.clientX = 2000;
- event.clientY = 2700;
- event.button = -1;
- event.pointerId = 2;
- simulateEvent(this.cameraInput, event);
- // Back to one button drag.
- expect(this.cameraInput.countOnButtonDown).to.equal(2);
- expect(this.cameraInput.countOnButtonUp).to.equal(1);
- expect(this.cameraInput.countOnTouch).to.equal(3);
- expect(this.cameraInput.countOnMultiTouch).to.equal(4);
- // Other button button up. (Now moves should have no affect.)
- event.type = "pointerup";
- event.pointerType = "touch";
- event.button = 1;
- event.pointerId = 2;
- simulateEvent(this.cameraInput, event);
- // Button up.
- expect(this.cameraInput.countOnButtonDown).to.equal(2);
- expect(this.cameraInput.countOnButtonUp).to.equal(2);
- expect(this.cameraInput.countOnTouch).to.equal(3);
- expect(this.cameraInput.countOnMultiTouch).to.equal(4);
- // Move X and Y coordinate.
- event.type = "pointermove";
- event.clientX = 3000;
- event.clientY = 4000;
- event.button = -1;
- event.pointerId = 1;
- simulateEvent(this.cameraInput, event);
- // Not dragging anymore so no change in callbacks.
- expect(this.cameraInput.countOnButtonDown).to.equal(2);
- expect(this.cameraInput.countOnButtonUp).to.equal(2);
- expect(this.cameraInput.countOnTouch).to.equal(3);
- expect(this.cameraInput.countOnMultiTouch).to.equal(4);
- // These callbacks were never called.
- expect(this.cameraInput.countOnDoubleTap).to.equal(0);
- expect(this.cameraInput.countOnContextMenu).to.equal(0);
- expect(this.cameraInput.countOnLostFocus).to.equal(0);
- });
- });
- describe('button down then up', function() {
- it('calls "onButtonDown" and "onButtonUp"', function() {
- var event: MockPointerEvent = eventTemplate(<HTMLElement>this._canvas);
- // 1st button down.
- event.type = "pointerdown";
- event.pointerType = "touch";
- event.button = 0;
- event.pointerId = 1;
- simulateEvent(this.cameraInput, event);
- expect(this.cameraInput.countOnButtonDown).to.equal(1);
- expect(this.cameraInput.countOnButtonUp).to.equal(0);
- expect(this.cameraInput.lastOnButtonDown.buttonCount).to.be.equal(1);
- // 2nd button down.
- event.type = "pointerdown";
- event.pointerType = "touch";
- event.button = 1;
- event.pointerId = 2;
- simulateEvent(this.cameraInput, event);
- expect(this.cameraInput.countOnButtonDown).to.equal(2);
- expect(this.cameraInput.countOnButtonUp).to.equal(0);
- expect(this.cameraInput.lastOnButtonDown.buttonCount).to.be.equal(2);
- // One button up.
- event.type = "pointerup";
- event.pointerType = "touch";
- event.button = 1;
- event.pointerId = 2;
- simulateEvent(this.cameraInput, event);
- expect(this.cameraInput.countOnButtonDown).to.equal(2);
- expect(this.cameraInput.countOnButtonUp).to.equal(1);
- expect(this.cameraInput.lastOnButtonUp.buttonCount).to.be.equal(1);
-
- // Other button up.
- event.type = "pointerup";
- event.pointerType = "touch";
- event.button = 0;
- event.pointerId = 1;
- simulateEvent(this.cameraInput, event);
- expect(this.cameraInput.countOnButtonDown).to.equal(2);
- expect(this.cameraInput.countOnButtonUp).to.equal(2);
- expect(this.cameraInput.lastOnButtonUp.buttonCount).to.be.equal(0);
-
- // These callbacks were never called.
- expect(this.cameraInput.countOnTouch).to.equal(0);
- expect(this.cameraInput.countOnMultiTouch).to.equal(0);
- expect(this.cameraInput.countOnDoubleTap).to.equal(0);
- expect(this.cameraInput.countOnContextMenu).to.equal(0);
- expect(this.cameraInput.countOnLostFocus).to.equal(0);
- });
- it('pointerId of pointerup doesnt match', function() {
- var event: MockPointerEvent = eventTemplate(<HTMLElement>this._canvas);
- // 1st button down.
- event.type = "pointerdown";
- event.pointerType = "touch";
- event.button = 0;
- event.pointerId = 1;
- simulateEvent(this.cameraInput, event);
- expect(this.cameraInput.countOnButtonDown).to.equal(1);
- expect(this.cameraInput.countOnButtonUp).to.equal(0);
- expect(this.cameraInput.lastOnButtonDown.buttonCount).to.be.equal(1);
- // 2nd button down.
- event.type = "pointerdown";
- event.pointerType = "touch";
- event.button = 1;
- event.pointerId = 2;
- simulateEvent(this.cameraInput, event);
- expect(this.cameraInput.countOnButtonDown).to.equal(2);
- expect(this.cameraInput.countOnButtonUp).to.equal(0);
- expect(this.cameraInput.lastOnButtonDown.buttonCount).to.be.equal(2);
- // 3rd button down.
- event.type = "pointerdown";
- event.pointerType = "touch";
- event.button = 2;
- event.pointerId = 3;
- simulateEvent(this.cameraInput, event);
- // Only 2 buttons are tracked.
- // onButtonDown() gets called but nothing else changes.
- expect(this.cameraInput.countOnButtonDown).to.equal(3);
- expect(this.cameraInput.countOnButtonUp).to.equal(0);
- expect(this.cameraInput.lastOnButtonDown.buttonCount).to.be.equal(2);
- // One button up.
