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David Catuhe afe086881d Added new observables to camera 8 years ago
.vscode ec187df66a fix launch config for debug 8 years ago
Exporters a1b283d70b Babylon Entities Update 8 years ago
Playground 943aa3345a Fixing skybox size for sandbox 8 years ago
Tools 9b2ba2bf14 Reverted for readability 8 years ago
assets 3371feed9c Nightly 8 years ago
dist afe086881d Added new observables to camera 8 years ago
gui 4f858a09a3 fix gui npm package 8 years ago
inspector 147097964b Merge upstream 8 years ago
loaders 6d55c04478 Improved control over material compilation for gltf 8 years ago
localDev d0b51f53dd Added slider to GUI 8 years ago
materialsLibrary 8af123f9c4 merge 8 years ago
postProcessLibrary 1b48f67f75 Add Inspector Shortcut 8 years ago
proceduralTexturesLibrary 991415253c Adding perlin noise to procedural textures library 8 years ago
sandbox 6d55c04478 Improved control over material compilation for gltf 8 years ago
serializers 25cac4667d Adding support to Babylon.JS for morph targets 8 years ago
src afe086881d Added new observables to camera 8 years ago
tests 62dfea4f99 remove unused folder 8 years ago
.gitattributes e46bb580f5 Ignore whitespace and new lines from windows OS 9 years ago
.gitignore fe7bc7e66c REmoved canvas2d tests 8 years ago
.gitmodules eb1b2745f6 DAE Exporter 11 years ago
.travis.yml 1dabcd6f7f travis should use node 6 8 years ago
bower.json 34ad342456 Update bower.json to latest version 8 years ago
contributing.md c8c6d6876a Update contributing.md 8 years ago
license.md 4f44f2ce56 Moved license to a separate file 8 years ago
package.json 9b4ee513ab Fixing node..first try :) 8 years ago
readme.md edd4b3d0ec Update readme.md 8 years ago
tslint.json bd6328c459 none squared capture 8 years ago
what's new.md 60c020ad96 Added feault normals generation for standard material 8 years ago

readme.md

Babylon.js

Getting started? Play directly with the Babylon.js API via our playground. It contains also lot of simple samples to learn how to use it.

Build Status

Any questions? Here is our official forum on www.html5gamedevs.com.

CDN

Additional references can be found on https://cdn.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist folder like https://cdn.babylonjs.com/gui/babylon.gui.min.js

For preview release you can use the following ones:

Additional references can be found on https://preview.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist/preview release folder like https://preview.babylonjs.com/gui/babylon.gui.min.js

Preview release

3.1-alpha can be found here. If you want to contribute, please read our contribution guidelines first.

Documentation

Useful links

  • Official web site: www.babylonjs.com
  • Online sandbox where you can test your .babylon scenes with a simple drag'n'drop
  • Online shader creation tool where you can learn how to create GLSL shaders
  • 3DS Max exporter can be used to generate a .babylon file from 3DS Max
  • Blender exporter can be used to generate a .babylon file from Blender 3d
  • Unity 5 exporter can be used to export your geometries from Unity 5 scene editor
  • FBX command line exporter can be used to generate a .babylon file from .FBX file (animations are supported)

Features

To get a complete list of supported features, please visit our website.