babylon.glTF2FileLoader.js 256 KB

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  1. (function webpackUniversalModuleDefinition(root, factory) {
  2. if(typeof exports === 'object' && typeof module === 'object')
  3. module.exports = factory(require("babylonjs"));
  4. else if(typeof define === 'function' && define.amd)
  5. define("babylonjs-loaders", ["babylonjs"], factory);
  6. else if(typeof exports === 'object')
  7. exports["babylonjs-loaders"] = factory(require("babylonjs"));
  8. else
  9. root["LOADERS"] = factory(root["BABYLON"]);
  10. })((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_tools__) {
  11. return /******/ (function(modules) { // webpackBootstrap
  12. /******/ // The module cache
  13. /******/ var installedModules = {};
  14. /******/
  15. /******/ // The require function
  16. /******/ function __webpack_require__(moduleId) {
  17. /******/
  18. /******/ // Check if module is in cache
  19. /******/ if(installedModules[moduleId]) {
  20. /******/ return installedModules[moduleId].exports;
  21. /******/ }
  22. /******/ // Create a new module (and put it into the cache)
  23. /******/ var module = installedModules[moduleId] = {
  24. /******/ i: moduleId,
  25. /******/ l: false,
  26. /******/ exports: {}
  27. /******/ };
  28. /******/
  29. /******/ // Execute the module function
  30. /******/ modules[moduleId].call(module.exports, module, module.exports, __webpack_require__);
  31. /******/
  32. /******/ // Flag the module as loaded
  33. /******/ module.l = true;
  34. /******/
  35. /******/ // Return the exports of the module
  36. /******/ return module.exports;
  37. /******/ }
  38. /******/
  39. /******/
  40. /******/ // expose the modules object (__webpack_modules__)
  41. /******/ __webpack_require__.m = modules;
  42. /******/
  43. /******/ // expose the module cache
  44. /******/ __webpack_require__.c = installedModules;
  45. /******/
  46. /******/ // define getter function for harmony exports
  47. /******/ __webpack_require__.d = function(exports, name, getter) {
  48. /******/ if(!__webpack_require__.o(exports, name)) {
  49. /******/ Object.defineProperty(exports, name, { enumerable: true, get: getter });
  50. /******/ }
  51. /******/ };
  52. /******/
  53. /******/ // define __esModule on exports
  54. /******/ __webpack_require__.r = function(exports) {
  55. /******/ if(typeof Symbol !== 'undefined' && Symbol.toStringTag) {
  56. /******/ Object.defineProperty(exports, Symbol.toStringTag, { value: 'Module' });
  57. /******/ }
  58. /******/ Object.defineProperty(exports, '__esModule', { value: true });
  59. /******/ };
  60. /******/
  61. /******/ // create a fake namespace object
  62. /******/ // mode & 1: value is a module id, require it
  63. /******/ // mode & 2: merge all properties of value into the ns
  64. /******/ // mode & 4: return value when already ns object
  65. /******/ // mode & 8|1: behave like require
  66. /******/ __webpack_require__.t = function(value, mode) {
  67. /******/ if(mode & 1) value = __webpack_require__(value);
  68. /******/ if(mode & 8) return value;
  69. /******/ if((mode & 4) && typeof value === 'object' && value && value.__esModule) return value;
  70. /******/ var ns = Object.create(null);
  71. /******/ __webpack_require__.r(ns);
  72. /******/ Object.defineProperty(ns, 'default', { enumerable: true, value: value });
  73. /******/ if(mode & 2 && typeof value != 'string') for(var key in value) __webpack_require__.d(ns, key, function(key) { return value[key]; }.bind(null, key));
  74. /******/ return ns;
  75. /******/ };
  76. /******/
  77. /******/ // getDefaultExport function for compatibility with non-harmony modules
  78. /******/ __webpack_require__.n = function(module) {
  79. /******/ var getter = module && module.__esModule ?
  80. /******/ function getDefault() { return module['default']; } :
  81. /******/ function getModuleExports() { return module; };
  82. /******/ __webpack_require__.d(getter, 'a', getter);
  83. /******/ return getter;
  84. /******/ };
  85. /******/
  86. /******/ // Object.prototype.hasOwnProperty.call
  87. /******/ __webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };
  88. /******/
  89. /******/ // __webpack_public_path__
  90. /******/ __webpack_require__.p = "";
  91. /******/
  92. /******/
  93. /******/ // Load entry module and return exports
  94. /******/ return __webpack_require__(__webpack_require__.s = "./legacy/legacy-glTF2FileLoader.ts");
  95. /******/ })
  96. /************************************************************************/
  97. /******/ ({
  98. /***/ "../../node_modules/webpack/buildin/global.js":
  99. /*!***********************************!*\
  100. !*** (webpack)/buildin/global.js ***!
  101. \***********************************/
  102. /*! no static exports found */
  103. /***/ (function(module, exports) {
  104. var g;
  105. // This works in non-strict mode
  106. g = (function() {
  107. return this;
  108. })();
  109. try {
  110. // This works if eval is allowed (see CSP)
  111. g = g || new Function("return this")();
  112. } catch (e) {
  113. // This works if the window reference is available
  114. if (typeof window === "object") g = window;
  115. }
  116. // g can still be undefined, but nothing to do about it...
  117. // We return undefined, instead of nothing here, so it's
  118. // easier to handle this case. if(!global) { ...}
  119. module.exports = g;
  120. /***/ }),
  121. /***/ "./glTF/2.0/Extensions/EXT_lights_image_based.ts":
  122. /*!*******************************************************!*\
  123. !*** ./glTF/2.0/Extensions/EXT_lights_image_based.ts ***!
  124. \*******************************************************/
  125. /*! exports provided: EXT_lights_image_based */
  126. /***/ (function(module, __webpack_exports__, __webpack_require__) {
  127. "use strict";
  128. __webpack_require__.r(__webpack_exports__);
  129. /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "EXT_lights_image_based", function() { return EXT_lights_image_based; });
  130. /* harmony import */ var babylonjs_Maths_math_scalar__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.scalar */ "babylonjs/Misc/tools");
  131. /* harmony import */ var babylonjs_Maths_math_scalar__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_scalar__WEBPACK_IMPORTED_MODULE_0__);
  132. /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
  133. var NAME = "EXT_lights_image_based";
  134. /**
  135. * [Specification](https://github.com/KhronosGroup/glTF/blob/master/extensions/2.0/Vendor/EXT_lights_image_based/README.md)
  136. */
  137. var EXT_lights_image_based = /** @class */ (function () {
  138. /** @hidden */
  139. function EXT_lights_image_based(loader) {
  140. /**
  141. * The name of this extension.
  142. */
  143. this.name = NAME;
  144. this._loader = loader;
  145. this.enabled = this._loader.isExtensionUsed(NAME);
  146. }
  147. /** @hidden */
  148. EXT_lights_image_based.prototype.dispose = function () {
  149. delete this._loader;
  150. delete this._lights;
  151. };
  152. /** @hidden */
  153. EXT_lights_image_based.prototype.onLoading = function () {
  154. var extensions = this._loader.gltf.extensions;
  155. if (extensions && extensions[this.name]) {
  156. var extension = extensions[this.name];
  157. this._lights = extension.lights;
  158. }
  159. };
  160. /** @hidden */
  161. EXT_lights_image_based.prototype.loadSceneAsync = function (context, scene) {
  162. var _this = this;
  163. return _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].LoadExtensionAsync(context, scene, this.name, function (extensionContext, extension) {
  164. var promises = new Array();
  165. promises.push(_this._loader.loadSceneAsync(context, scene));
  166. _this._loader.logOpen("" + extensionContext);
  167. var light = _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["ArrayItem"].Get(extensionContext + "/light", _this._lights, extension.light);
  168. promises.push(_this._loadLightAsync("#/extensions/" + _this.name + "/lights/" + extension.light, light).then(function (texture) {
  169. _this._loader.babylonScene.environmentTexture = texture;
  170. }));
  171. _this._loader.logClose();
  172. return Promise.all(promises).then(function () { });
  173. });
  174. };
  175. EXT_lights_image_based.prototype._loadLightAsync = function (context, light) {
  176. var _this = this;
  177. if (!light._loaded) {
  178. var promises = new Array();
  179. this._loader.logOpen("" + context);
  180. var imageData_1 = new Array(light.specularImages.length);
  181. var _loop_1 = function (mipmap) {
  182. var faces = light.specularImages[mipmap];
  183. imageData_1[mipmap] = new Array(faces.length);
  184. var _loop_2 = function (face) {
  185. var specularImageContext = context + "/specularImages/" + mipmap + "/" + face;
  186. this_1._loader.logOpen("" + specularImageContext);
  187. var index = faces[face];
  188. var image = _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["ArrayItem"].Get(specularImageContext, this_1._loader.gltf.images, index);
  189. promises.push(this_1._loader.loadImageAsync("#/images/" + index, image).then(function (data) {
  190. imageData_1[mipmap][face] = data;
  191. }));
  192. this_1._loader.logClose();
  193. };
  194. for (var face = 0; face < faces.length; face++) {
  195. _loop_2(face);
  196. }
  197. };
  198. var this_1 = this;
  199. for (var mipmap = 0; mipmap < light.specularImages.length; mipmap++) {
  200. _loop_1(mipmap);
  201. }
  202. this._loader.logClose();
  203. light._loaded = Promise.all(promises).then(function () {
  204. var babylonTexture = new babylonjs_Maths_math_scalar__WEBPACK_IMPORTED_MODULE_0__["RawCubeTexture"](_this._loader.babylonScene, null, light.specularImageSize);
  205. light._babylonTexture = babylonTexture;
  206. if (light.intensity != undefined) {
  207. babylonTexture.level = light.intensity;
  208. }
  209. if (light.rotation) {
  210. var rotation = babylonjs_Maths_math_scalar__WEBPACK_IMPORTED_MODULE_0__["Quaternion"].FromArray(light.rotation);
  211. // Invert the rotation so that positive rotation is counter-clockwise.
  212. if (!_this._loader.babylonScene.useRightHandedSystem) {
  213. rotation = babylonjs_Maths_math_scalar__WEBPACK_IMPORTED_MODULE_0__["Quaternion"].Inverse(rotation);
  214. }
  215. babylonjs_Maths_math_scalar__WEBPACK_IMPORTED_MODULE_0__["Matrix"].FromQuaternionToRef(rotation, babylonTexture.getReflectionTextureMatrix());
  216. }
  217. var sphericalHarmonics = babylonjs_Maths_math_scalar__WEBPACK_IMPORTED_MODULE_0__["SphericalHarmonics"].FromArray(light.irradianceCoefficients);
  218. sphericalHarmonics.scaleInPlace(light.intensity);
  219. sphericalHarmonics.convertIrradianceToLambertianRadiance();
  220. var sphericalPolynomial = babylonjs_Maths_math_scalar__WEBPACK_IMPORTED_MODULE_0__["SphericalPolynomial"].FromHarmonics(sphericalHarmonics);
  221. // Compute the lod generation scale to fit exactly to the number of levels available.
  222. var lodGenerationScale = (imageData_1.length - 1) / babylonjs_Maths_math_scalar__WEBPACK_IMPORTED_MODULE_0__["Scalar"].Log2(light.specularImageSize);
  223. return babylonTexture.updateRGBDAsync(imageData_1, sphericalPolynomial, lodGenerationScale);
  224. });
  225. }
  226. return light._loaded.then(function () {
  227. return light._babylonTexture;
  228. });
  229. };
  230. return EXT_lights_image_based;
  231. }());
  232. _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].RegisterExtension(NAME, function (loader) { return new EXT_lights_image_based(loader); });
  233. /***/ }),
  234. /***/ "./glTF/2.0/Extensions/ExtrasAsMetadata.ts":
  235. /*!*************************************************!*\
  236. !*** ./glTF/2.0/Extensions/ExtrasAsMetadata.ts ***!
  237. \*************************************************/
  238. /*! exports provided: ExtrasAsMetadata */
  239. /***/ (function(module, __webpack_exports__, __webpack_require__) {
  240. "use strict";
  241. __webpack_require__.r(__webpack_exports__);
  242. /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "ExtrasAsMetadata", function() { return ExtrasAsMetadata; });
  243. /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
  244. var NAME = "ExtrasAsMetadata";
  245. /**
  246. * Store glTF extras (if present) in BJS objects' metadata
  247. */
  248. var ExtrasAsMetadata = /** @class */ (function () {
  249. /** @hidden */
  250. function ExtrasAsMetadata(loader) {
  251. /**
  252. * The name of this extension.
  253. */
  254. this.name = NAME;
  255. /**
  256. * Defines whether this extension is enabled.
  257. */
  258. this.enabled = true;
  259. this._loader = loader;
  260. }
  261. ExtrasAsMetadata.prototype._assignExtras = function (babylonObject, gltfProp) {
  262. if (gltfProp.extras && Object.keys(gltfProp.extras).length > 0) {
  263. var metadata = (babylonObject.metadata = babylonObject.metadata || {});
  264. var gltf = (metadata.gltf = metadata.gltf || {});
  265. gltf.extras = gltfProp.extras;
  266. }
  267. };
  268. /** @hidden */
  269. ExtrasAsMetadata.prototype.dispose = function () {
  270. delete this._loader;
  271. };
  272. /** @hidden */
  273. ExtrasAsMetadata.prototype.loadNodeAsync = function (context, node, assign) {
  274. var _this = this;
  275. return this._loader.loadNodeAsync(context, node, function (babylonTransformNode) {
  276. _this._assignExtras(babylonTransformNode, node);
  277. assign(babylonTransformNode);
  278. });
  279. };
  280. /** @hidden */
  281. ExtrasAsMetadata.prototype.loadCameraAsync = function (context, camera, assign) {
  282. var _this = this;
  283. return this._loader.loadCameraAsync(context, camera, function (babylonCamera) {
  284. _this._assignExtras(babylonCamera, camera);
  285. assign(babylonCamera);
  286. });
  287. };
  288. /** @hidden */
  289. ExtrasAsMetadata.prototype.createMaterial = function (context, material, babylonDrawMode) {
  290. var babylonMaterial = this._loader.createMaterial(context, material, babylonDrawMode);
  291. this._assignExtras(babylonMaterial, material);
  292. return babylonMaterial;
  293. };
  294. return ExtrasAsMetadata;
  295. }());
  296. _glTFLoader__WEBPACK_IMPORTED_MODULE_0__["GLTFLoader"].RegisterExtension(NAME, function (loader) { return new ExtrasAsMetadata(loader); });
  297. /***/ }),
  298. /***/ "./glTF/2.0/Extensions/KHR_draco_mesh_compression.ts":
  299. /*!***********************************************************!*\
  300. !*** ./glTF/2.0/Extensions/KHR_draco_mesh_compression.ts ***!
