1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084108510861087108810891090109110921093109410951096109710981099110011011102110311041105110611071108110911101111111211131114111511161117111811191120112111221123112411251126112711281129113011311132113311341135113611371138113911401141114211431144114511461147114811491150115111521153115411551156115711581159116011611162116311641165116611671168116911701171117211731174117511761177117811791180118111821183118411851186118711881189119011911192119311941195119611971198119912001201120212031204120512061207120812091210121112121213121412151216121712181219122012211222122312241225122612271228122912301231123212331234123512361237123812391240124112421243124412451246124712481249125012511252125312541255125612571258125912601261126212631264126512661267126812691270127112721273127412751276127712781279128012811282128312841285128612871288128912901291129212931294129512961297129812991300130113021303130413051306130713081309131013111312131313141315131613171318131913201321132213231324132513261327132813291330133113321333133413351336133713381339134013411342134313441345134613471348134913501351135213531354135513561357135813591360136113621363136413651366136713681369137013711372137313741375137613771378137913801381138213831384138513861387138813891390139113921393139413951396139713981399140014011402140314041405140614071408140914101411141214131414141514161417141814191420142114221423142414251426142714281429143014311432143314341435143614371438143914401441144214431444144514461447144814491450145114521453145414551456145714581459146014611462146314641465146614671468146914701471147214731474147514761477147814791480148114821483148414851486148714881489149014911492149314941495149614971498149915001501150215031504150515061507150815091510151115121513151415151516151715181519152015211522152315241525152615271528152915301531153215331534153515361537153815391540154115421543154415451546154715481549155015511552155315541555155615571558155915601561156215631564156515661567156815691570157115721573157415751576157715781579158015811582158315841585158615871588158915901591159215931594159515961597159815991600160116021603160416051606160716081609161016111612161316141615161616171618161916201621162216231624162516261627162816291630163116321633163416351636163716381639164016411642164316441645164616471648164916501651165216531654165516561657165816591660166116621663166416651666166716681669167016711672167316741675167616771678167916801681168216831684168516861687168816891690169116921693169416951696169716981699170017011702170317041705170617071708170917101711171217131714171517161717171817191720172117221723172417251726172717281729173017311732173317341735173617371738173917401741174217431744174517461747174817491750175117521753175417551756175717581759176017611762176317641765176617671768176917701771177217731774177517761777177817791780178117821783178417851786178717881789179017911792179317941795179617971798179918001801180218031804180518061807180818091810181118121813181418151816181718181819182018211822182318241825182618271828182918301831183218331834183518361837183818391840184118421843184418451846184718481849185018511852185318541855185618571858185918601861186218631864186518661867186818691870187118721873187418751876187718781879188018811882188318841885188618871888188918901891189218931894189518961897189818991900190119021903190419051906190719081909191019111912191319141915191619171918191919201921192219231924192519261927192819291930193119321933193419351936193719381939194019411942194319441945194619471948194919501951195219531954195519561957195819591960196119621963196419651966196719681969197019711972197319741975197619771978197919801981198219831984198519861987198819891990199119921993199419951996199719981999200020012002200320042005200620072008200920102011201220132014201520162017201820192020202120222023202420252026202720282029203020312032203320342035203620372038203920402041204220432044204520462047204820492050205120522053205420552056205720582059206020612062206320642065206620672068206920702071207220732074207520762077207820792080208120822083208420852086208720882089209020912092209320942095209620972098209921002101210221032104210521062107210821092110211121122113211421152116211721182119212021212122212321242125212621272128212921302131213221332134213521362137213821392140214121422143214421452146214721482149215021512152215321542155215621572158215921602161216221632164216521662167216821692170217121722173217421752176217721782179218021812182218321842185218621872188218921902191219221932194219521962197219821992200220122022203220422052206220722082209221022112212221322142215221622172218221922202221222222232224222522262227222822292230223122322233223422352236223722382239224022412242224322442245224622472248224922502251225222532254225522562257225822592260226122622263226422652266226722682269227022712272227322742275227622772278227922802281228222832284228522862287228822892290229122922293229422952296229722982299230023012302230323042305230623072308230923102311231223132314231523162317231823192320232123222323232423252326232723282329233023312332233323342335233623372338233923402341234223432344234523462347234823492350235123522353235423552356235723582359236023612362236323642365236623672368236923702371237223732374237523762377237823792380238123822383238423852386238723882389239023912392239323942395239623972398239924002401240224032404240524062407240824092410241124122413241424152416241724182419242024212422242324242425242624272428242924302431243224332434243524362437243824392440244124422443244424452446244724482449245024512452245324542455245624572458245924602461246224632464246524662467246824692470247124722473247424752476247724782479248024812482248324842485248624872488248924902491249224932494249524962497249824992500250125022503250425052506250725082509251025112512251325142515251625172518251925202521252225232524252525262527252825292530253125322533253425352536253725382539254025412542254325442545254625472548254925502551255225532554255525562557255825592560256125622563256425652566256725682569257025712572257325742575257625772578257925802581258225832584258525862587258825892590259125922593259425952596259725982599260026012602260326042605260626072608260926102611261226132614261526162617261826192620262126222623262426252626262726282629263026312632263326342635263626372638263926402641264226432644264526462647264826492650265126522653265426552656265726582659266026612662266326642665266626672668266926702671267226732674267526762677267826792680268126822683268426852686268726882689269026912692269326942695269626972698269927002701270227032704270527062707270827092710271127122713271427152716271727182719272027212722272327242725272627272728272927302731273227332734273527362737273827392740274127422743274427452746274727482749275027512752275327542755275627572758275927602761276227632764276527662767276827692770277127722773277427752776277727782779278027812782278327842785278627872788278927902791279227932794279527962797279827992800280128022803280428052806280728082809281028112812281328142815281628172818281928202821282228232824282528262827282828292830283128322833283428352836283728382839284028412842284328442845284628472848284928502851285228532854285528562857285828592860286128622863286428652866286728682869287028712872287328742875287628772878287928802881288228832884288528862887288828892890289128922893289428952896289728982899290029012902290329042905290629072908290929102911291229132914291529162917291829192920292129222923292429252926292729282929293029312932293329342935293629372938293929402941294229432944294529462947294829492950295129522953295429552956295729582959296029612962296329642965296629672968296929702971297229732974297529762977297829792980298129822983298429852986298729882989299029912992299329942995299629972998299930003001300230033004300530063007300830093010301130123013301430153016301730183019302030213022302330243025302630273028302930303031303230333034303530363037303830393040304130423043304430453046304730483049305030513052305330543055305630573058305930603061306230633064306530663067306830693070307130723073307430753076307730783079308030813082308330843085308630873088308930903091309230933094309530963097309830993100310131023103310431053106310731083109311031113112311331143115311631173118311931203121312231233124312531263127312831293130313131323133313431353136313731383139314031413142314331443145314631473148314931503151315231533154315531563157315831593160316131623163316431653166316731683169317031713172317331743175317631773178317931803181318231833184318531863187318831893190319131923193319431953196319731983199320032013202320332043205320632073208320932103211321232133214321532163217321832193220322132223223322432253226322732283229323032313232323332343235323632373238323932403241324232433244324532463247324832493250325132523253325432553256325732583259326032613262326332643265326632673268326932703271327232733274327532763277327832793280328132823283328432853286328732883289329032913292329332943295329632973298329933003301330233033304330533063307330833093310331133123313331433153316331733183319332033213322332333243325332633273328332933303331333233333334333533363337333833393340334133423343334433453346334733483349335033513352335333543355335633573358335933603361336233633364336533663367336833693370337133723373337433753376337733783379338033813382338333843385338633873388338933903391339233933394339533963397339833993400340134023403340434053406340734083409341034113412341334143415341634173418341934203421342234233424342534263427342834293430343134323433343434353436343734383439344034413442344334443445344634473448344934503451345234533454345534563457345834593460346134623463346434653466346734683469347034713472347334743475347634773478347934803481348234833484348534863487348834893490349134923493349434953496349734983499350035013502350335043505350635073508350935103511351235133514351535163517351835193520352135223523352435253526352735283529353035313532353335343535353635373538353935403541354235433544354535463547354835493550355135523553355435553556355735583559356035613562356335643565356635673568356935703571357235733574357535763577357835793580358135823583358435853586358735883589359035913592359335943595359635973598359936003601360236033604360536063607360836093610361136123613361436153616361736183619362036213622362336243625362636273628362936303631363236333634363536363637363836393640364136423643364436453646364736483649365036513652365336543655365636573658365936603661366236633664366536663667366836693670367136723673367436753676367736783679368036813682368336843685368636873688368936903691369236933694369536963697369836993700370137023703370437053706370737083709371037113712371337143715371637173718371937203721372237233724372537263727372837293730373137323733373437353736373737383739374037413742374337443745374637473748374937503751375237533754375537563757375837593760 |
- /// <reference path="../../../dist/preview release/babylon.d.ts"/>
- /// <reference path="../../../dist/preview release/glTF2Interface/babylon.glTF2Interface.d.ts"/>
- var BABYLON;
- (function (BABYLON) {
- /**
- * Mode that determines the coordinate system to use.
- */
- var GLTFLoaderCoordinateSystemMode;
- (function (GLTFLoaderCoordinateSystemMode) {
- /**
- * Automatically convert the glTF right-handed data to the appropriate system based on the current coordinate system mode of the scene.
- */
- GLTFLoaderCoordinateSystemMode[GLTFLoaderCoordinateSystemMode["AUTO"] = 0] = "AUTO";
- /**
- * Sets the useRightHandedSystem flag on the scene.
- */
- GLTFLoaderCoordinateSystemMode[GLTFLoaderCoordinateSystemMode["FORCE_RIGHT_HANDED"] = 1] = "FORCE_RIGHT_HANDED";
- })(GLTFLoaderCoordinateSystemMode = BABYLON.GLTFLoaderCoordinateSystemMode || (BABYLON.GLTFLoaderCoordinateSystemMode = {}));
- /**
- * Mode that determines what animations will start.
- */
- var GLTFLoaderAnimationStartMode;
- (function (GLTFLoaderAnimationStartMode) {
- /**
- * No animation will start.
- */
- GLTFLoaderAnimationStartMode[GLTFLoaderAnimationStartMode["NONE"] = 0] = "NONE";
- /**
- * The first animation will start.
- */
- GLTFLoaderAnimationStartMode[GLTFLoaderAnimationStartMode["FIRST"] = 1] = "FIRST";
- /**
- * All animations will start.
- */
- GLTFLoaderAnimationStartMode[GLTFLoaderAnimationStartMode["ALL"] = 2] = "ALL";
- })(GLTFLoaderAnimationStartMode = BABYLON.GLTFLoaderAnimationStartMode || (BABYLON.GLTFLoaderAnimationStartMode = {}));
- /**
- * Loader state.
- */
- var GLTFLoaderState;
- (function (GLTFLoaderState) {
- /**
- * The asset is loading.
- */
- GLTFLoaderState[GLTFLoaderState["LOADING"] = 0] = "LOADING";
- /**
- * The asset is ready for rendering.
- */
- GLTFLoaderState[GLTFLoaderState["READY"] = 1] = "READY";
- /**
- * The asset is completely loaded.
- */
- GLTFLoaderState[GLTFLoaderState["COMPLETE"] = 2] = "COMPLETE";
- })(GLTFLoaderState = BABYLON.GLTFLoaderState || (BABYLON.GLTFLoaderState = {}));
- /**
- * File loader for loading glTF files into a scene.
- */
- var GLTFFileLoader = /** @class */ (function () {
- function GLTFFileLoader() {
- // --------------
- // Common options
- // --------------
- /**
- * Raised when the asset has been parsed
- */
- this.onParsedObservable = new BABYLON.Observable();
- // ----------
- // V2 options
- // ----------
- /**
- * The coordinate system mode. Defaults to AUTO.
- */
- this.coordinateSystemMode = GLTFLoaderCoordinateSystemMode.AUTO;
- /**
- * The animation start mode. Defaults to FIRST.
- */
- this.animationStartMode = GLTFLoaderAnimationStartMode.FIRST;
- /**
- * Defines if the loader should compile materials before raising the success callback. Defaults to false.
- */
- this.compileMaterials = false;
- /**
- * Defines if the loader should also compile materials with clip planes. Defaults to false.
- */
- this.useClipPlane = false;
- /**
- * Defines if the loader should compile shadow generators before raising the success callback. Defaults to false.
- */
- this.compileShadowGenerators = false;
- /**
- * Defines if the Alpha blended materials are only applied as coverage.
- * If false, (default) The luminance of each pixel will reduce its opacity to simulate the behaviour of most physical materials.
- * If true, no extra effects are applied to transparent pixels.
- */
- this.transparencyAsCoverage = false;
- /**
- * Function called before loading a url referenced by the asset.
- */
- this.preprocessUrlAsync = function (url) { return Promise.resolve(url); };
- /**
- * Observable raised when the loader creates a mesh after parsing the glTF properties of the mesh.
- */
- this.onMeshLoadedObservable = new BABYLON.Observable();
- /**
- * Observable raised when the loader creates a texture after parsing the glTF properties of the texture.
- */
- this.onTextureLoadedObservable = new BABYLON.Observable();
- /**
- * Observable raised when the loader creates a material after parsing the glTF properties of the material.
- */
- this.onMaterialLoadedObservable = new BABYLON.Observable();
- /**
- * Observable raised when the loader creates a camera after parsing the glTF properties of the camera.
- */
- this.onCameraLoadedObservable = new BABYLON.Observable();
- /**
- * Observable raised when the asset is completely loaded, immediately before the loader is disposed.
- * For assets with LODs, raised when all of the LODs are complete.
- * For assets without LODs, raised when the model is complete, immediately after the loader resolves the returned promise.
- */
- this.onCompleteObservable = new BABYLON.Observable();
- /**
- * Observable raised when an error occurs.
- */
- this.onErrorObservable = new BABYLON.Observable();
- /**
- * Observable raised after the loader is disposed.
- */
- this.onDisposeObservable = new BABYLON.Observable();
- /**
- * Observable raised after a loader extension is created.
- * Set additional options for a loader extension in this event.
- */
- this.onExtensionLoadedObservable = new BABYLON.Observable();
- /**
- * Defines if the loader should validate the asset.
- */
- this.validate = false;
- /**
- * Observable raised after validation when validate is set to true. The event data is the result of the validation.
- */
- this.onValidatedObservable = new BABYLON.Observable();
- this._loader = null;
- /**
- * Name of the loader ("gltf")
- */
- this.name = "gltf";
- /**
- * Supported file extensions of the loader (.gltf, .glb)
- */
- this.extensions = {
- ".gltf": { isBinary: false },
- ".glb": { isBinary: true }
- };
- this._logIndentLevel = 0;
- this._loggingEnabled = false;
- /** @hidden */
- this._log = this._logDisabled;
- this._capturePerformanceCounters = false;
- /** @hidden */
- this._startPerformanceCounter = this._startPerformanceCounterDisabled;
- /** @hidden */
- this._endPerformanceCounter = this._endPerformanceCounterDisabled;
- }
- Object.defineProperty(GLTFFileLoader.prototype, "onParsed", {
- /**
- * Raised when the asset has been parsed
- */
- set: function (callback) {
- if (this._onParsedObserver) {
- this.onParsedObservable.remove(this._onParsedObserver);
- }
- this._onParsedObserver = this.onParsedObservable.add(callback);
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(GLTFFileLoader.prototype, "onMeshLoaded", {
- /**
- * Callback raised when the loader creates a mesh after parsing the glTF properties of the mesh.
- */
- set: function (callback) {
- if (this._onMeshLoadedObserver) {
- this.onMeshLoadedObservable.remove(this._onMeshLoadedObserver);
- }
- this._onMeshLoadedObserver = this.onMeshLoadedObservable.add(callback);
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(GLTFFileLoader.prototype, "onTextureLoaded", {
- /**
- * Callback raised when the loader creates a texture after parsing the glTF properties of the texture.
- */
- set: function (callback) {
- if (this._onTextureLoadedObserver) {
- this.onTextureLoadedObservable.remove(this._onTextureLoadedObserver);
- }
- this._onTextureLoadedObserver = this.onTextureLoadedObservable.add(callback);
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(GLTFFileLoader.prototype, "onMaterialLoaded", {
- /**
- * Callback raised when the loader creates a material after parsing the glTF properties of the material.
- */
- set: function (callback) {
- if (this._onMaterialLoadedObserver) {
- this.onMaterialLoadedObservable.remove(this._onMaterialLoadedObserver);
- }
- this._onMaterialLoadedObserver = this.onMaterialLoadedObservable.add(callback);
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(GLTFFileLoader.prototype, "onCameraLoaded", {
- /**
- * Callback raised when the loader creates a camera after parsing the glTF properties of the camera.
- */
- set: function (callback) {
- if (this._onCameraLoadedObserver) {
- this.onCameraLoadedObservable.remove(this._onCameraLoadedObserver);
- }
- this._onCameraLoadedObserver = this.onCameraLoadedObservable.add(callback);
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(GLTFFileLoader.prototype, "onComplete", {
- /**
- * Callback raised when the asset is completely loaded, immediately before the loader is disposed.
- * For assets with LODs, raised when all of the LODs are complete.
- * For assets without LODs, raised when the model is complete, immediately after the loader resolves the returned promise.
- */
- set: function (callback) {
- if (this._onCompleteObserver) {
- this.onCompleteObservable.remove(this._onCompleteObserver);
- }
- this._onCompleteObserver = this.onCompleteObservable.add(callback);
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(GLTFFileLoader.prototype, "onError", {
- /**
- * Callback raised when an error occurs.
- */
- set: function (callback) {
- if (this._onErrorObserver) {
- this.onErrorObservable.remove(this._onErrorObserver);
- }
- this._onErrorObserver = this.onErrorObservable.add(callback);
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(GLTFFileLoader.prototype, "onDispose", {
- /**
- * Callback raised after the loader is disposed.
- */
- set: function (callback) {
- if (this._onDisposeObserver) {
- this.onDisposeObservable.remove(this._onDisposeObserver);
- }
- this._onDisposeObserver = this.onDisposeObservable.add(callback);
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(GLTFFileLoader.prototype, "onExtensionLoaded", {
- /**
- * Callback raised after a loader extension is created.
- */
- set: function (callback) {
- if (this._onExtensionLoadedObserver) {
- this.onExtensionLoadedObservable.remove(this._onExtensionLoadedObserver);
- }
- this._onExtensionLoadedObserver = this.onExtensionLoadedObservable.add(callback);
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(GLTFFileLoader.prototype, "loggingEnabled", {
- /**
- * Defines if the loader logging is enabled.
- */
- get: function () {
- return this._loggingEnabled;
- },
- set: function (value) {
- if (this._loggingEnabled === value) {
- return;
- }
- this._loggingEnabled = value;
- if (this._loggingEnabled) {
- this._log = this._logEnabled;
- }
- else {
- this._log = this._logDisabled;
- }
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(GLTFFileLoader.prototype, "capturePerformanceCounters", {
- /**
- * Defines if the loader should capture performance counters.
- */
- get: function () {
- return this._capturePerformanceCounters;
- },
- set: function (value) {
- if (this._capturePerformanceCounters === value) {
- return;
- }
- this._capturePerformanceCounters = value;
- if (this._capturePerformanceCounters) {
- this._startPerformanceCounter = this._startPerformanceCounterEnabled;
- this._endPerformanceCounter = this._endPerformanceCounterEnabled;
- }
- else {
- this._startPerformanceCounter = this._startPerformanceCounterDisabled;
- this._endPerformanceCounter = this._endPerformanceCounterDisabled;
- }
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(GLTFFileLoader.prototype, "onValidated", {
- /**
- * Callback raised after a loader extension is created.
- */
- set: function (callback) {
- if (this._onValidatedObserver) {
- this.onValidatedObservable.remove(this._onValidatedObserver);
- }
- this._onValidatedObserver = this.onValidatedObservable.add(callback);
- },
- enumerable: true,
- configurable: true
- });
- /**
- * Disposes the loader, releases resources during load, and cancels any outstanding requests.