- event.type = "pointerup";
- event.pointerType = "touch";
- event.button = 1;
- event.pointerId = 99;
- simulateEvent(this.cameraInput, event);
- expect(this.cameraInput.countOnButtonDown).to.equal(3);
- expect(this.cameraInput.countOnButtonUp).to.equal(1);
- // Button state gets cleared. No buttons registered as being down.
- expect(this.cameraInput.lastOnButtonUp.buttonCount).to.be.equal(0);
-
- // These callbacks were never called.
- expect(this.cameraInput.countOnTouch).to.equal(0);
- expect(this.cameraInput.countOnMultiTouch).to.equal(0);
- expect(this.cameraInput.countOnDoubleTap).to.equal(0);
- expect(this.cameraInput.countOnContextMenu).to.equal(0);
- expect(this.cameraInput.countOnLostFocus).to.equal(0);
- });
- });
- });
- describe('ArcRotateCameraInput', function() {
- /**
- * Sets the timeout of all the tests to 10 seconds.
- */
- this.timeout(10000);
- enum ValChange {
- Increase,
- Same,
- Decrease,
- DontCare,
- }
- const interestingValues = [
- "inertialPanningX",
- "inertialPanningY",
- "inertialAlphaOffset",
- "inertialBetaOffset",
- "inertialRadiusOffset",
- ];
- function resetCameraPos(camera: BABYLON.ArcRotateCamera, cameraCachePos: {}) {
- camera.alpha = 10;
- camera.beta = 20;
- camera.radius = 30;
- camera.inertialPanningX = 0;
- camera.inertialPanningY = 0;
- camera.inertialAlphaOffset = 0;
- camera.inertialBetaOffset = 0;
- camera.inertialRadiusOffset = 0;
- camera._panningMouseButton = 2;
- camera.useInputToRestoreState = true;
- camera._useCtrlForPanning = true;
-
- interestingValues.forEach((key) => {
- cameraCachePos[key] = camera[key];
- });
- }
- function verifyChanges(
- camera: BABYLON.ArcRotateCamera,
- cameraCachePos: {},
- toCheck: {[key: string]: ValChange}): boolean {
- let result = true;
- interestingValues.forEach((key) => {
- if (toCheck[key] === undefined) {
- toCheck[key] = ValChange.Same;
- }
- let r = (
- toCheck[key] === ValChange.DontCare ||
- (toCheck[key] === ValChange.Decrease && camera[key] < cameraCachePos[key]) ||
- (toCheck[key] === ValChange.Same && camera[key] === cameraCachePos[key]) ||
- (toCheck[key] === ValChange.Increase && camera[key] > cameraCachePos[key])
- );
- if (!r) {
- console.log(
- `Incorrect value for ${key}, previous: ${cameraCachePos[key]}, current: ${camera[key]}`
- );
- }
- result = result && r;
- cameraCachePos[key] = camera[key];
- });
- if (!result) {
- displayCamera(camera);
- }
- return result;
- }
- function displayCamera(camera: BABYLON.ArcRotateCamera): void {
- let info = {
- inertialPanningX: camera.inertialPanningX,
- inertialPanningY: camera.inertialPanningY,
- inertialAlphaOffset: camera.inertialAlphaOffset,
- inertialBetaOffset: camera.inertialBetaOffset,
- inertialRadiusOffset: camera.inertialRadiusOffset
- };
- console.log(info);
- };
- before(function(done) {
- // runs before all tests in this block
- this.timeout(180000);
- (BABYLONDEVTOOLS).Loader
- .useDist()
- .testMode()
- .load(function() {
- // Force apply promise polyfill for consistent behavior between
- // PhantomJS, IE11, and other browsers.
- BABYLON.PromisePolyfill.Apply(true);
- done();
- });
- this._canvas = document.createElement("canvas");
- this._scene = new BABYLON.Scene(new BABYLON.NullEngine());
-
- // Set up an instance of a Camera with the ArcRotateCameraPointersInput.
- this.camera = new BABYLON.ArcRotateCamera(
- "Camera", 0, 0, 0, new BABYLON.Vector3(0, 0, 0), this._scene);
- this.cameraInput = new BABYLON.ArcRotateCameraPointersInput();
- this.cameraInput.camera = this.camera;
- this.cameraInput.attachControl(this._canvas);
- this.cameraCachePos = {};
- });
- beforeEach(function() {
- // runs before each test in this block
- resetCameraPos(this.camera, this.cameraCachePos);
- });
- describe('Test infrastructure', function() {
- it('verifyChanges checks Decrease', function() {
- this.camera.inertialAlphaOffset = 10;
- this.cameraCachePos.inertialAlphaOffset = 10.001;
- expect(
- verifyChanges(
- this.camera,
- this.cameraCachePos,
- {inertialAlphaOffset: ValChange.Decrease})
- ).to.be.true;
-
- this.camera.inertialAlphaOffset = 10;
- this.cameraCachePos.inertialAlphaOffset = 9.999;
- expect(
- verifyChanges(
- this.camera,
- this.cameraCachePos,
- {inertialAlphaOffset: ValChange.Decrease})
- ).to.be.false;
- });
-
- it('verifyChanges checks Same', function() {
- this.camera.inertialAlphaOffset = 10;
- this.cameraCachePos.inertialAlphaOffset = 10;
- expect(
- verifyChanges(
- this.camera,
- this.cameraCachePos,
- {inertialAlphaOffset: ValChange.Same})
- ).to.be.true;
-
- this.camera.inertialAlphaOffset = 10;
- this.cameraCachePos.inertialAlphaOffset = 10.001;
- expect(
- verifyChanges(
- this.camera,
- this.cameraCachePos,
- {inertialAlphaOffset: ValChange.Same})
- ).to.be.false;
- });
-
- it('verifyChanges checks undefined', function() {
- // If the 'toCheck' field is undefined, treat is as ValChange.Same.
