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- /// <reference path="../babylon.d.ts" />
- declare module BABYLON {
- class Camera {
- name: string;
- id: string;
- position: Vector3;
- _scene: Scene;
- constructor(name: string, position: Vector3, scene: Scene);
- static PERSPECTIVE_CAMERA: number;
- static ORTHOGRAPHIC_CAMERA: number;
- fov: number;
- orthoLeft: number;
- orthoRight: number;
- orthoBottom: number;
- orthoTop: number;
- minZ: number;
- maxZ: number;
- intertia: number;
- mode: number;
- attachControl(canvas: HTMLCanvasElement): void;
- detachControl(canvas: HTMLCanvasElement): void;
- _update();
- getViewMatrix(): Matrix;
- getProjectionMatrix(): Matrix;
- }
- }
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