config.json 7.8 KB

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  1. {
  2. "root": "https://rawgit.com/BabylonJS/Website/master",
  3. "tests": [
  4. {
  5. "title": "Sponza",
  6. "sceneFolder": "/Scenes/Sponza/",
  7. "sceneFilename": "Sponza.babylon",
  8. "referenceImage": "Sponza.png"
  9. },
  10. {
  11. "title": "Windows cafe",
  12. "sceneFolder": "/Scenes/WCafe/",
  13. "sceneFilename": "WCafe.babylon",
  14. "referenceImage": "WCafe.png"
  15. },
  16. {
  17. "title": "Espilit",
  18. "sceneFolder": "/Scenes/Espilit/",
  19. "sceneFilename": "Espilit.binary.babylon",
  20. "referenceImage": "Espilit.png"
  21. },
  22. {
  23. "title": "The car",
  24. "sceneFolder": "/Scenes/TheCar/",
  25. "sceneFilename": "TheCar.binary.babylon",
  26. "referenceImage": "TheCar.png"
  27. },
  28. {
  29. "title": "Viper",
  30. "sceneFolder": "/Scenes/Viper/",
  31. "sceneFilename": "Viper.babylon",
  32. "referenceImage": "Viper.png"
  33. },
  34. {
  35. "title": "Retail",
  36. "sceneFolder": "/Scenes/Retail/",
  37. "sceneFilename": "Retail.babylon",
  38. "referenceImage": "Retail.png"
  39. },
  40. {
  41. "title": "Hill Valley",
  42. "sceneFolder": "/Scenes/hillvalley/",
  43. "sceneFilename": "HillValley.incremental.babylon",
  44. "referenceImage": "HillValley.png"
  45. },
  46. {
  47. "title": "Heart",
  48. "sceneFolder": "/Scenes/Heart/",
  49. "sceneFilename": "Heart.babylon",
  50. "referenceImage": "heart.png"
  51. },
  52. {
  53. "title": "Mansion",
  54. "sceneFolder": "/Scenes/Mansion/",
  55. "sceneFilename": "Mansion.babylon",
  56. "referenceImage": "Mansion.png"
  57. },
  58. {
  59. "title": "SpaceDeK",
  60. "sceneFolder": "/Scenes/SpaceDek/",
  61. "sceneFilename": "SpaceDek.babylon",
  62. "referenceImage": "SpaceDeK.png"
  63. },
  64. {
  65. "title": "Flat2009",
  66. "sceneFolder": "/Scenes/Flat2009/",
  67. "sceneFilename": "Flat2009.babylon",
  68. "referenceImage": "Flat2009.png"
  69. },
  70. {
  71. "title": "CSG",
  72. "scriptToRun": "/Demos/CSG/csg.js",
  73. "functionToCall": "CreateCSGTestScene",
  74. "referenceImage": "csg.png"
  75. },
  76. {
  77. "title": "Charting",
  78. "scriptToRun": "/Demos/Charting/charting.js",
  79. "functionToCall": "CreateChartingTestScene",
  80. "referenceImage": "charting.png"
  81. },
  82. {
  83. "title": "Fog",
  84. "scriptToRun": "/Demos/Fog/fog.js",
  85. "functionToCall": "CreateFogScene",
  86. "referenceImage": "fog.png"
  87. },
  88. {
  89. "title": "Polygon",
  90. "scriptToRun": "/Demos/Polygon/polygon.js",
  91. "functionToCall": "CreatePolygonScene",
  92. "referenceImage": "polygon.png"
  93. },
  94. {
  95. "title": "Soft Shadows",
  96. "renderCount": 5,
  97. "scriptToRun": "/Demos/SoftShadows/softShadows.js",
  98. "functionToCall": "CreateSoftShadowsTestScene",
  99. "referenceImage": "softShadows.png"
  100. },
  101. {
  102. "title": "Fresnel",
  103. "scriptToRun": "/Demos/Fresnel/fresnel.js",
  104. "functionToCall": "CreateFresnelTestScene",
  105. "referenceImage": "fresnel.png"
  106. },
  107. {
  108. "title": "Highlights",
  109. "renderCount": 10,
  110. "scriptToRun": "/Demos/Highlights/highlights.js",
  111. "functionToCall": "CreateHighlightsScene",
  112. "referenceImage": "highlights.png",
  113. "rootPath": "/Demos/Highlights/",
  114. "replaceUrl": "room.hdr, reflectivity.png, albedo.png"
  115. },
  116. {
  117. "title": "Lines",
  118. "scriptToRun": "/Demos/Lines/lines.js",
  119. "functionToCall": "CreateLinesTestScene",
  120. "referenceImage": "lines.png",
  121. "replace": "updateVerticesDataDirectly, updateVerticesData"
  122. },
  123. {
  124. "title": "Bones",
  125. "scriptToRun": "/Demos/Bones/bones.js",
  126. "functionToCall": "CreateBonesTestScene",
  127. "referenceImage": "bones.png",
  128. "replace": "Dude.babylon, dude.babylon"
  129. },
  130. {
  131. "title": "LOD",
  132. "renderCount": 10,
  133. "scriptToRun": "/Demos/LOD/lod.js",
  134. "functionToCall": "CreateLODTestScene",
