luaacro b3cca4b911 Fixed IGLTFMesh interface to specifications 1.0 9 years ago
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OBJ 32fcfe0c7a Fixing array init 9 years ago
STL 0c6145754a . 10 years ago
glTF b3cca4b911 Fixed IGLTFMesh interface to specifications 1.0 9 years ago
readme.md 39fa069714 Adding readme.md for loaders 10 years ago

readme.md

Babylon.js loaders

You will find here all loading plugin that you can use to load different formats than .babylon

To use then you just have to reference the loader file:

<script src="Babylon.js"></script>
<script src="babylon.stlFileLoader.js"></script>

And then the SceneLoader will know how to load the new extension:

BABYLON.SceneLoader.Load("/Files/", "ch9.stl", engine, function (newScene) { 
   newScene.activeCamera.attachControl(canvas, false);
   engine.runRenderLoop(function () { 
       newScene.render(); 
   }); 
});