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David Catuhe ab1f06af7d Merge pull request #2764 from BabylonJS/master 8 lat temu
.vscode 6523d470db Fix issue 8 lat temu
Exporters 1b8c6f646d 3dsmax 0.15 8 lat temu
Playground ddeda55cd2 Fix issue when initializign bjs with no canvas 8 lat temu
Tools 68cd8dd23b Fix bugs with viewport with mirrors and VR postprocesses 8 lat temu
assets 3371feed9c Nightly 8 lat temu
dist 95a0d70351 Introducing scene.freezeActiveMeshes 8 lat temu
gui 70902f998a Avoid losing focus when clicking between keys in VirtualKeyboard 8 lat temu
inspector 767d79f6c1 adding inter frame counter 8 lat temu
loaders a436844476 Bug fixes for glTF loader (texture caching and alpha) 8 lat temu
localDev cd1d1a5678 ArcRotate Interactions 8 lat temu
materialsLibrary cfdf6aa20d Improved depth pre pass 8 lat temu
postProcessLibrary 1b48f67f75 Add Inspector Shortcut 8 lat temu
proceduralTexturesLibrary 991415253c Adding perlin noise to procedural textures library 8 lat temu
sandbox 31e89be796 Fixed tiny loading bug in sandbox 8 lat temu
serializers 25cac4667d Adding support to Babylon.JS for morph targets 8 lat temu
src 95a0d70351 Introducing scene.freezeActiveMeshes 8 lat temu
tests ecc341a4b8 Update what's new 8 lat temu
.gitattributes e46bb580f5 Ignore whitespace and new lines from windows OS 9 lat temu
.gitignore fe7bc7e66c REmoved canvas2d tests 8 lat temu
.gitmodules eb1b2745f6 DAE Exporter 11 lat temu
.travis.yml 1dabcd6f7f travis should use node 6 8 lat temu
bower.json 34ad342456 Update bower.json to latest version 8 lat temu
contributing.md c8c6d6876a Update contributing.md 8 lat temu
license.md 4f44f2ce56 Moved license to a separate file 8 lat temu
package.json 9b4ee513ab Fixing node..first try :) 8 lat temu
readme.md edd4b3d0ec Update readme.md 8 lat temu
tslint.json bd6328c459 none squared capture 8 lat temu
what's new.md 60c020ad96 Added feault normals generation for standard material 8 lat temu

readme.md

Babylon.js

Getting started? Play directly with the Babylon.js API via our playground. It contains also lot of simple samples to learn how to use it.

Build Status

Any questions? Here is our official forum on www.html5gamedevs.com.

CDN

Additional references can be found on https://cdn.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist folder like https://cdn.babylonjs.com/gui/babylon.gui.min.js

For preview release you can use the following ones:

Additional references can be found on https://preview.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist/preview release folder like https://preview.babylonjs.com/gui/babylon.gui.min.js

Preview release

3.1-alpha can be found here. If you want to contribute, please read our contribution guidelines first.

Documentation

Useful links

  • Official web site: www.babylonjs.com
  • Online sandbox where you can test your .babylon scenes with a simple drag'n'drop
  • Online shader creation tool where you can learn how to create GLSL shaders
  • 3DS Max exporter can be used to generate a .babylon file from 3DS Max
  • Blender exporter can be used to generate a .babylon file from Blender 3d
  • Unity 5 exporter can be used to export your geometries from Unity 5 scene editor
  • FBX command line exporter can be used to generate a .babylon file from .FBX file (animations are supported)

Features

To get a complete list of supported features, please visit our website.