- this.camera.inertialAlphaOffset = 10;
- this.cameraCachePos.inertialAlphaOffset = 10;
- expect(
- verifyChanges(
- this.camera,
- this.cameraCachePos,
- {})
- ).to.be.true;
-
- this.camera.inertialAlphaOffset = 10;
- this.cameraCachePos.inertialAlphaOffset = 10.001;
- expect(
- verifyChanges(
- this.camera,
- this.cameraCachePos,
- {})
- ).to.be.false;
- });
-
- it('verifyChanges checks DontCare', function() {
- this.camera.inertialAlphaOffset = 10;
- this.cameraCachePos.inertialAlphaOffset = 10;
- expect(
- verifyChanges(
- this.camera,
- this.cameraCachePos,
- {inertialAlphaOffset: ValChange.DontCare})
- ).to.be.true;
-
- this.camera.inertialAlphaOffset = 10;
- this.cameraCachePos.inertialAlphaOffset = 1001;
- expect(
- verifyChanges(
- this.camera,
- this.cameraCachePos,
- {inertialAlphaOffset: ValChange.DontCare})
- ).to.be.true;
- });
-
- it('verifyChanges checks Increase', function() {
- this.camera.inertialAlphaOffset = 10;
- this.cameraCachePos.inertialAlphaOffset = 9.999;
- expect(
- verifyChanges(
- this.camera,
- this.cameraCachePos,
- {inertialAlphaOffset: ValChange.Increase})
- ).to.be.true;
-
- this.camera.inertialAlphaOffset = 10;
- this.cameraCachePos.inertialAlphaOffset = 10.001;
- expect(
- verifyChanges(
- this.camera,
- this.cameraCachePos,
- {inertialAlphaOffset: ValChange.Increase})
- ).to.be.false;
- });
- });
- describe('one button drag', function() {
- it('changes inertialAlphaOffset', function() {
- var event: MockPointerEvent = eventTemplate(<HTMLElement>this._canvas);
- // Button down.
- event.type = "pointerdown";
- event.clientX = 100;
- event.clientY = 200;
- event.button = 0;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(this.camera, this.cameraCachePos, {})).to.be.true;
-
- // Start moving.
- event.type = "pointermove";
- event.button = 0;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(this.camera, this.cameraCachePos, {})).to.be.true;
- // Move X coordinate. Drag camera.
- event.type = "pointermove";
- event.clientX = 1000;
- event.button = 0;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(
- this.camera,
- this.cameraCachePos,
- {inertialAlphaOffset: ValChange.Decrease})
- ).to.be.true;
- // Button up. Primary button.
- event.type = "pointerup";
- event.button = 0;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(this.camera, this.cameraCachePos, {})).to.be.true;
- });
- it('followed by another one button drag', function() {
- var event: MockPointerEvent = eventTemplate(<HTMLElement>this._canvas);
- // Button down.
- event.type = "pointerdown";
- event.clientX = 100;
- event.clientY = 200;
- event.button = 0;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(this.camera, this.cameraCachePos, {})).to.be.true;
-
- // Start moving.
- event.type = "pointermove";
- event.button = 0;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(this.camera, this.cameraCachePos, {})).to.be.true;
- // Move X coordinate. Drag camera.
- event.type = "pointermove";
- event.clientX = 1000;
- event.button = 0;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(
- this.camera,
- this.cameraCachePos,
- {inertialAlphaOffset: ValChange.Decrease})
- ).to.be.true;
- // Button up. Primary button.
- event.type = "pointerup";
- event.button = 0;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(this.camera, this.cameraCachePos, {})).to.be.true;
- // 2nd drag.
- // Button down.
- event.type = "pointerdown";
- event.clientX = 100;
- event.clientY = 200;
- event.button = 0;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(this.camera, this.cameraCachePos, {})).to.be.true;
-
- // Start moving.
- event.type = "pointermove";
- event.button = 0;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(this.camera, this.cameraCachePos, {})).to.be.true;
- // Move Y coordinate. Drag camera.
- event.type = "pointermove";
- event.clientY = 1000;
- event.button = 0;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(
- this.camera,
- this.cameraCachePos,
- {inertialBetaOffset: ValChange.Decrease})
- ).to.be.true;
- // Button up. Primary button.
- event.type = "pointerup";
- event.button = 0;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(this.camera, this.cameraCachePos, {})).to.be.true;
- });
- it('with Ctrl key changes inertialPanningY', function() {
- this.cameraInput.panningSensibility = 3;
- this.cameraInput._useCtrlForPanning = true;
- var event: MockPointerEvent = eventTemplate(<HTMLElement>this._canvas);
- // Button down.
- event.type = "pointerdown";
- event.clientX = 100;
- event.clientY = 200;
- event.button = 0;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(this.camera, this.cameraCachePos, {})).to.be.true;
-
- // Start moving.
- event.type = "pointermove";
- event.button = 0;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(this.camera, this.cameraCachePos, {})).to.be.true;
- // Move Y coordinate. Drag camera. (Not panning yet.)