- */
- GLTFFileLoader.prototype.dispose = function () {
- if (this._loader) {
- this._loader.dispose();
- this._loader = null;
- }
- this._clear();
- this.onDisposeObservable.notifyObservers(undefined);
- this.onDisposeObservable.clear();
- };
- /** @hidden */
- GLTFFileLoader.prototype._clear = function () {
- this.preprocessUrlAsync = function (url) { return Promise.resolve(url); };
- this.onMeshLoadedObservable.clear();
- this.onTextureLoadedObservable.clear();
- this.onMaterialLoadedObservable.clear();
- this.onCameraLoadedObservable.clear();
- this.onCompleteObservable.clear();
- this.onExtensionLoadedObservable.clear();
- };
- /**
- * Imports one or more meshes from the loaded glTF data and adds them to the scene
- * @param meshesNames a string or array of strings of the mesh names that should be loaded from the file
- * @param scene the scene the meshes should be added to
- * @param data the glTF data to load
- * @param rootUrl root url to load from
- * @param onProgress event that fires when loading progress has occured
- * @param fileName Defines the name of the file to load
- * @returns a promise containg the loaded meshes, particles, skeletons and animations
- */
- GLTFFileLoader.prototype.importMeshAsync = function (meshesNames, scene, data, rootUrl, onProgress, fileName) {
- var _this = this;
- return this._parseAsync(scene, data, rootUrl, fileName).then(function (loaderData) {
- _this._log("Loading " + (fileName || ""));
- _this._loader = _this._getLoader(loaderData);
- return _this._loader.importMeshAsync(meshesNames, scene, loaderData, rootUrl, onProgress, fileName);
- });
- };
- /**
- * Imports all objects from the loaded glTF data and adds them to the scene
- * @param scene the scene the objects should be added to
- * @param data the glTF data to load
- * @param rootUrl root url to load from
- * @param onProgress event that fires when loading progress has occured
- * @param fileName Defines the name of the file to load
- * @returns a promise which completes when objects have been loaded to the scene
- */
- GLTFFileLoader.prototype.loadAsync = function (scene, data, rootUrl, onProgress, fileName) {
- var _this = this;
- return this._parseAsync(scene, data, rootUrl, fileName).then(function (loaderData) {
- _this._log("Loading " + (fileName || ""));
- _this._loader = _this._getLoader(loaderData);
- return _this._loader.loadAsync(scene, loaderData, rootUrl, onProgress, fileName);
- });
- };
- /**
- * Load into an asset container.
- * @param scene The scene to load into
- * @param data The data to import
- * @param rootUrl The root url for scene and resources
- * @param onProgress The callback when the load progresses
- * @param fileName Defines the name of the file to load
- * @returns The loaded asset container
- */
- GLTFFileLoader.prototype.loadAssetContainerAsync = function (scene, data, rootUrl, onProgress, fileName) {
- var _this = this;
- return this._parseAsync(scene, data, rootUrl, fileName).then(function (loaderData) {
- _this._log("Loading " + (fileName || ""));
- _this._loader = _this._getLoader(loaderData);
- return _this._loader.importMeshAsync(null, scene, loaderData, rootUrl, onProgress, fileName).then(function (result) {
- var container = new BABYLON.AssetContainer(scene);
- Array.prototype.push.apply(container.meshes, result.meshes);
- Array.prototype.push.apply(container.particleSystems, result.particleSystems);
- Array.prototype.push.apply(container.skeletons, result.skeletons);
- Array.prototype.push.apply(container.animationGroups, result.animationGroups);
- container.removeAllFromScene();
- return container;
- });
- });
- };
- /**
- * If the data string can be loaded directly.
- * @param data string contianing the file data
- * @returns if the data can be loaded directly
- */
- GLTFFileLoader.prototype.canDirectLoad = function (data) {
- return ((data.indexOf("scene") !== -1) && (data.indexOf("node") !== -1));
- };
- /**
- * Instantiates a glTF file loader plugin.
- * @returns the created plugin
- */
- GLTFFileLoader.prototype.createPlugin = function () {
- return new GLTFFileLoader();
- };
- Object.defineProperty(GLTFFileLoader.prototype, "loaderState", {
- /**
- * The loader state or null if the loader is not active.
- */
- get: function () {
- return this._loader ? this._loader.state : null;
- },
- enumerable: true,
- configurable: true
- });
- /**
- * Returns a promise that resolves when the asset is completely loaded.
- * @returns a promise that resolves when the asset is completely loaded.
- */
- GLTFFileLoader.prototype.whenCompleteAsync = function () {
- var _this = this;
- return new Promise(function (resolve, reject) {
- _this.onCompleteObservable.addOnce(function () {
- resolve();
- });
- _this.onErrorObservable.addOnce(function (reason) {
- reject(reason);
- });
- });
- };
- GLTFFileLoader.prototype._parseAsync = function (scene, data, rootUrl, fileName) {
- var _this = this;
- return Promise.resolve().then(function () {
- var unpacked = (data instanceof ArrayBuffer) ? _this._unpackBinary(data) : { json: data, bin: null };
- return _this._validateAsync(scene, unpacked.json, rootUrl, fileName).then(function () {
- _this._startPerformanceCounter("Parse JSON");
- _this._log("JSON length: " + unpacked.json.length);
- var loaderData = {
- json: JSON.parse(unpacked.json),
- bin: unpacked.bin
- };
- _this._endPerformanceCounter("Parse JSON");
- _this.onParsedObservable.notifyObservers(loaderData);
- _this.onParsedObservable.clear();
- return loaderData;
- });
- });
- };
- GLTFFileLoader.prototype._validateAsync = function (scene, json, rootUrl, fileName) {
- var _this = this;
- if (!this.validate || typeof GLTFValidator === "undefined") {
- return Promise.resolve();
- }
- this._startPerformanceCounter("Validate JSON");
- var options = {
- externalResourceFunction: function (uri) {
- return _this.preprocessUrlAsync(rootUrl + uri)
- .then(function (url) { return scene._loadFileAsync(url, true, true); })
- .then(function (data) { return new Uint8Array(data); });
- }
- };
- if (fileName && fileName.substr(0, 5) !== "data:") {
- options.uri = (rootUrl === "file:" ? fileName : "" + rootUrl + fileName);
- }
- return GLTFValidator.validateString(json, options).then(function (result) {
- _this._endPerformanceCounter("Validate JSON");
- _this.onValidatedObservable.notifyObservers(result);
- _this.onValidatedObservable.clear();
- }, function (reason) {
- _this._endPerformanceCounter("Validate JSON");
- BABYLON.Tools.Warn("Failed to validate: " + reason);
- _this.onValidatedObservable.clear();
- });
- };
- GLTFFileLoader.prototype._getLoader = function (loaderData) {
- var asset = loaderData.json.asset || {};
- this._log("Asset version: " + asset.version);
- asset.minVersion && this._log("Asset minimum version: " + asset.minVersion);
- asset.generator && this._log("Asset generator: " + asset.generator);
- var version = GLTFFileLoader._parseVersion(asset.version);
- if (!version) {
- throw new Error("Invalid version: " + asset.version);
- }
- if (asset.minVersion !== undefined) {
- var minVersion = GLTFFileLoader._parseVersion(asset.minVersion);
- if (!minVersion) {
- throw new Error("Invalid minimum version: " + asset.minVersion);
- }
- if (GLTFFileLoader._compareVersion(minVersion, { major: 2, minor: 0 }) > 0) {
- throw new Error("Incompatible minimum version: " + asset.minVersion);
- }
- }
- var createLoaders = {
- 1: GLTFFileLoader._CreateGLTFLoaderV1,
- 2: GLTFFileLoader._CreateGLTFLoaderV2
- };
- var createLoader = createLoaders[version.major];
- if (!createLoader) {
- throw new Error("Unsupported version: " + asset.version);
- }
- return createLoader(this);
- };
- GLTFFileLoader.prototype._unpackBinary = function (data) {
- this._startPerformanceCounter("Unpack binary");
- this._log("Binary length: " + data.byteLength);
- var Binary = {
- Magic: 0x46546C67
- };
- var binaryReader = new BinaryReader(data);
- var magic = binaryReader.readUint32();
- if (magic !== Binary.Magic) {
- throw new Error("Unexpected magic: " + magic);
- }
- var version = binaryReader.readUint32();
- if (this.loggingEnabled) {
- this._log("Binary version: " + version);
- }
- var unpacked;
- switch (version) {
- case 1: {
- unpacked = this._unpackBinaryV1(binaryReader);
- break;
- }
- case 2: {
- unpacked = this._unpackBinaryV2(binaryReader);
- break;
- }
- default: {
- throw new Error("Unsupported version: " + version);
- }
- }
- this._endPerformanceCounter("Unpack binary");
- return unpacked;
- };
- GLTFFileLoader.prototype._unpackBinaryV1 = function (binaryReader) {
- var ContentFormat = {
- JSON: 0
- };
- var length = binaryReader.readUint32();
- if (length != binaryReader.getLength()) {
- throw new Error("Length in header does not match actual data length: " + length + " != " + binaryReader.getLength());
- }
- var contentLength = binaryReader.readUint32();
- var contentFormat = binaryReader.readUint32();
- var content;
- switch (contentFormat) {
- case ContentFormat.JSON: {
- content = GLTFFileLoader._decodeBufferToText(binaryReader.readUint8Array(contentLength));
- break;
- }
- default: {
- throw new Error("Unexpected content format: " + contentFormat);
- }
- }
- var bytesRemaining = binaryReader.getLength() - binaryReader.getPosition();
- var body = binaryReader.readUint8Array(bytesRemaining);
- return {
- json: content,
- bin: body
- };
- };
- GLTFFileLoader.prototype._unpackBinaryV2 = function (binaryReader) {
- var ChunkFormat = {
- JSON: 0x4E4F534A,
- BIN: 0x004E4942
- };
- var length = binaryReader.readUint32();
- if (length !== binaryReader.getLength()) {
- throw new Error("Length in header does not match actual data length: " + length + " != " + binaryReader.getLength());
- }
- // JSON chunk
- var chunkLength = binaryReader.readUint32();
- var chunkFormat = binaryReader.readUint32();
- if (chunkFormat !== ChunkFormat.JSON) {
- throw new Error("First chunk format is not JSON");
- }
- var json = GLTFFileLoader._decodeBufferToText(binaryReader.readUint8Array(chunkLength));
- // Look for BIN chunk
- var bin = null;
- while (binaryReader.getPosition() < binaryReader.getLength()) {
- var chunkLength_1 = binaryReader.readUint32();
- var chunkFormat_1 = binaryReader.readUint32();
- switch (chunkFormat_1) {
- case ChunkFormat.JSON: {
- throw new Error("Unexpected JSON chunk");
- }
- case ChunkFormat.BIN: {
- bin = binaryReader.readUint8Array(chunkLength_1);
- break;
- }
- default: {
- // ignore unrecognized chunkFormat
- binaryReader.skipBytes(chunkLength_1);
- break;
- }
- }
- }
- return {
- json: json,
- bin: bin
- };
- };
- GLTFFileLoader._parseVersion = function (version) {
- if (version === "1.0" || version === "1.0.1") {
- return {
- major: 1,
- minor: 0
- };
- }
- var match = (version + "").match(/^(\d+)\.(\d+)/);
- if (!match) {
- return null;
- }
- return {
- major: parseInt(match[1]),
- minor: parseInt(match[2])
- };
- };
- GLTFFileLoader._compareVersion = function (a, b) {
- if (a.major > b.major) {
- return 1;
- }
- if (a.major < b.major) {
- return -1;
- }
- if (a.minor > b.minor) {
- return 1;
- }
- if (a.minor < b.minor) {
- return -1;
- }
- return 0;
- };
- GLTFFileLoader._decodeBufferToText = function (buffer) {
- var result = "";
- var length = buffer.byteLength;
- for (var i = 0; i < length; i++) {
- result += String.fromCharCode(buffer[i]);
- }
- return result;
- };
- /** @hidden */
- GLTFFileLoader.prototype._logOpen = function (message) {
- this._log(message);
- this._logIndentLevel++;
- };
- /** @hidden */
- GLTFFileLoader.prototype._logClose = function () {
- --this._logIndentLevel;
- };
- GLTFFileLoader.prototype._logEnabled = function (message) {
- var spaces = GLTFFileLoader._logSpaces.substr(0, this._logIndentLevel * 2);
- BABYLON.Tools.Log("" + spaces + message);
- };
- GLTFFileLoader.prototype._logDisabled = function (message) {
- };
- GLTFFileLoader.prototype._startPerformanceCounterEnabled = function (counterName) {
- BABYLON.Tools.StartPerformanceCounter(counterName);
- };
- GLTFFileLoader.prototype._startPerformanceCounterDisabled = function (counterName) {
- };
- GLTFFileLoader.prototype._endPerformanceCounterEnabled = function (counterName) {
- BABYLON.Tools.EndPerformanceCounter(counterName);
- };
- GLTFFileLoader.prototype._endPerformanceCounterDisabled = function (counterName) {
- };
- // ----------
- // V1 options
- // ----------
- /**
- * Set this property to false to disable incremental loading which delays the loader from calling the success callback until after loading the meshes and shaders.
- * Textures always loads asynchronously. For example, the success callback can compute the bounding information of the loaded meshes when incremental loading is disabled.
- * Defaults to true.
- * @hidden
- */
- GLTFFileLoader.IncrementalLoading = true;
- /**
- * Set this property to true in order to work with homogeneous coordinates, available with some converters and exporters.
- * Defaults to false. See https://en.wikipedia.org/wiki/Homogeneous_coordinates.
- * @hidden
- */
- GLTFFileLoader.HomogeneousCoordinates = false;
- GLTFFileLoader._logSpaces = " ";
- return GLTFFileLoader;
- }());
- BABYLON.GLTFFileLoader = GLTFFileLoader;
- var BinaryReader = /** @class */ (function () {
- function BinaryReader(arrayBuffer) {
- this._arrayBuffer = arrayBuffer;
- this._dataView = new DataView(arrayBuffer);
- this._byteOffset = 0;
- }
- BinaryReader.prototype.getPosition = function () {
- return this._byteOffset;
- };
- BinaryReader.prototype.getLength = function () {
- return this._arrayBuffer.byteLength;
- };
- BinaryReader.prototype.readUint32 = function () {
- var value = this._dataView.getUint32(this._byteOffset, true);
- this._byteOffset += 4;
- return value;
- };
- BinaryReader.prototype.readUint8Array = function (length) {
- var value = new Uint8Array(this._arrayBuffer, this._byteOffset, length);
- this._byteOffset += length;
- return value;
- };
- BinaryReader.prototype.skipBytes = function (length) {
- this._byteOffset += length;
- };
- return BinaryReader;
- }());
- if (BABYLON.SceneLoader) {
- BABYLON.SceneLoader.RegisterPlugin(new GLTFFileLoader());
- }
- })(BABYLON || (BABYLON = {}));
- //# sourceMappingURL=babylon.glTFFileLoader.js.map
- /// <reference path="../../../../dist/preview release/babylon.d.ts"/>
- //# sourceMappingURL=babylon.glTFLoaderInterfaces.js.map
- /// <reference path="../../../../dist/preview release/babylon.d.ts"/>
- /**
- * Defines the module for importing and exporting glTF 2.0 assets
- */
- var BABYLON;
- (function (BABYLON) {
- var GLTF2;
- (function (GLTF2) {
- /**
- * Helper class for working with arrays when loading the glTF asset
- */
- var ArrayItem = /** @class */ (function () {
- function ArrayItem() {
- }
- /**
- * Gets an item from the given array.
- * @param context The context when loading the asset
- * @param array The array to get the item from
- * @param index The index to the array
- * @returns The array item
- */
- ArrayItem.Get = function (context, array, index) {
- if (!array || index == undefined || !array[index]) {
- throw new Error(context + ": Failed to find index (" + index + ")");
- }
- return array[index];
- };
- /**
- * Assign an `index` field to each item of the given array.
- * @param array The array of items
- */
- ArrayItem.Assign = function (array) {
- if (array) {
- for (var index = 0; index < array.length; index++) {
- array[index].index = index;
- }
- }
- };
- return ArrayItem;
- }());
- GLTF2.ArrayItem = ArrayItem;
- /**
- * The glTF 2.0 loader
- */
- var GLTFLoader = /** @class */ (function () {
- /** @hidden */
- function GLTFLoader(parent) {
- /** @hidden */
- this._completePromises = new Array();
- this._disposed = false;
- this._state = null;
- this._extensions = {};
- this._defaultBabylonMaterialData = {};
- this._requests = new Array();
- this._parent = parent;
- }
- /**
- * Registers a loader extension.
- * @param name The name of the loader extension.
- * @param factory The factory function that creates the loader extension.
- */
- GLTFLoader.RegisterExtension = function (name, factory) {
- if (GLTFLoader.UnregisterExtension(name)) {
- BABYLON.Tools.Warn("Extension with the name '" + name + "' already exists");
- }
- GLTFLoader._ExtensionFactories[name] = factory;
- // Keep the order of registration so that extensions registered first are called first.
- GLTFLoader._ExtensionNames.push(name);
- };
- /**
- * Unregisters a loader extension.
- * @param name The name of the loader extenion.
- * @returns A boolean indicating whether the extension has been unregistered
- */
- GLTFLoader.UnregisterExtension = function (name) {
- if (!GLTFLoader._ExtensionFactories[name]) {
- return false;
- }
- delete GLTFLoader._ExtensionFactories[name];
- var index = GLTFLoader._ExtensionNames.indexOf(name);
- if (index !== -1) {
- GLTFLoader._ExtensionNames.splice(index, 1);
- }
- return true;
- };
- Object.defineProperty(GLTFLoader.prototype, "state", {
- /**
- * Gets the loader state.