  301. \***********************************************************/
  302. /*! exports provided: KHR_draco_mesh_compression */
  303. /***/ (function(module, __webpack_exports__, __webpack_require__) {
  304. "use strict";
  305. __webpack_require__.r(__webpack_exports__);
  306. /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "KHR_draco_mesh_compression", function() { return KHR_draco_mesh_compression; });
  307. /* harmony import */ var babylonjs_Meshes_Compression_dracoCompression__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Meshes/Compression/dracoCompression */ "babylonjs/Misc/tools");
  308. /* harmony import */ var babylonjs_Meshes_Compression_dracoCompression__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Meshes_Compression_dracoCompression__WEBPACK_IMPORTED_MODULE_0__);
  309. /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
  310. var NAME = "KHR_draco_mesh_compression";
  311. /**
  312. * [Specification](https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_draco_mesh_compression)
  313. */
  314. var KHR_draco_mesh_compression = /** @class */ (function () {
  315. /** @hidden */
  316. function KHR_draco_mesh_compression(loader) {
  317. /**
  318. * The name of this extension.
  319. */
  320. this.name = NAME;
  321. this._loader = loader;
  322. this.enabled = babylonjs_Meshes_Compression_dracoCompression__WEBPACK_IMPORTED_MODULE_0__["DracoCompression"].DecoderAvailable && this._loader.isExtensionUsed(NAME);
  323. }
  324. /** @hidden */
  325. KHR_draco_mesh_compression.prototype.dispose = function () {
  326. delete this.dracoCompression;
  327. delete this._loader;
  328. };
  329. /** @hidden */
  330. KHR_draco_mesh_compression.prototype._loadVertexDataAsync = function (context, primitive, babylonMesh) {
  331. var _this = this;
  332. return _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].LoadExtensionAsync(context, primitive, this.name, function (extensionContext, extension) {
  333. if (primitive.mode != undefined) {
  334. if (primitive.mode !== 5 /* TRIANGLE_STRIP */ &&
  335. primitive.mode !== 4 /* TRIANGLES */) {
  336. throw new Error(context + ": Unsupported mode " + primitive.mode);
  337. }
  338. // TODO: handle triangle strips
  339. if (primitive.mode === 5 /* TRIANGLE_STRIP */) {
  340. throw new Error(context + ": Mode " + primitive.mode + " is not currently supported");
  341. }
  342. }
  343. var attributes = {};
  344. var loadAttribute = function (name, kind) {
  345. var uniqueId = extension.attributes[name];
  346. if (uniqueId == undefined) {
  347. return;
  348. }
  349. babylonMesh._delayInfo = babylonMesh._delayInfo || [];
  350. if (babylonMesh._delayInfo.indexOf(kind) === -1) {
  351. babylonMesh._delayInfo.push(kind);
  352. }
  353. attributes[kind] = uniqueId;
  354. };
  355. loadAttribute("POSITION", babylonjs_Meshes_Compression_dracoCompression__WEBPACK_IMPORTED_MODULE_0__["VertexBuffer"].PositionKind);
  356. loadAttribute("NORMAL", babylonjs_Meshes_Compression_dracoCompression__WEBPACK_IMPORTED_MODULE_0__["VertexBuffer"].NormalKind);
  357. loadAttribute("TANGENT", babylonjs_Meshes_Compression_dracoCompression__WEBPACK_IMPORTED_MODULE_0__["VertexBuffer"].TangentKind);
  358. loadAttribute("TEXCOORD_0", babylonjs_Meshes_Compression_dracoCompression__WEBPACK_IMPORTED_MODULE_0__["VertexBuffer"].UVKind);
  359. loadAttribute("TEXCOORD_1", babylonjs_Meshes_Compression_dracoCompression__WEBPACK_IMPORTED_MODULE_0__["VertexBuffer"].UV2Kind);
  360. loadAttribute("JOINTS_0", babylonjs_Meshes_Compression_dracoCompression__WEBPACK_IMPORTED_MODULE_0__["VertexBuffer"].MatricesIndicesKind);
  361. loadAttribute("WEIGHTS_0", babylonjs_Meshes_Compression_dracoCompression__WEBPACK_IMPORTED_MODULE_0__["VertexBuffer"].MatricesWeightsKind);
  362. loadAttribute("COLOR_0", babylonjs_Meshes_Compression_dracoCompression__WEBPACK_IMPORTED_MODULE_0__["VertexBuffer"].ColorKind);
  363. var bufferView = _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["ArrayItem"].Get(extensionContext, _this._loader.gltf.bufferViews, extension.bufferView);
  364. if (!bufferView._dracoBabylonGeometry) {
  365. bufferView._dracoBabylonGeometry = _this._loader.loadBufferViewAsync("#/bufferViews/" + bufferView.index, bufferView).then(function (data) {
  366. var dracoCompression = _this.dracoCompression || babylonjs_Meshes_Compression_dracoCompression__WEBPACK_IMPORTED_MODULE_0__["DracoCompression"].Default;
  367. return dracoCompression.decodeMeshAsync(data, attributes).then(function (babylonVertexData) {
  368. var babylonGeometry = new babylonjs_Meshes_Compression_dracoCompression__WEBPACK_IMPORTED_MODULE_0__["Geometry"](babylonMesh.name, _this._loader.babylonScene);
  369. babylonVertexData.applyToGeometry(babylonGeometry);
  370. return babylonGeometry;
  371. }).catch(function (error) {
  372. throw new Error(context + ": " + error.message);
  373. });
  374. });
  375. }
  376. return bufferView._dracoBabylonGeometry;
  377. });
  378. };
  379. return KHR_draco_mesh_compression;
  380. }());
  381. _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].RegisterExtension(NAME, function (loader) { return new KHR_draco_mesh_compression(loader); });
  382. /***/ }),
  383. /***/ "./glTF/2.0/Extensions/KHR_lights_punctual.ts":
  384. /*!****************************************************!*\
  385. !*** ./glTF/2.0/Extensions/KHR_lights_punctual.ts ***!
  386. \****************************************************/
  387. /*! exports provided: KHR_lights */
  388. /***/ (function(module, __webpack_exports__, __webpack_require__) {
  389. "use strict";
  390. __webpack_require__.r(__webpack_exports__);
  391. /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "KHR_lights", function() { return KHR_lights; });
  392. /* harmony import */ var babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math */ "babylonjs/Misc/tools");
  393. /* harmony import */ var babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_0__);
  394. /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
  395. var NAME = "KHR_lights_punctual";
  396. var LightType;
  397. (function (LightType) {
  398. LightType["DIRECTIONAL"] = "directional";
  399. LightType["POINT"] = "point";
  400. LightType["SPOT"] = "spot";
  401. })(LightType || (LightType = {}));
  402. /**
  403. * [Specification](https://github.com/KhronosGroup/glTF/blob/master/extensions/2.0/Khronos/KHR_lights_punctual/README.md)
  404. */
  405. var KHR_lights = /** @class */ (function () {
  406. /** @hidden */
  407. function KHR_lights(loader) {
  408. /**
  409. * The name of this extension.
  410. */
  411. this.name = NAME;
  412. this._loader = loader;
  413. this.enabled = this._loader.isExtensionUsed(NAME);
  414. }
  415. /** @hidden */
  416. KHR_lights.prototype.dispose = function () {
  417. delete this._loader;
  418. delete this._lights;
  419. };
  420. /** @hidden */
  421. KHR_lights.prototype.onLoading = function () {
  422. var extensions = this._loader.gltf.extensions;
  423. if (extensions && extensions[this.name]) {
  424. var extension = extensions[this.name];
  425. this._lights = extension.lights;
  426. }
  427. };
  428. /** @hidden */
  429. KHR_lights.prototype.loadNodeAsync = function (context, node, assign) {
  430. var _this = this;
  431. return _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].LoadExtensionAsync(context, node, this.name, function (extensionContext, extension) {
  432. return _this._loader.loadNodeAsync(context, node, function (babylonMesh) {
  433. var babylonLight;
  434. var light = _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["ArrayItem"].Get(extensionContext, _this._lights, extension.light);
  435. var name = light.name || babylonMesh.name;
  436. _this._loader.babylonScene._blockEntityCollection = _this._loader._forAssetContainer;
  437. switch (light.type) {
  438. case LightType.DIRECTIONAL: {
  439. babylonLight = new babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_0__["DirectionalLight"](name, babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_0__["Vector3"].Backward(), _this._loader.babylonScene);
  440. break;
  441. }
  442. case LightType.POINT: {
  443. babylonLight = new babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_0__["PointLight"](name, babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_0__["Vector3"].Zero(), _this._loader.babylonScene);
  444. break;
  445. }
  446. case LightType.SPOT: {
  447. var babylonSpotLight = new babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_0__["SpotLight"](name, babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_0__["Vector3"].Zero(), babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_0__["Vector3"].Backward(), 0, 1, _this._loader.babylonScene);
  448. babylonSpotLight.angle = ((light.spot && light.spot.outerConeAngle) || Math.PI / 4) * 2;
  449. babylonSpotLight.innerAngle = ((light.spot && light.spot.innerConeAngle) || 0) * 2;
  450. babylonLight = babylonSpotLight;
  451. break;
  452. }
  453. default: {
  454. _this._loader.babylonScene._blockEntityCollection = false;
  455. throw new Error(extensionContext + ": Invalid light type (" + light.type + ")");
  456. }
  457. }
  458. _this._loader.babylonScene._blockEntityCollection = false;
  459. babylonLight.falloffType = babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_0__["Light"].FALLOFF_GLTF;
  460. babylonLight.diffuse = light.color ? babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_0__["Color3"].FromArray(light.color) : babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_0__["Color3"].White();
  461. babylonLight.intensity = light.intensity == undefined ? 1 : light.intensity;
  462. babylonLight.range = light.range == undefined ? Number.MAX_VALUE : light.range;
  463. babylonLight.parent = babylonMesh;
  464. _this._loader._babylonLights.push(babylonLight);
  465. _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].AddPointerMetadata(babylonLight, extensionContext);
  466. assign(babylonMesh);
  467. });
  468. });
  469. };
  470. return KHR_lights;
  471. }());
  472. _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].RegisterExtension(NAME, function (loader) { return new KHR_lights(loader); });
  473. /***/ }),
  474. /***/ "./glTF/2.0/Extensions/KHR_materials_clearcoat.ts":
  475. /*!********************************************************!*\
  476. !*** ./glTF/2.0/Extensions/KHR_materials_clearcoat.ts ***!
  477. \********************************************************/
  478. /*! exports provided: KHR_materials_clearcoat */
  479. /***/ (function(module, __webpack_exports__, __webpack_require__) {
  480. "use strict";
  481. __webpack_require__.r(__webpack_exports__);
  482. /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "KHR_materials_clearcoat", function() { return KHR_materials_clearcoat; });
  483. /* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/PBR/pbrMaterial */ "babylonjs/Misc/tools");
  484. /* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__);
  485. /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
  486. var NAME = "KHR_materials_clearcoat";
  487. /**
  488. * [Proposed Specification](https://github.com/KhronosGroup/glTF/pull/1677)
  489. * [Playground Sample](https://www.babylonjs-playground.com/frame.html#7F7PN6#8)
  490. * !!! Experimental Extension Subject to Changes !!!
  491. */
  492. var KHR_materials_clearcoat = /** @class */ (function () {
  493. /** @hidden */
  494. function KHR_materials_clearcoat(loader) {
  495. /**
  496. * The name of this extension.
  497. */
  498. this.name = NAME;
  499. /**
  500. * Defines a number that determines the order the extensions are applied.
  501. */
  502. this.order = 220;
  503. this._loader = loader;
  504. this.enabled = this._loader.isExtensionUsed(NAME);
  505. }
  506. /** @hidden */
  507. KHR_materials_clearcoat.prototype.dispose = function () {
  508. delete this._loader;
  509. };
  510. /** @hidden */
  511. KHR_materials_clearcoat.prototype.loadMaterialPropertiesAsync = function (context, material, babylonMaterial) {
  512. var _this = this;
  513. return _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].LoadExtensionAsync(context, material, this.name, function (extensionContext, extension) {
  514. var promises = new Array();
  515. promises.push(_this._loader.loadMaterialPropertiesAsync(context, material, babylonMaterial));
  516. promises.push(_this._loadClearCoatPropertiesAsync(extensionContext, extension, babylonMaterial));
  517. return Promise.all(promises).then(function () { });
  518. });
  519. };
  520. KHR_materials_clearcoat.prototype._loadClearCoatPropertiesAsync = function (context, properties, babylonMaterial) {
  521. if (!(babylonMaterial instanceof babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__["PBRMaterial"])) {
  522. throw new Error(context + ": Material type not supported");
  523. }
  524. var promises = new Array();
  525. babylonMaterial.clearCoat.isEnabled = true;
  526. if (properties.clearcoatFactor != undefined) {
  527. babylonMaterial.clearCoat.intensity = properties.clearcoatFactor;
  528. }
  529. else {
  530. babylonMaterial.clearCoat.intensity = 0;
  531. }
  532. if (properties.clearcoatTexture) {
  533. promises.push(this._loader.loadTextureInfoAsync(context + "/clearcoatTexture", properties.clearcoatTexture, function (texture) {
  534. texture.name = babylonMaterial.name + " (ClearCoat Intensity)";
  535. babylonMaterial.clearCoat.texture = texture;
  536. }));
  537. }
  538. if (properties.clearcoatRoughnessFactor != undefined) {
  539. babylonMaterial.clearCoat.roughness = properties.clearcoatRoughnessFactor;
  540. }
  541. else {
  542. babylonMaterial.clearCoat.roughness = 0;
  543. }
  544. if (properties.clearcoatRoughnessTexture) {
  545. promises.push(this._loader.loadTextureInfoAsync(context + "/clearcoatRoughnessTexture", properties.clearcoatRoughnessTexture, function (texture) {
  546. texture.name = babylonMaterial.name + " (ClearCoat Roughness)";
  547. babylonMaterial.clearCoat.texture = texture;
  548. }));
  549. }
  550. if (properties.clearcoatNormalTexture) {
  551. promises.push(this._loader.loadTextureInfoAsync(context + "/clearcoatNormalTexture", properties.clearcoatNormalTexture, function (texture) {
  552. texture.name = babylonMaterial.name + " (ClearCoat Normal)";
  553. babylonMaterial.clearCoat.bumpTexture = texture;
  554. }));
  555. babylonMaterial.invertNormalMapX = !babylonMaterial.getScene().useRightHandedSystem;
  556. babylonMaterial.invertNormalMapY = babylonMaterial.getScene().useRightHandedSystem;
  557. if (properties.clearcoatNormalTexture.scale != undefined) {
  558. babylonMaterial.clearCoat.bumpTexture.level = properties.clearcoatNormalTexture.scale;
  559. }
  560. }
  561. return Promise.all(promises).then(function () { });
  562. };
  563. return KHR_materials_clearcoat;
  564. }());
  565. _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].RegisterExtension(NAME, function (loader) { return new KHR_materials_clearcoat(loader); });
  566. /***/ }),
  567. /***/ "./glTF/2.0/Extensions/KHR_materials_pbrSpecularGlossiness.ts":
  568. /*!********************************************************************!*\
  569. !*** ./glTF/2.0/Extensions/KHR_materials_pbrSpecularGlossiness.ts ***!