- event.type = "pointermove";
- event.clientY = 1000;
- event.button = 0;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(
- this.camera,
- this.cameraCachePos,
- {inertialBetaOffset: ValChange.Decrease})
- ).to.be.true;
- // Move X coordinate with Ctrl key depressed. Panning now.
- event.type = "pointermove";
- event.clientY = 2000;
- event.button = 0;
- event.ctrlKey = true; // Will cause pan motion.
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(
- this.camera,
- this.cameraCachePos,
- {inertialPanningY: ValChange.Increase})
- ).to.be.true;
-
- // Move X coordinate having released Ctrl.
- event.type = "pointermove";
- event.clientY = 3000;
- event.button = 0;
- event.ctrlKey = false; // Will cancel pan motion.
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(
- this.camera,
- this.cameraCachePos,
- {inertialBetaOffset: ValChange.Decrease})
- ).to.be.true;
-
- // Button up. Primary button.
- event.type = "pointerup";
- event.button = 0;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(this.camera, this.cameraCachePos, {})).to.be.true;
- });
- it('with panningSensibility disabled', function() {
- this.cameraInput.panningSensibility = 0;
- var event: MockPointerEvent = eventTemplate(<HTMLElement>this._canvas);
- // Button down.
- event.type = "pointerdown";
- event.clientX = 100;
- event.clientY = 200;
- event.button = 0;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(this.camera, this.cameraCachePos, {})).to.be.true;
-
- // Start moving.
- event.type = "pointermove";
- event.button = 0;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(this.camera, this.cameraCachePos, {})).to.be.true;
- // Move Y coordinate. Drag camera.
- event.type = "pointermove";
- event.clientY = 1000;
- event.button = 0;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(
- this.camera,
- this.cameraCachePos,
- {inertialBetaOffset: ValChange.Decrease})
- ).to.be.true;
- // Move X coordinate with Ctrl key depressed.
- // Panning disabled so continue regular drag..
- event.type = "pointermove";
- event.clientY = 1500;
- event.button = 0;
- event.ctrlKey = true; // Will cause pan motion.
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(
- this.camera,
- this.cameraCachePos,
- {inertialBetaOffset: ValChange.Decrease})
- ).to.be.true;
-
- // Move X coordinate having released Ctrl.
- event.type = "pointermove";
- event.clientY = 3000;
- event.button = 0;
- event.ctrlKey = false;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(
- this.camera,
- this.cameraCachePos,
- {inertialBetaOffset: ValChange.Decrease})
- ).to.be.true;
-
- // Button up. Primary button.
- event.type = "pointerup";
- event.button = 0;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(this.camera, this.cameraCachePos, {})).to.be.true;
- });
- });
- describe('two button drag', function() {
- describe('multiTouchPanAndZoom enabled', function() {
- it('pinchDeltaPercentage enabled', function() {
- // Multiple button presses interpreted as "pinch" and "swipe".
- this.cameraInput.multiTouchPanAndZoom = true;
- // Zoom changes are a percentage of current value.
- this.cameraInput.pinchDeltaPercentage = 10;
- // Panning not enabled.
- this.cameraInput.panningSensibility = 0;
- var event: MockPointerEvent = eventTemplate(<HTMLElement>this._canvas);
- // 1st button down.
- event.type = "pointerdown";
- event.pointerType = "touch";
- event.clientX = 1000;
- event.clientY = 200;
- event.button = 0;
- event.pointerId = 1;
- simulateEvent(this.cameraInput, event);
- // Start moving before 2nd button has been pressed.
- event.type = "pointermove";
- event.button = -1;
- event.pointerId = 1;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(this.camera, this.cameraCachePos, {})).to.be.true;
- // Move X coordinate.
- event.type = "pointermove";
- event.clientX = 1500;
- event.clientY = 200;
- event.button = -1;
- event.pointerId = 1;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(
- this.camera,
- this.cameraCachePos,
- {inertialAlphaOffset: ValChange.Decrease})
- ).to.be.true;
- // 2nd button down. (Enter zoom mode.)
- event.type = "pointerdown";
- event.pointerType = "touch";
- event.button = 1;
- event.pointerId = 2;
- simulateEvent(this.cameraInput, event);
- // Start move of 2nd pointer.
- event.type = "pointermove";
- event.clientX = 2000;
- event.clientY = 2000;
- event.button = -1;
- event.pointerId = 2;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(this.camera, this.cameraCachePos, {})).to.be.true;
- // Move Y coordinate. 2nd point is the one moving.
- event.type = "pointermove";
- event.clientX = 2000;
- event.clientY = 2500;
- event.button = -1;
- event.pointerId = 2;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(
- this.camera,
- this.cameraCachePos,
- {inertialRadiusOffset: ValChange.Increase})
- ).to.be.true;
- // Move X + Y coordinate. 1st point is the one moving.
- event.type = "pointermove";
- event.clientX = 1700;
- event.clientY = 1700;
- event.button = -1;
- event.pointerId = 1;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(
- this.camera,
- this.cameraCachePos,
- {inertialRadiusOffset: ValChange.Decrease})
- ).to.be.true;
- // One of the buttons button up. (Leave zoom mode.)
- event.type = "pointerup";
- event.pointerType = "touch";
- event.button = 0;
- event.pointerId = 1;
- simulateEvent(this.cameraInput, event);
- // Move X and Y coordinate of remaining pressed point.
- event.type = "pointermove";
- event.clientX = 2000;
- event.clientY = 2700;
- event.button = -1;
- event.pointerId = 2;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(
- this.camera,
- this.cameraCachePos,
- {inertialBetaOffset: ValChange.Decrease})
- ).to.be.true;
- // Other button button up. (Now moves should have no affect.)