- */
- get: function () {
- return this._state;
- },
- enumerable: true,
- configurable: true
- });
- /** @hidden */
- GLTFLoader.prototype.dispose = function () {
- if (this._disposed) {
- return;
- }
- this._disposed = true;
- for (var _i = 0, _a = this._requests; _i < _a.length; _i++) {
- var request = _a[_i];
- request.abort();
- }
- this._requests.length = 0;
- delete this.gltf;
- delete this.babylonScene;
- this._completePromises.length = 0;
- for (var name_1 in this._extensions) {
- var extension = this._extensions[name_1];
- if (extension.dispose) {
- this._extensions[name_1].dispose();
- }
- }
- this._extensions = {};
- delete this._rootBabylonMesh;
- delete this._progressCallback;
- this._parent._clear();
- };
- /** @hidden */
- GLTFLoader.prototype.importMeshAsync = function (meshesNames, scene, data, rootUrl, onProgress, fileName) {
- var _this = this;
- return Promise.resolve().then(function () {
- _this.babylonScene = scene;
- _this._rootUrl = rootUrl;
- _this._fileName = fileName || "scene";
- _this._progressCallback = onProgress;
- _this._loadData(data);
- var nodes = null;
- if (meshesNames) {
- var nodeMap_1 = {};
- if (_this.gltf.nodes) {
- for (var _i = 0, _a = _this.gltf.nodes; _i < _a.length; _i++) {
- var node = _a[_i];
- if (node.name) {
- nodeMap_1[node.name] = node.index;
- }
- }
- }
- var names = (meshesNames instanceof Array) ? meshesNames : [meshesNames];
- nodes = names.map(function (name) {
- var node = nodeMap_1[name];
- if (node === undefined) {
- throw new Error("Failed to find node '" + name + "'");
- }
- return node;
- });
- }
- return _this._loadAsync(nodes, function () {
- return {
- meshes: _this._getMeshes(),
- particleSystems: [],
- skeletons: _this._getSkeletons(),
- animationGroups: _this._getAnimationGroups()
- };
- });
- });
- };
- /** @hidden */
- GLTFLoader.prototype.loadAsync = function (scene, data, rootUrl, onProgress, fileName) {
- var _this = this;
- return Promise.resolve().then(function () {
- _this.babylonScene = scene;
- _this._rootUrl = rootUrl;
- _this._fileName = fileName || "scene";
- _this._progressCallback = onProgress;
- _this._loadData(data);
- return _this._loadAsync(null, function () { return undefined; });
- });
- };
- GLTFLoader.prototype._loadAsync = function (nodes, resultFunc) {
- var _this = this;
- return Promise.resolve().then(function () {
- _this._uniqueRootUrl = (_this._rootUrl.indexOf("file:") === -1 && _this._fileName) ? _this._rootUrl : "" + _this._rootUrl + Date.now() + "/";
- _this._loadExtensions();
- _this._checkExtensions();
- var loadingToReadyCounterName = BABYLON.GLTFLoaderState[BABYLON.GLTFLoaderState.LOADING] + " => " + BABYLON.GLTFLoaderState[BABYLON.GLTFLoaderState.READY];
- var loadingToCompleteCounterName = BABYLON.GLTFLoaderState[BABYLON.GLTFLoaderState.LOADING] + " => " + BABYLON.GLTFLoaderState[BABYLON.GLTFLoaderState.COMPLETE];
- _this._parent._startPerformanceCounter(loadingToReadyCounterName);
- _this._parent._startPerformanceCounter(loadingToCompleteCounterName);
- _this._setState(BABYLON.GLTFLoaderState.LOADING);
- _this._extensionsOnLoading();
- var promises = new Array();
- if (nodes) {
- promises.push(_this.loadSceneAsync("/nodes", { nodes: nodes, index: -1 }));
- }
- else {
- var scene = ArrayItem.Get("/scene", _this.gltf.scenes, _this.gltf.scene || 0);
- promises.push(_this.loadSceneAsync("/scenes/" + scene.index, scene));
- }
- if (_this._parent.compileMaterials) {
- promises.push(_this._compileMaterialsAsync());
- }
- if (_this._parent.compileShadowGenerators) {
- promises.push(_this._compileShadowGeneratorsAsync());
- }
- var resultPromise = Promise.all(promises).then(function () {
- if (_this._rootBabylonMesh) {
- _this._rootBabylonMesh.setEnabled(true);
- }
- _this._setState(BABYLON.GLTFLoaderState.READY);
- _this._extensionsOnReady();
- _this._startAnimations();
- return resultFunc();
- });
- resultPromise.then(function () {
- _this._parent._endPerformanceCounter(loadingToReadyCounterName);
- BABYLON.Tools.SetImmediate(function () {
- if (!_this._disposed) {
- Promise.all(_this._completePromises).then(function () {
- _this._parent._endPerformanceCounter(loadingToCompleteCounterName);
- _this._setState(BABYLON.GLTFLoaderState.COMPLETE);
- _this._parent.onCompleteObservable.notifyObservers(undefined);
- _this._parent.onCompleteObservable.clear();
- _this.dispose();
- }, function (error) {
- _this._parent.onErrorObservable.notifyObservers(error);
- _this._parent.onErrorObservable.clear();
- _this.dispose();
- });
- }
- });
- });
- return resultPromise;
- }, function (error) {
- if (!_this._disposed) {
- _this._parent.onErrorObservable.notifyObservers(error);
- _this._parent.onErrorObservable.clear();
- _this.dispose();
- }
- throw error;
- });
- };
- GLTFLoader.prototype._loadData = function (data) {
- this.gltf = data.json;
- this._setupData();
- if (data.bin) {
- var buffers = this.gltf.buffers;
- if (buffers && buffers[0] && !buffers[0].uri) {
- var binaryBuffer = buffers[0];
- if (binaryBuffer.byteLength < data.bin.byteLength - 3 || binaryBuffer.byteLength > data.bin.byteLength) {
- BABYLON.Tools.Warn("Binary buffer length (" + binaryBuffer.byteLength + ") from JSON does not match chunk length (" + data.bin.byteLength + ")");
- }
- binaryBuffer._data = Promise.resolve(data.bin);
- }
- else {
- BABYLON.Tools.Warn("Unexpected BIN chunk");
- }
- }
- };
- GLTFLoader.prototype._setupData = function () {
- ArrayItem.Assign(this.gltf.accessors);
- ArrayItem.Assign(this.gltf.animations);
- ArrayItem.Assign(this.gltf.buffers);
- ArrayItem.Assign(this.gltf.bufferViews);
- ArrayItem.Assign(this.gltf.cameras);
- ArrayItem.Assign(this.gltf.images);
- ArrayItem.Assign(this.gltf.materials);
- ArrayItem.Assign(this.gltf.meshes);
- ArrayItem.Assign(this.gltf.nodes);
- ArrayItem.Assign(this.gltf.samplers);
- ArrayItem.Assign(this.gltf.scenes);
- ArrayItem.Assign(this.gltf.skins);
- ArrayItem.Assign(this.gltf.textures);
- if (this.gltf.nodes) {
- var nodeParents = {};
- for (var _i = 0, _a = this.gltf.nodes; _i < _a.length; _i++) {
- var node = _a[_i];
- if (node.children) {
- for (var _b = 0, _c = node.children; _b < _c.length; _b++) {
- var index = _c[_b];
- nodeParents[index] = node.index;
- }
- }
- }
- var rootNode = this._createRootNode();
- for (var _d = 0, _e = this.gltf.nodes; _d < _e.length; _d++) {
- var node = _e[_d];
- var parentIndex = nodeParents[node.index];
- node.parent = parentIndex === undefined ? rootNode : this.gltf.nodes[parentIndex];
- }
- }
- };
- GLTFLoader.prototype._loadExtensions = function () {
- for (var _i = 0, _a = GLTFLoader._ExtensionNames; _i < _a.length; _i++) {
- var name_2 = _a[_i];
- var extension = GLTFLoader._ExtensionFactories[name_2](this);
- this._extensions[name_2] = extension;
- this._parent.onExtensionLoadedObservable.notifyObservers(extension);
- }
- this._parent.onExtensionLoadedObservable.clear();
- };
- GLTFLoader.prototype._checkExtensions = function () {
- if (this.gltf.extensionsRequired) {
- for (var _i = 0, _a = this.gltf.extensionsRequired; _i < _a.length; _i++) {
- var name_3 = _a[_i];
- var extension = this._extensions[name_3];
- if (!extension || !extension.enabled) {
- throw new Error("Require extension " + name_3 + " is not available");
- }
- }
- }
- };
- GLTFLoader.prototype._setState = function (state) {
- this._state = state;
- this.log(BABYLON.GLTFLoaderState[this._state]);
- };
- GLTFLoader.prototype._createRootNode = function () {
- this._rootBabylonMesh = new BABYLON.Mesh("__root__", this.babylonScene);
- this._rootBabylonMesh.setEnabled(false);
- var rootNode = {
- _babylonTransformNode: this._rootBabylonMesh,
- index: -1
- };
- switch (this._parent.coordinateSystemMode) {
- case BABYLON.GLTFLoaderCoordinateSystemMode.AUTO: {
- if (!this.babylonScene.useRightHandedSystem) {
- rootNode.rotation = [0, 1, 0, 0];
- rootNode.scale = [1, 1, -1];
- GLTFLoader._LoadTransform(rootNode, this._rootBabylonMesh);
- }
- break;
- }
- case BABYLON.GLTFLoaderCoordinateSystemMode.FORCE_RIGHT_HANDED: {
- this.babylonScene.useRightHandedSystem = true;
- break;
- }
- default: {
- throw new Error("Invalid coordinate system mode (" + this._parent.coordinateSystemMode + ")");
- }
- }
- this._parent.onMeshLoadedObservable.notifyObservers(this._rootBabylonMesh);
- return rootNode;
- };
- /**
- * Loads a glTF scene.
- * @param context The context when loading the asset
- * @param scene The glTF scene property
- * @returns A promise that resolves when the load is complete
- */
- GLTFLoader.prototype.loadSceneAsync = function (context, scene) {
- var _this = this;
- var extensionPromise = this._extensionsLoadSceneAsync(context, scene);
- if (extensionPromise) {
- return extensionPromise;
- }
- var promises = new Array();
- this.logOpen(context + " " + (scene.name || ""));
- if (scene.nodes) {
- for (var _i = 0, _a = scene.nodes; _i < _a.length; _i++) {
- var index = _a[_i];
- var node = ArrayItem.Get(context + "/nodes/" + index, this.gltf.nodes, index);
- promises.push(this.loadNodeAsync("/nodes/" + node.index, node, function (babylonMesh) {
- babylonMesh.parent = _this._rootBabylonMesh;
- }));
- }
- }
- promises.push(this._loadAnimationsAsync());
- this.logClose();
- return Promise.all(promises).then(function () { });
- };
- GLTFLoader.prototype._forEachPrimitive = function (node, callback) {
- if (node._primitiveBabylonMeshes) {
- for (var _i = 0, _a = node._primitiveBabylonMeshes; _i < _a.length; _i++) {
- var babylonMesh = _a[_i];
- callback(babylonMesh);
- }
- }
- else if (node._babylonTransformNode instanceof BABYLON.AbstractMesh) {
- callback(node._babylonTransformNode);
- }
- };
- GLTFLoader.prototype._getMeshes = function () {
- var meshes = new Array();
- // Root mesh is always first.
- meshes.push(this._rootBabylonMesh);
- var nodes = this.gltf.nodes;
- if (nodes) {
- for (var _i = 0, nodes_1 = nodes; _i < nodes_1.length; _i++) {
- var node = nodes_1[_i];
- this._forEachPrimitive(node, function (babylonMesh) {
- meshes.push(babylonMesh);
- });
- }
- }
- return meshes;
- };
- GLTFLoader.prototype._getSkeletons = function () {
- var skeletons = new Array();
- var skins = this.gltf.skins;
- if (skins) {
- for (var _i = 0, skins_1 = skins; _i < skins_1.length; _i++) {
- var skin = skins_1[_i];
- if (skin._data) {
- skeletons.push(skin._data.babylonSkeleton);
- }
- }
- }
- return skeletons;
- };
- GLTFLoader.prototype._getAnimationGroups = function () {
- var animationGroups = new Array();
- var animations = this.gltf.animations;
- if (animations) {
- for (var _i = 0, animations_1 = animations; _i < animations_1.length; _i++) {
- var animation = animations_1[_i];
- if (animation._babylonAnimationGroup) {
- animationGroups.push(animation._babylonAnimationGroup);
- }
- }
- }
- return animationGroups;
- };
- GLTFLoader.prototype._startAnimations = function () {
- switch (this._parent.animationStartMode) {
- case BABYLON.GLTFLoaderAnimationStartMode.NONE: {
- // do nothing
- break;
- }
- case BABYLON.GLTFLoaderAnimationStartMode.FIRST: {
- var babylonAnimationGroups = this._getAnimationGroups();
- if (babylonAnimationGroups.length !== 0) {
- babylonAnimationGroups[0].start(true);
- }
- break;
- }
- case BABYLON.GLTFLoaderAnimationStartMode.ALL: {
- var babylonAnimationGroups = this._getAnimationGroups();
- for (var _i = 0, babylonAnimationGroups_1 = babylonAnimationGroups; _i < babylonAnimationGroups_1.length; _i++) {
- var babylonAnimationGroup = babylonAnimationGroups_1[_i];
- babylonAnimationGroup.start(true);
- }
- break;
- }
- default: {
- BABYLON.Tools.Error("Invalid animation start mode (" + this._parent.animationStartMode + ")");
- return;
- }
- }
- };
- /**
- * Loads a glTF node.
- * @param context The context when loading the asset
- * @param node The glTF node property
- * @param assign A function called synchronously after parsing the glTF properties
- * @returns A promise that resolves with the loaded Babylon mesh when the load is complete
- */
- GLTFLoader.prototype.loadNodeAsync = function (context, node, assign) {
- var _this = this;
- if (assign === void 0) { assign = function () { }; }
- var extensionPromise = this._extensionsLoadNodeAsync(context, node, assign);
- if (extensionPromise) {
- return extensionPromise;
- }
- if (node._babylonTransformNode) {
- throw new Error(context + ": Invalid recursive node hierarchy");
- }
- var promises = new Array();
- this.logOpen(context + " " + (node.name || ""));
- var loadNode = function (babylonTransformNode) {
- GLTFLoader.AddPointerMetadata(babylonTransformNode, context);
- GLTFLoader._LoadTransform(node, babylonTransformNode);
- if (node.camera != undefined) {
- var camera = ArrayItem.Get(context + "/camera", _this.gltf.cameras, node.camera);
- promises.push(_this.loadCameraAsync("/cameras/" + camera.index, camera, function (babylonCamera) {
- babylonCamera.parent = babylonTransformNode;
- }));
- }
- if (node.children) {
- var _loop_1 = function (index) {
- var childNode = ArrayItem.Get(context + "/children/" + index, _this.gltf.nodes, index);
- promises.push(_this.loadNodeAsync("/nodes/" + childNode.index, childNode, function (childBabylonMesh) {
- // See https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins (second implementation note)
- if (childNode.skin != undefined) {
- childBabylonMesh.parent = _this._rootBabylonMesh;
- return;
- }
- childBabylonMesh.parent = babylonTransformNode;
- }));
- };
- for (var _i = 0, _a = node.children; _i < _a.length; _i++) {
- var index = _a[_i];
- _loop_1(index);
- }
- }
- assign(babylonTransformNode);
- };
- if (node.mesh == undefined) {
- var nodeName = node.name || "node" + node.index;
- node._babylonTransformNode = new BABYLON.TransformNode(nodeName, this.babylonScene);
- loadNode(node._babylonTransformNode);
- }
- else {
- var mesh = ArrayItem.Get(context + "/mesh", this.gltf.meshes, node.mesh);
- promises.push(this._loadMeshAsync("/meshes/" + mesh.index, node, mesh, loadNode));
- }
- this.logClose();
- return Promise.all(promises).then(function () {
- _this._forEachPrimitive(node, function (babylonMesh) {
- babylonMesh.refreshBoundingInfo(true);
- });
- return node._babylonTransformNode;
- });
- };
- GLTFLoader.prototype._loadMeshAsync = function (context, node, mesh, assign) {
- var primitives = mesh.primitives;
- if (!primitives || !primitives.length) {
- throw new Error(context + ": Primitives are missing");
- }
- if (primitives[0].index == undefined) {
- ArrayItem.Assign(primitives);
- }
- var promises = new Array();
- this.logOpen(context + " " + (mesh.name || ""));
- var name = node.name || "node" + node.index;
- if (primitives.length === 1) {
- var primitive = mesh.primitives[0];
- promises.push(this._loadMeshPrimitiveAsync(context + "/primitives/" + primitive.index, name, node, mesh, primitive, function (babylonMesh) {
- node._babylonTransformNode = babylonMesh;
- }));
- }
- else {
- var babylonTransformNode_1 = new BABYLON.TransformNode(name, this.babylonScene);
- node._babylonTransformNode = babylonTransformNode_1;
- for (var _i = 0, primitives_1 = primitives; _i < primitives_1.length; _i++) {
- var primitive = primitives_1[_i];
- promises.push(this._loadMeshPrimitiveAsync(context + "/primitives/" + primitive.index, name + "_primitive" + primitive.index, node, mesh, primitive, function (babylonMesh) {
- babylonMesh.parent = babylonTransformNode_1;
- node._primitiveBabylonMeshes = node._primitiveBabylonMeshes || [];
- node._primitiveBabylonMeshes.push(babylonMesh);
- }));
- }
- }
- if (node.skin != undefined) {
- var skin = ArrayItem.Get(context + "/skin", this.gltf.skins, node.skin);
- promises.push(this._loadSkinAsync("/skins/" + skin.index, node, skin));
- }
- assign(node._babylonTransformNode);
- this.logClose();
- return Promise.all(promises).then(function () {
- return node._babylonTransformNode;
- });
- };
- GLTFLoader.prototype._loadMeshPrimitiveAsync = function (context, name, node, mesh, primitive, assign) {
- var _this = this;
- this.logOpen("" + context);
- var canInstance = (node.skin == undefined && !mesh.primitives[0].targets);
- var babylonAbstractMesh;
- var promise;
- var instanceData = primitive._instanceData;
- if (canInstance && instanceData) {
- babylonAbstractMesh = instanceData.babylonSourceMesh.createInstance(name);
- promise = instanceData.promise;
- }
- else {
- var promises = new Array();
- var babylonMesh_1 = new BABYLON.Mesh(name, this.babylonScene);
- this._createMorphTargets(context, node, mesh, primitive, babylonMesh_1);
- promises.push(this._loadVertexDataAsync(context, primitive, babylonMesh_1).then(function (babylonGeometry) {
- return _this._loadMorphTargetsAsync(context, primitive, babylonMesh_1, babylonGeometry).then(function () {
- babylonGeometry.applyToMesh(babylonMesh_1);
- });
- }));
- var babylonDrawMode = GLTFLoader._GetDrawMode(context, primitive.mode);
- if (primitive.material == undefined) {
- var babylonMaterial = this._defaultBabylonMaterialData[babylonDrawMode];
- if (!babylonMaterial) {
- babylonMaterial = this._createDefaultMaterial("__gltf_default", babylonDrawMode);
- this._parent.onMaterialLoadedObservable.notifyObservers(babylonMaterial);
- this._defaultBabylonMaterialData[babylonDrawMode] = babylonMaterial;
- }
- babylonMesh_1.material = babylonMaterial;
- }
- else {
- var material = ArrayItem.Get(context + "/material", this.gltf.materials, primitive.material);
- promises.push(this._loadMaterialAsync("/materials/" + material.index, material, babylonMesh_1, babylonDrawMode, function (babylonMaterial) {
- babylonMesh_1.material = babylonMaterial;
- }));
- }
- promise = Promise.all(promises);
- if (canInstance) {
- primitive._instanceData = {
- babylonSourceMesh: babylonMesh_1,
- promise: promise
- };
- }
- babylonAbstractMesh = babylonMesh_1;
- }
- GLTFLoader.AddPointerMetadata(babylonAbstractMesh, context);
- this._parent.onMeshLoadedObservable.notifyObservers(babylonAbstractMesh);
- assign(babylonAbstractMesh);
- this.logClose();
- return promise.then(function () {
- return babylonAbstractMesh;
- });
- };
- GLTFLoader.prototype._loadVertexDataAsync = function (context, primitive, babylonMesh) {
- var _this = this;
- var extensionPromise = this._extensionsLoadVertexDataAsync(context, primitive, babylonMesh);
- if (extensionPromise) {
- return extensionPromise;
- }
- var attributes = primitive.attributes;
- if (!attributes) {
- throw new Error(context + ": Attributes are missing");
- }
- var promises = new Array();
- var babylonGeometry = new BABYLON.Geometry(babylonMesh.name, this.babylonScene);
- if (primitive.indices == undefined) {
- babylonMesh.isUnIndexed = true;
- }
- else {
- var accessor = ArrayItem.Get(context + "/indices", this.gltf.accessors, primitive.indices);
- promises.push(this._loadIndicesAccessorAsync("/accessors/" + accessor.index, accessor).then(function (data) {
- babylonGeometry.setIndices(data);
- }));
- }
- var loadAttribute = function (attribute, kind, callback) {
- if (attributes[attribute] == undefined) {
- return;
- }
- babylonMesh._delayInfo = babylonMesh._delayInfo || [];
- if (babylonMesh._delayInfo.indexOf(kind) === -1) {
- babylonMesh._delayInfo.push(kind);
- }
- var accessor = ArrayItem.Get(context + "/attributes/" + attribute, _this.gltf.accessors, attributes[attribute]);
- promises.push(_this._loadVertexAccessorAsync("/accessors/" + accessor.index, accessor, kind).then(function (babylonVertexBuffer) {
- babylonGeometry.setVerticesBuffer(babylonVertexBuffer, accessor.count);
- }));
- if (callback) {
- callback(accessor);
- }
- };
- loadAttribute("POSITION", BABYLON.VertexBuffer.PositionKind);
- loadAttribute("NORMAL", BABYLON.VertexBuffer.NormalKind);
- loadAttribute("TANGENT", BABYLON.VertexBuffer.TangentKind);
- loadAttribute("TEXCOORD_0", BABYLON.VertexBuffer.UVKind);
- loadAttribute("TEXCOORD_1", BABYLON.VertexBuffer.UV2Kind);
- loadAttribute("JOINTS_0", BABYLON.VertexBuffer.MatricesIndicesKind);
- loadAttribute("WEIGHTS_0", BABYLON.VertexBuffer.MatricesWeightsKind);
- loadAttribute("COLOR_0", BABYLON.VertexBuffer.ColorKind, function (accessor) {
- if (accessor.type === "VEC4" /* VEC4 */) {
- babylonMesh.hasVertexAlpha = true;
- }
- });
- return Promise.all(promises).then(function () {
- return babylonGeometry;
- });
- };
- GLTFLoader.prototype._createMorphTargets = function (context, node, mesh, primitive, babylonMesh) {
- if (!primitive.targets) {
- return;
- }
- if (node._numMorphTargets == undefined) {
- node._numMorphTargets = primitive.targets.length;
- }
- else if (primitive.targets.length !== node._numMorphTargets) {
- throw new Error(context + ": Primitives do not have the same number of targets");
- }
- babylonMesh.morphTargetManager = new BABYLON.MorphTargetManager();
- for (var index = 0; index < primitive.targets.length; index++) {
- var weight = node.weights ? node.weights[index] : mesh.weights ? mesh.weights[index] : 0;
- babylonMesh.morphTargetManager.addTarget(new BABYLON.MorphTarget("morphTarget" + index, weight));
- // TODO: tell the target whether it has positions, normals, tangents
- }
- };
- GLTFLoader.prototype._loadMorphTargetsAsync = function (context, primitive, babylonMesh, babylonGeometry) {
- if (!primitive.targets) {
- return Promise.resolve();
- }
- var promises = new Array();
- var morphTargetManager = babylonMesh.morphTargetManager;
- for (var index = 0; index < morphTargetManager.numTargets; index++) {
- var babylonMorphTarget = morphTargetManager.getTarget(index);
- promises.push(this._loadMorphTargetVertexDataAsync(context + "/targets/" + index, babylonGeometry, primitive.targets[index], babylonMorphTarget));
- }
- return Promise.all(promises).then(function () { });
- };
- GLTFLoader.prototype._loadMorphTargetVertexDataAsync = function (context, babylonGeometry, attributes, babylonMorphTarget) {
- var _this = this;
- var promises = new Array();
- var loadAttribute = function (attribute, kind, setData) {
- if (attributes[attribute] == undefined) {
- return;
- }
- var babylonVertexBuffer = babylonGeometry.getVertexBuffer(kind);
- if (!babylonVertexBuffer) {
- return;
- }
- var accessor = ArrayItem.Get(context + "/" + attribute, _this.gltf.accessors, attributes[attribute]);
- promises.push(_this._loadFloatAccessorAsync("/accessors/" + accessor.index, accessor).then(function (data) {
- setData(babylonVertexBuffer, data);
- }));
- };
- loadAttribute("POSITION", BABYLON.VertexBuffer.PositionKind, function (babylonVertexBuffer, data) {
- babylonVertexBuffer.forEach(data.length, function (value, index) {
- data[index] += value;
- });
- babylonMorphTarget.setPositions(data);
- });
- loadAttribute("NORMAL", BABYLON.VertexBuffer.NormalKind, function (babylonVertexBuffer, data) {
- babylonVertexBuffer.forEach(data.length, function (value, index) {
- data[index] += value;
- });
- babylonMorphTarget.setNormals(data);
- });
- loadAttribute("TANGENT", BABYLON.VertexBuffer.TangentKind, function (babylonVertexBuffer, data) {
- var dataIndex = 0;
- babylonVertexBuffer.forEach(data.length / 3 * 4, function (value, index) {
- // Tangent data for morph targets is stored as xyz delta.