  570. \********************************************************************/
  571. /*! exports provided: KHR_materials_pbrSpecularGlossiness */
  572. /***/ (function(module, __webpack_exports__, __webpack_require__) {
  573. "use strict";
  574. __webpack_require__.r(__webpack_exports__);
  575. /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "KHR_materials_pbrSpecularGlossiness", function() { return KHR_materials_pbrSpecularGlossiness; });
  576. /* harmony import */ var babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math */ "babylonjs/Misc/tools");
  577. /* harmony import */ var babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_0__);
  578. /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
  579. var NAME = "KHR_materials_pbrSpecularGlossiness";
  580. /**
  581. * [Specification](https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_pbrSpecularGlossiness)
  582. */
  583. var KHR_materials_pbrSpecularGlossiness = /** @class */ (function () {
  584. /** @hidden */
  585. function KHR_materials_pbrSpecularGlossiness(loader) {
  586. /**
  587. * The name of this extension.
  588. */
  589. this.name = NAME;
  590. /**
  591. * Defines a number that determines the order the extensions are applied.
  592. */
  593. this.order = 200;
  594. this._loader = loader;
  595. this.enabled = this._loader.isExtensionUsed(NAME);
  596. }
  597. /** @hidden */
  598. KHR_materials_pbrSpecularGlossiness.prototype.dispose = function () {
  599. delete this._loader;
  600. };
  601. /** @hidden */
  602. KHR_materials_pbrSpecularGlossiness.prototype.loadMaterialPropertiesAsync = function (context, material, babylonMaterial) {
  603. var _this = this;
  604. return _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].LoadExtensionAsync(context, material, this.name, function (extensionContext, extension) {
  605. var promises = new Array();
  606. promises.push(_this._loader.loadMaterialBasePropertiesAsync(context, material, babylonMaterial));
  607. promises.push(_this._loadSpecularGlossinessPropertiesAsync(extensionContext, material, extension, babylonMaterial));
  608. _this._loader.loadMaterialAlphaProperties(context, material, babylonMaterial);
  609. return Promise.all(promises).then(function () { });
  610. });
  611. };
  612. KHR_materials_pbrSpecularGlossiness.prototype._loadSpecularGlossinessPropertiesAsync = function (context, material, properties, babylonMaterial) {
  613. if (!(babylonMaterial instanceof babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_0__["PBRMaterial"])) {
  614. throw new Error(context + ": Material type not supported");
  615. }
  616. var promises = new Array();
  617. babylonMaterial.metallic = null;
  618. babylonMaterial.roughness = null;
  619. if (properties.diffuseFactor) {
  620. babylonMaterial.albedoColor = babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_0__["Color3"].FromArray(properties.diffuseFactor);
  621. babylonMaterial.alpha = properties.diffuseFactor[3];
  622. }
  623. else {
  624. babylonMaterial.albedoColor = babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_0__["Color3"].White();
  625. }
  626. babylonMaterial.reflectivityColor = properties.specularFactor ? babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_0__["Color3"].FromArray(properties.specularFactor) : babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_0__["Color3"].White();
  627. babylonMaterial.microSurface = properties.glossinessFactor == undefined ? 1 : properties.glossinessFactor;
  628. if (properties.diffuseTexture) {
  629. promises.push(this._loader.loadTextureInfoAsync(context + "/diffuseTexture", properties.diffuseTexture, function (texture) {
  630. texture.name = babylonMaterial.name + " (Diffuse)";
  631. babylonMaterial.albedoTexture = texture;
  632. }));
  633. }
  634. if (properties.specularGlossinessTexture) {
  635. promises.push(this._loader.loadTextureInfoAsync(context + "/specularGlossinessTexture", properties.specularGlossinessTexture, function (texture) {
  636. texture.name = babylonMaterial.name + " (Specular Glossiness)";
  637. babylonMaterial.reflectivityTexture = texture;
  638. }));
  639. babylonMaterial.reflectivityTexture.hasAlpha = true;
  640. babylonMaterial.useMicroSurfaceFromReflectivityMapAlpha = true;
  641. }
  642. return Promise.all(promises).then(function () { });
  643. };
  644. return KHR_materials_pbrSpecularGlossiness;
  645. }());
  646. _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].RegisterExtension(NAME, function (loader) { return new KHR_materials_pbrSpecularGlossiness(loader); });
  647. /***/ }),
  648. /***/ "./glTF/2.0/Extensions/KHR_materials_sheen.ts":
  649. /*!****************************************************!*\
  650. !*** ./glTF/2.0/Extensions/KHR_materials_sheen.ts ***!
  651. \****************************************************/
  652. /*! exports provided: KHR_materials_sheen */
  653. /***/ (function(module, __webpack_exports__, __webpack_require__) {
  654. "use strict";
  655. __webpack_require__.r(__webpack_exports__);
  656. /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "KHR_materials_sheen", function() { return KHR_materials_sheen; });
  657. /* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/PBR/pbrMaterial */ "babylonjs/Misc/tools");
  658. /* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__);
  659. /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
  660. var NAME = "KHR_materials_sheen";
  661. /**
  662. * [Proposed Specification](https://github.com/KhronosGroup/glTF/pull/1688)
  663. * [Playground Sample](https://www.babylonjs-playground.com/frame.html#BNIZX6#4)
  664. * !!! Experimental Extension Subject to Changes !!!
  665. */
  666. var KHR_materials_sheen = /** @class */ (function () {
  667. /** @hidden */
  668. function KHR_materials_sheen(loader) {
  669. /**
  670. * The name of this extension.
  671. */
  672. this.name = NAME;
  673. /**
  674. * Defines a number that determines the order the extensions are applied.
  675. */
  676. this.order = 240;
  677. this._loader = loader;
  678. this.enabled = this._loader.isExtensionUsed(NAME);
  679. }
  680. /** @hidden */
  681. KHR_materials_sheen.prototype.dispose = function () {
  682. delete this._loader;
  683. };
  684. /** @hidden */
  685. KHR_materials_sheen.prototype.loadMaterialPropertiesAsync = function (context, material, babylonMaterial) {
  686. var _this = this;
  687. return _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].LoadExtensionAsync(context, material, this.name, function (extensionContext, extension) {
  688. var promises = new Array();
  689. promises.push(_this._loader.loadMaterialPropertiesAsync(context, material, babylonMaterial));
  690. promises.push(_this._loadSheenPropertiesAsync(extensionContext, extension, babylonMaterial));
  691. return Promise.all(promises).then(function () { });
  692. });
  693. };
  694. KHR_materials_sheen.prototype._loadSheenPropertiesAsync = function (context, properties, babylonMaterial) {
  695. if (!(babylonMaterial instanceof babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__["PBRMaterial"])) {
  696. throw new Error(context + ": Material type not supported");
  697. }
  698. var promises = new Array();
  699. babylonMaterial.sheen.isEnabled = true;
  700. if (properties.intensityFactor != undefined) {
  701. babylonMaterial.sheen.intensity = properties.intensityFactor;
  702. }
  703. else {
  704. babylonMaterial.sheen.intensity = 0;
  705. }
  706. if (properties.colorFactor != undefined) {
  707. babylonMaterial.sheen.color = babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__["Color3"].FromArray(properties.colorFactor);
  708. }
  709. if (properties.colorIntensityTexture) {
  710. promises.push(this._loader.loadTextureInfoAsync(context + "/sheenTexture", properties.colorIntensityTexture, function (texture) {
  711. texture.name = babylonMaterial.name + " (Sheen Intensity)";
  712. babylonMaterial.sheen.texture = texture;
  713. }));
  714. }
  715. return Promise.all(promises).then(function () { });
  716. };
  717. return KHR_materials_sheen;
  718. }());
  719. _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].RegisterExtension(NAME, function (loader) { return new KHR_materials_sheen(loader); });
  720. /***/ }),
  721. /***/ "./glTF/2.0/Extensions/KHR_materials_specular.ts":
  722. /*!*******************************************************!*\
  723. !*** ./glTF/2.0/Extensions/KHR_materials_specular.ts ***!
  724. \*******************************************************/
  725. /*! exports provided: KHR_materials_specular */
  726. /***/ (function(module, __webpack_exports__, __webpack_require__) {
  727. "use strict";
  728. __webpack_require__.r(__webpack_exports__);
  729. /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "KHR_materials_specular", function() { return KHR_materials_specular; });
  730. /* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/PBR/pbrMaterial */ "babylonjs/Misc/tools");
  731. /* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__);
  732. /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
  733. var NAME = "KHR_materials_specular";
  734. /**
  735. * [Proposed Specification](https://github.com/KhronosGroup/glTF/pull/1677)
  736. * [Playground Sample](https://www.babylonjs-playground.com/frame.html#BNIZX6#4)
  737. * !!! Experimental Extension Subject to Changes !!!
  738. */
  739. var KHR_materials_specular = /** @class */ (function () {
  740. /** @hidden */
  741. function KHR_materials_specular(loader) {
  742. /**
  743. * The name of this extension.
  744. */
  745. this.name = NAME;
  746. /**
  747. * Defines a number that determines the order the extensions are applied.
  748. */
  749. this.order = 230;
  750. this._loader = loader;
  751. this.enabled = this._loader.isExtensionUsed(NAME);
  752. }
  753. /** @hidden */
  754. KHR_materials_specular.prototype.dispose = function () {
  755. delete this._loader;
  756. };
  757. /** @hidden */
  758. KHR_materials_specular.prototype.loadMaterialPropertiesAsync = function (context, material, babylonMaterial) {
  759. var _this = this;
  760. return _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].LoadExtensionAsync(context, material, this.name, function (extensionContext, extension) {
  761. var promises = new Array();
  762. promises.push(_this._loader.loadMaterialPropertiesAsync(context, material, babylonMaterial));
  763. promises.push(_this._loadSpecularPropertiesAsync(extensionContext, extension, babylonMaterial));
  764. return Promise.all(promises).then(function () { });
  765. });
  766. };
  767. KHR_materials_specular.prototype._loadSpecularPropertiesAsync = function (context, properties, babylonMaterial) {
  768. if (!(babylonMaterial instanceof babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__["PBRMaterial"])) {
  769. throw new Error(context + ": Material type not supported");
  770. }
  771. if (properties.specularFactor !== undefined) {
  772. babylonMaterial.metallicF0Factor = properties.specularFactor;
  773. }
  774. if (properties.specularTexture) {
  775. // This does not allow a separate sampler for it at the moment but is currently under discussion.
  776. babylonMaterial.useMetallicF0FactorFromMetallicTexture = true;
  777. }
  778. return Promise.resolve();
  779. };
  780. return KHR_materials_specular;
  781. }());
  782. _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].RegisterExtension(NAME, function (loader) { return new KHR_materials_specular(loader); });
  783. /***/ }),
  784. /***/ "./glTF/2.0/Extensions/KHR_materials_unlit.ts":
  785. /*!****************************************************!*\
  786. !*** ./glTF/2.0/Extensions/KHR_materials_unlit.ts ***!
  787. \****************************************************/
  788. /*! exports provided: KHR_materials_unlit */
  789. /***/ (function(module, __webpack_exports__, __webpack_require__) {
  790. "use strict";
  791. __webpack_require__.r(__webpack_exports__);
  792. /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "KHR_materials_unlit", function() { return KHR_materials_unlit; });
  793. /* harmony import */ var babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math */ "babylonjs/Misc/tools");
  794. /* harmony import */ var babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_0__);
  795. /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
  796. var NAME = "KHR_materials_unlit";
  797. /**
  798. * [Specification](https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit)
  799. */
  800. var KHR_materials_unlit = /** @class */ (function () {
  801. /** @hidden */
  802. function KHR_materials_unlit(loader) {
  803. /**
  804. * The name of this extension.
  805. */
  806. this.name = NAME;
  807. /**
  808. * Defines a number that determines the order the extensions are applied.
  809. */
  810. this.order = 210;
  811. this._loader = loader;
  812. this.enabled = this._loader.isExtensionUsed(NAME);
  813. }
  814. /** @hidden */
  815. KHR_materials_unlit.prototype.dispose = function () {
  816. delete this._loader;
  817. };
  818. /** @hidden */
  819. KHR_materials_unlit.prototype.loadMaterialPropertiesAsync = function (context, material, babylonMaterial) {
  820. var _this = this;
  821. return _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].LoadExtensionAsync(context, material, this.name, function () {
  822. return _this._loadUnlitPropertiesAsync(context, material, babylonMaterial);
  823. });
  824. };
  825. KHR_materials_unlit.prototype._loadUnlitPropertiesAsync = function (context, material, babylonMaterial) {
  826. if (!(babylonMaterial instanceof babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_0__["PBRMaterial"])) {
  827. throw new Error(context + ": Material type not supported");
  828. }
  829. var promises = new Array();
  830. babylonMaterial.unlit = true;
  831. var properties = material.pbrMetallicRoughness;
  832. if (properties) {
  833. if (properties.baseColorFactor) {
  834. babylonMaterial.albedoColor = babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_0__["Color3"].FromArray(properties.baseColorFactor);
  835. babylonMaterial.alpha = properties.baseColorFactor[3];
  836. }
  837. else {
  838. babylonMaterial.albedoColor = babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_0__["Color3"].White();
  839. }
  840. if (properties.baseColorTexture) {
  841. promises.push(this._loader.loadTextureInfoAsync(context + "/baseColorTexture", properties.baseColorTexture, function (texture) {
  842. texture.name = babylonMaterial.name + " (Base Color)";
  843. babylonMaterial.albedoTexture = texture;
  844. }));
  845. }
  846. }
  847. if (material.doubleSided) {
  848. babylonMaterial.backFaceCulling = false;
  849. babylonMaterial.twoSidedLighting = true;
  850. }
  851. this._loader.loadMaterialAlphaProperties(context, material, babylonMaterial);
  852. return Promise.all(promises).then(function () { });
  853. };
  854. return KHR_materials_unlit;
  855. }());
  856. _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].RegisterExtension(NAME, function (loader) { return new KHR_materials_unlit(loader); });
  857. /***/ }),
  858. /***/ "./glTF/2.0/Extensions/KHR_mesh_quantization.ts":
  859. /*!******************************************************!*\
  860. !*** ./glTF/2.0/Extensions/KHR_mesh_quantization.ts ***!
  861. \******************************************************/
  862. /*! exports provided: KHR_mesh_quantization */
  863. /***/ (function(module, __webpack_exports__, __webpack_require__) {
  864. "use strict";
  865. __webpack_require__.r(__webpack_exports__);
  866. /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "KHR_mesh_quantization", function() { return KHR_mesh_quantization; });
  867. /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
  868. var NAME = "KHR_mesh_quantization";
  869. /**
  870. * [Specification](https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization)
  871. */
  872. var KHR_mesh_quantization = /** @class */ (function () {
  873. /** @hidden */
  874. function KHR_mesh_quantization(loader) {
  875. /**
  876. * The name of this extension.
  877. */
  878. this.name = NAME;
  879. this.enabled = loader.isExtensionUsed(NAME);
  880. }
  881. /** @hidden */
  882. KHR_mesh_quantization.prototype.dispose = function () {
  883. };
  884. return KHR_mesh_quantization;
  885. }());
  886. _glTFLoader__WEBPACK_IMPORTED_MODULE_0__["GLTFLoader"].RegisterExtension(NAME, function (loader) { return new KHR_mesh_quantization(loader); });
  887. /***/ }),
  888. /***/ "./glTF/2.0/Extensions/KHR_texture_transform.ts":
  889. /*!******************************************************!*\
  890. !*** ./glTF/2.0/Extensions/KHR_texture_transform.ts ***!