  135. "referenceImage": "lod.png"
  136. },
  137. {
  138. "title": "Lens",
  139. "scriptToRun": "/Demos/Lens/lensFlares.js",
  140. "functionToCall": "CreateLensFlaresTestScene",
  141. "referenceImage": "lens.png",
  142. "rootPath": "/Demos/Lens/",
  143. "replaceUrl": "lens4.png, lens5.png"
  144. },
  145. {
  146. "title": "Self shadowing",
  147. "renderCount": 10,
  148. "scriptToRun": "/Demos/SelfShadowing/shadows.js",
  149. "functionToCall": "CreateShadowsTestScene",
  150. "referenceImage": "selfShadowing.png"
  151. },
  152. {
  153. "title": "Advanced shadows",
  154. "renderCount": 10,
  155. "scriptToRun": "/Demos/AdvancedShadows/advancedShadows.js",
  156. "functionToCall": "CreateAdvancedShadowsTestScene",
  157. "referenceImage": "advancedShadows.png",
  158. "replace": "/ground, /Ground"
  159. },
  160. {
  161. "title": "point light shadows",
  162. "renderCount": 10,
  163. "scriptToRun": "/Demos/PointLightShadowMap/pointLightShadows.js",
  164. "functionToCall": "CreatePointLightShadowScene",
  165. "referenceImage": "pointLightShadows.png",
  166. "replace": "/ground, /Ground"
  167. },
  168. {
  169. "title": "Displacement map",
  170. "scriptToRun": "/Demos/DisplacementMap/displacementMap.js",
  171. "functionToCall": "CreateDisplacementTestScene",
  172. "referenceImage": "displacementMap.png",
  173. "replace": "/Scenes/Customs/skybox/, https://cdn.rawgit.com/BabylonJS/Website/06ecbea7/Assets/skybox/"
  174. },
  175. {
  176. "title": "PBR glossy",
  177. "scriptToRun": "/Demos/PBRGlossy/index.js",
  178. "functionToCall": "CreatePBRGlossyScene",
  179. "referenceImage": "pbrglossy.png"
  180. },
  181. {
  182. "title": "PBR rough",
  183. "renderCount": 10,
  184. "scriptToRun": "/Demos/PBRRough/index.js",
  185. "functionToCall": "CreatePBRRoughScene",
  186. "referenceImage": "PBRRough.png"
  187. },
  188. {
  189. "title": "Reflection probes",
  190. "scriptToRun": "/Demos/RefProbe/reflectionProbe.js",
  191. "functionToCall": "CreateReflectionProbeTestScene ",
  192. "referenceImage": "refprobe.png"
  193. },
  194. {
  195. "title": "PBRMetallicRoughnessMaterial",
  196. "playgroundId": "#2FDQT5#13",
  197. "referenceImage": "PBRMetallicRoughnessMaterial.png"
  198. },
  199. {
  200. "title": "PBRSpecularGlossinessMaterial",
  201. "playgroundId": "#Z1VL3V#4",
  202. "referenceImage": "PBRSpecularGlossinessMaterial.png"
  203. },
  204. {
  205. "title": "PBR",
  206. "playgroundId": "#LCA0Q4",
  207. "referenceImage": "pbr.png"
  208. },
  209. {
  210. "title": "MultiSample render targets",
  211. "renderCount": 10,
  212. "playgroundId": "#12MKMN#0",
  213. "referenceImage": "MultiSample render targets.png"
  214. },
  215. {
  216. "title": "Water material (only visual check)",
  217. "renderCount": 10,
  218. "scriptToRun": "/Demos/WaterMaterial/water.js",
  219. "functionToCall": "CreateWaterTestScene",
  220. "referenceImage": "waterMaterial.png",
  221. "onlyVisual": true
  222. },
  223. {
  224. "title": "Instances (only visual check)",
  225. "renderCount": 10,
  226. "scriptToRun": "/Demos/Instances/instances.js",
  227. "functionToCall": "CreateInstancesTestScene",
  228. "referenceImage": "instances.png",
  229. "replace": "ground., Ground.",
  230. "onlyVisual": true
  231. },
  232. {
  233. "title": "Procedural textures (only visual check)",
  234. "renderCount": 10,
  235. "scriptToRun": "/Demos/Procedural/proceduralTexture.js",
  236. "functionToCall": "CreateProceduralTextureTestScene",
  237. "referenceImage": "procedural.png",
  238. "replace": "./land, https://cdn.rawgit.com/BabylonJS/Website/06ecbea7/Demos/Procedural/land",
  239. "onlyVisual": true
  240. },
  241. {
  242. "title": "Instanced Bones (only visual check)",
  243. "renderCount": 10,
  244. "scriptToRun": "/Demos/InstancedBones/bones2.js",
  245. "functionToCall": "CreateBones2TestScene",
  246. "referenceImage": "instancedBones.png",
  247. "replace": "Dude.babylon, dude.babylon",
  248. "onlyVisual": true
  249. }
  250. ]
  251. }