- // The vertexData.tangent is stored as xyzw.
- // So we need to skip every fourth vertexData.tangent.
- if (((index + 1) % 4) !== 0) {
- data[dataIndex++] += value;
- }
- });
- babylonMorphTarget.setTangents(data);
- });
- return Promise.all(promises).then(function () { });
- };
- GLTFLoader._LoadTransform = function (node, babylonNode) {
- // Ignore the TRS of skinned nodes.
- // See https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins (second implementation note)
- if (node.skin != undefined) {
- return;
- }
- var position = BABYLON.Vector3.Zero();
- var rotation = BABYLON.Quaternion.Identity();
- var scaling = BABYLON.Vector3.One();
- if (node.matrix) {
- var matrix = BABYLON.Matrix.FromArray(node.matrix);
- matrix.decompose(scaling, rotation, position);
- }
- else {
- if (node.translation) {
- position = BABYLON.Vector3.FromArray(node.translation);
- }
- if (node.rotation) {
- rotation = BABYLON.Quaternion.FromArray(node.rotation);
- }
- if (node.scale) {
- scaling = BABYLON.Vector3.FromArray(node.scale);
- }
- }
- babylonNode.position = position;
- babylonNode.rotationQuaternion = rotation;
- babylonNode.scaling = scaling;
- };
- GLTFLoader.prototype._loadSkinAsync = function (context, node, skin) {
- var _this = this;
- var assignSkeleton = function (skeleton) {
- _this._forEachPrimitive(node, function (babylonMesh) {
- babylonMesh.skeleton = skeleton;
- });
- };
- if (skin._data) {
- var data_1 = skin._data;
- return data_1.promise.then(function () {
- assignSkeleton(data_1.babylonSkeleton);
- });
- }
- var skeletonId = "skeleton" + skin.index;
- var babylonSkeleton = new BABYLON.Skeleton(skin.name || skeletonId, skeletonId, this.babylonScene);
- this._loadBones(context, skin, babylonSkeleton);
- assignSkeleton(babylonSkeleton);
- var promise = this._loadSkinInverseBindMatricesDataAsync(context, skin).then(function (inverseBindMatricesData) {
- _this._updateBoneMatrices(babylonSkeleton, inverseBindMatricesData);
- });
- skin._data = {
- babylonSkeleton: babylonSkeleton,
- promise: promise
- };
- return promise;
- };
- GLTFLoader.prototype._loadBones = function (context, skin, babylonSkeleton) {
- var babylonBones = {};
- for (var _i = 0, _a = skin.joints; _i < _a.length; _i++) {
- var index = _a[_i];
- var node = ArrayItem.Get(context + "/joints/" + index, this.gltf.nodes, index);
- this._loadBone(node, skin, babylonSkeleton, babylonBones);
- }
- };
- GLTFLoader.prototype._loadBone = function (node, skin, babylonSkeleton, babylonBones) {
- var babylonBone = babylonBones[node.index];
- if (babylonBone) {
- return babylonBone;
- }
- var babylonParentBone = null;
- if (node.parent && node.parent._babylonTransformNode !== this._rootBabylonMesh) {
- babylonParentBone = this._loadBone(node.parent, skin, babylonSkeleton, babylonBones);
- }
- var boneIndex = skin.joints.indexOf(node.index);
- babylonBone = new BABYLON.Bone(node.name || "joint" + node.index, babylonSkeleton, babylonParentBone, this._getNodeMatrix(node), null, null, boneIndex);
- babylonBones[node.index] = babylonBone;
- node._babylonBones = node._babylonBones || [];
- node._babylonBones.push(babylonBone);
- return babylonBone;
- };
- GLTFLoader.prototype._loadSkinInverseBindMatricesDataAsync = function (context, skin) {
- if (skin.inverseBindMatrices == undefined) {
- return Promise.resolve(null);
- }
- var accessor = ArrayItem.Get(context + "/inverseBindMatrices", this.gltf.accessors, skin.inverseBindMatrices);
- return this._loadFloatAccessorAsync("/accessors/" + accessor.index, accessor);
- };
- GLTFLoader.prototype._updateBoneMatrices = function (babylonSkeleton, inverseBindMatricesData) {
- for (var _i = 0, _a = babylonSkeleton.bones; _i < _a.length; _i++) {
- var babylonBone = _a[_i];
- var baseMatrix = BABYLON.Matrix.Identity();
- var boneIndex = babylonBone._index;
- if (inverseBindMatricesData && boneIndex !== -1) {
- BABYLON.Matrix.FromArrayToRef(inverseBindMatricesData, boneIndex * 16, baseMatrix);
- baseMatrix.invertToRef(baseMatrix);
- }
- var babylonParentBone = babylonBone.getParent();
- if (babylonParentBone) {
- baseMatrix.multiplyToRef(babylonParentBone.getInvertedAbsoluteTransform(), baseMatrix);
- }
- babylonBone.updateMatrix(baseMatrix, false, false);
- babylonBone._updateDifferenceMatrix(undefined, false);
- }
- };
- GLTFLoader.prototype._getNodeMatrix = function (node) {
- return node.matrix ?
- BABYLON.Matrix.FromArray(node.matrix) :
- BABYLON.Matrix.Compose(node.scale ? BABYLON.Vector3.FromArray(node.scale) : BABYLON.Vector3.One(), node.rotation ? BABYLON.Quaternion.FromArray(node.rotation) : BABYLON.Quaternion.Identity(), node.translation ? BABYLON.Vector3.FromArray(node.translation) : BABYLON.Vector3.Zero());
- };
- /**
- * Loads a glTF camera.
- * @param context The context when loading the asset
- * @param camera The glTF camera property
- * @param assign A function called synchronously after parsing the glTF properties
- * @returns A promise that resolves with the loaded Babylon camera when the load is complete
- */
- GLTFLoader.prototype.loadCameraAsync = function (context, camera, assign) {
- if (assign === void 0) { assign = function () { }; }
- var extensionPromise = this._extensionsLoadCameraAsync(context, camera, assign);
- if (extensionPromise) {
- return extensionPromise;
- }
- var promises = new Array();
- this.logOpen(context + " " + (camera.name || ""));
- var babylonCamera = new BABYLON.FreeCamera(camera.name || "camera" + camera.index, BABYLON.Vector3.Zero(), this.babylonScene, false);
- babylonCamera.rotation = new BABYLON.Vector3(0, Math.PI, 0);
- switch (camera.type) {
- case "perspective" /* PERSPECTIVE */: {
- var perspective = camera.perspective;
- if (!perspective) {
- throw new Error(context + ": Camera perspective properties are missing");
- }
- babylonCamera.fov = perspective.yfov;
- babylonCamera.minZ = perspective.znear;
- babylonCamera.maxZ = perspective.zfar || Number.MAX_VALUE;
- break;
- }
- case "orthographic" /* ORTHOGRAPHIC */: {
- if (!camera.orthographic) {
- throw new Error(context + ": Camera orthographic properties are missing");
- }
- babylonCamera.mode = BABYLON.Camera.ORTHOGRAPHIC_CAMERA;
- babylonCamera.orthoLeft = -camera.orthographic.xmag;
- babylonCamera.orthoRight = camera.orthographic.xmag;
- babylonCamera.orthoBottom = -camera.orthographic.ymag;
- babylonCamera.orthoTop = camera.orthographic.ymag;
- babylonCamera.minZ = camera.orthographic.znear;
- babylonCamera.maxZ = camera.orthographic.zfar;
- break;
- }
- default: {
- throw new Error(context + ": Invalid camera type (" + camera.type + ")");
- }
- }
- GLTFLoader.AddPointerMetadata(babylonCamera, context);
- this._parent.onCameraLoadedObservable.notifyObservers(babylonCamera);
- assign(babylonCamera);
- return Promise.all(promises).then(function () {
- return babylonCamera;
- });
- };
- GLTFLoader.prototype._loadAnimationsAsync = function () {
- var animations = this.gltf.animations;
- if (!animations) {
- return Promise.resolve();
- }
- var promises = new Array();
- for (var index = 0; index < animations.length; index++) {
- var animation = animations[index];
- promises.push(this.loadAnimationAsync("/animations/" + animation.index, animation));
- }
- return Promise.all(promises).then(function () { });
- };
- /**
- * Loads a glTF animation.
- * @param context The context when loading the asset
- * @param animation The glTF animation property
- * @returns A promise that resolves with the loaded Babylon animation group when the load is complete
- */
- GLTFLoader.prototype.loadAnimationAsync = function (context, animation) {
- var promise = this._extensionsLoadAnimationAsync(context, animation);
- if (promise) {
- return promise;
- }
- var babylonAnimationGroup = new BABYLON.AnimationGroup(animation.name || "animation" + animation.index, this.babylonScene);
- animation._babylonAnimationGroup = babylonAnimationGroup;
- var promises = new Array();
- ArrayItem.Assign(animation.channels);
- ArrayItem.Assign(animation.samplers);
- for (var _i = 0, _a = animation.channels; _i < _a.length; _i++) {
- var channel = _a[_i];
- promises.push(this._loadAnimationChannelAsync(context + "/channels/" + channel.index, context, animation, channel, babylonAnimationGroup));
- }
- return Promise.all(promises).then(function () {
- babylonAnimationGroup.normalize(0);
- return babylonAnimationGroup;
- });
- };
- GLTFLoader.prototype._loadAnimationChannelAsync = function (context, animationContext, animation, channel, babylonAnimationGroup) {
- var _this = this;
- if (channel.target.node == undefined) {
- return Promise.resolve();
- }
- var targetNode = ArrayItem.Get(context + "/target/node", this.gltf.nodes, channel.target.node);
- // Ignore animations that have no animation targets.
- if ((channel.target.path === "weights" /* WEIGHTS */ && !targetNode._numMorphTargets) ||
- (channel.target.path !== "weights" /* WEIGHTS */ && !targetNode._babylonTransformNode)) {
- return Promise.resolve();
- }
- // Ignore animations targeting TRS of skinned nodes.
- // See https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins (second implementation note)
- if (targetNode.skin != undefined && channel.target.path !== "weights" /* WEIGHTS */) {
- return Promise.resolve();
- }
- var sampler = ArrayItem.Get(context + "/sampler", animation.samplers, channel.sampler);
- return this._loadAnimationSamplerAsync(animationContext + "/samplers/" + channel.sampler, sampler).then(function (data) {
- var targetPath;
- var animationType;
- switch (channel.target.path) {
- case "translation" /* TRANSLATION */: {
- targetPath = "position";
- animationType = BABYLON.Animation.ANIMATIONTYPE_VECTOR3;
- break;
- }
- case "rotation" /* ROTATION */: {
- targetPath = "rotationQuaternion";
- animationType = BABYLON.Animation.ANIMATIONTYPE_QUATERNION;
- break;
- }
- case "scale" /* SCALE */: {
- targetPath = "scaling";
- animationType = BABYLON.Animation.ANIMATIONTYPE_VECTOR3;
- break;
- }
- case "weights" /* WEIGHTS */: {
- targetPath = "influence";
- animationType = BABYLON.Animation.ANIMATIONTYPE_FLOAT;
- break;
- }
- default: {
- throw new Error(context + "/target/path: Invalid value (" + channel.target.path + ")");
- }
- }
- var outputBufferOffset = 0;
- var getNextOutputValue;
- switch (targetPath) {
- case "position": {
- getNextOutputValue = function () {
- var value = BABYLON.Vector3.FromArray(data.output, outputBufferOffset);
- outputBufferOffset += 3;
- return value;
- };
- break;
- }
- case "rotationQuaternion": {
- getNextOutputValue = function () {
- var value = BABYLON.Quaternion.FromArray(data.output, outputBufferOffset);
- outputBufferOffset += 4;
- return value;
- };
- break;
- }
- case "scaling": {
- getNextOutputValue = function () {
- var value = BABYLON.Vector3.FromArray(data.output, outputBufferOffset);
- outputBufferOffset += 3;
- return value;
- };
- break;
- }
- case "influence": {
- getNextOutputValue = function () {
- var value = new Array(targetNode._numMorphTargets);
- for (var i = 0; i < targetNode._numMorphTargets; i++) {
- value[i] = data.output[outputBufferOffset++];
- }
- return value;
- };
- break;
- }
- }
- var getNextKey;
- switch (data.interpolation) {
- case "STEP" /* STEP */: {
- getNextKey = function (frameIndex) { return ({
- frame: data.input[frameIndex],
- value: getNextOutputValue(),
- interpolation: BABYLON.AnimationKeyInterpolation.STEP
- }); };
- break;
- }
- case "LINEAR" /* LINEAR */: {
- getNextKey = function (frameIndex) { return ({
- frame: data.input[frameIndex],
- value: getNextOutputValue()
- }); };
- break;
- }
- case "CUBICSPLINE" /* CUBICSPLINE */: {
- getNextKey = function (frameIndex) { return ({
- frame: data.input[frameIndex],
- inTangent: getNextOutputValue(),
- value: getNextOutputValue(),
- outTangent: getNextOutputValue()
- }); };
- break;
- }
- }
- var keys = new Array(data.input.length);
- for (var frameIndex = 0; frameIndex < data.input.length; frameIndex++) {
- keys[frameIndex] = getNextKey(frameIndex);
- }
- if (targetPath === "influence") {
- var _loop_2 = function (targetIndex) {
- var animationName = babylonAnimationGroup.name + "_channel" + babylonAnimationGroup.targetedAnimations.length;
- var babylonAnimation = new BABYLON.Animation(animationName, targetPath, 1, animationType);
- babylonAnimation.setKeys(keys.map(function (key) { return ({
- frame: key.frame,
- inTangent: key.inTangent ? key.inTangent[targetIndex] : undefined,
- value: key.value[targetIndex],
- outTangent: key.outTangent ? key.outTangent[targetIndex] : undefined
- }); }));
- _this._forEachPrimitive(targetNode, function (babylonMesh) {
- var morphTarget = babylonMesh.morphTargetManager.getTarget(targetIndex);
- var babylonAnimationClone = babylonAnimation.clone();
- morphTarget.animations.push(babylonAnimationClone);
- babylonAnimationGroup.addTargetedAnimation(babylonAnimationClone, morphTarget);
- });
- };
- for (var targetIndex = 0; targetIndex < targetNode._numMorphTargets; targetIndex++) {
- _loop_2(targetIndex);
- }
- }
- else {
- var animationName = babylonAnimationGroup.name + "_channel" + babylonAnimationGroup.targetedAnimations.length;
- var babylonAnimation = new BABYLON.Animation(animationName, targetPath, 1, animationType);
- babylonAnimation.setKeys(keys);
- var babylonTransformNode = targetNode._babylonTransformNode;
- var babylonBones = targetNode._babylonBones;
- if (babylonBones) {
- var babylonAnimationTargets = [babylonTransformNode].concat(babylonBones);
- for (var _i = 0, babylonAnimationTargets_1 = babylonAnimationTargets; _i < babylonAnimationTargets_1.length; _i++) {
- var babylonAnimationTarget = babylonAnimationTargets_1[_i];
- babylonAnimationTarget.animations.push(babylonAnimation);
- }
- babylonAnimationGroup.addTargetedAnimation(babylonAnimation, babylonAnimationTargets);
- }
- else {
- babylonTransformNode.animations.push(babylonAnimation);
- babylonAnimationGroup.addTargetedAnimation(babylonAnimation, babylonTransformNode);
- }
- }
- });
- };
- GLTFLoader.prototype._loadAnimationSamplerAsync = function (context, sampler) {
- if (sampler._data) {
- return sampler._data;
- }
- var interpolation = sampler.interpolation || "LINEAR" /* LINEAR */;
- switch (interpolation) {
- case "STEP" /* STEP */:
- case "LINEAR" /* LINEAR */:
- case "CUBICSPLINE" /* CUBICSPLINE */: {
- break;
- }
- default: {
- throw new Error(context + "/interpolation: Invalid value (" + sampler.interpolation + ")");
- }
- }
- var inputAccessor = ArrayItem.Get(context + "/input", this.gltf.accessors, sampler.input);
- var outputAccessor = ArrayItem.Get(context + "/output", this.gltf.accessors, sampler.output);
- sampler._data = Promise.all([
- this._loadFloatAccessorAsync("/accessors/" + inputAccessor.index, inputAccessor),
- this._loadFloatAccessorAsync("/accessors/" + outputAccessor.index, outputAccessor)
- ]).then(function (_a) {
- var inputData = _a[0], outputData = _a[1];
- return {
- input: inputData,
- interpolation: interpolation,
- output: outputData,
- };
- });
- return sampler._data;
- };
- GLTFLoader.prototype._loadBufferAsync = function (context, buffer) {
- if (buffer._data) {
- return buffer._data;
- }
- if (!buffer.uri) {
- throw new Error(context + "/uri: Value is missing");
- }
- buffer._data = this.loadUriAsync(context + "/uri", buffer.uri);
- return buffer._data;
- };
- /**
- * Loads a glTF buffer view.