  891. \******************************************************/
  892. /*! exports provided: KHR_texture_transform */
  893. /***/ (function(module, __webpack_exports__, __webpack_require__) {
  894. "use strict";
  895. __webpack_require__.r(__webpack_exports__);
  896. /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "KHR_texture_transform", function() { return KHR_texture_transform; });
  897. /* harmony import */ var babylonjs_Materials_Textures_texture__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/Textures/texture */ "babylonjs/Misc/tools");
  898. /* harmony import */ var babylonjs_Materials_Textures_texture__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_Textures_texture__WEBPACK_IMPORTED_MODULE_0__);
  899. /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
  900. var NAME = "KHR_texture_transform";
  901. /**
  902. * [Specification](https://github.com/KhronosGroup/glTF/blob/master/extensions/2.0/Khronos/KHR_texture_transform/README.md)
  903. */
  904. var KHR_texture_transform = /** @class */ (function () {
  905. /** @hidden */
  906. function KHR_texture_transform(loader) {
  907. /**
  908. * The name of this extension.
  909. */
  910. this.name = NAME;
  911. this._loader = loader;
  912. this.enabled = this._loader.isExtensionUsed(NAME);
  913. }
  914. /** @hidden */
  915. KHR_texture_transform.prototype.dispose = function () {
  916. delete this._loader;
  917. };
  918. /** @hidden */
  919. KHR_texture_transform.prototype.loadTextureInfoAsync = function (context, textureInfo, assign) {
  920. var _this = this;
  921. return _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].LoadExtensionAsync(context, textureInfo, this.name, function (extensionContext, extension) {
  922. return _this._loader.loadTextureInfoAsync(context, textureInfo, function (babylonTexture) {
  923. if (!(babylonTexture instanceof babylonjs_Materials_Textures_texture__WEBPACK_IMPORTED_MODULE_0__["Texture"])) {
  924. throw new Error(extensionContext + ": Texture type not supported");
  925. }
  926. if (extension.offset) {
  927. babylonTexture.uOffset = extension.offset[0];
  928. babylonTexture.vOffset = extension.offset[1];
  929. }
  930. // Always rotate around the origin.
  931. babylonTexture.uRotationCenter = 0;
  932. babylonTexture.vRotationCenter = 0;
  933. if (extension.rotation) {
  934. babylonTexture.wAng = -extension.rotation;
  935. }
  936. if (extension.scale) {
  937. babylonTexture.uScale = extension.scale[0];
  938. babylonTexture.vScale = extension.scale[1];
  939. }
  940. if (extension.texCoord != undefined) {
  941. babylonTexture.coordinatesIndex = extension.texCoord;
  942. }
  943. assign(babylonTexture);
  944. });
  945. });
  946. };
  947. return KHR_texture_transform;
  948. }());
  949. _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].RegisterExtension(NAME, function (loader) { return new KHR_texture_transform(loader); });
  950. /***/ }),
  951. /***/ "./glTF/2.0/Extensions/MSFT_audio_emitter.ts":
  952. /*!***************************************************!*\
  953. !*** ./glTF/2.0/Extensions/MSFT_audio_emitter.ts ***!
  954. \***************************************************/
  955. /*! exports provided: MSFT_audio_emitter */
  956. /***/ (function(module, __webpack_exports__, __webpack_require__) {
  957. "use strict";
  958. __webpack_require__.r(__webpack_exports__);
  959. /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "MSFT_audio_emitter", function() { return MSFT_audio_emitter; });
  960. /* harmony import */ var babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math */ "babylonjs/Misc/tools");
  961. /* harmony import */ var babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_0__);
  962. /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
  963. var NAME = "MSFT_audio_emitter";
  964. /**
  965. * [Specification](https://github.com/najadojo/glTF/tree/MSFT_audio_emitter/extensions/2.0/Vendor/MSFT_audio_emitter)
  966. */
  967. var MSFT_audio_emitter = /** @class */ (function () {
  968. /** @hidden */
  969. function MSFT_audio_emitter(loader) {
  970. /**
  971. * The name of this extension.
  972. */
  973. this.name = NAME;
  974. this._loader = loader;
  975. this.enabled = this._loader.isExtensionUsed(NAME);
  976. }
  977. /** @hidden */
  978. MSFT_audio_emitter.prototype.dispose = function () {
  979. delete this._loader;
  980. delete this._clips;
  981. delete this._emitters;
  982. };
  983. /** @hidden */
  984. MSFT_audio_emitter.prototype.onLoading = function () {
  985. var extensions = this._loader.gltf.extensions;
  986. if (extensions && extensions[this.name]) {
  987. var extension = extensions[this.name];
  988. this._clips = extension.clips;
  989. this._emitters = extension.emitters;
  990. _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["ArrayItem"].Assign(this._clips);
  991. _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["ArrayItem"].Assign(this._emitters);
  992. }
  993. };
  994. /** @hidden */
  995. MSFT_audio_emitter.prototype.loadSceneAsync = function (context, scene) {
  996. var _this = this;
  997. return _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].LoadExtensionAsync(context, scene, this.name, function (extensionContext, extension) {
  998. var promises = new Array();
  999. promises.push(_this._loader.loadSceneAsync(context, scene));
  1000. for (var _i = 0, _a = extension.emitters; _i < _a.length; _i++) {
  1001. var emitterIndex = _a[_i];
  1002. var emitter = _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["ArrayItem"].Get(extensionContext + "/emitters", _this._emitters, emitterIndex);
  1003. if (emitter.refDistance != undefined || emitter.maxDistance != undefined || emitter.rolloffFactor != undefined ||
  1004. emitter.distanceModel != undefined || emitter.innerAngle != undefined || emitter.outerAngle != undefined) {
  1005. throw new Error(extensionContext + ": Direction or Distance properties are not allowed on emitters attached to a scene");
  1006. }
  1007. promises.push(_this._loadEmitterAsync(extensionContext + "/emitters/" + emitter.index, emitter));
  1008. }
  1009. return Promise.all(promises).then(function () { });
  1010. });
  1011. };
  1012. /** @hidden */
  1013. MSFT_audio_emitter.prototype.loadNodeAsync = function (context, node, assign) {
  1014. var _this = this;
  1015. return _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].LoadExtensionAsync(context, node, this.name, function (extensionContext, extension) {
  1016. var promises = new Array();
  1017. return _this._loader.loadNodeAsync(extensionContext, node, function (babylonMesh) {
  1018. var _loop_1 = function (emitterIndex) {
  1019. var emitter = _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["ArrayItem"].Get(extensionContext + "/emitters", _this._emitters, emitterIndex);
  1020. promises.push(_this._loadEmitterAsync(extensionContext + "/emitters/" + emitter.index, emitter).then(function () {
  1021. for (var _i = 0, _a = emitter._babylonSounds; _i < _a.length; _i++) {
  1022. var sound = _a[_i];
  1023. sound.attachToMesh(babylonMesh);
  1024. if (emitter.innerAngle != undefined || emitter.outerAngle != undefined) {
  1025. sound.setLocalDirectionToMesh(babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_0__["Vector3"].Forward());
  1026. sound.setDirectionalCone(2 * babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_0__["Tools"].ToDegrees(emitter.innerAngle == undefined ? Math.PI : emitter.innerAngle), 2 * babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_0__["Tools"].ToDegrees(emitter.outerAngle == undefined ? Math.PI : emitter.outerAngle), 0);
  1027. }
  1028. }
  1029. }));
  1030. };
  1031. for (var _i = 0, _a = extension.emitters; _i < _a.length; _i++) {
  1032. var emitterIndex = _a[_i];
  1033. _loop_1(emitterIndex);
  1034. }
  1035. assign(babylonMesh);
  1036. }).then(function (babylonMesh) {
  1037. return Promise.all(promises).then(function () {
  1038. return babylonMesh;
  1039. });
  1040. });
  1041. });
  1042. };
  1043. /** @hidden */
  1044. MSFT_audio_emitter.prototype.loadAnimationAsync = function (context, animation) {
  1045. var _this = this;
  1046. return _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].LoadExtensionAsync(context, animation, this.name, function (extensionContext, extension) {
  1047. return _this._loader.loadAnimationAsync(context, animation).then(function (babylonAnimationGroup) {
  1048. var promises = new Array();
  1049. _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["ArrayItem"].Assign(extension.events);
  1050. for (var _i = 0, _a = extension.events; _i < _a.length; _i++) {
  1051. var event_1 = _a[_i];
  1052. promises.push(_this._loadAnimationEventAsync(extensionContext + "/events/" + event_1.index, context, animation, event_1, babylonAnimationGroup));
  1053. }
  1054. return Promise.all(promises).then(function () {
  1055. return babylonAnimationGroup;
  1056. });
  1057. });
  1058. });
  1059. };
  1060. MSFT_audio_emitter.prototype._loadClipAsync = function (context, clip) {
  1061. if (clip._objectURL) {
  1062. return clip._objectURL;
  1063. }
  1064. var promise;
  1065. if (clip.uri) {
  1066. promise = this._loader.loadUriAsync(context, clip, clip.uri);
  1067. }
  1068. else {
  1069. var bufferView = _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["ArrayItem"].Get(context + "/bufferView", this._loader.gltf.bufferViews, clip.bufferView);
  1070. promise = this._loader.loadBufferViewAsync("#/bufferViews/" + bufferView.index, bufferView);
  1071. }
  1072. clip._objectURL = promise.then(function (data) {
  1073. return URL.createObjectURL(new Blob([data], { type: clip.mimeType }));
  1074. });
  1075. return clip._objectURL;
  1076. };
  1077. MSFT_audio_emitter.prototype._loadEmitterAsync = function (context, emitter) {
  1078. var _this = this;
  1079. emitter._babylonSounds = emitter._babylonSounds || [];
  1080. if (!emitter._babylonData) {
  1081. var clipPromises = new Array();
  1082. var name_1 = emitter.name || "emitter" + emitter.index;
  1083. var options_1 = {
  1084. loop: false,
  1085. autoplay: false,
  1086. volume: emitter.volume == undefined ? 1 : emitter.volume,
  1087. };
  1088. var _loop_2 = function (i) {
  1089. var clipContext = "#/extensions/" + this_1.name + "/clips";
  1090. var clip = _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["ArrayItem"].Get(clipContext, this_1._clips, emitter.clips[i].clip);
  1091. clipPromises.push(this_1._loadClipAsync(clipContext + "/" + emitter.clips[i].clip, clip).then(function (objectURL) {
  1092. var sound = emitter._babylonSounds[i] = new babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_0__["Sound"](name_1, objectURL, _this._loader.babylonScene, null, options_1);
  1093. sound.refDistance = emitter.refDistance || 1;
  1094. sound.maxDistance = emitter.maxDistance || 256;
  1095. sound.rolloffFactor = emitter.rolloffFactor || 1;
  1096. sound.distanceModel = emitter.distanceModel || 'exponential';
  1097. sound._positionInEmitterSpace = true;
  1098. }));
  1099. };
  1100. var this_1 = this;
  1101. for (var i = 0; i < emitter.clips.length; i++) {
  1102. _loop_2(i);
  1103. }
  1104. var promise = Promise.all(clipPromises).then(function () {
  1105. var weights = emitter.clips.map(function (clip) { return clip.weight || 1; });
  1106. var weightedSound = new babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_0__["WeightedSound"](emitter.loop || false, emitter._babylonSounds, weights);
  1107. if (emitter.innerAngle) {
  1108. weightedSound.directionalConeInnerAngle = 2 * babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_0__["Tools"].ToDegrees(emitter.innerAngle);
  1109. }
  1110. if (emitter.outerAngle) {
  1111. weightedSound.directionalConeOuterAngle = 2 * babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_0__["Tools"].ToDegrees(emitter.outerAngle);
  1112. }
  1113. if (emitter.volume) {
  1114. weightedSound.volume = emitter.volume;
  1115. }
  1116. emitter._babylonData.sound = weightedSound;
  1117. });
  1118. emitter._babylonData = {
  1119. loaded: promise
  1120. };
  1121. }
  1122. return emitter._babylonData.loaded;
  1123. };
  1124. MSFT_audio_emitter.prototype._getEventAction = function (context, sound, action, time, startOffset) {
  1125. switch (action) {
  1126. case "play" /* play */: {
  1127. return function (currentFrame) {
  1128. var frameOffset = (startOffset || 0) + (currentFrame - time);
  1129. sound.play(frameOffset);
  1130. };
  1131. }
  1132. case "stop" /* stop */: {
  1133. return function (currentFrame) {
  1134. sound.stop();
  1135. };
  1136. }
  1137. case "pause" /* pause */: {
  1138. return function (currentFrame) {
  1139. sound.pause();
  1140. };
  1141. }
  1142. default: {
  1143. throw new Error(context + ": Unsupported action " + action);
  1144. }
  1145. }
  1146. };
  1147. MSFT_audio_emitter.prototype._loadAnimationEventAsync = function (context, animationContext, animation, event, babylonAnimationGroup) {
  1148. var _this = this;
  1149. if (babylonAnimationGroup.targetedAnimations.length == 0) {
  1150. return Promise.resolve();
  1151. }
  1152. var babylonAnimation = babylonAnimationGroup.targetedAnimations[0];
  1153. var emitterIndex = event.emitter;
  1154. var emitter = _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["ArrayItem"].Get("#/extensions/" + this.name + "/emitters", this._emitters, emitterIndex);
  1155. return this._loadEmitterAsync(context, emitter).then(function () {
  1156. var sound = emitter._babylonData.sound;
  1157. if (sound) {
  1158. var babylonAnimationEvent = new babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_0__["AnimationEvent"](event.time, _this._getEventAction(context, sound, event.action, event.time, event.startOffset));
  1159. babylonAnimation.animation.addEvent(babylonAnimationEvent);
  1160. // Make sure all started audio stops when this animation is terminated.
  1161. babylonAnimationGroup.onAnimationGroupEndObservable.add(function () {
  1162. sound.stop();
  1163. });
  1164. babylonAnimationGroup.onAnimationGroupPauseObservable.add(function () {
  1165. sound.pause();
  1166. });
  1167. }
  1168. });
  1169. };
  1170. return MSFT_audio_emitter;
  1171. }());
  1172. _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].RegisterExtension(NAME, function (loader) { return new MSFT_audio_emitter(loader); });
  1173. /***/ }),
  1174. /***/ "./glTF/2.0/Extensions/MSFT_lod.ts":
  1175. /*!*****************************************!*\
  1176. !*** ./glTF/2.0/Extensions/MSFT_lod.ts ***!
  1177. \*****************************************/
  1178. /*! exports provided: MSFT_lod */
  1179. /***/ (function(module, __webpack_exports__, __webpack_require__) {
  1180. "use strict";
  1181. __webpack_require__.r(__webpack_exports__);
  1182. /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "MSFT_lod", function() { return MSFT_lod; });
  1183. /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/tools");
  1184. /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__);
  1185. /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
  1186. var NAME = "MSFT_lod";
  1187. /**
  1188. * [Specification](https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/MSFT_lod)
  1189. */
  1190. var MSFT_lod = /** @class */ (function () {
  1191. /** @hidden */
  1192. function MSFT_lod(loader) {
  1193. /**
  1194. * The name of this extension.