- event.type = "pointerup";
- event.pointerType = "touch";
- event.button = 1;
- event.pointerId = 2;
- simulateEvent(this.cameraInput, event);
- // Move X and Y coordinate.
- event.type = "pointermove";
- event.clientX = 3000;
- event.clientY = 4000;
- event.button = -1;
- event.pointerId = 1;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(this.camera, this.cameraCachePos, {})).to.be.true;
- });
-
- it('pinchDeltaPercentage disabled', function() {
- // Multiple button presses interpreted as "pinch" and "swipe".
- this.cameraInput.multiTouchPanAndZoom = true;
- // Zoom changes are not a percentage of current value.
- this.cameraInput.pinchDeltaPercentage = 0;
- // Panning not enabled.
- this.cameraInput.panningSensibility = 0;
- var event: MockPointerEvent = eventTemplate(<HTMLElement>this._canvas);
- // 1st button down.
- event.type = "pointerdown";
- event.pointerType = "touch";
- event.clientX = 1000;
- event.clientY = 200;
- event.button = 0;
- event.pointerId = 1;
- simulateEvent(this.cameraInput, event);
- // Start moving before 2nd button has been pressed.
- event.type = "pointermove";
- event.button = -1;
- event.pointerId = 1;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(this.camera, this.cameraCachePos, {})).to.be.true;
- // Move X coordinate.
- event.type = "pointermove";
- event.clientX = 1500;
- event.clientY = 200;
- event.button = -1;
- event.pointerId = 1;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(
- this.camera,
- this.cameraCachePos,
- {inertialAlphaOffset: ValChange.Decrease})
- ).to.be.true;
- // 2nd button down. (Enter zoom mode.)
- event.type = "pointerdown";
- event.pointerType = "touch";
- event.button = 1;
- event.pointerId = 2;
- simulateEvent(this.cameraInput, event);
- // Start move of 2nd pointer.
- event.type = "pointermove";
- event.clientX = 2000;
- event.clientY = 2000;
- event.button = -1;
- event.pointerId = 2;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(this.camera, this.cameraCachePos, {})).to.be.true;
- // Move Y coordinate. 2nd point is the one moving.
- event.type = "pointermove";
- event.clientX = 2000;
- event.clientY = 2500;
- event.button = -1;
- event.pointerId = 2;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(
- this.camera,
- this.cameraCachePos,
- {inertialRadiusOffset: ValChange.Increase})
- ).to.be.true;
- // Move X + Y coordinate. 1st point is the one moving.
- event.type = "pointermove";
- event.clientX = 1700;
- event.clientY = 1700;
- event.button = -1;
- event.pointerId = 1;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(
- this.camera,
- this.cameraCachePos,
- {inertialRadiusOffset: ValChange.Decrease})
- ).to.be.true;
- // One of the buttons button up. (Leave zoom mode.)
- event.type = "pointerup";
- event.pointerType = "touch";
- event.button = 0;
- event.pointerId = 1;
- simulateEvent(this.cameraInput, event);
- // Move X and Y coordinate of remaining pressed point.
- event.type = "pointermove";
- event.clientX = 2000;
- event.clientY = 2700;
- event.button = -1;
- event.pointerId = 2;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(
- this.camera,
- this.cameraCachePos,
- {inertialBetaOffset: ValChange.Decrease})
- ).to.be.true;
- // Other button button up. (Now moves should have no affect.)
- event.type = "pointerup";
- event.pointerType = "touch";
- event.button = 1;
- event.pointerId = 2;
- simulateEvent(this.cameraInput, event);
- // Move X and Y coordinate.
- event.type = "pointermove";
- event.clientX = 3000;
- event.clientY = 4000;
- event.button = -1;
- event.pointerId = 1;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(this.camera, this.cameraCachePos, {})).to.be.true;
- });
-
- it('pan on drag', function() {
- // Multiple button presses interpreted as "pinch" and "swipe".
- this.cameraInput.multiTouchPanAndZoom = true;
- // Zoom changes are not a percentage of current value.
- this.cameraInput.pinchDeltaPercentage = 0;
- // Panning not enabled.
- this.cameraInput.panningSensibility = 3;
- var event: MockPointerEvent = eventTemplate(<HTMLElement>this._canvas);
- // 1st button down.
- event.type = "pointerdown";
- event.pointerType = "touch";
- event.clientX = 1000;
- event.clientY = 200;
- event.button = 0;
- event.pointerId = 1;
- simulateEvent(this.cameraInput, event);
- // Start moving before 2nd button has been pressed.
- event.type = "pointermove";
- event.button = -1;
- event.pointerId = 1;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(this.camera, this.cameraCachePos, {})).to.be.true;
- // Move X coordinate.
- event.type = "pointermove";
- event.clientX = 1500;
- event.clientY = 200;
- event.button = -1;
- event.pointerId = 1;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(
- this.camera,
- this.cameraCachePos,
- {inertialAlphaOffset: ValChange.Decrease})
- ).to.be.true;
- // 2nd button down. (Enter zoom mode.)
- event.type = "pointerdown";
- event.pointerType = "touch";
- event.button = 1;
- event.pointerId = 2;
- simulateEvent(this.cameraInput, event);
- // Start move of 2nd pointer.
- event.type = "pointermove";
- event.clientX = 2000;
- event.clientY = 2000;
- event.button = -1;
- event.pointerId = 2;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(this.camera, this.cameraCachePos, {})).to.be.true;
- // Move Y coordinate. 2nd point is the one moving.