- * @param context The context when loading the asset
- * @param bufferView The glTF buffer view property
- * @returns A promise that resolves with the loaded data when the load is complete
- */
- GLTFLoader.prototype.loadBufferViewAsync = function (context, bufferView) {
- if (bufferView._data) {
- return bufferView._data;
- }
- var buffer = ArrayItem.Get(context + "/buffer", this.gltf.buffers, bufferView.buffer);
- bufferView._data = this._loadBufferAsync("/buffers/" + buffer.index, buffer).then(function (data) {
- try {
- return new Uint8Array(data.buffer, data.byteOffset + (bufferView.byteOffset || 0), bufferView.byteLength);
- }
- catch (e) {
- throw new Error(context + ": " + e.message);
- }
- });
- return bufferView._data;
- };
- GLTFLoader.prototype._loadIndicesAccessorAsync = function (context, accessor) {
- if (accessor.type !== "SCALAR" /* SCALAR */) {
- throw new Error(context + "/type: Invalid value " + accessor.type);
- }
- if (accessor.componentType !== 5121 /* UNSIGNED_BYTE */ &&
- accessor.componentType !== 5123 /* UNSIGNED_SHORT */ &&
- accessor.componentType !== 5125 /* UNSIGNED_INT */) {
- throw new Error(context + "/componentType: Invalid value " + accessor.componentType);
- }
- if (accessor._data) {
- return accessor._data;
- }
- var bufferView = ArrayItem.Get(context + "/bufferView", this.gltf.bufferViews, accessor.bufferView);
- accessor._data = this.loadBufferViewAsync("/bufferViews/" + bufferView.index, bufferView).then(function (data) {
- return GLTFLoader._GetTypedArray(context, accessor.componentType, data, accessor.byteOffset, accessor.count);
- });
- return accessor._data;
- };
- GLTFLoader.prototype._loadFloatAccessorAsync = function (context, accessor) {
- // TODO: support normalized and stride
- var _this = this;
- if (accessor.componentType !== 5126 /* FLOAT */) {
- throw new Error("Invalid component type " + accessor.componentType);
- }
- if (accessor._data) {
- return accessor._data;
- }
- var numComponents = GLTFLoader._GetNumComponents(context, accessor.type);
- var length = numComponents * accessor.count;
- if (accessor.bufferView == undefined) {
- accessor._data = Promise.resolve(new Float32Array(length));
- }
- else {
- var bufferView = ArrayItem.Get(context + "/bufferView", this.gltf.bufferViews, accessor.bufferView);
- accessor._data = this.loadBufferViewAsync("/bufferViews/" + bufferView.index, bufferView).then(function (data) {
- return GLTFLoader._GetTypedArray(context, accessor.componentType, data, accessor.byteOffset, length);
- });
- }
- if (accessor.sparse) {
- var sparse_1 = accessor.sparse;
- accessor._data = accessor._data.then(function (data) {
- var indicesBufferView = ArrayItem.Get(context + "/sparse/indices/bufferView", _this.gltf.bufferViews, sparse_1.indices.bufferView);
- var valuesBufferView = ArrayItem.Get(context + "/sparse/values/bufferView", _this.gltf.bufferViews, sparse_1.values.bufferView);
- return Promise.all([
- _this.loadBufferViewAsync("/bufferViews/" + indicesBufferView.index, indicesBufferView),
- _this.loadBufferViewAsync("/bufferViews/" + valuesBufferView.index, valuesBufferView)
- ]).then(function (_a) {
- var indicesData = _a[0], valuesData = _a[1];
- var indices = GLTFLoader._GetTypedArray(context + "/sparse/indices", sparse_1.indices.componentType, indicesData, sparse_1.indices.byteOffset, sparse_1.count);
- var values = GLTFLoader._GetTypedArray(context + "/sparse/values", accessor.componentType, valuesData, sparse_1.values.byteOffset, numComponents * sparse_1.count);
- var valuesIndex = 0;
- for (var indicesIndex = 0; indicesIndex < indices.length; indicesIndex++) {
- var dataIndex = indices[indicesIndex] * numComponents;
- for (var componentIndex = 0; componentIndex < numComponents; componentIndex++) {
- data[dataIndex++] = values[valuesIndex++];
- }
- }
- return data;
- });
- });
- }
- return accessor._data;
- };
- GLTFLoader.prototype._loadVertexBufferViewAsync = function (bufferView, kind) {
- var _this = this;
- if (bufferView._babylonBuffer) {
- return bufferView._babylonBuffer;
- }
- bufferView._babylonBuffer = this.loadBufferViewAsync("/bufferViews/" + bufferView.index, bufferView).then(function (data) {
- return new BABYLON.Buffer(_this.babylonScene.getEngine(), data, false);
- });
- return bufferView._babylonBuffer;
- };
- GLTFLoader.prototype._loadVertexAccessorAsync = function (context, accessor, kind) {
- var _this = this;
- if (accessor._babylonVertexBuffer) {
- return accessor._babylonVertexBuffer;
- }
- if (accessor.sparse) {
- accessor._babylonVertexBuffer = this._loadFloatAccessorAsync("/accessors/" + accessor.index, accessor).then(function (data) {
- return new BABYLON.VertexBuffer(_this.babylonScene.getEngine(), data, kind, false);
- });
- }
- // HACK: If byte offset is not a multiple of component type byte length then load as a float array instead of using Babylon buffers.
- else if (accessor.byteOffset && accessor.byteOffset % BABYLON.VertexBuffer.GetTypeByteLength(accessor.componentType) !== 0) {
- BABYLON.Tools.Warn("Accessor byte offset is not a multiple of component type byte length");
- accessor._babylonVertexBuffer = this._loadFloatAccessorAsync("/accessors/" + accessor.index, accessor).then(function (data) {
- return new BABYLON.VertexBuffer(_this.babylonScene.getEngine(), data, kind, false);
- });
- }
- else {
- var bufferView_1 = ArrayItem.Get(context + "/bufferView", this.gltf.bufferViews, accessor.bufferView);
- accessor._babylonVertexBuffer = this._loadVertexBufferViewAsync(bufferView_1, kind).then(function (babylonBuffer) {
- var size = GLTFLoader._GetNumComponents(context, accessor.type);
- return new BABYLON.VertexBuffer(_this.babylonScene.getEngine(), babylonBuffer, kind, false, false, bufferView_1.byteStride, false, accessor.byteOffset, size, accessor.componentType, accessor.normalized, true);
- });
- }
- return accessor._babylonVertexBuffer;
- };
- GLTFLoader.prototype._loadMaterialMetallicRoughnessPropertiesAsync = function (context, properties, babylonMaterial) {
- if (!(babylonMaterial instanceof BABYLON.PBRMaterial)) {
- throw new Error(context + ": Material type not supported");
- }
- var promises = new Array();
- if (properties) {
- if (properties.baseColorFactor) {
- babylonMaterial.albedoColor = BABYLON.Color3.FromArray(properties.baseColorFactor);
- babylonMaterial.alpha = properties.baseColorFactor[3];
- }
- else {
- babylonMaterial.albedoColor = BABYLON.Color3.White();
- }
- babylonMaterial.metallic = properties.metallicFactor == undefined ? 1 : properties.metallicFactor;
- babylonMaterial.roughness = properties.roughnessFactor == undefined ? 1 : properties.roughnessFactor;
- if (properties.baseColorTexture) {
- promises.push(this.loadTextureInfoAsync(context + "/baseColorTexture", properties.baseColorTexture, function (texture) {
- texture.name = babylonMaterial.name + " (Base Color)";
- babylonMaterial.albedoTexture = texture;
- }));
- }
- if (properties.metallicRoughnessTexture) {
- promises.push(this.loadTextureInfoAsync(context + "/metallicRoughnessTexture", properties.metallicRoughnessTexture, function (texture) {
- texture.name = babylonMaterial.name + " (Metallic Roughness)";
- babylonMaterial.metallicTexture = texture;
- }));
- babylonMaterial.useMetallnessFromMetallicTextureBlue = true;
- babylonMaterial.useRoughnessFromMetallicTextureGreen = true;
- babylonMaterial.useRoughnessFromMetallicTextureAlpha = false;
- }
- }
- return Promise.all(promises).then(function () { });
- };
- /** @hidden */
- GLTFLoader.prototype._loadMaterialAsync = function (context, material, babylonMesh, babylonDrawMode, assign) {
- if (assign === void 0) { assign = function () { }; }
- var extensionPromise = this._extensionsLoadMaterialAsync(context, material, babylonMesh, babylonDrawMode, assign);
- if (extensionPromise) {
- return extensionPromise;
- }
- material._data = material._data || {};
- var babylonData = material._data[babylonDrawMode];
- if (!babylonData) {
- this.logOpen(context + " " + (material.name || ""));
- var babylonMaterial = this.createMaterial(context, material, babylonDrawMode);
- babylonData = {
- babylonMaterial: babylonMaterial,
- babylonMeshes: [],
- promise: this.loadMaterialPropertiesAsync(context, material, babylonMaterial)
- };
- material._data[babylonDrawMode] = babylonData;
- GLTFLoader.AddPointerMetadata(babylonMaterial, context);
- this._parent.onMaterialLoadedObservable.notifyObservers(babylonMaterial);
- this.logClose();
- }
- babylonData.babylonMeshes.push(babylonMesh);
- babylonMesh.onDisposeObservable.addOnce(function () {
- var index = babylonData.babylonMeshes.indexOf(babylonMesh);
- if (index !== -1) {
- babylonData.babylonMeshes.splice(index, 1);
- }
- });
- assign(babylonData.babylonMaterial);
- return babylonData.promise.then(function () {
- return babylonData.babylonMaterial;
- });
- };
- GLTFLoader.prototype._createDefaultMaterial = function (name, babylonDrawMode) {
- var babylonMaterial = new BABYLON.PBRMaterial(name, this.babylonScene);
- babylonMaterial.sideOrientation = this.babylonScene.useRightHandedSystem ? BABYLON.Material.CounterClockWiseSideOrientation : BABYLON.Material.ClockWiseSideOrientation;
- babylonMaterial.fillMode = babylonDrawMode;
- babylonMaterial.enableSpecularAntiAliasing = true;
- babylonMaterial.useRadianceOverAlpha = !this._parent.transparencyAsCoverage;
- babylonMaterial.useSpecularOverAlpha = !this._parent.transparencyAsCoverage;
- babylonMaterial.transparencyMode = BABYLON.PBRMaterial.PBRMATERIAL_OPAQUE;
- babylonMaterial.metallic = 1;
- babylonMaterial.roughness = 1;
- return babylonMaterial;
- };
- /**
- * Creates a Babylon material from a glTF material.
- * @param context The context when loading the asset
- * @param material The glTF material property
- * @param babylonDrawMode The draw mode for the Babylon material
- * @returns The Babylon material
- */
- GLTFLoader.prototype.createMaterial = function (context, material, babylonDrawMode) {
- var extensionPromise = this._extensionsCreateMaterial(context, material, babylonDrawMode);
- if (extensionPromise) {
- return extensionPromise;
- }
- var name = material.name || "material" + material.index;
- var babylonMaterial = this._createDefaultMaterial(name, babylonDrawMode);
- return babylonMaterial;
- };
- /**
- * Loads properties from a glTF material into a Babylon material.
- * @param context The context when loading the asset
- * @param material The glTF material property
- * @param babylonMaterial The Babylon material
- * @returns A promise that resolves when the load is complete
- */
- GLTFLoader.prototype.loadMaterialPropertiesAsync = function (context, material, babylonMaterial) {
- var extensionPromise = this._extensionsLoadMaterialPropertiesAsync(context, material, babylonMaterial);
- if (extensionPromise) {
- return extensionPromise;
- }
- var promises = new Array();
- promises.push(this.loadMaterialBasePropertiesAsync(context, material, babylonMaterial));
- if (material.pbrMetallicRoughness) {
- promises.push(this._loadMaterialMetallicRoughnessPropertiesAsync(context + "/pbrMetallicRoughness", material.pbrMetallicRoughness, babylonMaterial));
- }
- this.loadMaterialAlphaProperties(context, material, babylonMaterial);
- return Promise.all(promises).then(function () { });
- };
- /**
- * Loads the normal, occlusion, and emissive properties from a glTF material into a Babylon material.
- * @param context The context when loading the asset
- * @param material The glTF material property
- * @param babylonMaterial The Babylon material
- * @returns A promise that resolves when the load is complete
- */
- GLTFLoader.prototype.loadMaterialBasePropertiesAsync = function (context, material, babylonMaterial) {
- if (!(babylonMaterial instanceof BABYLON.PBRMaterial)) {
- throw new Error(context + ": Material type not supported");
- }
- var promises = new Array();
- babylonMaterial.emissiveColor = material.emissiveFactor ? BABYLON.Color3.FromArray(material.emissiveFactor) : new BABYLON.Color3(0, 0, 0);
- if (material.doubleSided) {
- babylonMaterial.backFaceCulling = false;
- babylonMaterial.twoSidedLighting = true;
- }
- if (material.normalTexture) {
- promises.push(this.loadTextureInfoAsync(context + "/normalTexture", material.normalTexture, function (texture) {
- texture.name = babylonMaterial.name + " (Normal)";
- babylonMaterial.bumpTexture = texture;
- }));
- babylonMaterial.invertNormalMapX = !this.babylonScene.useRightHandedSystem;
- babylonMaterial.invertNormalMapY = this.babylonScene.useRightHandedSystem;
- if (material.normalTexture.scale != undefined) {
- babylonMaterial.bumpTexture.level = material.normalTexture.scale;
- }
- }
- if (material.occlusionTexture) {
- promises.push(this.loadTextureInfoAsync(context + "/occlusionTexture", material.occlusionTexture, function (texture) {
- texture.name = babylonMaterial.name + " (Occlusion)";
- babylonMaterial.ambientTexture = texture;
- }));
- babylonMaterial.useAmbientInGrayScale = true;
- if (material.occlusionTexture.strength != undefined) {
- babylonMaterial.ambientTextureStrength = material.occlusionTexture.strength;
- }
- }
- if (material.emissiveTexture) {
- promises.push(this.loadTextureInfoAsync(context + "/emissiveTexture", material.emissiveTexture, function (texture) {
- texture.name = babylonMaterial.name + " (Emissive)";
- babylonMaterial.emissiveTexture = texture;
- }));
- }
- return Promise.all(promises).then(function () { });
- };
- /**
- * Loads the alpha properties from a glTF material into a Babylon material.
- * Must be called after the setting the albedo texture of the Babylon material when the material has an albedo texture.
- * @param context The context when loading the asset
- * @param material The glTF material property
- * @param babylonMaterial The Babylon material
- */
- GLTFLoader.prototype.loadMaterialAlphaProperties = function (context, material, babylonMaterial) {
- if (!(babylonMaterial instanceof BABYLON.PBRMaterial)) {
- throw new Error(context + ": Material type not supported");
- }
- var alphaMode = material.alphaMode || "OPAQUE" /* OPAQUE */;
- switch (alphaMode) {
- case "OPAQUE" /* OPAQUE */: {
- babylonMaterial.transparencyMode = BABYLON.PBRMaterial.PBRMATERIAL_OPAQUE;
- break;
- }
- case "MASK" /* MASK */: {
- babylonMaterial.transparencyMode = BABYLON.PBRMaterial.PBRMATERIAL_ALPHATEST;
- babylonMaterial.alphaCutOff = (material.alphaCutoff == undefined ? 0.5 : material.alphaCutoff);
- if (babylonMaterial.albedoTexture) {
- babylonMaterial.albedoTexture.hasAlpha = true;
- }
- break;
- }
- case "BLEND" /* BLEND */: {
- babylonMaterial.transparencyMode = BABYLON.PBRMaterial.PBRMATERIAL_ALPHABLEND;
- if (babylonMaterial.albedoTexture) {
- babylonMaterial.albedoTexture.hasAlpha = true;
- babylonMaterial.useAlphaFromAlbedoTexture = true;
- }
- break;
- }
- default: {
- throw new Error(context + "/alphaMode: Invalid value (" + material.alphaMode + ")");
- }
- }
- };
- /**
- * Loads a glTF texture info.
- * @param context The context when loading the asset
- * @param textureInfo The glTF texture info property
- * @param assign A function called synchronously after parsing the glTF properties
- * @returns A promise that resolves with the loaded Babylon texture when the load is complete
- */
- GLTFLoader.prototype.loadTextureInfoAsync = function (context, textureInfo, assign) {
- var _this = this;
- if (assign === void 0) { assign = function () { }; }
- var extensionPromise = this._extensionsLoadTextureInfoAsync(context, textureInfo, assign);
- if (extensionPromise) {
- return extensionPromise;
- }
- this.logOpen("" + context);
- var texture = ArrayItem.Get(context + "/index", this.gltf.textures, textureInfo.index);
- var promise = this._loadTextureAsync("/textures/" + textureInfo.index, texture, function (babylonTexture) {
- babylonTexture.coordinatesIndex = textureInfo.texCoord || 0;
- GLTFLoader.AddPointerMetadata(babylonTexture, context);
- _this._parent.onTextureLoadedObservable.notifyObservers(babylonTexture);
- assign(babylonTexture);
- });
- this.logClose();
- return promise;
- };
- GLTFLoader.prototype._loadTextureAsync = function (context, texture, assign) {
- var _this = this;
- if (assign === void 0) { assign = function () { }; }
- var promises = new Array();
- this.logOpen(context + " " + (texture.name || ""));
- var sampler = (texture.sampler == undefined ? GLTFLoader._DefaultSampler : ArrayItem.Get(context + "/sampler", this.gltf.samplers, texture.sampler));
- var samplerData = this._loadSampler("/samplers/" + sampler.index, sampler);
- var deferred = new BABYLON.Deferred();
- var babylonTexture = new BABYLON.Texture(null, this.babylonScene, samplerData.noMipMaps, false, samplerData.samplingMode, function () {
- if (!_this._disposed) {
- deferred.resolve();
- }
- }, function (message, exception) {
- if (!_this._disposed) {
- deferred.reject(new Error(context + ": " + ((exception && exception.message) ? exception.message : message || "Failed to load texture")));
- }
- });
- promises.push(deferred.promise);
- babylonTexture.wrapU = samplerData.wrapU;
- babylonTexture.wrapV = samplerData.wrapV;
- var image = ArrayItem.Get(context + "/source", this.gltf.images, texture.source);
- promises.push(this.loadImageAsync("/images/" + image.index, image).then(function (data) {
- var name = image.uri || _this._fileName + "#image" + image.index;
- var dataUrl = "data:" + _this._uniqueRootUrl + name;
- babylonTexture.updateURL(dataUrl, new Blob([data], { type: image.mimeType }));
- }));
- assign(babylonTexture);
- this.logClose();
- return Promise.all(promises).then(function () {
- return babylonTexture;
- });
- };
- GLTFLoader.prototype._loadSampler = function (context, sampler) {
- if (!sampler._data) {
- sampler._data = {
- noMipMaps: (sampler.minFilter === 9728 /* NEAREST */ || sampler.minFilter === 9729 /* LINEAR */),
- samplingMode: GLTFLoader._GetTextureSamplingMode(context, sampler),
- wrapU: GLTFLoader._GetTextureWrapMode(context + "/wrapS", sampler.wrapS),
- wrapV: GLTFLoader._GetTextureWrapMode(context + "/wrapT", sampler.wrapT)
- };
- }
- return sampler._data;
- };
- /**
- * Loads a glTF image.
- * @param context The context when loading the asset
- * @param image The glTF image property
- * @returns A promise that resolves with the loaded data when the load is complete
- */
- GLTFLoader.prototype.loadImageAsync = function (context, image) {
- if (!image._data) {
- this.logOpen(context + " " + (image.name || ""));
- if (image.uri) {
- image._data = this.loadUriAsync(context + "/uri", image.uri);
- }
- else {
- var bufferView = ArrayItem.Get(context + "/bufferView", this.gltf.bufferViews, image.bufferView);
- image._data = this.loadBufferViewAsync("/bufferViews/" + bufferView.index, bufferView);
- }
- this.logClose();
- }
- return image._data;
- };
- /**
- * Loads a glTF uri.
- * @param context The context when loading the asset
- * @param uri The base64 or relative uri
- * @returns A promise that resolves with the loaded data when the load is complete
- */
- GLTFLoader.prototype.loadUriAsync = function (context, uri) {
- var _this = this;
- var extensionPromise = this._extensionsLoadUriAsync(context, uri);
- if (extensionPromise) {
- return extensionPromise;
- }
- if (!GLTFLoader._ValidateUri(uri)) {
- throw new Error(context + ": '" + uri + "' is invalid");
- }
- if (BABYLON.Tools.IsBase64(uri)) {
- var data = new Uint8Array(BABYLON.Tools.DecodeBase64(uri));
- this.log("Decoded " + uri.substr(0, 64) + "... (" + data.length + " bytes)");
- return Promise.resolve(data);
- }
- this.log("Loading " + uri);
- return this._parent.preprocessUrlAsync(this._rootUrl + uri).then(function (url) {
- return new Promise(function (resolve, reject) {
- if (!_this._disposed) {
- var request_1 = BABYLON.Tools.LoadFile(url, function (fileData) {
- if (!_this._disposed) {
- var data = new Uint8Array(fileData);
- _this.log("Loaded " + uri + " (" + data.length + " bytes)");
- resolve(data);
- }
- }, function (event) {
- if (!_this._disposed) {
- if (request_1) {
- request_1._lengthComputable = event.lengthComputable;
- request_1._loaded = event.loaded;
- request_1._total = event.total;
- }
- if (_this._state === BABYLON.GLTFLoaderState.LOADING) {
- try {
- _this._onProgress();
- }
- catch (e) {
- reject(e);
- }
- }
- }
- }, _this.babylonScene.offlineProvider, true, function (request, exception) {
- if (!_this._disposed) {
- reject(new BABYLON.LoadFileError(context + ": Failed to load '" + uri + "'" + (request ? ": " + request.status + " " + request.statusText : ""), request));
- }
- });
- _this._requests.push(request_1);
- }
- });
- });
- };
- GLTFLoader.prototype._onProgress = function () {
- if (!this._progressCallback) {
- return;
- }
- var lengthComputable = true;
- var loaded = 0;
- var total = 0;
- for (var _i = 0, _a = this._requests; _i < _a.length; _i++) {
- var request = _a[_i];
- if (request._lengthComputable === undefined || request._loaded === undefined || request._total === undefined) {
- return;
- }
- lengthComputable = lengthComputable && request._lengthComputable;
- loaded += request._loaded;
- total += request._total;
- }
- this._progressCallback(new BABYLON.SceneLoaderProgressEvent(lengthComputable, loaded, lengthComputable ? total : 0));
- };
- /**
- * Adds a JSON pointer to the metadata of the Babylon object at `<object>.metadata.gltf.pointers`.