  1195. */
  1196. this.name = NAME;
  1197. /**
  1198. * Defines a number that determines the order the extensions are applied.
  1199. */
  1200. this.order = 100;
  1201. /**
  1202. * Maximum number of LODs to load, starting from the lowest LOD.
  1203. */
  1204. this.maxLODsToLoad = 10;
  1205. /**
  1206. * Observable raised when all node LODs of one level are loaded.
  1207. * The event data is the index of the loaded LOD starting from zero.
  1208. * Dispose the loader to cancel the loading of the next level of LODs.
  1209. */
  1210. this.onNodeLODsLoadedObservable = new babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__["Observable"]();
  1211. /**
  1212. * Observable raised when all material LODs of one level are loaded.
  1213. * The event data is the index of the loaded LOD starting from zero.
  1214. * Dispose the loader to cancel the loading of the next level of LODs.
  1215. */
  1216. this.onMaterialLODsLoadedObservable = new babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__["Observable"]();
  1217. this._nodeIndexLOD = null;
  1218. this._nodeSignalLODs = new Array();
  1219. this._nodePromiseLODs = new Array();
  1220. this._materialIndexLOD = null;
  1221. this._materialSignalLODs = new Array();
  1222. this._materialPromiseLODs = new Array();
  1223. this._indexLOD = null;
  1224. this._bufferLODs = new Array();
  1225. this._loader = loader;
  1226. this.enabled = this._loader.isExtensionUsed(NAME);
  1227. }
  1228. /** @hidden */
  1229. MSFT_lod.prototype.dispose = function () {
  1230. delete this._loader;
  1231. this._nodeIndexLOD = null;
  1232. this._nodeSignalLODs.length = 0;
  1233. this._nodePromiseLODs.length = 0;
  1234. this._materialIndexLOD = null;
  1235. this._materialSignalLODs.length = 0;
  1236. this._materialPromiseLODs.length = 0;
  1237. this._indexLOD = null;
  1238. this._bufferLODs.length = 0;
  1239. this.onMaterialLODsLoadedObservable.clear();
  1240. this.onNodeLODsLoadedObservable.clear();
  1241. };
  1242. /** @hidden */
  1243. MSFT_lod.prototype.onReady = function () {
  1244. var _this = this;
  1245. var _loop_1 = function (indexLOD) {
  1246. var promise = Promise.all(this_1._nodePromiseLODs[indexLOD]).then(function () {
  1247. if (indexLOD !== 0) {
  1248. _this._loader.endPerformanceCounter("Node LOD " + indexLOD);
  1249. }
  1250. _this._loader.log("Loaded node LOD " + indexLOD);
  1251. _this.onNodeLODsLoadedObservable.notifyObservers(indexLOD);
  1252. if (indexLOD !== _this._nodePromiseLODs.length - 1) {
  1253. _this._loader.startPerformanceCounter("Node LOD " + (indexLOD + 1));
  1254. if (_this._nodeSignalLODs[indexLOD]) {
  1255. _this._nodeSignalLODs[indexLOD].resolve();
  1256. }
  1257. }
  1258. });
  1259. this_1._loader._completePromises.push(promise);
  1260. };
  1261. var this_1 = this;
  1262. for (var indexLOD = 0; indexLOD < this._nodePromiseLODs.length; indexLOD++) {
  1263. _loop_1(indexLOD);
  1264. }
  1265. var _loop_2 = function (indexLOD) {
  1266. var promise = Promise.all(this_2._materialPromiseLODs[indexLOD]).then(function () {
  1267. if (indexLOD !== 0) {
  1268. _this._loader.endPerformanceCounter("Material LOD " + indexLOD);
  1269. }
  1270. _this._loader.log("Loaded material LOD " + indexLOD);
  1271. _this.onMaterialLODsLoadedObservable.notifyObservers(indexLOD);
  1272. if (indexLOD !== _this._materialPromiseLODs.length - 1) {
  1273. _this._loader.startPerformanceCounter("Material LOD " + (indexLOD + 1));
  1274. if (_this._materialSignalLODs[indexLOD]) {
  1275. _this._materialSignalLODs[indexLOD].resolve();
  1276. }
  1277. }
  1278. });
  1279. this_2._loader._completePromises.push(promise);
  1280. };
  1281. var this_2 = this;
  1282. for (var indexLOD = 0; indexLOD < this._materialPromiseLODs.length; indexLOD++) {
  1283. _loop_2(indexLOD);
  1284. }
  1285. for (var indexLOD = 1; indexLOD < this._bufferLODs.length; indexLOD++) {
  1286. this._loadBufferLOD(indexLOD);
  1287. }
  1288. };
  1289. /** @hidden */
  1290. MSFT_lod.prototype.loadSceneAsync = function (context, scene) {
  1291. var promise = this._loader.loadSceneAsync(context, scene);
  1292. if (this._bufferLODs.length !== 0) {
  1293. this._loadBufferLOD(0);
  1294. }
  1295. return promise;
  1296. };
  1297. /** @hidden */
  1298. MSFT_lod.prototype.loadNodeAsync = function (context, node, assign) {
  1299. var _this = this;
  1300. return _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].LoadExtensionAsync(context, node, this.name, function (extensionContext, extension) {
  1301. var firstPromise;
  1302. var nodeLODs = _this._getLODs(extensionContext, node, _this._loader.gltf.nodes, extension.ids);
  1303. _this._loader.logOpen("" + extensionContext);
  1304. var _loop_3 = function (indexLOD) {
  1305. var nodeLOD = nodeLODs[indexLOD];
  1306. _this._indexLOD = indexLOD;
  1307. if (indexLOD !== 0) {
  1308. _this._nodeIndexLOD = indexLOD;
  1309. _this._nodeSignalLODs[indexLOD] = _this._nodeSignalLODs[indexLOD] || new babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__["Deferred"]();
  1310. }
  1311. var assign_1 = function (babylonTransformNode) { babylonTransformNode.setEnabled(false); };
  1312. var promise = _this._loader.loadNodeAsync("#/nodes/" + nodeLOD.index, nodeLOD, assign_1).then(function (babylonMesh) {
  1313. if (indexLOD !== 0) {
  1314. // TODO: should not rely on _babylonTransformNode
  1315. var previousNodeLOD = nodeLODs[indexLOD - 1];
  1316. if (previousNodeLOD._babylonTransformNode) {
  1317. _this._disposeTransformNode(previousNodeLOD._babylonTransformNode);
  1318. delete previousNodeLOD._babylonTransformNode;
  1319. }
  1320. }
  1321. babylonMesh.setEnabled(true);
  1322. return babylonMesh;
  1323. });
  1324. if (indexLOD === 0) {
  1325. firstPromise = promise;
  1326. }
  1327. else {
  1328. _this._nodeIndexLOD = null;
  1329. }
  1330. _this._indexLOD = null;
  1331. _this._nodePromiseLODs[indexLOD] = _this._nodePromiseLODs[indexLOD] || [];
  1332. _this._nodePromiseLODs[indexLOD].push(promise);
  1333. };
  1334. for (var indexLOD = 0; indexLOD < nodeLODs.length; indexLOD++) {
  1335. _loop_3(indexLOD);
  1336. }
  1337. _this._loader.logClose();
  1338. return firstPromise;
  1339. });
  1340. };
  1341. /** @hidden */
  1342. MSFT_lod.prototype._loadMaterialAsync = function (context, material, babylonMesh, babylonDrawMode, assign) {
  1343. var _this = this;
  1344. // Don't load material LODs if already loading a node LOD.
  1345. if (this._indexLOD) {
  1346. return null;
  1347. }
  1348. return _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].LoadExtensionAsync(context, material, this.name, function (extensionContext, extension) {
  1349. var firstPromise;
  1350. var materialLODs = _this._getLODs(extensionContext, material, _this._loader.gltf.materials, extension.ids);
  1351. _this._loader.logOpen("" + extensionContext);
  1352. var _loop_4 = function (indexLOD) {
  1353. var materialLOD = materialLODs[indexLOD];
  1354. _this._indexLOD = indexLOD;
  1355. if (indexLOD !== 0) {
  1356. _this._materialIndexLOD = indexLOD;
  1357. }
  1358. var promise = _this._loader._loadMaterialAsync("#/materials/" + materialLOD.index, materialLOD, babylonMesh, babylonDrawMode, function (babylonMaterial) {
  1359. if (indexLOD === 0) {
  1360. assign(babylonMaterial);
  1361. }
  1362. }).then(function (babylonMaterial) {
  1363. if (indexLOD !== 0) {
  1364. assign(babylonMaterial);
  1365. // TODO: should not rely on _data
  1366. var previousDataLOD = materialLODs[indexLOD - 1]._data;
  1367. if (previousDataLOD[babylonDrawMode]) {
  1368. _this._disposeMaterials([previousDataLOD[babylonDrawMode].babylonMaterial]);
  1369. delete previousDataLOD[babylonDrawMode];
  1370. }
  1371. }
  1372. return babylonMaterial;
  1373. });
  1374. if (indexLOD === 0) {
  1375. firstPromise = promise;
  1376. }
  1377. else {
  1378. _this._materialIndexLOD = null;
  1379. }
  1380. _this._indexLOD = null;
  1381. _this._materialPromiseLODs[indexLOD] = _this._materialPromiseLODs[indexLOD] || [];
  1382. _this._materialPromiseLODs[indexLOD].push(promise);
  1383. };
  1384. for (var indexLOD = 0; indexLOD < materialLODs.length; indexLOD++) {
  1385. _loop_4(indexLOD);
  1386. }
  1387. _this._loader.logClose();
  1388. return firstPromise;
  1389. });
  1390. };
  1391. /** @hidden */
  1392. MSFT_lod.prototype._loadUriAsync = function (context, property, uri) {
  1393. var _this = this;
  1394. // Defer the loading of uris if loading a material or node LOD.
  1395. if (this._materialIndexLOD !== null) {
  1396. this._loader.log("deferred");
  1397. var previousIndexLOD = this._materialIndexLOD - 1;
  1398. this._materialSignalLODs[previousIndexLOD] = this._materialSignalLODs[previousIndexLOD] || new babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__["Deferred"]();
  1399. return this._materialSignalLODs[previousIndexLOD].promise.then(function () {
  1400. return _this._loader.loadUriAsync(context, property, uri);
  1401. });
  1402. }
  1403. else if (this._nodeIndexLOD !== null) {
  1404. this._loader.log("deferred");
  1405. var previousIndexLOD = this._nodeIndexLOD - 1;
  1406. this._nodeSignalLODs[previousIndexLOD] = this._nodeSignalLODs[previousIndexLOD] || new babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__["Deferred"]();
  1407. return this._nodeSignalLODs[this._nodeIndexLOD - 1].promise.then(function () {
  1408. return _this._loader.loadUriAsync(context, property, uri);
  1409. });
  1410. }
  1411. return null;
  1412. };
  1413. /** @hidden */
  1414. MSFT_lod.prototype.loadBufferAsync = function (context, buffer, byteOffset, byteLength) {
  1415. if (this._loader.parent.useRangeRequests && !buffer.uri) {
  1416. if (!this._loader.bin) {
  1417. throw new Error(context + ": Uri is missing or the binary glTF is missing its binary chunk");
  1418. }
  1419. // Non-LOD buffers will be bucketed into the first LOD.
  1420. var indexLOD = this._indexLOD || 0;
  1421. var start = byteOffset;
  1422. var end = start + byteLength - 1;
  1423. var bufferLOD_1 = this._bufferLODs[indexLOD];
  1424. if (bufferLOD_1) {
  1425. bufferLOD_1.start = Math.min(bufferLOD_1.start, start);
  1426. bufferLOD_1.end = Math.max(bufferLOD_1.end, end);
  1427. }
  1428. else {
  1429. bufferLOD_1 = { start: start, end: end, loaded: new babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__["Deferred"]() };
  1430. this._bufferLODs[indexLOD] = bufferLOD_1;
  1431. }
  1432. return bufferLOD_1.loaded.promise.then(function (data) {
  1433. return new Uint8Array(data.buffer, data.byteOffset + byteOffset - bufferLOD_1.start, byteLength);
  1434. });
  1435. }
  1436. return null;
  1437. };
  1438. MSFT_lod.prototype._loadBufferLOD = function (indexLOD) {
  1439. var bufferLOD = this._bufferLODs[indexLOD];
  1440. this._loader.bin.readAsync(bufferLOD.start, bufferLOD.end - bufferLOD.start + 1).then(function (data) {
  1441. bufferLOD.loaded.resolve(data);
  1442. }, function (error) {
  1443. bufferLOD.loaded.reject(error);
  1444. });
  1445. };
  1446. /**
  1447. * Gets an array of LOD properties from lowest to highest.
  1448. */
  1449. MSFT_lod.prototype._getLODs = function (context, property, array, ids) {
  1450. if (this.maxLODsToLoad <= 0) {
  1451. throw new Error("maxLODsToLoad must be greater than zero");
  1452. }
  1453. var properties = new Array();
  1454. for (var i = ids.length - 1; i >= 0; i--) {
  1455. properties.push(_glTFLoader__WEBPACK_IMPORTED_MODULE_1__["ArrayItem"].Get(context + "/ids/" + ids[i], array, ids[i]));
  1456. if (properties.length === this.maxLODsToLoad) {
  1457. return properties;
  1458. }
  1459. }
  1460. properties.push(property);
  1461. return properties;
  1462. };
  1463. MSFT_lod.prototype._disposeTransformNode = function (babylonTransformNode) {
  1464. var _this = this;
  1465. var babylonMaterials = new Array();
  1466. var babylonMaterial = babylonTransformNode.material;
  1467. if (babylonMaterial) {
  1468. babylonMaterials.push(babylonMaterial);
  1469. }
  1470. for (var _i = 0, _a = babylonTransformNode.getChildMeshes(); _i < _a.length; _i++) {
  1471. var babylonMesh = _a[_i];
  1472. if (babylonMesh.material) {
  1473. babylonMaterials.push(babylonMesh.material);
  1474. }
  1475. }
  1476. babylonTransformNode.dispose();
  1477. var babylonMaterialsToDispose = babylonMaterials.filter(function (babylonMaterial) { return _this._loader.babylonScene.meshes.every(function (mesh) { return mesh.material != babylonMaterial; }); });
  1478. this._disposeMaterials(babylonMaterialsToDispose);
  1479. };
  1480. MSFT_lod.prototype._disposeMaterials = function (babylonMaterials) {
  1481. var babylonTextures = {};
  1482. for (var _i = 0, babylonMaterials_1 = babylonMaterials; _i < babylonMaterials_1.length; _i++) {
  1483. var babylonMaterial = babylonMaterials_1[_i];
  1484. for (var _a = 0, _b = babylonMaterial.getActiveTextures(); _a < _b.length; _a++) {
  1485. var babylonTexture = _b[_a];
  1486. babylonTextures[babylonTexture.uniqueId] = babylonTexture;
  1487. }
  1488. babylonMaterial.dispose();
  1489. }
  1490. for (var uniqueId in babylonTextures) {
  1491. for (var _c = 0, _d = this._loader.babylonScene.materials; _c < _d.length; _c++) {
  1492. var babylonMaterial = _d[_c];
  1493. if (babylonMaterial.hasTexture(babylonTextures[uniqueId])) {
  1494. delete babylonTextures[uniqueId];
  1495. }
  1496. }
  1497. }
  1498. for (var uniqueId in babylonTextures) {
  1499. babylonTextures[uniqueId].dispose();
  1500. }
  1501. };
  1502. return MSFT_lod;
  1503. }());
  1504. _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].RegisterExtension(NAME, function (loader) { return new MSFT_lod(loader); });
  1505. /***/ }),
  1506. /***/ "./glTF/2.0/Extensions/MSFT_minecraftMesh.ts":
  1507. /*!***************************************************!*\
  1508. !*** ./glTF/2.0/Extensions/MSFT_minecraftMesh.ts ***!