- event.type = "pointermove";
- event.clientX = 2000;
- event.clientY = 2500;
- event.button = -1;
- event.pointerId = 2;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(
- this.camera,
- this.cameraCachePos,
- {inertialRadiusOffset: ValChange.Increase,
- inertialPanningY: ValChange.Increase})
- ).to.be.true;
- // Move X + Y coordinate. 1st point is the one moving.
- event.type = "pointermove";
- event.clientX = 1700;
- event.clientY = 1700;
- event.button = -1;
- event.pointerId = 1;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(
- this.camera,
- this.cameraCachePos,
- {inertialRadiusOffset: ValChange.Decrease,
- inertialPanningX: ValChange.Decrease,
- inertialPanningY: ValChange.Increase})
- ).to.be.true;
- // One of the buttons button up. (Leave zoom mode.)
- event.type = "pointerup";
- event.pointerType = "touch";
- event.button = 0;
- event.pointerId = 1;
- simulateEvent(this.cameraInput, event);
- // Move X and Y coordinate of remaining pressed point.
- event.type = "pointermove";
- event.clientX = 2000;
- event.clientY = 2700;
- event.button = -1;
- event.pointerId = 2;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(
- this.camera,
- this.cameraCachePos,
- {inertialBetaOffset: ValChange.Decrease})
- ).to.be.true;
- // Other button button up. (Now moves should have no affect.)
- event.type = "pointerup";
- event.pointerType = "touch";
- event.button = 1;
- event.pointerId = 2;
- simulateEvent(this.cameraInput, event);
- // Move X and Y coordinate.
- event.type = "pointermove";
- event.clientX = 3000;
- event.clientY = 4000;
- event.button = -1;
- event.pointerId = 1;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(this.camera, this.cameraCachePos, {})).to.be.true;
- });
- });
- describe('multiTouchPanAndZoom disabled', function() {
- it('pinchDeltaPercentage enabled', function() {
- // Multiple button presses not interpreted as multitouch.
- this.cameraInput.multiTouchPanAndZoom = false;
- // Zoom changes are a percentage of current value.
- this.cameraInput.pinchDeltaPercentage = 10;
- // Panning not enabled.
- this.cameraInput.panningSensibility = 3;
- var event: MockPointerEvent = eventTemplate(<HTMLElement>this._canvas);
- // 1st button down.
- event.type = "pointerdown";
- event.pointerType = "touch";
- event.clientX = 1000;
- event.clientY = 200;
- event.button = 0;
- event.pointerId = 1;
- simulateEvent(this.cameraInput, event);
- // Start moving before 2nd button has been pressed.
- event.type = "pointermove";
- event.button = -1;
- event.pointerId = 1;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(this.camera, this.cameraCachePos, {})).to.be.true;
- // Move X coordinate.
- event.type = "pointermove";
- event.clientX = 1500;
- event.clientY = 200;
- event.button = -1;
- event.pointerId = 1;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(
- this.camera,
- this.cameraCachePos,
- {inertialAlphaOffset: ValChange.Decrease})
- ).to.be.true;
- // 2nd button down. (Enter zoom mode.)
- event.type = "pointerdown";
- event.pointerType = "touch";
- event.button = 1;
- event.pointerId = 2;
- simulateEvent(this.cameraInput, event);
- // Start move of 2nd pointer.
- event.type = "pointermove";
- event.clientX = 2000;
- event.clientY = 2000;
- event.button = -1;
- event.pointerId = 2;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(this.camera, this.cameraCachePos, {})).to.be.true;
- // Move Y coordinate. 2nd point is the one moving.
- event.type = "pointermove";
- event.clientX = 2000;
- event.clientY = 2500;
- event.button = -1;
- event.pointerId = 2;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(
- this.camera,
- this.cameraCachePos,
- {inertialRadiusOffset: ValChange.Increase})
- ).to.be.true;
- // Move X + Y coordinate. 1st point is the one moving.
- event.type = "pointermove";
- event.clientX = 1700;
- event.clientY = 1700;
- event.button = -1;
- event.pointerId = 1;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(
- this.camera,
- this.cameraCachePos,
- {inertialRadiusOffset: ValChange.Decrease})
- ).to.be.true;
- // One of the buttons button up. (Leave zoom mode.)
- event.type = "pointerup";
- event.pointerType = "touch";
- event.button = 0;
- event.pointerId = 1;
- simulateEvent(this.cameraInput, event);
- // Move X and Y coordinate of remaining pressed point.
- event.type = "pointermove";
- event.clientX = 2000;
- event.clientY = 2700;
- event.button = -1;
- event.pointerId = 2;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(
- this.camera,
- this.cameraCachePos,
- {inertialBetaOffset: ValChange.Decrease})
- ).to.be.true;
- // 1st button down again
- event.type = "pointerdown";
- event.pointerType = "touch";
- event.button = 0;
- event.pointerId = 1;
- simulateEvent(this.cameraInput, event);
- // Start move of 1st button.
- // This time trigger more than 20 pointermove events without moving more
- // than pinchToPanMaxDistance to lock into "pan" mode.
- event.type = "pointermove";
- event.clientX = 1000;
- event.clientY = 1000;
- event.button = -1;
- event.pointerId = 1;
- for (let i = 0; i < 21; i++) {
- event.clientX++;
- simulateEvent(this.cameraInput, event);
- }
- expect(verifyChanges(
- this.camera,
- this.cameraCachePos,
- {inertialPanningX: ValChange.Decrease})
- ).to.be.true;
- // Now we are in "pan" mode, we can move 1st pointer larger distances.