- * @param babylonObject the Babylon object with metadata
- * @param pointer the JSON pointer
- */
- GLTFLoader.AddPointerMetadata = function (babylonObject, pointer) {
- var metadata = (babylonObject.metadata = babylonObject.metadata || {});
- var gltf = (metadata.gltf = metadata.gltf || {});
- var pointers = (gltf.pointers = gltf.pointers || []);
- pointers.push(pointer);
- };
- GLTFLoader._GetTextureWrapMode = function (context, mode) {
- // Set defaults if undefined
- mode = mode == undefined ? 10497 /* REPEAT */ : mode;
- switch (mode) {
- case 33071 /* CLAMP_TO_EDGE */: return BABYLON.Texture.CLAMP_ADDRESSMODE;
- case 33648 /* MIRRORED_REPEAT */: return BABYLON.Texture.MIRROR_ADDRESSMODE;
- case 10497 /* REPEAT */: return BABYLON.Texture.WRAP_ADDRESSMODE;
- default:
- BABYLON.Tools.Warn(context + ": Invalid value (" + mode + ")");
- return BABYLON.Texture.WRAP_ADDRESSMODE;
- }
- };
- GLTFLoader._GetTextureSamplingMode = function (context, sampler) {
- // Set defaults if undefined
- var magFilter = sampler.magFilter == undefined ? 9729 /* LINEAR */ : sampler.magFilter;
- var minFilter = sampler.minFilter == undefined ? 9987 /* LINEAR_MIPMAP_LINEAR */ : sampler.minFilter;
- if (magFilter === 9729 /* LINEAR */) {
- switch (minFilter) {
- case 9728 /* NEAREST */: return BABYLON.Texture.LINEAR_NEAREST;
- case 9729 /* LINEAR */: return BABYLON.Texture.LINEAR_LINEAR;
- case 9984 /* NEAREST_MIPMAP_NEAREST */: return BABYLON.Texture.LINEAR_NEAREST_MIPNEAREST;
- case 9985 /* LINEAR_MIPMAP_NEAREST */: return BABYLON.Texture.LINEAR_LINEAR_MIPNEAREST;
- case 9986 /* NEAREST_MIPMAP_LINEAR */: return BABYLON.Texture.LINEAR_NEAREST_MIPLINEAR;
- case 9987 /* LINEAR_MIPMAP_LINEAR */: return BABYLON.Texture.LINEAR_LINEAR_MIPLINEAR;
- default:
- BABYLON.Tools.Warn(context + "/minFilter: Invalid value (" + minFilter + ")");
- return BABYLON.Texture.LINEAR_LINEAR_MIPLINEAR;
- }
- }
- else {
- if (magFilter !== 9728 /* NEAREST */) {
- BABYLON.Tools.Warn(context + "/magFilter: Invalid value (" + magFilter + ")");
- }
- switch (minFilter) {
- case 9728 /* NEAREST */: return BABYLON.Texture.NEAREST_NEAREST;
- case 9729 /* LINEAR */: return BABYLON.Texture.NEAREST_LINEAR;
- case 9984 /* NEAREST_MIPMAP_NEAREST */: return BABYLON.Texture.NEAREST_NEAREST_MIPNEAREST;
- case 9985 /* LINEAR_MIPMAP_NEAREST */: return BABYLON.Texture.NEAREST_LINEAR_MIPNEAREST;
- case 9986 /* NEAREST_MIPMAP_LINEAR */: return BABYLON.Texture.NEAREST_NEAREST_MIPLINEAR;
- case 9987 /* LINEAR_MIPMAP_LINEAR */: return BABYLON.Texture.NEAREST_LINEAR_MIPLINEAR;
- default:
- BABYLON.Tools.Warn(context + "/minFilter: Invalid value (" + minFilter + ")");
- return BABYLON.Texture.NEAREST_NEAREST_MIPNEAREST;
- }
- }
- };
- GLTFLoader._GetTypedArray = function (context, componentType, bufferView, byteOffset, length) {
- var buffer = bufferView.buffer;
- byteOffset = bufferView.byteOffset + (byteOffset || 0);
- try {
- switch (componentType) {
- case 5120 /* BYTE */: return new Int8Array(buffer, byteOffset, length);
- case 5121 /* UNSIGNED_BYTE */: return new Uint8Array(buffer, byteOffset, length);
- case 5122 /* SHORT */: return new Int16Array(buffer, byteOffset, length);
- case 5123 /* UNSIGNED_SHORT */: return new Uint16Array(buffer, byteOffset, length);
- case 5125 /* UNSIGNED_INT */: return new Uint32Array(buffer, byteOffset, length);
- case 5126 /* FLOAT */: return new Float32Array(buffer, byteOffset, length);
- default: throw new Error("Invalid component type " + componentType);
- }
- }
- catch (e) {
- throw new Error(context + ": " + e);
- }
- };
- GLTFLoader._GetNumComponents = function (context, type) {
- switch (type) {
- case "SCALAR": return 1;
- case "VEC2": return 2;
- case "VEC3": return 3;
- case "VEC4": return 4;
- case "MAT2": return 4;
- case "MAT3": return 9;
- case "MAT4": return 16;
- }
- throw new Error(context + ": Invalid type (" + type + ")");
- };
- GLTFLoader._ValidateUri = function (uri) {
- return (BABYLON.Tools.IsBase64(uri) || uri.indexOf("..") === -1);
- };
- GLTFLoader._GetDrawMode = function (context, mode) {
- if (mode == undefined) {
- mode = 4 /* TRIANGLES */;
- }
- switch (mode) {
- case 0 /* POINTS */: return BABYLON.Material.PointListDrawMode;
- case 1 /* LINES */: return BABYLON.Material.LineListDrawMode;
- case 2 /* LINE_LOOP */: return BABYLON.Material.LineLoopDrawMode;
- case 3 /* LINE_STRIP */: return BABYLON.Material.LineStripDrawMode;
- case 4 /* TRIANGLES */: return BABYLON.Material.TriangleFillMode;
- case 5 /* TRIANGLE_STRIP */: return BABYLON.Material.TriangleStripDrawMode;
- case 6 /* TRIANGLE_FAN */: return BABYLON.Material.TriangleFanDrawMode;
- }
- throw new Error(context + ": Invalid mesh primitive mode (" + mode + ")");
- };
- GLTFLoader.prototype._compileMaterialsAsync = function () {
- var _this = this;
- this._parent._startPerformanceCounter("Compile materials");
- var promises = new Array();
- if (this.gltf.materials) {
- for (var _i = 0, _a = this.gltf.materials; _i < _a.length; _i++) {
- var material = _a[_i];
- if (material._data) {
- for (var babylonDrawMode in material._data) {
- var babylonData = material._data[babylonDrawMode];
- for (var _b = 0, _c = babylonData.babylonMeshes; _b < _c.length; _b++) {
- var babylonMesh = _c[_b];
- // Ensure nonUniformScaling is set if necessary.
- babylonMesh.computeWorldMatrix(true);
- var babylonMaterial = babylonData.babylonMaterial;
- promises.push(babylonMaterial.forceCompilationAsync(babylonMesh));
- if (this._parent.useClipPlane) {
- promises.push(babylonMaterial.forceCompilationAsync(babylonMesh, { clipPlane: true }));
- }
- }
- }
- }
- }
- }
- return Promise.all(promises).then(function () {
- _this._parent._endPerformanceCounter("Compile materials");
- });
- };
- GLTFLoader.prototype._compileShadowGeneratorsAsync = function () {
- var _this = this;
- this._parent._startPerformanceCounter("Compile shadow generators");
- var promises = new Array();
- var lights = this.babylonScene.lights;
- for (var _i = 0, lights_1 = lights; _i < lights_1.length; _i++) {
- var light = lights_1[_i];
- var generator = light.getShadowGenerator();
- if (generator) {
- promises.push(generator.forceCompilationAsync());
- }
- }
- return Promise.all(promises).then(function () {
- _this._parent._endPerformanceCounter("Compile shadow generators");
- });
- };
- GLTFLoader.prototype._forEachExtensions = function (action) {
- for (var _i = 0, _a = GLTFLoader._ExtensionNames; _i < _a.length; _i++) {
- var name_4 = _a[_i];
- var extension = this._extensions[name_4];
- if (extension.enabled) {
- action(extension);
- }
- }
- };
- GLTFLoader.prototype._applyExtensions = function (property, actionAsync) {
- for (var _i = 0, _a = GLTFLoader._ExtensionNames; _i < _a.length; _i++) {
- var name_5 = _a[_i];
- var extension = this._extensions[name_5];
- if (extension.enabled) {
- var loaderProperty = property;
- loaderProperty._activeLoaderExtensions = loaderProperty._activeLoaderExtensions || {};
- var activeLoaderExtensions = loaderProperty._activeLoaderExtensions;
- if (!activeLoaderExtensions[name_5]) {
- activeLoaderExtensions[name_5] = true;
- try {
- var result = actionAsync(extension);
- if (result) {
- return result;
- }
- }
- finally {
- delete activeLoaderExtensions[name_5];
- }
- }
- }
- }
- return null;
- };
- GLTFLoader.prototype._extensionsOnLoading = function () {
- this._forEachExtensions(function (extension) { return extension.onLoading && extension.onLoading(); });
- };
- GLTFLoader.prototype._extensionsOnReady = function () {
- this._forEachExtensions(function (extension) { return extension.onReady && extension.onReady(); });
- };
- GLTFLoader.prototype._extensionsLoadSceneAsync = function (context, scene) {
- return this._applyExtensions(scene, function (extension) { return extension.loadSceneAsync && extension.loadSceneAsync(context, scene); });
- };
- GLTFLoader.prototype._extensionsLoadNodeAsync = function (context, node, assign) {
- return this._applyExtensions(node, function (extension) { return extension.loadNodeAsync && extension.loadNodeAsync(context, node, assign); });
- };
- GLTFLoader.prototype._extensionsLoadCameraAsync = function (context, camera, assign) {
- return this._applyExtensions(camera, function (extension) { return extension.loadCameraAsync && extension.loadCameraAsync(context, camera, assign); });
- };
- GLTFLoader.prototype._extensionsLoadVertexDataAsync = function (context, primitive, babylonMesh) {
- return this._applyExtensions(primitive, function (extension) { return extension._loadVertexDataAsync && extension._loadVertexDataAsync(context, primitive, babylonMesh); });
- };
- GLTFLoader.prototype._extensionsLoadMaterialAsync = function (context, material, babylonMesh, babylonDrawMode, assign) {
- return this._applyExtensions(material, function (extension) { return extension._loadMaterialAsync && extension._loadMaterialAsync(context, material, babylonMesh, babylonDrawMode, assign); });
- };
- GLTFLoader.prototype._extensionsCreateMaterial = function (context, material, babylonDrawMode) {
- return this._applyExtensions({}, function (extension) { return extension.createMaterial && extension.createMaterial(context, material, babylonDrawMode); });
- };
- GLTFLoader.prototype._extensionsLoadMaterialPropertiesAsync = function (context, material, babylonMaterial) {
- return this._applyExtensions(material, function (extension) { return extension.loadMaterialPropertiesAsync && extension.loadMaterialPropertiesAsync(context, material, babylonMaterial); });
- };
- GLTFLoader.prototype._extensionsLoadTextureInfoAsync = function (context, textureInfo, assign) {
- return this._applyExtensions(textureInfo, function (extension) { return extension.loadTextureInfoAsync && extension.loadTextureInfoAsync(context, textureInfo, assign); });
- };
- GLTFLoader.prototype._extensionsLoadAnimationAsync = function (context, animation) {
- return this._applyExtensions(animation, function (extension) { return extension.loadAnimationAsync && extension.loadAnimationAsync(context, animation); });
- };
- GLTFLoader.prototype._extensionsLoadUriAsync = function (context, uri) {
- return this._applyExtensions({}, function (extension) { return extension._loadUriAsync && extension._loadUriAsync(context, uri); });
- };
- /**
- * Helper method called by a loader extension to load an glTF extension.
- * @param context The context when loading the asset
- * @param property The glTF property to load the extension from
- * @param extensionName The name of the extension to load
- * @param actionAsync The action to run
- * @returns The promise returned by actionAsync or null if the extension does not exist
- */
- GLTFLoader.LoadExtensionAsync = function (context, property, extensionName, actionAsync) {
- if (!property.extensions) {
- return null;
- }
- var extensions = property.extensions;
- var extension = extensions[extensionName];
- if (!extension) {
- return null;
- }
- return actionAsync(context + "/extensions/" + extensionName, extension);
- };
- /**
- * Helper method called by a loader extension to load a glTF extra.
- * @param context The context when loading the asset
- * @param property The glTF property to load the extra from
- * @param extensionName The name of the extension to load
- * @param actionAsync The action to run
- * @returns The promise returned by actionAsync or null if the extra does not exist
- */
- GLTFLoader.LoadExtraAsync = function (context, property, extensionName, actionAsync) {
- if (!property.extras) {
- return null;
- }
- var extras = property.extras;
- var extra = extras[extensionName];
- if (!extra) {
- return null;
- }
- return actionAsync(context + "/extras/" + extensionName, extra);
- };
- /**
- * Increments the indentation level and logs a message.
- * @param message The message to log
- */
- GLTFLoader.prototype.logOpen = function (message) {
- this._parent._logOpen(message);
- };
- /**
- * Decrements the indentation level.
- */
- GLTFLoader.prototype.logClose = function () {
- this._parent._logClose();
- };
- /**
- * Logs a message
- * @param message The message to log
- */
- GLTFLoader.prototype.log = function (message) {
- this._parent._log(message);
- };
- /**
- * Starts a performance counter.
- * @param counterName The name of the performance counter
- */
- GLTFLoader.prototype.startPerformanceCounter = function (counterName) {
- this._parent._startPerformanceCounter(counterName);
- };
- /**
- * Ends a performance counter.
- * @param counterName The name of the performance counter
- */
- GLTFLoader.prototype.endPerformanceCounter = function (counterName) {
- this._parent._endPerformanceCounter(counterName);
- };
- GLTFLoader._DefaultSampler = { index: -1 };
- GLTFLoader._ExtensionNames = new Array();
- GLTFLoader._ExtensionFactories = {};
- return GLTFLoader;
- }());
- GLTF2.GLTFLoader = GLTFLoader;
- BABYLON.GLTFFileLoader._CreateGLTFLoaderV2 = function (parent) { return new GLTFLoader(parent); };
- })(GLTF2 = BABYLON.GLTF2 || (BABYLON.GLTF2 = {}));
- })(BABYLON || (BABYLON = {}));
- //# sourceMappingURL=babylon.glTFLoader.js.map
- /// <reference path="../../../../dist/preview release/babylon.d.ts"/>
- //# sourceMappingURL=babylon.glTFLoaderExtension.js.map
- /// <reference path="../../../../../dist/preview release/babylon.d.ts"/>
- var BABYLON;
- (function (BABYLON) {
- var GLTF2;
- (function (GLTF2) {
- var Loader;
- (function (Loader) {
- var Extensions;
- (function (Extensions) {
- var NAME = "MSFT_lod";
- /**
- * [Specification](https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/MSFT_lod)
- */
- var MSFT_lod = /** @class */ (function () {
- /** @hidden */
- function MSFT_lod(loader) {
- /** The name of this extension. */
- this.name = NAME;
- /** Defines whether this extension is enabled. */
- this.enabled = true;
- /**
- * Maximum number of LODs to load, starting from the lowest LOD.
- */
- this.maxLODsToLoad = Number.MAX_VALUE;
- /**
- * Observable raised when all node LODs of one level are loaded.
- * The event data is the index of the loaded LOD starting from zero.
- * Dispose the loader to cancel the loading of the next level of LODs.
- */
- this.onNodeLODsLoadedObservable = new BABYLON.Observable();
- /**
- * Observable raised when all material LODs of one level are loaded.
- * The event data is the index of the loaded LOD starting from zero.
- * Dispose the loader to cancel the loading of the next level of LODs.
- */
- this.onMaterialLODsLoadedObservable = new BABYLON.Observable();
- this._nodeIndexLOD = null;
- this._nodeSignalLODs = new Array();
- this._nodePromiseLODs = new Array();
- this._materialIndexLOD = null;
- this._materialSignalLODs = new Array();
- this._materialPromiseLODs = new Array();
- this._loader = loader;
- }
- /** @hidden */
- MSFT_lod.prototype.dispose = function () {
- delete this._loader;
- this._nodeIndexLOD = null;
- this._nodeSignalLODs.length = 0;
- this._nodePromiseLODs.length = 0;
- this._materialIndexLOD = null;
- this._materialSignalLODs.length = 0;
- this._materialPromiseLODs.length = 0;
- this.onMaterialLODsLoadedObservable.clear();
- this.onNodeLODsLoadedObservable.clear();
- };
- /** @hidden */
- MSFT_lod.prototype.onReady = function () {
- var _this = this;
- var _loop_1 = function (indexLOD) {
- var promise = Promise.all(this_1._nodePromiseLODs[indexLOD]).then(function () {
- if (indexLOD !== 0) {
- _this._loader.endPerformanceCounter("Node LOD " + indexLOD);
- }
- _this._loader.log("Loaded node LOD " + indexLOD);
- _this.onNodeLODsLoadedObservable.notifyObservers(indexLOD);
- if (indexLOD !== _this._nodePromiseLODs.length - 1) {
- _this._loader.startPerformanceCounter("Node LOD " + (indexLOD + 1));
- if (_this._nodeSignalLODs[indexLOD]) {
- _this._nodeSignalLODs[indexLOD].resolve();
- }
- }
- });
- this_1._loader._completePromises.push(promise);
- };
- var this_1 = this;
- for (var indexLOD = 0; indexLOD < this._nodePromiseLODs.length; indexLOD++) {
- _loop_1(indexLOD);
- }
- var _loop_2 = function (indexLOD) {
- var promise = Promise.all(this_2._materialPromiseLODs[indexLOD]).then(function () {
- if (indexLOD !== 0) {
- _this._loader.endPerformanceCounter("Material LOD " + indexLOD);
- }
- _this._loader.log("Loaded material LOD " + indexLOD);
- _this.onMaterialLODsLoadedObservable.notifyObservers(indexLOD);
- if (indexLOD !== _this._materialPromiseLODs.length - 1) {
- _this._loader.startPerformanceCounter("Material LOD " + (indexLOD + 1));
- if (_this._materialSignalLODs[indexLOD]) {
- _this._materialSignalLODs[indexLOD].resolve();
- }
- }
- });
- this_2._loader._completePromises.push(promise);
- };
- var this_2 = this;
- for (var indexLOD = 0; indexLOD < this._materialPromiseLODs.length; indexLOD++) {
- _loop_2(indexLOD);
- }
- };
- /** @hidden */
- MSFT_lod.prototype.loadNodeAsync = function (context, node, assign) {
- var _this = this;
- return GLTF2.GLTFLoader.LoadExtensionAsync(context, node, this.name, function (extensionContext, extension) {
- var firstPromise;
- var nodeLODs = _this._getLODs(extensionContext, node, _this._loader.gltf.nodes, extension.ids);
- _this._loader.logOpen("" + extensionContext);
- var _loop_3 = function (indexLOD) {
- var nodeLOD = nodeLODs[indexLOD];
- if (indexLOD !== 0) {
- _this._nodeIndexLOD = indexLOD;
- _this._nodeSignalLODs[indexLOD] = _this._nodeSignalLODs[indexLOD] || new BABYLON.Deferred();
- }
- var assign_1 = function (babylonTransformNode) { babylonTransformNode.setEnabled(false); };
- var promise = _this._loader.loadNodeAsync("#/nodes/" + nodeLOD.index, nodeLOD, assign_1).then(function (babylonMesh) {
- if (indexLOD !== 0) {
- // TODO: should not rely on _babylonMesh
- var previousNodeLOD = nodeLODs[indexLOD - 1];
- if (previousNodeLOD._babylonTransformNode) {
- previousNodeLOD._babylonTransformNode.dispose();
- delete previousNodeLOD._babylonTransformNode;
- _this._disposeUnusedMaterials();
- }
- }
- babylonMesh.setEnabled(true);
- return babylonMesh;
- });
- if (indexLOD === 0) {
- firstPromise = promise;
- }
- else {
- _this._nodeIndexLOD = null;
- }
- _this._nodePromiseLODs[indexLOD] = _this._nodePromiseLODs[indexLOD] || [];
- _this._nodePromiseLODs[indexLOD].push(promise);
- };
- for (var indexLOD = 0; indexLOD < nodeLODs.length; indexLOD++) {
- _loop_3(indexLOD);
- }
- _this._loader.logClose();
- return firstPromise;
- });
- };
- /** @hidden */
- MSFT_lod.prototype._loadMaterialAsync = function (context, material, babylonMesh, babylonDrawMode, assign) {
- var _this = this;
- // Don't load material LODs if already loading a node LOD.