  1509. \***************************************************/
  1510. /*! exports provided: MSFT_minecraftMesh */
  1511. /***/ (function(module, __webpack_exports__, __webpack_require__) {
  1512. "use strict";
  1513. __webpack_require__.r(__webpack_exports__);
  1514. /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "MSFT_minecraftMesh", function() { return MSFT_minecraftMesh; });
  1515. /* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/PBR/pbrMaterial */ "babylonjs/Misc/tools");
  1516. /* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__);
  1517. /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
  1518. var NAME = "MSFT_minecraftMesh";
  1519. /** @hidden */
  1520. var MSFT_minecraftMesh = /** @class */ (function () {
  1521. function MSFT_minecraftMesh(loader) {
  1522. this.name = NAME;
  1523. this._loader = loader;
  1524. this.enabled = this._loader.isExtensionUsed(NAME);
  1525. }
  1526. MSFT_minecraftMesh.prototype.dispose = function () {
  1527. delete this._loader;
  1528. };
  1529. MSFT_minecraftMesh.prototype.loadMaterialPropertiesAsync = function (context, material, babylonMaterial) {
  1530. var _this = this;
  1531. return _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].LoadExtraAsync(context, material, this.name, function (extraContext, extra) {
  1532. if (extra) {
  1533. if (!(babylonMaterial instanceof babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__["PBRMaterial"])) {
  1534. throw new Error(extraContext + ": Material type not supported");
  1535. }
  1536. var promise = _this._loader.loadMaterialPropertiesAsync(context, material, babylonMaterial);
  1537. if (babylonMaterial.needAlphaBlending()) {
  1538. babylonMaterial.forceDepthWrite = true;
  1539. babylonMaterial.separateCullingPass = true;
  1540. }
  1541. babylonMaterial.backFaceCulling = babylonMaterial.forceDepthWrite;
  1542. babylonMaterial.twoSidedLighting = true;
  1543. return promise;
  1544. }
  1545. return null;
  1546. });
  1547. };
  1548. return MSFT_minecraftMesh;
  1549. }());
  1550. _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].RegisterExtension(NAME, function (loader) { return new MSFT_minecraftMesh(loader); });
  1551. /***/ }),
  1552. /***/ "./glTF/2.0/Extensions/MSFT_sRGBFactors.ts":
  1553. /*!*************************************************!*\
  1554. !*** ./glTF/2.0/Extensions/MSFT_sRGBFactors.ts ***!
  1555. \*************************************************/
  1556. /*! exports provided: MSFT_sRGBFactors */
  1557. /***/ (function(module, __webpack_exports__, __webpack_require__) {
  1558. "use strict";
  1559. __webpack_require__.r(__webpack_exports__);
  1560. /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "MSFT_sRGBFactors", function() { return MSFT_sRGBFactors; });
  1561. /* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/PBR/pbrMaterial */ "babylonjs/Misc/tools");
  1562. /* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__);
  1563. /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
  1564. var NAME = "MSFT_sRGBFactors";
  1565. /** @hidden */
  1566. var MSFT_sRGBFactors = /** @class */ (function () {
  1567. function MSFT_sRGBFactors(loader) {
  1568. this.name = NAME;
  1569. this._loader = loader;
  1570. this.enabled = this._loader.isExtensionUsed(NAME);
  1571. }
  1572. MSFT_sRGBFactors.prototype.dispose = function () {
  1573. delete this._loader;
  1574. };
  1575. MSFT_sRGBFactors.prototype.loadMaterialPropertiesAsync = function (context, material, babylonMaterial) {
  1576. var _this = this;
  1577. return _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].LoadExtraAsync(context, material, this.name, function (extraContext, extra) {
  1578. if (extra) {
  1579. if (!(babylonMaterial instanceof babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__["PBRMaterial"])) {
  1580. throw new Error(extraContext + ": Material type not supported");
  1581. }
  1582. var promise = _this._loader.loadMaterialPropertiesAsync(context, material, babylonMaterial);
  1583. if (!babylonMaterial.albedoTexture) {
  1584. babylonMaterial.albedoColor.toLinearSpaceToRef(babylonMaterial.albedoColor);
  1585. }
  1586. if (!babylonMaterial.reflectivityTexture) {
  1587. babylonMaterial.reflectivityColor.toLinearSpaceToRef(babylonMaterial.reflectivityColor);
  1588. }
  1589. return promise;
  1590. }
  1591. return null;
  1592. });
  1593. };
  1594. return MSFT_sRGBFactors;
  1595. }());
  1596. _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].RegisterExtension(NAME, function (loader) { return new MSFT_sRGBFactors(loader); });
  1597. /***/ }),
  1598. /***/ "./glTF/2.0/Extensions/index.ts":
  1599. /*!**************************************!*\
  1600. !*** ./glTF/2.0/Extensions/index.ts ***!
  1601. \**************************************/
  1602. /*! exports provided: EXT_lights_image_based, KHR_draco_mesh_compression, KHR_lights, KHR_materials_pbrSpecularGlossiness, KHR_materials_unlit, KHR_materials_clearcoat, KHR_materials_sheen, KHR_materials_specular, KHR_mesh_quantization, KHR_texture_transform, MSFT_audio_emitter, MSFT_lod, MSFT_minecraftMesh, MSFT_sRGBFactors, ExtrasAsMetadata */
  1603. /***/ (function(module, __webpack_exports__, __webpack_require__) {
  1604. "use strict";
  1605. __webpack_require__.r(__webpack_exports__);
  1606. /* harmony import */ var _EXT_lights_image_based__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./EXT_lights_image_based */ "./glTF/2.0/Extensions/EXT_lights_image_based.ts");
  1607. /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "EXT_lights_image_based", function() { return _EXT_lights_image_based__WEBPACK_IMPORTED_MODULE_0__["EXT_lights_image_based"]; });
  1608. /* harmony import */ var _KHR_draco_mesh_compression__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./KHR_draco_mesh_compression */ "./glTF/2.0/Extensions/KHR_draco_mesh_compression.ts");
  1609. /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "KHR_draco_mesh_compression", function() { return _KHR_draco_mesh_compression__WEBPACK_IMPORTED_MODULE_1__["KHR_draco_mesh_compression"]; });
  1610. /* harmony import */ var _KHR_lights_punctual__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./KHR_lights_punctual */ "./glTF/2.0/Extensions/KHR_lights_punctual.ts");
  1611. /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "KHR_lights", function() { return _KHR_lights_punctual__WEBPACK_IMPORTED_MODULE_2__["KHR_lights"]; });
  1612. /* harmony import */ var _KHR_materials_pbrSpecularGlossiness__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./KHR_materials_pbrSpecularGlossiness */ "./glTF/2.0/Extensions/KHR_materials_pbrSpecularGlossiness.ts");
  1613. /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "KHR_materials_pbrSpecularGlossiness", function() { return _KHR_materials_pbrSpecularGlossiness__WEBPACK_IMPORTED_MODULE_3__["KHR_materials_pbrSpecularGlossiness"]; });
  1614. /* harmony import */ var _KHR_materials_unlit__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! ./KHR_materials_unlit */ "./glTF/2.0/Extensions/KHR_materials_unlit.ts");
  1615. /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "KHR_materials_unlit", function() { return _KHR_materials_unlit__WEBPACK_IMPORTED_MODULE_4__["KHR_materials_unlit"]; });
  1616. /* harmony import */ var _KHR_materials_clearcoat__WEBPACK_IMPORTED_MODULE_5__ = __webpack_require__(/*! ./KHR_materials_clearcoat */ "./glTF/2.0/Extensions/KHR_materials_clearcoat.ts");
  1617. /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "KHR_materials_clearcoat", function() { return _KHR_materials_clearcoat__WEBPACK_IMPORTED_MODULE_5__["KHR_materials_clearcoat"]; });
  1618. /* harmony import */ var _KHR_materials_sheen__WEBPACK_IMPORTED_MODULE_6__ = __webpack_require__(/*! ./KHR_materials_sheen */ "./glTF/2.0/Extensions/KHR_materials_sheen.ts");
  1619. /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "KHR_materials_sheen", function() { return _KHR_materials_sheen__WEBPACK_IMPORTED_MODULE_6__["KHR_materials_sheen"]; });
  1620. /* harmony import */ var _KHR_materials_specular__WEBPACK_IMPORTED_MODULE_7__ = __webpack_require__(/*! ./KHR_materials_specular */ "./glTF/2.0/Extensions/KHR_materials_specular.ts");
  1621. /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "KHR_materials_specular", function() { return _KHR_materials_specular__WEBPACK_IMPORTED_MODULE_7__["KHR_materials_specular"]; });
  1622. /* harmony import */ var _KHR_mesh_quantization__WEBPACK_IMPORTED_MODULE_8__ = __webpack_require__(/*! ./KHR_mesh_quantization */ "./glTF/2.0/Extensions/KHR_mesh_quantization.ts");
  1623. /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "KHR_mesh_quantization", function() { return _KHR_mesh_quantization__WEBPACK_IMPORTED_MODULE_8__["KHR_mesh_quantization"]; });
  1624. /* harmony import */ var _KHR_texture_transform__WEBPACK_IMPORTED_MODULE_9__ = __webpack_require__(/*! ./KHR_texture_transform */ "./glTF/2.0/Extensions/KHR_texture_transform.ts");
  1625. /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "KHR_texture_transform", function() { return _KHR_texture_transform__WEBPACK_IMPORTED_MODULE_9__["KHR_texture_transform"]; });
  1626. /* harmony import */ var _MSFT_audio_emitter__WEBPACK_IMPORTED_MODULE_10__ = __webpack_require__(/*! ./MSFT_audio_emitter */ "./glTF/2.0/Extensions/MSFT_audio_emitter.ts");
  1627. /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "MSFT_audio_emitter", function() { return _MSFT_audio_emitter__WEBPACK_IMPORTED_MODULE_10__["MSFT_audio_emitter"]; });
  1628. /* harmony import */ var _MSFT_lod__WEBPACK_IMPORTED_MODULE_11__ = __webpack_require__(/*! ./MSFT_lod */ "./glTF/2.0/Extensions/MSFT_lod.ts");
  1629. /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "MSFT_lod", function() { return _MSFT_lod__WEBPACK_IMPORTED_MODULE_11__["MSFT_lod"]; });
  1630. /* harmony import */ var _MSFT_minecraftMesh__WEBPACK_IMPORTED_MODULE_12__ = __webpack_require__(/*! ./MSFT_minecraftMesh */ "./glTF/2.0/Extensions/MSFT_minecraftMesh.ts");
  1631. /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "MSFT_minecraftMesh", function() { return _MSFT_minecraftMesh__WEBPACK_IMPORTED_MODULE_12__["MSFT_minecraftMesh"]; });
  1632. /* harmony import */ var _MSFT_sRGBFactors__WEBPACK_IMPORTED_MODULE_13__ = __webpack_require__(/*! ./MSFT_sRGBFactors */ "./glTF/2.0/Extensions/MSFT_sRGBFactors.ts");
  1633. /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "MSFT_sRGBFactors", function() { return _MSFT_sRGBFactors__WEBPACK_IMPORTED_MODULE_13__["MSFT_sRGBFactors"]; });
  1634. /* harmony import */ var _ExtrasAsMetadata__WEBPACK_IMPORTED_MODULE_14__ = __webpack_require__(/*! ./ExtrasAsMetadata */ "./glTF/2.0/Extensions/ExtrasAsMetadata.ts");
  1635. /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "ExtrasAsMetadata", function() { return _ExtrasAsMetadata__WEBPACK_IMPORTED_MODULE_14__["ExtrasAsMetadata"]; });
  1636. /***/ }),
  1637. /***/ "./glTF/2.0/glTFLoader.ts":
  1638. /*!********************************!*\
  1639. !*** ./glTF/2.0/glTFLoader.ts ***!
  1640. \********************************/
  1641. /*! exports provided: ArrayItem, GLTFLoader */
  1642. /***/ (function(module, __webpack_exports__, __webpack_require__) {
  1643. "use strict";
  1644. __webpack_require__.r(__webpack_exports__);
  1645. /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "ArrayItem", function() { return ArrayItem; });
  1646. /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GLTFLoader", function() { return GLTFLoader; });
  1647. /* harmony import */ var babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/deferred */ "babylonjs/Misc/tools");
  1648. /* harmony import */ var babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__);
  1649. /* harmony import */ var _glTFFileLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFFileLoader */ "./glTF/glTFFileLoader.ts");
  1650. /**
  1651. * Helper class for working with arrays when loading the glTF asset
  1652. */
  1653. var ArrayItem = /** @class */ (function () {
  1654. function ArrayItem() {
  1655. }
  1656. /**
  1657. * Gets an item from the given array.
  1658. * @param context The context when loading the asset
  1659. * @param array The array to get the item from
  1660. * @param index The index to the array
  1661. * @returns The array item
  1662. */
  1663. ArrayItem.Get = function (context, array, index) {
  1664. if (!array || index == undefined || !array[index]) {
  1665. throw new Error(context + ": Failed to find index (" + index + ")");
  1666. }
  1667. return array[index];
  1668. };
  1669. /**
  1670. * Assign an `index` field to each item of the given array.
  1671. * @param array The array of items
  1672. */
  1673. ArrayItem.Assign = function (array) {
  1674. if (array) {
  1675. for (var index = 0; index < array.length; index++) {
  1676. array[index].index = index;
  1677. }
  1678. }
  1679. };
  1680. return ArrayItem;
  1681. }());
  1682. /**
  1683. * The glTF 2.0 loader
  1684. */
  1685. var GLTFLoader = /** @class */ (function () {
  1686. /** @hidden */
  1687. function GLTFLoader(parent) {
  1688. /** @hidden */
  1689. this._completePromises = new Array();
  1690. /** @hidden */
  1691. this._forAssetContainer = false;
  1692. /** Storage */
  1693. this._babylonLights = [];
  1694. this._disposed = false;
  1695. this._state = null;
  1696. this._extensions = new Array();
  1697. this._defaultBabylonMaterialData = {};
  1698. this._requests = new Array();
  1699. this._parent = parent;
  1700. }
  1701. /**
  1702. * Registers a loader extension.
  1703. * @param name The name of the loader extension.
  1704. * @param factory The factory function that creates the loader extension.