- event.type = "pointermove";
- event.clientX = 5000;
- event.clientY = 5000;
- event.button = -1;
- event.pointerId = 2;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(
- this.camera,
- this.cameraCachePos,
- {inertialPanningX: ValChange.Decrease,
- inertialPanningY: ValChange.Increase})
- ).to.be.true;
- // One of the buttons button up. (Leave pan mode.)
- event.type = "pointerup";
- event.pointerType = "touch";
- event.button = 0;
- event.pointerId = 1;
- simulateEvent(this.cameraInput, event);
- // Other button button up. (Now moves should have no affect.)
- event.type = "pointerup";
- event.pointerType = "touch";
- event.button = 1;
- event.pointerId = 2;
- simulateEvent(this.cameraInput, event);
- // Move X and Y coordinate.
- event.type = "pointermove";
- event.clientX = 3000;
- event.clientY = 4000;
- event.button = -1;
- event.pointerId = 1;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(this.camera, this.cameraCachePos, {})).to.be.true;
- });
-
- it('pinchDeltaPercentage disabled', function() {
- // Multiple button presses not interpreted as multitouch.
- this.cameraInput.multiTouchPanAndZoom = false;
- // Zoom changes are not a percentage of current value.
- this.cameraInput.pinchDeltaPercentage = 0;
- // Panning not enabled.
- this.cameraInput.panningSensibility = 3;
- var event: MockPointerEvent = eventTemplate(<HTMLElement>this._canvas);
- // 1st button down.
- event.type = "pointerdown";
- event.pointerType = "touch";
- event.clientX = 1000;
- event.clientY = 200;
- event.button = 0;
- event.pointerId = 1;
- simulateEvent(this.cameraInput, event);
- // Start moving before 2nd button has been pressed.
- event.type = "pointermove";
- event.button = -1;
- event.pointerId = 1;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(this.camera, this.cameraCachePos, {})).to.be.true;
- // Move X coordinate.
- event.type = "pointermove";
- event.clientX = 1500;
- event.clientY = 200;
- event.button = -1;
- event.pointerId = 1;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(
- this.camera,
- this.cameraCachePos,
- {inertialAlphaOffset: ValChange.Decrease})
- ).to.be.true;
- // 2nd button down. (Enter zoom mode.)
- event.type = "pointerdown";
- event.pointerType = "touch";
- event.button = 1;
- event.pointerId = 2;
- simulateEvent(this.cameraInput, event);
- // Start move of 2nd pointer.
- event.type = "pointermove";
- event.clientX = 2000;
- event.clientY = 2000;
- event.button = -1;
- event.pointerId = 2;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(this.camera, this.cameraCachePos, {})).to.be.true;
- // Move Y coordinate. 2nd point is the one moving.
- event.type = "pointermove";
- event.clientX = 2000;
- event.clientY = 2500;
- event.button = -1;
- event.pointerId = 2;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(
- this.camera,
- this.cameraCachePos,
- {inertialRadiusOffset: ValChange.Increase})
- ).to.be.true;
- // Move X + Y coordinate. 1st point is the one moving.
- event.type = "pointermove";
- event.clientX = 1700;
- event.clientY = 1700;
- event.button = -1;
- event.pointerId = 1;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(
- this.camera,
- this.cameraCachePos,
- {inertialRadiusOffset: ValChange.Decrease})
- ).to.be.true;
- // One of the buttons button up. (Leave zoom mode.)
- event.type = "pointerup";
- event.pointerType = "touch";
- event.button = 0;
- event.pointerId = 1;
- simulateEvent(this.cameraInput, event);
- // Move X and Y coordinate of remaining pressed point.
- event.type = "pointermove";
- event.clientX = 2000;
- event.clientY = 2700;
- event.button = -1;
- event.pointerId = 2;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(
- this.camera,
- this.cameraCachePos,
- {inertialBetaOffset: ValChange.Decrease})
- ).to.be.true;
- // 1st button down again
- event.type = "pointerdown";
- event.pointerType = "touch";
- event.button = 0;
- event.pointerId = 1;
- simulateEvent(this.cameraInput, event);
- // Start move of 1st button.
- // This time trigger more than 20 pointermove events without moving more
- // than pinchToPanMaxDistance to lock into "pan" mode.
- event.type = "pointermove";
- event.clientX = 1000;
- event.clientY = 1000;
- event.button = -1;
- event.pointerId = 1;
- for (let i = 0; i < 21; i++) {
- event.clientX++;
- simulateEvent(this.cameraInput, event);
- }
- expect(verifyChanges(
- this.camera,
- this.cameraCachePos,
- {inertialPanningX: ValChange.Decrease})
- ).to.be.true;
- // Now we are in "pan" mode, we can move 1st pointer larger distances.
- event.type = "pointermove";
- event.clientX = 5000;
- event.clientY = 5000;
- event.button = -1;
- event.pointerId = 2;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(
- this.camera,
- this.cameraCachePos,
- {inertialPanningX: ValChange.Decrease,
- inertialPanningY: ValChange.Increase})
- ).to.be.true;
- // One of the buttons button up. (Leave pan mode.)
- event.type = "pointerup";
- event.pointerType = "touch";
- event.button = 0;
- event.pointerId = 1;
- simulateEvent(this.cameraInput, event);
- // Other button button up. (Now moves should have no affect.)
- event.type = "pointerup";
- event.pointerType = "touch";
- event.button = 1;
- event.pointerId = 2;
- simulateEvent(this.cameraInput, event);
- // Move X and Y coordinate.
