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David Catuhe ae14ecde9b Merge pull request #2871 from BabylonJS/master 8 éve
.vscode 6523d470db Fix issue 8 éve
Exporters f80418cecf Rebuild binary files 8 éve
Playground 613af5b1b9 Fix playground bug when dist=true 8 éve
Tools 2bfb75fd39 quick fix for npm deploy 8 éve
assets f03896bb10 Updated motion controllers to use final GLB assets. 8 éve
dist bc11c2ef85 Nightly 8 éve
gui 6480502654 Associated with #2745 8 éve
inspector 1b0b621fac Center color box on the line #2827 8 éve
loaders b1d52bc726 Merge pull request #2863 from RaananW/mtl-obj-loader 8 éve
localDev cd1d1a5678 ArcRotate Interactions 8 éve
materialsLibrary 7b32a352c8 Grid Material Offset 8 éve
postProcessLibrary 1b48f67f75 Add Inspector Shortcut 8 éve
proceduralTexturesLibrary 991415253c Adding perlin noise to procedural textures library 8 éve
sandbox d95238cf66 Fixes https://github.com/BabylonJS/Website/issues/128 8 éve
serializers 25cac4667d Adding support to Babylon.JS for morph targets 8 éve
src ae14ecde9b Merge pull request #2871 from BabylonJS/master 8 éve
tests 54b967fd0c Update all reference images to match current values 8 éve
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.gitignore fe7bc7e66c REmoved canvas2d tests 8 éve
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.travis.yml 1dabcd6f7f travis should use node 6 8 éve
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contributing.md c8c6d6876a Update contributing.md 8 éve
license.md 4f44f2ce56 Moved license to a separate file 8 éve
package.json 3611eb0cd2 updating package.json 8 éve
readme.md f686d88533 fixing readme.md of the main framework 8 éve
tslint.json bd6328c459 none squared capture 8 éve
what's new.md 60c020ad96 Added feault normals generation for standard material 8 éve

readme.md

Babylon.js

Getting started? Play directly with the Babylon.js API via our playground. It contains also lot of simple samples to learn how to use it.

Build Status

Any questions? Here is our official forum on www.html5gamedevs.com.

CDN

Additional references can be found on https://cdn.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist folder like https://cdn.babylonjs.com/gui/babylon.gui.min.js

For preview release you can use the following ones:

Additional references can be found on https://preview.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist/preview release folder like https://preview.babylonjs.com/gui/babylon.gui.min.js

NPM

BabylonJS and its modules are published on NPM with full typing support. To install use

npm install babylonjs --save

This will allow you to import BabylonJS entirely using:

import * as BABYLON from 'babylonjs';

or individual classes using:

import { Scene, Engine } from 'babylonjs';

If using TypeScript, don't forget to add 'babylonjs' to 'types' in tsconfig.json:

    ....
    "types": [
        "babylonjs",
        "anotherAwesomeDependency"
    ],
    ....

To add a module install the respected package. A list of extra packages and their installation instructions can be found on babylonjs' user at npm.

Preview release

3.1-alpha can be found here. If you want to contribute, please read our contribution guidelines first.

Documentation

Useful links

  • Official web site: www.babylonjs.com
  • Online sandbox where you can test your .babylon scenes with a simple drag'n'drop
  • Online shader creation tool where you can learn how to create GLSL shaders
  • 3DS Max exporter can be used to generate a .babylon file from 3DS Max
  • Blender exporter can be used to generate a .babylon file from Blender 3d
  • Unity 5 exporter can be used to export your geometries from Unity 5 scene editor
  • FBX command line exporter can be used to generate a .babylon file from .FBX file (animations are supported)

Features

To get a complete list of supported features, please visit our website.