  1705. */
  1706. GLTFLoader.RegisterExtension = function (name, factory) {
  1707. if (GLTFLoader.UnregisterExtension(name)) {
  1708. babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Logger"].Warn("Extension with the name '" + name + "' already exists");
  1709. }
  1710. GLTFLoader._RegisteredExtensions[name] = {
  1711. factory: factory
  1712. };
  1713. };
  1714. /**
  1715. * Unregisters a loader extension.
  1716. * @param name The name of the loader extension.
  1717. * @returns A boolean indicating whether the extension has been unregistered
  1718. */
  1719. GLTFLoader.UnregisterExtension = function (name) {
  1720. if (!GLTFLoader._RegisteredExtensions[name]) {
  1721. return false;
  1722. }
  1723. delete GLTFLoader._RegisteredExtensions[name];
  1724. return true;
  1725. };
  1726. Object.defineProperty(GLTFLoader.prototype, "state", {
  1727. /**
  1728. * Gets the loader state.
  1729. */
  1730. get: function () {
  1731. return this._state;
  1732. },
  1733. enumerable: true,
  1734. configurable: true
  1735. });
  1736. Object.defineProperty(GLTFLoader.prototype, "gltf", {
  1737. /**
  1738. * The object that represents the glTF JSON.
  1739. */
  1740. get: function () {
  1741. return this._gltf;
  1742. },
  1743. enumerable: true,
  1744. configurable: true
  1745. });
  1746. Object.defineProperty(GLTFLoader.prototype, "bin", {
  1747. /**
  1748. * The BIN chunk of a binary glTF.
  1749. */
  1750. get: function () {
  1751. return this._bin;
  1752. },
  1753. enumerable: true,
  1754. configurable: true
  1755. });
  1756. Object.defineProperty(GLTFLoader.prototype, "parent", {
  1757. /**
  1758. * The parent file loader.
  1759. */
  1760. get: function () {
  1761. return this._parent;
  1762. },
  1763. enumerable: true,
  1764. configurable: true
  1765. });
  1766. Object.defineProperty(GLTFLoader.prototype, "babylonScene", {
  1767. /**
  1768. * The Babylon scene when loading the asset.
  1769. */
  1770. get: function () {
  1771. return this._babylonScene;
  1772. },
  1773. enumerable: true,
  1774. configurable: true
  1775. });
  1776. Object.defineProperty(GLTFLoader.prototype, "rootBabylonMesh", {
  1777. /**
  1778. * The root Babylon mesh when loading the asset.
  1779. */
  1780. get: function () {
  1781. return this._rootBabylonMesh;
  1782. },
  1783. enumerable: true,
  1784. configurable: true
  1785. });
  1786. /** @hidden */
  1787. GLTFLoader.prototype.dispose = function () {
  1788. if (this._disposed) {
  1789. return;
  1790. }
  1791. this._disposed = true;
  1792. for (var _i = 0, _a = this._requests; _i < _a.length; _i++) {
  1793. var request = _a[_i];
  1794. request.abort();
  1795. }
  1796. this._requests.length = 0;
  1797. this._completePromises.length = 0;
  1798. for (var name_1 in this._extensions) {
  1799. var extension = this._extensions[name_1];
  1800. extension.dispose && extension.dispose();
  1801. delete this._extensions[name_1];
  1802. }
  1803. delete this._gltf;
  1804. delete this._babylonScene;
  1805. delete this._rootBabylonMesh;
  1806. delete this._progressCallback;
  1807. this._parent._clear();
  1808. };
  1809. /** @hidden */
  1810. GLTFLoader.prototype.importMeshAsync = function (meshesNames, scene, forAssetContainer, data, rootUrl, onProgress, fileName) {
  1811. var _this = this;
  1812. return Promise.resolve().then(function () {
  1813. _this._babylonScene = scene;
  1814. _this._rootUrl = rootUrl;
  1815. _this._fileName = fileName || "scene";
  1816. _this._progressCallback = onProgress;
  1817. _this._forAssetContainer = forAssetContainer;
  1818. _this._loadData(data);
  1819. var nodes = null;
  1820. if (meshesNames) {
  1821. var nodeMap_1 = {};
  1822. if (_this._gltf.nodes) {
  1823. for (var _i = 0, _a = _this._gltf.nodes; _i < _a.length; _i++) {
  1824. var node = _a[_i];
  1825. if (node.name) {
  1826. nodeMap_1[node.name] = node.index;
  1827. }
  1828. }
  1829. }
  1830. var names = (meshesNames instanceof Array) ? meshesNames : [meshesNames];
  1831. nodes = names.map(function (name) {
  1832. var node = nodeMap_1[name];
  1833. if (node === undefined) {
  1834. throw new Error("Failed to find node '" + name + "'");
  1835. }
  1836. return node;
  1837. });
  1838. }
  1839. return _this._loadAsync(nodes, function () {
  1840. return {
  1841. meshes: _this._getMeshes(),
  1842. particleSystems: [],
  1843. skeletons: _this._getSkeletons(),
  1844. animationGroups: _this._getAnimationGroups(),
  1845. lights: _this._babylonLights,
  1846. transformNodes: _this._getTransformNodes()
  1847. };
  1848. });
  1849. });
  1850. };
  1851. /** @hidden */
  1852. GLTFLoader.prototype.loadAsync = function (scene, data, rootUrl, onProgress, fileName) {
  1853. var _this = this;
  1854. return Promise.resolve().then(function () {
  1855. _this._babylonScene = scene;
  1856. _this._rootUrl = rootUrl;
  1857. _this._fileName = fileName || "scene";
  1858. _this._progressCallback = onProgress;
  1859. _this._loadData(data);
  1860. return _this._loadAsync(null, function () { return undefined; });
  1861. });
  1862. };
  1863. GLTFLoader.prototype._loadAsync = function (nodes, resultFunc) {
  1864. var _this = this;
  1865. return Promise.resolve().then(function () {
  1866. _this._uniqueRootUrl = (_this._rootUrl.indexOf("file:") === -1 && _this._fileName) ? _this._rootUrl : "" + _this._rootUrl + Date.now() + "/";
  1867. _this._loadExtensions();
  1868. _this._checkExtensions();
  1869. var loadingToReadyCounterName = _glTFFileLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoaderState"][_glTFFileLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoaderState"].LOADING] + " => " + _glTFFileLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoaderState"][_glTFFileLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoaderState"].READY];
  1870. var loadingToCompleteCounterName = _glTFFileLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoaderState"][_glTFFileLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoaderState"].LOADING] + " => " + _glTFFileLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoaderState"][_glTFFileLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoaderState"].COMPLETE];
  1871. _this._parent._startPerformanceCounter(loadingToReadyCounterName);
  1872. _this._parent._startPerformanceCounter(loadingToCompleteCounterName);
  1873. _this._setState(_glTFFileLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoaderState"].LOADING);
  1874. _this._extensionsOnLoading();
  1875. var promises = new Array();
  1876. // Block the marking of materials dirty until the scene is loaded.
  1877. var oldBlockMaterialDirtyMechanism = _this._babylonScene.blockMaterialDirtyMechanism;
  1878. _this._babylonScene.blockMaterialDirtyMechanism = true;
  1879. if (nodes) {
  1880. promises.push(_this.loadSceneAsync("/nodes", { nodes: nodes, index: -1 }));
  1881. }
  1882. else if (_this._gltf.scene != undefined || (_this._gltf.scenes && _this._gltf.scenes[0])) {
  1883. var scene = ArrayItem.Get("/scene", _this._gltf.scenes, _this._gltf.scene || 0);
  1884. promises.push(_this.loadSceneAsync("/scenes/" + scene.index, scene));
  1885. }
  1886. // Restore the blocking of material dirty.
  1887. _this._babylonScene.blockMaterialDirtyMechanism = oldBlockMaterialDirtyMechanism;
  1888. if (_this._parent.compileMaterials) {
  1889. promises.push(_this._compileMaterialsAsync());
  1890. }
  1891. if (_this._parent.compileShadowGenerators) {
  1892. promises.push(_this._compileShadowGeneratorsAsync());
  1893. }
  1894. var resultPromise = Promise.all(promises).then(function () {
  1895. if (_this._rootBabylonMesh) {
  1896. _this._rootBabylonMesh.setEnabled(true);
  1897. }
  1898. _this._setState(_glTFFileLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoaderState"].READY);
  1899. _this._extensionsOnReady();
  1900. _this._startAnimations();
  1901. return resultFunc();
  1902. });
  1903. resultPromise.then(function () {
  1904. _this._parent._endPerformanceCounter(loadingToReadyCounterName);
  1905. babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Tools"].SetImmediate(function () {
  1906. if (!_this._disposed) {
  1907. Promise.all(_this._completePromises).then(function () {
  1908. _this._parent._endPerformanceCounter(loadingToCompleteCounterName);
  1909. _this._setState(_glTFFileLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoaderState"].COMPLETE);
  1910. _this._parent.onCompleteObservable.notifyObservers(undefined);
  1911. _this._parent.onCompleteObservable.clear();
  1912. _this.dispose();
  1913. }, function (error) {
  1914. _this._parent.onErrorObservable.notifyObservers(error);
  1915. _this._parent.onErrorObservable.clear();
  1916. _this.dispose();
  1917. });
  1918. }
  1919. });
  1920. });
  1921. return resultPromise;
  1922. }, function (error) {
  1923. if (!_this._disposed) {
  1924. _this._parent.onErrorObservable.notifyObservers(error);
  1925. _this._parent.onErrorObservable.clear();
  1926. _this.dispose();
  1927. }
  1928. throw error;
  1929. });
  1930. };
  1931. GLTFLoader.prototype._loadData = function (data) {
  1932. this._gltf = data.json;
  1933. this._setupData();
  1934. if (data.bin) {
  1935. var buffers = this._gltf.buffers;
  1936. if (buffers && buffers[0] && !buffers[0].uri) {
  1937. var binaryBuffer = buffers[0];
  1938. if (binaryBuffer.byteLength < data.bin.byteLength - 3 || binaryBuffer.byteLength > data.bin.byteLength) {
  1939. babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Logger"].Warn("Binary buffer length (" + binaryBuffer.byteLength + ") from JSON does not match chunk length (" + data.bin.byteLength + ")");
  1940. }
  1941. this._bin = data.bin;
  1942. }
  1943. else {
  1944. babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Logger"].Warn("Unexpected BIN chunk");
  1945. }
  1946. }
  1947. };
  1948. GLTFLoader.prototype._setupData = function () {
  1949. ArrayItem.Assign(this._gltf.accessors);
  1950. ArrayItem.Assign(this._gltf.animations);
  1951. ArrayItem.Assign(this._gltf.buffers);
  1952. ArrayItem.Assign(this._gltf.bufferViews);
  1953. ArrayItem.Assign(this._gltf.cameras);
  1954. ArrayItem.Assign(this._gltf.images);
  1955. ArrayItem.Assign(this._gltf.materials);
  1956. ArrayItem.Assign(this._gltf.meshes);
  1957. ArrayItem.Assign(this._gltf.nodes);
  1958. ArrayItem.Assign(this._gltf.samplers);
  1959. ArrayItem.Assign(this._gltf.scenes);
  1960. ArrayItem.Assign(this._gltf.skins);
  1961. ArrayItem.Assign(this._gltf.textures);
  1962. if (this._gltf.nodes) {
  1963. var nodeParents = {};
  1964. for (var _i = 0, _a = this._gltf.nodes; _i < _a.length; _i++) {
  1965. var node = _a[_i];
  1966. if (node.children) {
  1967. for (var _b = 0, _c = node.children; _b < _c.length; _b++) {
  1968. var index = _c[_b];
  1969. nodeParents[index] = node.index;
  1970. }
  1971. }
  1972. }
  1973. var rootNode = this._createRootNode();
  1974. for (var _d = 0, _e = this._gltf.nodes; _d < _e.length; _d++) {
  1975. var node = _e[_d];
  1976. var parentIndex = nodeParents[node.index];
  1977. node.parent = parentIndex === undefined ? rootNode : this._gltf.nodes[parentIndex];
  1978. }
  1979. }
  1980. };
  1981. GLTFLoader.prototype._loadExtensions = function () {
  1982. for (var name_2 in GLTFLoader._RegisteredExtensions) {
  1983. var extension = GLTFLoader._RegisteredExtensions[name_2].factory(this);
  1984. if (extension.name !== name_2) {
  1985. babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Logger"].Warn("The name of the glTF loader extension instance does not match the registered name: " + extension.name + " !== " + name_2);
  1986. }
  1987. this._extensions.push(extension);
  1988. this._parent.onExtensionLoadedObservable.notifyObservers(extension);
  1989. }
  1990. this._extensions.sort(function (a, b) { return (a.order || Number.MAX_VALUE) - (b.order || Number.MAX_VALUE); });
  1991. this._parent.onExtensionLoadedObservable.clear();
  1992. };
  1993. GLTFLoader.prototype._checkExtensions = function () {
  1994. if (this._gltf.extensionsRequired) {
  1995. var _loop_1 = function (name_3) {
  1996. var available = this_1._extensions.some(function (extension) { return extension.name === name_3 && extension.enabled; });
  1997. if (!available) {
  1998. throw new Error("Require extension " + name_3 + " is not available");
  1999. }
  2000. };
  2001. var this_1 = this;
  2002. for (var _i = 0, _a = this._gltf.extensionsRequired; _i < _a.length; _i++) {
  2003. var name_3 = _a[_i];
  2004. _loop_1(name_3);
  2005. }
  2006. }
  2007. };
  2008. GLTFLoader.prototype._setState = function (state) {
  2009. this._state = state;
  2010. this.log(_glTFFileLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoaderState"][this._state]);
  2011. };
  2012. GLTFLoader.prototype._createRootNode = function () {
  2013. this._babylonScene._blockEntityCollection = this._forAssetContainer;
  2014. this._rootBabylonMesh = new babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Mesh"]("__root__", this._babylonScene);
  2015. this._babylonScene._blockEntityCollection = false;
  2016. this._rootBabylonMesh.setEnabled(false);
  2017. var rootNode = {
  2018. _babylonTransformNode: this._rootBabylonMesh,
  2019. index: -1
  2020. };
  2021. switch (this._parent.coordinateSystemMode) {
  2022. case _glTFFileLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoaderCoordinateSystemMode"].AUTO: {
  2023. if (!this._babylonScene.useRightHandedSystem) {
  2024. rootNode.rotation = [0, 1, 0, 0];
  2025. rootNode.scale = [1, 1, -1];
  2026. GLTFLoader._LoadTransform(rootNode, this._rootBabylonMesh);
  2027. }
  2028. break;
  2029. }
  2030. case _glTFFileLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoaderCoordinateSystemMode"].FORCE_RIGHT_HANDED: {
  2031. this._babylonScene.useRightHandedSystem = true;
  2032. break;
  2033. }
  2034. default: {
  2035. throw new Error("Invalid coordinate system mode (" + this._parent.coordinateSystemMode + ")");
  2036. }
  2037. }
  2038. this._parent.onMeshLoadedObservable.notifyObservers(this._rootBabylonMesh);
  2039. return rootNode;
  2040. };
  2041. /**
  2042. * Loads a glTF scene.