- if (this._nodeIndexLOD) {
- return null;
- }
- return GLTF2.GLTFLoader.LoadExtensionAsync(context, material, this.name, function (extensionContext, extension) {
- var firstPromise;
- var materialLODs = _this._getLODs(extensionContext, material, _this._loader.gltf.materials, extension.ids);
- _this._loader.logOpen("" + extensionContext);
- var _loop_4 = function (indexLOD) {
- var materialLOD = materialLODs[indexLOD];
- if (indexLOD !== 0) {
- _this._materialIndexLOD = indexLOD;
- }
- var promise = _this._loader._loadMaterialAsync("#/materials/" + materialLOD.index, materialLOD, babylonMesh, babylonDrawMode, function (babylonMaterial) {
- if (indexLOD === 0) {
- assign(babylonMaterial);
- }
- }).then(function (babylonMaterial) {
- if (indexLOD !== 0) {
- assign(babylonMaterial);
- // TODO: should not rely on _data
- var previousDataLOD = materialLODs[indexLOD - 1]._data;
- if (previousDataLOD[babylonDrawMode]) {
- previousDataLOD[babylonDrawMode].babylonMaterial.dispose();
- delete previousDataLOD[babylonDrawMode];
- }
- }
- return babylonMaterial;
- });
- if (indexLOD === 0) {
- firstPromise = promise;
- }
- else {
- _this._materialIndexLOD = null;
- }
- _this._materialPromiseLODs[indexLOD] = _this._materialPromiseLODs[indexLOD] || [];
- _this._materialPromiseLODs[indexLOD].push(promise);
- };
- for (var indexLOD = 0; indexLOD < materialLODs.length; indexLOD++) {
- _loop_4(indexLOD);
- }
- _this._loader.logClose();
- return firstPromise;
- });
- };
- /** @hidden */
- MSFT_lod.prototype._loadUriAsync = function (context, uri) {
- var _this = this;
- // Defer the loading of uris if loading a material or node LOD.
- if (this._materialIndexLOD !== null) {
- this._loader.log("deferred");
- var previousIndexLOD = this._materialIndexLOD - 1;
- this._materialSignalLODs[previousIndexLOD] = this._materialSignalLODs[previousIndexLOD] || new BABYLON.Deferred();
- return this._materialSignalLODs[previousIndexLOD].promise.then(function () {
- return _this._loader.loadUriAsync(context, uri);
- });
- }
- else if (this._nodeIndexLOD !== null) {
- this._loader.log("deferred");
- var previousIndexLOD = this._nodeIndexLOD - 1;
- this._nodeSignalLODs[previousIndexLOD] = this._nodeSignalLODs[previousIndexLOD] || new BABYLON.Deferred();
- return this._nodeSignalLODs[this._nodeIndexLOD - 1].promise.then(function () {
- return _this._loader.loadUriAsync(context, uri);
- });
- }
- return null;
- };
- /**
- * Gets an array of LOD properties from lowest to highest.
- */
- MSFT_lod.prototype._getLODs = function (context, property, array, ids) {
- if (this.maxLODsToLoad <= 0) {
- throw new Error("maxLODsToLoad must be greater than zero");
- }
- var properties = new Array();
- for (var i = ids.length - 1; i >= 0; i--) {
- properties.push(GLTF2.ArrayItem.Get(context + "/ids/" + ids[i], array, ids[i]));
- if (properties.length === this.maxLODsToLoad) {
- return properties;
- }
- }
- properties.push(property);
- return properties;
- };
- MSFT_lod.prototype._disposeUnusedMaterials = function () {
- // TODO: should not rely on _data
- var materials = this._loader.gltf.materials;
- if (materials) {
- for (var _i = 0, materials_1 = materials; _i < materials_1.length; _i++) {
- var material = materials_1[_i];
- if (material._data) {
- for (var drawMode in material._data) {
- var data = material._data[drawMode];
- if (data.babylonMeshes.length === 0) {
- data.babylonMaterial.dispose(false, true);
- delete material._data[drawMode];
- }
- }
- }
- }
- }
- };
- return MSFT_lod;
- }());
- Extensions.MSFT_lod = MSFT_lod;
- GLTF2.GLTFLoader.RegisterExtension(NAME, function (loader) { return new MSFT_lod(loader); });
- })(Extensions = Loader.Extensions || (Loader.Extensions = {}));
- })(Loader = GLTF2.Loader || (GLTF2.Loader = {}));
- })(GLTF2 = BABYLON.GLTF2 || (BABYLON.GLTF2 = {}));
- })(BABYLON || (BABYLON = {}));
- //# sourceMappingURL=MSFT_lod.js.map
- /// <reference path="../../../../../dist/preview release/babylon.d.ts"/>
- var BABYLON;
- (function (BABYLON) {
- var GLTF2;
- (function (GLTF2) {
- var Loader;
- (function (Loader) {
- var Extensions;
- (function (Extensions) {
- var NAME = "MSFT_minecraftMesh";
- /** @hidden */
- var MSFT_minecraftMesh = /** @class */ (function () {
- function MSFT_minecraftMesh(loader) {
- this.name = NAME;
- this.enabled = true;
- this._loader = loader;
- }
- MSFT_minecraftMesh.prototype.dispose = function () {
- delete this._loader;
- };
- MSFT_minecraftMesh.prototype.loadMaterialPropertiesAsync = function (context, material, babylonMaterial) {
- var _this = this;
- return GLTF2.GLTFLoader.LoadExtraAsync(context, material, this.name, function (extraContext, extra) {
- if (extra) {
- if (!(babylonMaterial instanceof BABYLON.PBRMaterial)) {
- throw new Error(extraContext + ": Material type not supported");
- }
- var promise = _this._loader.loadMaterialPropertiesAsync(context, material, babylonMaterial);
- if (babylonMaterial.needAlphaBlending()) {
- babylonMaterial.forceDepthWrite = true;
- babylonMaterial.separateCullingPass = true;
- }
- babylonMaterial.backFaceCulling = babylonMaterial.forceDepthWrite;
- babylonMaterial.twoSidedLighting = true;
- return promise;
- }
- return null;
- });
- };
- return MSFT_minecraftMesh;
- }());
- Extensions.MSFT_minecraftMesh = MSFT_minecraftMesh;
- GLTF2.GLTFLoader.RegisterExtension(NAME, function (loader) { return new MSFT_minecraftMesh(loader); });
- })(Extensions = Loader.Extensions || (Loader.Extensions = {}));
- })(Loader = GLTF2.Loader || (GLTF2.Loader = {}));
- })(GLTF2 = BABYLON.GLTF2 || (BABYLON.GLTF2 = {}));
- })(BABYLON || (BABYLON = {}));
- //# sourceMappingURL=MSFT_minecraftMesh.js.map
- /// <reference path="../../../../../dist/preview release/babylon.d.ts"/>
- var BABYLON;
- (function (BABYLON) {
- var GLTF2;
- (function (GLTF2) {
- var Loader;
- (function (Loader) {
- var Extensions;
- (function (Extensions) {
- var NAME = "MSFT_sRGBFactors";
- /** @hidden */
- var MSFT_sRGBFactors = /** @class */ (function () {
- function MSFT_sRGBFactors(loader) {
- this.name = NAME;
- this.enabled = true;
- this._loader = loader;
- }
- MSFT_sRGBFactors.prototype.dispose = function () {
- delete this._loader;
- };
- MSFT_sRGBFactors.prototype.loadMaterialPropertiesAsync = function (context, material, babylonMaterial) {
- var _this = this;
- return GLTF2.GLTFLoader.LoadExtraAsync(context, material, this.name, function (extraContext, extra) {
- if (extra) {
- if (!(babylonMaterial instanceof BABYLON.PBRMaterial)) {
- throw new Error(extraContext + ": Material type not supported");
- }
- var promise = _this._loader.loadMaterialPropertiesAsync(context, material, babylonMaterial);
- if (!babylonMaterial.albedoTexture) {
- babylonMaterial.albedoColor.toLinearSpaceToRef(babylonMaterial.albedoColor);
- }
- if (!babylonMaterial.reflectivityTexture) {
- babylonMaterial.reflectivityColor.toLinearSpaceToRef(babylonMaterial.reflectivityColor);
- }
- return promise;
- }
- return null;
- });
- };
- return MSFT_sRGBFactors;
- }());
- Extensions.MSFT_sRGBFactors = MSFT_sRGBFactors;
- GLTF2.GLTFLoader.RegisterExtension(NAME, function (loader) { return new MSFT_sRGBFactors(loader); });
- })(Extensions = Loader.Extensions || (Loader.Extensions = {}));
- })(Loader = GLTF2.Loader || (GLTF2.Loader = {}));
- })(GLTF2 = BABYLON.GLTF2 || (BABYLON.GLTF2 = {}));
- })(BABYLON || (BABYLON = {}));
- //# sourceMappingURL=MSFT_sRGBFactors.js.map
- /// <reference path="../../../../../dist/preview release/babylon.d.ts"/>
- var BABYLON;
- (function (BABYLON) {
- var GLTF2;
- (function (GLTF2) {
- var Loader;
- (function (Loader) {
- var Extensions;
- (function (Extensions) {
- var NAME = "MSFT_audio_emitter";
- /**
- * [Specification](https://github.com/najadojo/glTF/tree/MSFT_audio_emitter/extensions/2.0/Vendor/MSFT_audio_emitter)
- */
- var MSFT_audio_emitter = /** @class */ (function () {
- /** @hidden */
- function MSFT_audio_emitter(loader) {
- /** The name of this extension. */
- this.name = NAME;
- /** Defines whether this extension is enabled. */
- this.enabled = true;
- this._loader = loader;
- }
- /** @hidden */
- MSFT_audio_emitter.prototype.dispose = function () {
- delete this._loader;
- delete this._clips;
- delete this._emitters;
- };
- /** @hidden */
- MSFT_audio_emitter.prototype.onLoading = function () {
- var extensions = this._loader.gltf.extensions;
- if (extensions && extensions[this.name]) {
- var extension = extensions[this.name];
- this._clips = extension.clips;
- this._emitters = extension.emitters;
- GLTF2.ArrayItem.Assign(this._clips);
- GLTF2.ArrayItem.Assign(this._emitters);
- }
- };
- /** @hidden */
- MSFT_audio_emitter.prototype.loadSceneAsync = function (context, scene) {
- var _this = this;
- return GLTF2.GLTFLoader.LoadExtensionAsync(context, scene, this.name, function (extensionContext, extension) {
- var promises = new Array();
- promises.push(_this._loader.loadSceneAsync(context, scene));
- for (var _i = 0, _a = extension.emitters; _i < _a.length; _i++) {
- var emitterIndex = _a[_i];
- var emitter = GLTF2.ArrayItem.Get(extensionContext + "/emitters", _this._emitters, emitterIndex);
- if (emitter.refDistance != undefined || emitter.maxDistance != undefined || emitter.rolloffFactor != undefined ||
- emitter.distanceModel != undefined || emitter.innerAngle != undefined || emitter.outerAngle != undefined) {
- throw new Error(extensionContext + ": Direction or Distance properties are not allowed on emitters attached to a scene");
- }
- promises.push(_this._loadEmitterAsync(extensionContext + "/emitters/" + emitter.index, emitter));
- }
- return Promise.all(promises).then(function () { });
- });
- };
- /** @hidden */
- MSFT_audio_emitter.prototype.loadNodeAsync = function (context, node, assign) {
- var _this = this;
- return GLTF2.GLTFLoader.LoadExtensionAsync(context, node, this.name, function (extensionContext, extension) {
- var promises = new Array();
- return _this._loader.loadNodeAsync(extensionContext, node, function (babylonMesh) {
- var _loop_1 = function (emitterIndex) {
- var emitter = GLTF2.ArrayItem.Get(extensionContext + "/emitters", _this._emitters, emitterIndex);
- promises.push(_this._loadEmitterAsync(extensionContext + "/emitters/" + emitter.index, emitter).then(function () {
- for (var _i = 0, _a = emitter._babylonSounds; _i < _a.length; _i++) {
- var sound = _a[_i];
- sound.attachToMesh(babylonMesh);
- if (emitter.innerAngle != undefined || emitter.outerAngle != undefined) {
- sound.setLocalDirectionToMesh(BABYLON.Vector3.Forward());
- sound.setDirectionalCone(2 * BABYLON.Tools.ToDegrees(emitter.innerAngle == undefined ? Math.PI : emitter.innerAngle), 2 * BABYLON.Tools.ToDegrees(emitter.outerAngle == undefined ? Math.PI : emitter.outerAngle), 0);
- }
- }
- }));
- };
- for (var _i = 0, _a = extension.emitters; _i < _a.length; _i++) {
- var emitterIndex = _a[_i];
- _loop_1(emitterIndex);
- }
- assign(babylonMesh);
- }).then(function (babylonMesh) {
- return Promise.all(promises).then(function () {
- return babylonMesh;
- });
- });
- });
- };
- /** @hidden */
- MSFT_audio_emitter.prototype.loadAnimationAsync = function (context, animation) {
- var _this = this;
- return GLTF2.GLTFLoader.LoadExtensionAsync(context, animation, this.name, function (extensionContext, extension) {
- return _this._loader.loadAnimationAsync(context, animation).then(function (babylonAnimationGroup) {
- var promises = new Array();
- GLTF2.ArrayItem.Assign(extension.events);
- for (var _i = 0, _a = extension.events; _i < _a.length; _i++) {
- var event_1 = _a[_i];
- promises.push(_this._loadAnimationEventAsync(extensionContext + "/events/" + event_1.index, context, animation, event_1, babylonAnimationGroup));
- }
- return Promise.all(promises).then(function () {
- return babylonAnimationGroup;
- });
- });
- });
- };
- MSFT_audio_emitter.prototype._loadClipAsync = function (context, clip) {
- if (clip._objectURL) {
- return clip._objectURL;
- }
- var promise;
- if (clip.uri) {
- promise = this._loader.loadUriAsync(context, clip.uri);
- }
- else {
- var bufferView = GLTF2.ArrayItem.Get(context + "/bufferView", this._loader.gltf.bufferViews, clip.bufferView);
- promise = this._loader.loadBufferViewAsync("#/bufferViews/" + bufferView.index, bufferView);
- }
- clip._objectURL = promise.then(function (data) {
- return URL.createObjectURL(new Blob([data], { type: clip.mimeType }));
- });
- return clip._objectURL;
- };
- MSFT_audio_emitter.prototype._loadEmitterAsync = function (context, emitter) {
- var _this = this;
- emitter._babylonSounds = emitter._babylonSounds || [];
- if (!emitter._babylonData) {
- var clipPromises = new Array();
- var name_1 = emitter.name || "emitter" + emitter.index;
- var options_1 = {
- loop: false,
- autoplay: false,
- volume: emitter.volume == undefined ? 1 : emitter.volume,
- };
- var _loop_2 = function (i) {
- var clipContext = "#/extensions/" + this_1.name + "/clips";
- var clip = GLTF2.ArrayItem.Get(clipContext, this_1._clips, emitter.clips[i].clip);
- clipPromises.push(this_1._loadClipAsync(clipContext + "/" + emitter.clips[i].clip, clip).then(function (objectURL) {
- var sound = emitter._babylonSounds[i] = new BABYLON.Sound(name_1, objectURL, _this._loader.babylonScene, null, options_1);
- sound.refDistance = emitter.refDistance || 1;
- sound.maxDistance = emitter.maxDistance || 256;
- sound.rolloffFactor = emitter.rolloffFactor || 1;
- sound.distanceModel = emitter.distanceModel || 'exponential';
- sound._positionInEmitterSpace = true;
- }));
- };
- var this_1 = this;
- for (var i = 0; i < emitter.clips.length; i++) {
- _loop_2(i);
- }
- var promise = Promise.all(clipPromises).then(function () {
- var weights = emitter.clips.map(function (clip) { return clip.weight || 1; });
- var weightedSound = new BABYLON.WeightedSound(emitter.loop || false, emitter._babylonSounds, weights);
- if (emitter.innerAngle) {
- weightedSound.directionalConeInnerAngle = 2 * BABYLON.Tools.ToDegrees(emitter.innerAngle);
- }
- if (emitter.outerAngle) {
- weightedSound.directionalConeOuterAngle = 2 * BABYLON.Tools.ToDegrees(emitter.outerAngle);
- }
- if (emitter.volume) {
- weightedSound.volume = emitter.volume;
- }
- emitter._babylonData.sound = weightedSound;
- });
- emitter._babylonData = {
- loaded: promise
- };
- }
- return emitter._babylonData.loaded;
- };
- MSFT_audio_emitter.prototype._getEventAction = function (context, sound, action, time, startOffset) {
- switch (action) {
- case "play" /* play */: {
- return function (currentFrame) {
- var frameOffset = (startOffset || 0) + (currentFrame - time);
- sound.play(frameOffset);
- };
- }
- case "stop" /* stop */: {
- return function (currentFrame) {
- sound.stop();
- };
- }
- case "pause" /* pause */: {
- return function (currentFrame) {
- sound.pause();
- };
- }
- default: {
- throw new Error(context + ": Unsupported action " + action);
- }
- }
- };
- MSFT_audio_emitter.prototype._loadAnimationEventAsync = function (context, animationContext, animation, event, babylonAnimationGroup) {
- var _this = this;
- if (babylonAnimationGroup.targetedAnimations.length == 0) {
- return Promise.resolve();
- }
- var babylonAnimation = babylonAnimationGroup.targetedAnimations[0];
- var emitterIndex = event.emitter;
- var emitter = GLTF2.ArrayItem.Get("#/extensions/" + this.name + "/emitters", this._emitters, emitterIndex);
- return this._loadEmitterAsync(context, emitter).then(function () {
- var sound = emitter._babylonData.sound;
- if (sound) {
- var babylonAnimationEvent = new BABYLON.AnimationEvent(event.time, _this._getEventAction(context, sound, event.action, event.time, event.startOffset));
- babylonAnimation.animation.addEvent(babylonAnimationEvent);
- // Make sure all started audio stops when this animation is terminated.
