.. |
Actions
|
04e0ef80f9
5.0.0-alpha.0
|
4 years ago |
Animations
|
d5c95fba54
Fix inTangent in animationGroup
|
4 years ago |
Audio
|
c9866eee1f
Nightly
|
4 years ago |
Behaviors
|
e259576f78
don't add sixDofDrag scene to the last created ones
|
4 years ago |
Bones
|
36f1a28d0e
Fix "Uncaught ReferenceError: name is not defined"
|
5 years ago |
Cameras
|
7ecebe77e3
removed unused vector3
|
4 years ago |
Collisions
|
422fdba727
Support collision with unindexed meshes
|
4 years ago |
Culling
|
d9cdf4903c
Another fix for thin instance intersection
|
4 years ago |
Debug
|
d36e40e269
Fix crash when using skinning in cpu mode and displaying BoneWeights or SkeletonMap
|
4 years ago |
DeviceInput
|
c899a2c4b2
Fixed issue with Connected Gamepads and DeviceSourceManager (#8961)
|
4 years ago |
Engines
|
47e10b1886
Fix native engine crash
|
4 years ago |
Events
|
681240a190
_TimeToken import cleanup
|
5 years ago |
Gamepads
|
fff9cf0ff3
Codedoc changees
|
5 years ago |
Gizmos
|
cf8bacfacd
fix axis drag gizmo with bones
|
4 years ago |
Helpers
|
6029e9dd93
Merge pull request #9314 from Popov72/fix-photodome
|
4 years ago |
Inputs
|
2f5dbb3a41
set the flag to false when needed
|
4 years ago |
Instrumentation
|
fff9cf0ff3
Codedoc changees
|
5 years ago |
Layers
|
76b92d9210
Fix #9460 and geometry buffer instances
|
4 years ago |
Legacy
|
d3699bb822
Debug import
|
6 years ago |
LensFlares
|
fff9cf0ff3
Codedoc changees
|
5 years ago |
LibDeclarations
|
faa0ee2af4
add an image-tracking feature
|
4 years ago |
Lights
|
4f0acfb82d
Merge branch 'master' of https://github.com/BabylonJS/Babylon.js into WebGPU
|
4 years ago |
Loading
|
ba717920b5
Fix incorrect logic in sceneLoader
|
4 years ago |
Materials
|
e1ce4ebb3b
Merge branch 'master' of https://github.com/BabylonJS/Babylon.js into WebGPU
|
4 years ago |
Maths
|
4f0acfb82d
Merge branch 'master' of https://github.com/BabylonJS/Babylon.js into WebGPU
|
4 years ago |
Meshes
|
8c99aec8a5
Merge branch 'master' of https://github.com/BabylonJS/Babylon.js into WebGPU
|
4 years ago |
Misc
|
f2b1723050
Fix render target screenshot when multiple cameras active
|
4 years ago |
Morph
|
fff9cf0ff3
Codedoc changees
|
5 years ago |
Navigation
|
bfa8dd5138
PR feedback
|
4 years ago |
Offline
|
fff9cf0ff3
Codedoc changees
|
5 years ago |
Particles
|
ceea56a870
Merge branch 'master' of https://github.com/BabylonJS/Babylon.js into WebGPU
|
4 years ago |
Physics
|
14fcdee5ef
Float comparison using != instead of epsilon difference
|
4 years ago |
PostProcesses
|
e1ce4ebb3b
Merge branch 'master' of https://github.com/BabylonJS/Babylon.js into WebGPU
|
4 years ago |
Probes
|
6ce8b7c971
Merge branch 'master' of https://github.com/BabylonJS/Babylon.js into WebGPU
|
4 years ago |
Rendering
|
e1ce4ebb3b
Merge branch 'master' of https://github.com/BabylonJS/Babylon.js into WebGPU
|
4 years ago |
Shaders
|
9913137a2e
Make scissor clear cleaner
|
4 years ago |
Sprites
|
ceea56a870
Merge branch 'master' of https://github.com/BabylonJS/Babylon.js into WebGPU
|
4 years ago |
States
|
3c5a72d406
Make sure the engine is correctly reset after each validation test
|
4 years ago |
XR
|
faa0ee2af4
add an image-tracking feature
|
4 years ago |
.dependency-cruiser.json
|
5a0e7a6862
Progressing on declaration Files
|
6 years ago |
abstractScene.ts
|
4615e20080
Fix #8789
|
5 years ago |
assetContainer.ts
|
5206ff7933
Fix assetContainer duplicating geometries
|
4 years ago |
index.ts
|
eecd7be935
Input (WIP)
|
5 years ago |
node.ts
|
3c324d8979
Serialize pp (#8716)
|
5 years ago |
scene.ts
|
fe0b0ecbf2
Remove circular dependency
|
4 years ago |
sceneComponent.ts
|
1eec429ebb
right ordering
|
4 years ago |
tsconfig.json
|
7fb7f7faca
Galacto-PR
|
6 years ago |
types.ts
|
991e3f3592
export DeepImmutableObject<T>. This is part of public API in TransformNode.setPivotMatrix(...). Left DeepImmutableArray<T> not exported.
|
6 years ago |
webpack.config.js
|
269e1cecb2
Factorize Webpack Config
|
6 years ago |