- event.type = "pointermove";
- event.clientX = 3000;
- event.clientY = 4000;
- event.button = -1;
- event.pointerId = 1;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(this.camera, this.cameraCachePos, {})).to.be.true;
- });
- });
- });
- describe('loose focus', function() {
- it('cancels drag', function() {
- // Multiple button presses interpreted as "pinch" and "swipe".
- this.cameraInput.multiTouchPanAndZoom = true;
- // Zoom changes are a percentage of current value.
- this.cameraInput.pinchDeltaPercentage = 10;
- // Panning not enabled.
- this.cameraInput.panningSensibility = 0;
- var event: MockPointerEvent = eventTemplate(<HTMLElement>this._canvas);
- // 1st button down.
- event.type = "pointerdown";
- event.pointerType = "touch";
- event.clientX = 1000;
- event.clientY = 200;
- event.button = 0;
- event.pointerId = 1;
- simulateEvent(this.cameraInput, event);
- // Start moving before 2nd button has been pressed.
- event.type = "pointermove";
- event.button = -1;
- event.pointerId = 1;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(this.camera, this.cameraCachePos, {})).to.be.true;
- // Move X coordinate.
- event.type = "pointermove";
- event.clientX = 1500;
- event.clientY = 200;
- event.button = -1;
- event.pointerId = 1;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(
- this.camera,
- this.cameraCachePos,
- {inertialAlphaOffset: ValChange.Decrease})
- ).to.be.true;
- // Loose focus.
- (<any>this.cameraInput)._onLostFocus();
- // Move X + Y coordinate. Should have no affect after loosing focus.
- event.type = "pointermove";
- event.clientX = 1700;
- event.clientY = 1700;
- event.button = -1;
- event.pointerId = 1;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(this.camera, this.cameraCachePos, {})).to.be.true;
- });
- it('cancels double drag', function() {
- // Multiple button presses interpreted as "pinch" and "swipe".
- this.cameraInput.multiTouchPanAndZoom = true;
- // Zoom changes are a percentage of current value.
- this.cameraInput.pinchDeltaPercentage = 10;
- // Panning not enabled.
- this.cameraInput.panningSensibility = 0;
- var event: MockPointerEvent = eventTemplate(<HTMLElement>this._canvas);
- // 1st button down.
- event.type = "pointerdown";
- event.pointerType = "touch";
- event.clientX = 1000;
- event.clientY = 200;
- event.button = 0;
- event.pointerId = 1;
- simulateEvent(this.cameraInput, event);
- // Start moving before 2nd button has been pressed.
- event.type = "pointermove";
- event.button = -1;
- event.pointerId = 1;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(this.camera, this.cameraCachePos, {})).to.be.true;
- // Move X coordinate.
- event.type = "pointermove";
- event.clientX = 1500;
- event.clientY = 200;
- event.button = -1;
- event.pointerId = 1;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(
- this.camera,
- this.cameraCachePos,
- {inertialAlphaOffset: ValChange.Decrease})
- ).to.be.true;
- // 2nd button down. (Enter zoom mode.)
- event.type = "pointerdown";
- event.pointerType = "touch";
- event.button = 1;
- event.pointerId = 2;
- simulateEvent(this.cameraInput, event);
- // Start move of 2nd pointer.
- event.type = "pointermove";
- event.clientX = 2000;
- event.clientY = 2000;
- event.button = -1;
- event.pointerId = 2;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(this.camera, this.cameraCachePos, {})).to.be.true;
- // Move Y coordinate. 2nd point is the one moving.
- event.type = "pointermove";
- event.clientX = 2000;
- event.clientY = 2500;
- event.button = -1;
- event.pointerId = 2;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(
- this.camera,
- this.cameraCachePos,
- {inertialRadiusOffset: ValChange.Increase})
- ).to.be.true;
- // Loose focus.
- (<any>this.cameraInput)._onLostFocus();
- // Move X + Y coordinate. Should have no affect after loosing focus.
- event.type = "pointermove";
- event.clientX = 1700;
- event.clientY = 1700;
- event.button = -1;
- event.pointerId = 1;
- simulateEvent(this.cameraInput, event);
- expect(verifyChanges(this.camera, this.cameraCachePos, {})).to.be.true;
- });
- });
- describe('double click', function() {
- it('doesnt restore save position', function() {
- // Disable restoring position.
- this.camera.useInputToRestoreState = false;
- this.camera.alpha = 10;
- this.camera.beta = 10;
- this.camera.radius = 10;
- this.camera.storeState();
- this.camera.alpha = 20;
- this.camera.beta = 20;
- this.camera.radius = 20;
- var event: MockPointerEvent = eventTemplate(<HTMLElement>this._canvas);
- event.type = "POINTERDOUBLETAP";
- simulateEvent(this.cameraInput, event);
-
- expect(this.camera.alpha).to.be.equal(20);
- expect(this.camera.beta).to.be.equal(20);
- expect(this.camera.radius).to.be.equal(20);
- });
- it('restores save position', function() {
- // Enable restoring position.
- this.camera.useInputToRestoreState = true;
- this.camera.alpha = 10;
- this.camera.beta = 10;
- this.camera.radius = 10;
- this.camera.storeState();
- this.camera.alpha = 20;
- this.camera.beta = 20;
- this.camera.radius = 20;
- var event: MockPointerEvent = eventTemplate(<HTMLElement>this._canvas);
- event.type = "POINTERDOUBLETAP";
- simulateEvent(this.cameraInput, event);
-
- expect(this.camera.alpha).to.be.equal(10);
- expect(this.camera.beta).to.be.equal(10);
- expect(this.camera.radius).to.be.equal(10);
- });
- });
- });
|