- babylonAnimationGroup.onAnimationGroupEndObservable.add(function () {
- sound.stop();
- });
- babylonAnimationGroup.onAnimationGroupPauseObservable.add(function () {
- sound.pause();
- });
- }
- });
- };
- return MSFT_audio_emitter;
- }());
- Extensions.MSFT_audio_emitter = MSFT_audio_emitter;
- GLTF2.GLTFLoader.RegisterExtension(NAME, function (loader) { return new MSFT_audio_emitter(loader); });
- })(Extensions = Loader.Extensions || (Loader.Extensions = {}));
- })(Loader = GLTF2.Loader || (GLTF2.Loader = {}));
- })(GLTF2 = BABYLON.GLTF2 || (BABYLON.GLTF2 = {}));
- })(BABYLON || (BABYLON = {}));
- //# sourceMappingURL=MSFT_audio_emitter.js.map
- /// <reference path="../../../../../dist/preview release/babylon.d.ts"/>
- var BABYLON;
- (function (BABYLON) {
- var GLTF2;
- (function (GLTF2) {
- var Loader;
- (function (Loader) {
- var Extensions;
- (function (Extensions) {
- var NAME = "KHR_draco_mesh_compression";
- /**
- * [Specification](https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_draco_mesh_compression)
- */
- var KHR_draco_mesh_compression = /** @class */ (function () {
- /** @hidden */
- function KHR_draco_mesh_compression(loader) {
- /** The name of this extension. */
- this.name = NAME;
- /** Defines whether this extension is enabled. */
- this.enabled = BABYLON.DracoCompression.DecoderAvailable;
- this._loader = loader;
- }
- /** @hidden */
- KHR_draco_mesh_compression.prototype.dispose = function () {
- if (this._dracoCompression) {
- this._dracoCompression.dispose();
- delete this._dracoCompression;
- }
- delete this._loader;
- };
- /** @hidden */
- KHR_draco_mesh_compression.prototype._loadVertexDataAsync = function (context, primitive, babylonMesh) {
- var _this = this;
- return GLTF2.GLTFLoader.LoadExtensionAsync(context, primitive, this.name, function (extensionContext, extension) {
- if (primitive.mode != undefined) {
- if (primitive.mode !== 5 /* TRIANGLE_STRIP */ &&
- primitive.mode !== 4 /* TRIANGLES */) {
- throw new Error(context + ": Unsupported mode " + primitive.mode);
- }
- // TODO: handle triangle strips
- if (primitive.mode === 5 /* TRIANGLE_STRIP */) {
- throw new Error(context + ": Mode " + primitive.mode + " is not currently supported");
- }
- }
- var attributes = {};
- var loadAttribute = function (name, kind) {
- var uniqueId = extension.attributes[name];
- if (uniqueId == undefined) {
- return;
- }
- babylonMesh._delayInfo = babylonMesh._delayInfo || [];
- if (babylonMesh._delayInfo.indexOf(kind) === -1) {
- babylonMesh._delayInfo.push(kind);
- }
- attributes[kind] = uniqueId;
- };
- loadAttribute("POSITION", BABYLON.VertexBuffer.PositionKind);
- loadAttribute("NORMAL", BABYLON.VertexBuffer.NormalKind);
- loadAttribute("TANGENT", BABYLON.VertexBuffer.TangentKind);
- loadAttribute("TEXCOORD_0", BABYLON.VertexBuffer.UVKind);
- loadAttribute("TEXCOORD_1", BABYLON.VertexBuffer.UV2Kind);
- loadAttribute("JOINTS_0", BABYLON.VertexBuffer.MatricesIndicesKind);
- loadAttribute("WEIGHTS_0", BABYLON.VertexBuffer.MatricesWeightsKind);
- loadAttribute("COLOR_0", BABYLON.VertexBuffer.ColorKind);
- var bufferView = GLTF2.ArrayItem.Get(extensionContext, _this._loader.gltf.bufferViews, extension.bufferView);
- if (!bufferView._dracoBabylonGeometry) {
- bufferView._dracoBabylonGeometry = _this._loader.loadBufferViewAsync("#/bufferViews/" + bufferView.index, bufferView).then(function (data) {
- if (!_this._dracoCompression) {
- _this._dracoCompression = new BABYLON.DracoCompression();
- }
- return _this._dracoCompression.decodeMeshAsync(data, attributes).then(function (babylonVertexData) {
- var babylonGeometry = new BABYLON.Geometry(babylonMesh.name, _this._loader.babylonScene);
- babylonVertexData.applyToGeometry(babylonGeometry);
- return babylonGeometry;
- }).catch(function (error) {
- throw new Error(context + ": " + error.message);
- });
- });
- }
- return bufferView._dracoBabylonGeometry;
- });
- };
- return KHR_draco_mesh_compression;
- }());
- Extensions.KHR_draco_mesh_compression = KHR_draco_mesh_compression;
- GLTF2.GLTFLoader.RegisterExtension(NAME, function (loader) { return new KHR_draco_mesh_compression(loader); });
- })(Extensions = Loader.Extensions || (Loader.Extensions = {}));
- })(Loader = GLTF2.Loader || (GLTF2.Loader = {}));
- })(GLTF2 = BABYLON.GLTF2 || (BABYLON.GLTF2 = {}));
- })(BABYLON || (BABYLON = {}));
- //# sourceMappingURL=KHR_draco_mesh_compression.js.map
- /// <reference path="../../../../../dist/preview release/babylon.d.ts"/>
- var BABYLON;
- (function (BABYLON) {
- var GLTF2;
- (function (GLTF2) {
- var Loader;
- (function (Loader) {
- var Extensions;
- (function (Extensions) {
- var NAME = "KHR_materials_pbrSpecularGlossiness";
- /**
- * [Specification](https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_pbrSpecularGlossiness)
- */
- var KHR_materials_pbrSpecularGlossiness = /** @class */ (function () {
- /** @hidden */
- function KHR_materials_pbrSpecularGlossiness(loader) {
- /** The name of this extension. */
- this.name = NAME;
- /** Defines whether this extension is enabled. */
- this.enabled = true;
- this._loader = loader;
- }
- /** @hidden */
- KHR_materials_pbrSpecularGlossiness.prototype.dispose = function () {
- delete this._loader;
- };
- /** @hidden */
- KHR_materials_pbrSpecularGlossiness.prototype.loadMaterialPropertiesAsync = function (context, material, babylonMaterial) {
- var _this = this;
- return GLTF2.GLTFLoader.LoadExtensionAsync(context, material, this.name, function (extensionContext, extension) {
- var promises = new Array();
- promises.push(_this._loader.loadMaterialBasePropertiesAsync(context, material, babylonMaterial));
- promises.push(_this._loadSpecularGlossinessPropertiesAsync(extensionContext, material, extension, babylonMaterial));
- _this._loader.loadMaterialAlphaProperties(context, material, babylonMaterial);
- return Promise.all(promises).then(function () { });
- });
- };
- KHR_materials_pbrSpecularGlossiness.prototype._loadSpecularGlossinessPropertiesAsync = function (context, material, properties, babylonMaterial) {
- if (!(babylonMaterial instanceof BABYLON.PBRMaterial)) {
- throw new Error(context + ": Material type not supported");
- }
- var promises = new Array();
- babylonMaterial.metallic = null;
- babylonMaterial.roughness = null;
- if (properties.diffuseFactor) {
- babylonMaterial.albedoColor = BABYLON.Color3.FromArray(properties.diffuseFactor);
- babylonMaterial.alpha = properties.diffuseFactor[3];
- }
- else {
- babylonMaterial.albedoColor = BABYLON.Color3.White();
- }
- babylonMaterial.reflectivityColor = properties.specularFactor ? BABYLON.Color3.FromArray(properties.specularFactor) : BABYLON.Color3.White();
- babylonMaterial.microSurface = properties.glossinessFactor == undefined ? 1 : properties.glossinessFactor;
- if (properties.diffuseTexture) {
- promises.push(this._loader.loadTextureInfoAsync(context + "/diffuseTexture", properties.diffuseTexture, function (texture) {
- texture.name = babylonMaterial.name + " (Diffuse)";
- babylonMaterial.albedoTexture = texture;
- }));
- }
- if (properties.specularGlossinessTexture) {
- promises.push(this._loader.loadTextureInfoAsync(context + "/specularGlossinessTexture", properties.specularGlossinessTexture, function (texture) {
- texture.name = babylonMaterial.name + " (Specular Glossiness)";
- babylonMaterial.reflectivityTexture = texture;
- }));
- babylonMaterial.reflectivityTexture.hasAlpha = true;
- babylonMaterial.useMicroSurfaceFromReflectivityMapAlpha = true;
- }
- return Promise.all(promises).then(function () { });
- };
- return KHR_materials_pbrSpecularGlossiness;
- }());
- Extensions.KHR_materials_pbrSpecularGlossiness = KHR_materials_pbrSpecularGlossiness;
- GLTF2.GLTFLoader.RegisterExtension(NAME, function (loader) { return new KHR_materials_pbrSpecularGlossiness(loader); });
- })(Extensions = Loader.Extensions || (Loader.Extensions = {}));
- })(Loader = GLTF2.Loader || (GLTF2.Loader = {}));
- })(GLTF2 = BABYLON.GLTF2 || (BABYLON.GLTF2 = {}));
- })(BABYLON || (BABYLON = {}));
- //# sourceMappingURL=KHR_materials_pbrSpecularGlossiness.js.map
- /// <reference path="../../../../../dist/preview release/babylon.d.ts"/>
- var BABYLON;
- (function (BABYLON) {
- var GLTF2;
- (function (GLTF2) {
- var Loader;
- (function (Loader) {
- var Extensions;
- (function (Extensions) {
- var NAME = "KHR_materials_unlit";
- /**
- * [Specification](https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit)
- */
- var KHR_materials_unlit = /** @class */ (function () {
- /** @hidden */
- function KHR_materials_unlit(loader) {
- /** The name of this extension. */
- this.name = NAME;
- /** Defines whether this extension is enabled. */
- this.enabled = true;
- this._loader = loader;
- }
- /** @hidden */
- KHR_materials_unlit.prototype.dispose = function () {
- delete this._loader;
- };
- /** @hidden */
- KHR_materials_unlit.prototype.loadMaterialPropertiesAsync = function (context, material, babylonMaterial) {
- var _this = this;
- return GLTF2.GLTFLoader.LoadExtensionAsync(context, material, this.name, function () {
- return _this._loadUnlitPropertiesAsync(context, material, babylonMaterial);
- });
- };
- KHR_materials_unlit.prototype._loadUnlitPropertiesAsync = function (context, material, babylonMaterial) {
- if (!(babylonMaterial instanceof BABYLON.PBRMaterial)) {
- throw new Error(context + ": Material type not supported");
- }
- var promises = new Array();
- babylonMaterial.unlit = true;
- var properties = material.pbrMetallicRoughness;
- if (properties) {
- if (properties.baseColorFactor) {
- babylonMaterial.albedoColor = BABYLON.Color3.FromArray(properties.baseColorFactor);
- babylonMaterial.alpha = properties.baseColorFactor[3];
- }
- else {
- babylonMaterial.albedoColor = BABYLON.Color3.White();
- }
- if (properties.baseColorTexture) {
- promises.push(this._loader.loadTextureInfoAsync(context + "/baseColorTexture", properties.baseColorTexture, function (texture) {
- texture.name = babylonMaterial.name + " (Base Color)";
- babylonMaterial.albedoTexture = texture;
- }));
- }
- }
- if (material.doubleSided) {
- babylonMaterial.backFaceCulling = false;
- babylonMaterial.twoSidedLighting = true;
- }
- this._loader.loadMaterialAlphaProperties(context, material, babylonMaterial);
- return Promise.all(promises).then(function () { });
- };
- return KHR_materials_unlit;
- }());
- Extensions.KHR_materials_unlit = KHR_materials_unlit;
- GLTF2.GLTFLoader.RegisterExtension(NAME, function (loader) { return new KHR_materials_unlit(loader); });
- })(Extensions = Loader.Extensions || (Loader.Extensions = {}));
- })(Loader = GLTF2.Loader || (GLTF2.Loader = {}));
- })(GLTF2 = BABYLON.GLTF2 || (BABYLON.GLTF2 = {}));
- })(BABYLON || (BABYLON = {}));
- //# sourceMappingURL=KHR_materials_unlit.js.map
- /// <reference path="../../../../../dist/preview release/babylon.d.ts"/>
- var BABYLON;
- (function (BABYLON) {
- var GLTF2;
- (function (GLTF2) {
- var Loader;
- (function (Loader) {
- var Extensions;
- (function (Extensions) {
- var NAME = "KHR_lights_punctual";
- var LightType;
- (function (LightType) {
- LightType["DIRECTIONAL"] = "directional";
- LightType["POINT"] = "point";
- LightType["SPOT"] = "spot";
- })(LightType || (LightType = {}));
- /**
- * [Specification](https://github.com/KhronosGroup/glTF/blob/1048d162a44dbcb05aefc1874bfd423cf60135a6/extensions/2.0/Khronos/KHR_lights_punctual/README.md) (Experimental)
- */
- var KHR_lights = /** @class */ (function () {
- /** @hidden */
- function KHR_lights(loader) {
- /** The name of this extension. */
- this.name = NAME;
- /** Defines whether this extension is enabled. */
- this.enabled = true;
- this._loader = loader;
- }
- /** @hidden */
- KHR_lights.prototype.dispose = function () {
- delete this._loader;
- delete this._lights;
- };
- /** @hidden */
- KHR_lights.prototype.onLoading = function () {
- var extensions = this._loader.gltf.extensions;
- if (extensions && extensions[this.name]) {
- var extension = extensions[this.name];
- this._lights = extension.lights;
- }
- };
- /** @hidden */
- KHR_lights.prototype.loadNodeAsync = function (context, node, assign) {
- var _this = this;
- return GLTF2.GLTFLoader.LoadExtensionAsync(context, node, this.name, function (extensionContext, extension) {
- return _this._loader.loadNodeAsync(context, node, function (babylonMesh) {
- var babylonLight;
- var light = GLTF2.ArrayItem.Get(extensionContext, _this._lights, extension.light);
- var name = light.name || babylonMesh.name;
- switch (light.type) {
- case LightType.DIRECTIONAL: {
- babylonLight = new BABYLON.DirectionalLight(name, BABYLON.Vector3.Backward(), _this._loader.babylonScene);
- break;
- }
- case LightType.POINT: {
- babylonLight = new BABYLON.PointLight(name, BABYLON.Vector3.Zero(), _this._loader.babylonScene);
- break;
- }
- case LightType.SPOT: {
- var babylonSpotLight = new BABYLON.SpotLight(name, BABYLON.Vector3.Zero(), BABYLON.Vector3.Backward(), 0, 1, _this._loader.babylonScene);
- babylonSpotLight.angle = ((light.spot && light.spot.outerConeAngle) || Math.PI / 4) * 2;
- babylonSpotLight.innerAngle = ((light.spot && light.spot.innerConeAngle) || 0) * 2;
- babylonLight = babylonSpotLight;
- break;
- }
- default: {
- throw new Error(extensionContext + ": Invalid light type (" + light.type + ")");
- }
- }
- babylonLight.falloffType = BABYLON.Light.FALLOFF_GLTF;
- babylonLight.diffuse = light.color ? BABYLON.Color3.FromArray(light.color) : BABYLON.Color3.White();
- babylonLight.intensity = light.intensity == undefined ? 1 : light.intensity;
- babylonLight.range = light.range == undefined ? Number.MAX_VALUE : light.range;
- babylonLight.parent = babylonMesh;
- GLTF2.GLTFLoader.AddPointerMetadata(babylonLight, extensionContext);
- assign(babylonMesh);
- });
- });
- };
- return KHR_lights;
- }());
- Extensions.KHR_lights = KHR_lights;
- GLTF2.GLTFLoader.RegisterExtension(NAME, function (loader) { return new KHR_lights(loader); });
- })(Extensions = Loader.Extensions || (Loader.Extensions = {}));
- })(Loader = GLTF2.Loader || (GLTF2.Loader = {}));
- })(GLTF2 = BABYLON.GLTF2 || (BABYLON.GLTF2 = {}));
- })(BABYLON || (BABYLON = {}));
- //# sourceMappingURL=KHR_lights_punctual.js.map
- /// <reference path="../../../../../dist/preview release/babylon.d.ts"/>
- var BABYLON;
- (function (BABYLON) {
- var GLTF2;
- (function (GLTF2) {
- var Loader;
- (function (Loader) {
- var Extensions;
- (function (Extensions) {
- var NAME = "KHR_texture_transform";
- /**
- * [Specification](https://github.com/KhronosGroup/glTF/blob/master/extensions/2.0/Khronos/KHR_texture_transform/README.md)
- */
- var KHR_texture_transform = /** @class */ (function () {
- /** @hidden */
- function KHR_texture_transform(loader) {
- /** The name of this extension. */
- this.name = NAME;
- /** Defines whether this extension is enabled. */
- this.enabled = true;
- this._loader = loader;
- }
- /** @hidden */
- KHR_texture_transform.prototype.dispose = function () {
- delete this._loader;
- };
- /** @hidden */
- KHR_texture_transform.prototype.loadTextureInfoAsync = function (context, textureInfo, assign) {
- var _this = this;
- return GLTF2.GLTFLoader.LoadExtensionAsync(context, textureInfo, this.name, function (extensionContext, extension) {
- return _this._loader.loadTextureInfoAsync(context, textureInfo, function (babylonTexture) {
- if (!(babylonTexture instanceof BABYLON.Texture)) {
- throw new Error(extensionContext + ": Texture type not supported");
- }
- if (extension.offset) {
- babylonTexture.uOffset = extension.offset[0];
- babylonTexture.vOffset = extension.offset[1];
- }
- // Always rotate around the origin.
- babylonTexture.uRotationCenter = 0;
- babylonTexture.vRotationCenter = 0;
- if (extension.rotation) {
- babylonTexture.wAng = -extension.rotation;
- }
- if (extension.scale) {
- babylonTexture.uScale = extension.scale[0];
- babylonTexture.vScale = extension.scale[1];
- }
- if (extension.texCoord != undefined) {
- babylonTexture.coordinatesIndex = extension.texCoord;
- }
- assign(babylonTexture);
- });
- });
- };
- return KHR_texture_transform;
- }());
- Extensions.KHR_texture_transform = KHR_texture_transform;
- GLTF2.GLTFLoader.RegisterExtension(NAME, function (loader) { return new KHR_texture_transform(loader); });
- })(Extensions = Loader.Extensions || (Loader.Extensions = {}));
- })(Loader = GLTF2.Loader || (GLTF2.Loader = {}));
- })(GLTF2 = BABYLON.GLTF2 || (BABYLON.GLTF2 = {}));
- })(BABYLON || (BABYLON = {}));
- //# sourceMappingURL=KHR_texture_transform.js.map
- /// <reference path="../../../../../dist/preview release/babylon.d.ts"/>
- var BABYLON;
- (function (BABYLON) {
- var GLTF2;
- (function (GLTF2) {
- var Loader;
- (function (Loader) {
- var Extensions;
- (function (Extensions) {
- var NAME = "EXT_lights_image_based";
- /**
- * [Specification](https://github.com/KhronosGroup/glTF/blob/eb3e32332042e04691a5f35103f8c261e50d8f1e/extensions/2.0/Khronos/EXT_lights_image_based/README.md) (Experimental)
- */
- var EXT_lights_image_based = /** @class */ (function () {
- /** @hidden */
- function EXT_lights_image_based(loader) {
- /** The name of this extension. */
- this.name = NAME;
- /** Defines whether this extension is enabled. */
- this.enabled = true;
- this._loader = loader;
- }
- /** @hidden */
- EXT_lights_image_based.prototype.dispose = function () {
- delete this._loader;
- delete this._lights;
- };
- /** @hidden */
- EXT_lights_image_based.prototype.onLoading = function () {
- var extensions = this._loader.gltf.extensions;
- if (extensions && extensions[this.name]) {
- var extension = extensions[this.name];
- this._lights = extension.lights;
- }
- };
- /** @hidden */
- EXT_lights_image_based.prototype.loadSceneAsync = function (context, scene) {
- var _this = this;
- return GLTF2.GLTFLoader.LoadExtensionAsync(context, scene, this.name, function (extensionContext, extension) {
- var promises = new Array();
- promises.push(_this._loader.loadSceneAsync(context, scene));
- _this._loader.logOpen("" + extensionContext);
- var light = GLTF2.ArrayItem.Get(extensionContext + "/light", _this._lights, extension.light);
- promises.push(_this._loadLightAsync("#/extensions/" + _this.name + "/lights/" + extension.light, light).then(function (texture) {
- _this._loader.babylonScene.environmentTexture = texture;
- }));
- _this._loader.logClose();
- return Promise.all(promises).then(function () { });
- });
- };
- EXT_lights_image_based.prototype._loadLightAsync = function (context, light) {
- var _this = this;
- if (!light._loaded) {
- var promises = new Array();
- this._loader.logOpen("" + context);
- var imageData_1 = new Array(light.specularImages.length);
- var _loop_1 = function (mipmap) {
- var faces = light.specularImages[mipmap];
- imageData_1[mipmap] = new Array(faces.length);
- var _loop_2 = function (face) {
- var specularImageContext = context + "/specularImages/" + mipmap + "/" + face;
- this_1._loader.logOpen("" + specularImageContext);
- var index = faces[face];
- var image = GLTF2.ArrayItem.Get(specularImageContext, this_1._loader.gltf.images, index);
- promises.push(this_1._loader.loadImageAsync("#/images/" + index, image).then(function (data) {
- imageData_1[mipmap][face] = data;
- }));
- this_1._loader.logClose();
- };
- for (var face = 0; face < faces.length; face++) {
- _loop_2(face);
- }
- };
- var this_1 = this;
- for (var mipmap = 0; mipmap < light.specularImages.length; mipmap++) {
- _loop_1(mipmap);
- }
- this._loader.logClose();
- light._loaded = Promise.all(promises).then(function () {
- var babylonTexture = new BABYLON.RawCubeTexture(_this._loader.babylonScene, null, light.specularImageSize);
- light._babylonTexture = babylonTexture;
- if (light.intensity != undefined) {
- babylonTexture.level = light.intensity;
- }
- if (light.rotation) {
- var rotation = BABYLON.Quaternion.FromArray(light.rotation);
- // Invert the rotation so that positive rotation is counter-clockwise.
- if (!_this._loader.babylonScene.useRightHandedSystem) {
- rotation = BABYLON.Quaternion.Inverse(rotation);
- }
- BABYLON.Matrix.FromQuaternionToRef(rotation, babylonTexture.getReflectionTextureMatrix());
- }
- var sphericalHarmonics = BABYLON.SphericalHarmonics.FromArray(light.irradianceCoefficients);
- sphericalHarmonics.scale(light.intensity);
- sphericalHarmonics.convertIrradianceToLambertianRadiance();
- var sphericalPolynomial = BABYLON.SphericalPolynomial.FromHarmonics(sphericalHarmonics);
- // Compute the lod generation scale to fit exactly to the number of levels available.
- var lodGenerationScale = (imageData_1.length - 1) / BABYLON.Scalar.Log2(light.specularImageSize);
- return babylonTexture.updateRGBDAsync(imageData_1, sphericalPolynomial, lodGenerationScale);
- });
- }
- return light._loaded.then(function () {
- return light._babylonTexture;
- });
- };
- return EXT_lights_image_based;
- }());
- Extensions.EXT_lights_image_based = EXT_lights_image_based;
- GLTF2.GLTFLoader.RegisterExtension(NAME, function (loader) { return new EXT_lights_image_based(loader); });
- })(Extensions = Loader.Extensions || (Loader.Extensions = {}));
- })(Loader = GLTF2.Loader || (GLTF2.Loader = {}));
- })(GLTF2 = BABYLON.GLTF2 || (BABYLON.GLTF2 = {}));
- })(BABYLON || (BABYLON = {}));
- //# sourceMappingURL=EXT_lights_image_based.js.map
|