  2043. * @param context The context when loading the asset
  2044. * @param scene The glTF scene property
  2045. * @returns A promise that resolves when the load is complete
  2046. */
  2047. GLTFLoader.prototype.loadSceneAsync = function (context, scene) {
  2048. var _this = this;
  2049. var extensionPromise = this._extensionsLoadSceneAsync(context, scene);
  2050. if (extensionPromise) {
  2051. return extensionPromise;
  2052. }
  2053. var promises = new Array();
  2054. this.logOpen(context + " " + (scene.name || ""));
  2055. if (scene.nodes) {
  2056. for (var _i = 0, _a = scene.nodes; _i < _a.length; _i++) {
  2057. var index = _a[_i];
  2058. var node = ArrayItem.Get(context + "/nodes/" + index, this._gltf.nodes, index);
  2059. promises.push(this.loadNodeAsync("/nodes/" + node.index, node, function (babylonMesh) {
  2060. babylonMesh.parent = _this._rootBabylonMesh;
  2061. }));
  2062. }
  2063. }
  2064. // Link all Babylon bones for each glTF node with the corresponding Babylon transform node.
  2065. // A glTF joint is a pointer to a glTF node in the glTF node hierarchy similar to Unity3D.
  2066. if (this._gltf.nodes) {
  2067. for (var _b = 0, _c = this._gltf.nodes; _b < _c.length; _b++) {
  2068. var node = _c[_b];
  2069. if (node._babylonTransformNode && node._babylonBones) {
  2070. for (var _d = 0, _e = node._babylonBones; _d < _e.length; _d++) {
  2071. var babylonBone = _e[_d];
  2072. babylonBone.linkTransformNode(node._babylonTransformNode);
  2073. }
  2074. }
  2075. }
  2076. }
  2077. promises.push(this._loadAnimationsAsync());
  2078. this.logClose();
  2079. return Promise.all(promises).then(function () { });
  2080. };
  2081. GLTFLoader.prototype._forEachPrimitive = function (node, callback) {
  2082. if (node._primitiveBabylonMeshes) {
  2083. for (var _i = 0, _a = node._primitiveBabylonMeshes; _i < _a.length; _i++) {
  2084. var babylonMesh = _a[_i];
  2085. callback(babylonMesh);
  2086. }
  2087. }
  2088. };
  2089. GLTFLoader.prototype._getMeshes = function () {
  2090. var meshes = new Array();
  2091. // Root mesh is always first.
  2092. meshes.push(this._rootBabylonMesh);
  2093. var nodes = this._gltf.nodes;
  2094. if (nodes) {
  2095. for (var _i = 0, nodes_1 = nodes; _i < nodes_1.length; _i++) {
  2096. var node = nodes_1[_i];
  2097. this._forEachPrimitive(node, function (babylonMesh) {
  2098. meshes.push(babylonMesh);
  2099. });
  2100. }
  2101. }
  2102. return meshes;
  2103. };
  2104. GLTFLoader.prototype._getTransformNodes = function () {
  2105. var transformNodes = new Array();
  2106. var nodes = this._gltf.nodes;
  2107. if (nodes) {
  2108. for (var _i = 0, nodes_2 = nodes; _i < nodes_2.length; _i++) {
  2109. var node = nodes_2[_i];
  2110. if (node._babylonTransformNode && node._babylonTransformNode.getClassName() === "TransformNode") {
  2111. transformNodes.push(node._babylonTransformNode);
  2112. }
  2113. }
  2114. }
  2115. return transformNodes;
  2116. };
  2117. GLTFLoader.prototype._getSkeletons = function () {
  2118. var skeletons = new Array();
  2119. var skins = this._gltf.skins;
  2120. if (skins) {
  2121. for (var _i = 0, skins_1 = skins; _i < skins_1.length; _i++) {
  2122. var skin = skins_1[_i];
  2123. if (skin._data) {
  2124. skeletons.push(skin._data.babylonSkeleton);
  2125. }
  2126. }
  2127. }
  2128. return skeletons;
  2129. };
  2130. GLTFLoader.prototype._getAnimationGroups = function () {
  2131. var animationGroups = new Array();
  2132. var animations = this._gltf.animations;
  2133. if (animations) {
  2134. for (var _i = 0, animations_1 = animations; _i < animations_1.length; _i++) {
  2135. var animation = animations_1[_i];
  2136. if (animation._babylonAnimationGroup) {
  2137. animationGroups.push(animation._babylonAnimationGroup);
  2138. }
  2139. }
  2140. }
  2141. return animationGroups;
  2142. };
  2143. GLTFLoader.prototype._startAnimations = function () {
  2144. switch (this._parent.animationStartMode) {
  2145. case _glTFFileLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoaderAnimationStartMode"].NONE: {
  2146. // do nothing
  2147. break;
  2148. }
  2149. case _glTFFileLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoaderAnimationStartMode"].FIRST: {
  2150. var babylonAnimationGroups = this._getAnimationGroups();
  2151. if (babylonAnimationGroups.length !== 0) {
  2152. babylonAnimationGroups[0].start(true);
  2153. }
  2154. break;
  2155. }
  2156. case _glTFFileLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoaderAnimationStartMode"].ALL: {
  2157. var babylonAnimationGroups = this._getAnimationGroups();
  2158. for (var _i = 0, babylonAnimationGroups_1 = babylonAnimationGroups; _i < babylonAnimationGroups_1.length; _i++) {
  2159. var babylonAnimationGroup = babylonAnimationGroups_1[_i];
  2160. babylonAnimationGroup.start(true);
  2161. }
  2162. break;
  2163. }
  2164. default: {
  2165. babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Logger"].Error("Invalid animation start mode (" + this._parent.animationStartMode + ")");
  2166. return;
  2167. }
  2168. }
  2169. };
  2170. /**
  2171. * Loads a glTF node.
  2172. * @param context The context when loading the asset
  2173. * @param node The glTF node property
  2174. * @param assign A function called synchronously after parsing the glTF properties
  2175. * @returns A promise that resolves with the loaded Babylon mesh when the load is complete
  2176. */
  2177. GLTFLoader.prototype.loadNodeAsync = function (context, node, assign) {
  2178. var _this = this;
  2179. if (assign === void 0) { assign = function () { }; }
  2180. var extensionPromise = this._extensionsLoadNodeAsync(context, node, assign);
  2181. if (extensionPromise) {
  2182. return extensionPromise;
  2183. }
  2184. if (node._babylonTransformNode) {
  2185. throw new Error(context + ": Invalid recursive node hierarchy");
  2186. }
  2187. var promises = new Array();
  2188. this.logOpen(context + " " + (node.name || ""));
  2189. var loadNode = function (babylonTransformNode) {
  2190. GLTFLoader.AddPointerMetadata(babylonTransformNode, context);
  2191. GLTFLoader._LoadTransform(node, babylonTransformNode);
  2192. if (node.camera != undefined) {
  2193. var camera = ArrayItem.Get(context + "/camera", _this._gltf.cameras, node.camera);
  2194. promises.push(_this.loadCameraAsync("/cameras/" + camera.index, camera, function (babylonCamera) {
  2195. babylonCamera.parent = babylonTransformNode;
  2196. }));
  2197. }
  2198. if (node.children) {
  2199. for (var _i = 0, _a = node.children; _i < _a.length; _i++) {
  2200. var index = _a[_i];
  2201. var childNode = ArrayItem.Get(context + "/children/" + index, _this._gltf.nodes, index);
  2202. promises.push(_this.loadNodeAsync("/nodes/" + childNode.index, childNode, function (childBabylonMesh) {
  2203. childBabylonMesh.parent = babylonTransformNode;
  2204. }));
  2205. }
  2206. }
  2207. assign(babylonTransformNode);
  2208. };
  2209. if (node.mesh == undefined) {
  2210. var nodeName = node.name || "node" + node.index;
  2211. this._babylonScene._blockEntityCollection = this._forAssetContainer;
  2212. node._babylonTransformNode = new babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["TransformNode"](nodeName, this._babylonScene);
  2213. this._babylonScene._blockEntityCollection = false;
  2214. loadNode(node._babylonTransformNode);
  2215. }
  2216. else {
  2217. var mesh = ArrayItem.Get(context + "/mesh", this._gltf.meshes, node.mesh);
  2218. promises.push(this._loadMeshAsync("/meshes/" + mesh.index, node, mesh, loadNode));
  2219. }
  2220. this.logClose();
  2221. return Promise.all(promises).then(function () {
  2222. _this._forEachPrimitive(node, function (babylonMesh) {
  2223. babylonMesh.refreshBoundingInfo(true);
  2224. });
  2225. return node._babylonTransformNode;
  2226. });
  2227. };
  2228. GLTFLoader.prototype._loadMeshAsync = function (context, node, mesh, assign) {
  2229. var primitives = mesh.primitives;
  2230. if (!primitives || !primitives.length) {
  2231. throw new Error(context + ": Primitives are missing");
  2232. }
  2233. if (primitives[0].index == undefined) {
  2234. ArrayItem.Assign(primitives);
  2235. }
  2236. var promises = new Array();
  2237. this.logOpen(context + " " + (mesh.name || ""));
  2238. var name = node.name || "node" + node.index;
  2239. if (primitives.length === 1) {
  2240. var primitive = mesh.primitives[0];
  2241. promises.push(this._loadMeshPrimitiveAsync(context + "/primitives/" + primitive.index, name, node, mesh, primitive, function (babylonMesh) {
  2242. node._babylonTransformNode = babylonMesh;
  2243. node._primitiveBabylonMeshes = [babylonMesh];
  2244. }));
  2245. }
  2246. else {
  2247. node._babylonTransformNode = new babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["TransformNode"](name, this._babylonScene);
  2248. node._primitiveBabylonMeshes = [];
  2249. for (var _i = 0, primitives_1 = primitives; _i < primitives_1.length; _i++) {
  2250. var primitive = primitives_1[_i];
  2251. promises.push(this._loadMeshPrimitiveAsync(context + "/primitives/" + primitive.index, name + "_primitive" + primitive.index, node, mesh, primitive, function (babylonMesh) {
  2252. babylonMesh.parent = node._babylonTransformNode;
  2253. node._primitiveBabylonMeshes.push(babylonMesh);
  2254. }));
  2255. }
  2256. }
  2257. if (node.skin != undefined) {
  2258. var skin = ArrayItem.Get(context + "/skin", this._gltf.skins, node.skin);
  2259. promises.push(this._loadSkinAsync("/skins/" + skin.index, node, skin));
  2260. }
  2261. assign(node._babylonTransformNode);
  2262. this.logClose();
  2263. return Promise.all(promises).then(function () {
  2264. return node._babylonTransformNode;
  2265. });
  2266. };
  2267. /**
  2268. * @hidden Define this method to modify the default behavior when loading data for mesh primitives.
  2269. * @param context The context when loading the asset
  2270. * @param name The mesh name when loading the asset
  2271. * @param node The glTF node when loading the asset
  2272. * @param mesh The glTF mesh when loading the asset
  2273. * @param primitive The glTF mesh primitive property
  2274. * @param assign A function called synchronously after parsing the glTF properties
  2275. * @returns A promise that resolves with the loaded mesh when the load is complete or null if not handled
  2276. */
  2277. GLTFLoader.prototype._loadMeshPrimitiveAsync = function (context, name, node, mesh, primitive, assign) {
  2278. var _this = this;
  2279. var extensionPromise = this._extensionsLoadMeshPrimitiveAsync(context, name, node, mesh, primitive, assign);
  2280. if (extensionPromise) {
  2281. return extensionPromise;
  2282. }
  2283. this.logOpen("" + context);
  2284. var shouldInstance = this._parent.createInstances && (node.skin == undefined && !mesh.primitives[0].targets);
  2285. var babylonAbstractMesh;
  2286. var promise;
  2287. if (shouldInstance && primitive._instanceData) {
  2288. babylonAbstractMesh = primitive._instanceData.babylonSourceMesh.createInstance(name);
  2289. promise = primitive._instanceData.promise;
  2290. }
  2291. else {
  2292. var promises = new Array();
  2293. this._babylonScene._blockEntityCollection = this._forAssetContainer;
  2294. var babylonMesh_1 = new babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Mesh"](name, this._babylonScene);
  2295. this._babylonScene._blockEntityCollection = false;
  2296. babylonMesh_1.overrideMaterialSideOrientation = this._babylonScene.useRightHandedSystem ? babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Material"].CounterClockWiseSideOrientation : babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Material"].ClockWiseSideOrientation;
  2297. this._createMorphTargets(context, node, mesh, primitive, babylonMesh_1);
  2298. promises.push(this._loadVertexDataAsync(context, primitive, babylonMesh_1).then(function (babylonGeometry) {
  2299. return _this._loadMorphTargetsAsync(context, primitive, babylonMesh_1, babylonGeometry).then(function () {
  2300. babylonGeometry.applyToMesh(babylonMesh_1);
  2301. });
  2302. }));
  2303. var babylonDrawMode = GLTFLoader._GetDrawMode(context, primitive.mode);
  2304. if (primitive.material == undefined) {
  2305. var babylonMaterial = this._defaultBabylonMaterialData[babylonDrawMode];
  2306. if (!babylonMaterial) {
  2307. babylonMaterial = this._createDefaultMaterial("__GLTFLoader._default", babylonDrawMode);
  2308. this._parent.onMaterialLoadedObservable.notifyObservers(babylonMaterial);
  2309. this._defaultBabylonMaterialData[babylonDrawMode] = babylonMaterial;
  2310. }
  2311. babylonMesh_1.material = babylonMaterial;
  2312. }
  2313. else {
  2314. var material = ArrayItem.Get(context + "/material", this._gltf.materials, primitive.material);
  2315. promises.push(this._loadMaterialAsync("/materials/" + material.index, material, babylonMesh_1, babylonDrawMode, function (babylonMaterial) {
  2316. babylonMesh_1.material = babylonMaterial;
  2317. }));
  2318. }
  2319. promise = Promise.all(promises);
  2320. if (shouldInstance) {
  2321. primitive._instanceData = {
  2322. babylonSourceMesh: babylonMesh_1,
  2323. promise: promise
  2324. };
  2325. }
  2326. babylonAbstractMesh = babylonMesh_1;
  2327. }
  2328. GLTFLoader.AddPointerMetadata(babylonAbstractMesh, context);
  2329. this._parent.onMeshLoadedObservable.notifyObservers(babylonAbstractMesh);
  2330. assign(babylonAbstractMesh);
  2331. this.logClose();
  2332. return promise.then(function () {
  2333. return babylonAbstractMesh;
  2334. });
  2335. };
  2336. GLTFLoader.prototype._loadVertexDataAsync = function (context, primitive, babylonMesh) {
  2337. var _this = this;
  2338. var extensionPromise = this._extensionsLoadVertexDataAsync(context, primitive, babylonMesh);
  2339. if (extensionPromise) {
  2340. return extensionPromise;
  2341. }
  2342. var attributes = primitive.attributes;
  2343. if (!attributes) {
  2344. throw new Error(context + ": Attributes are missing");
  2345. }
  2346. var promises = new Array();
  2347. var babylonGeometry = new babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Geometry"](babylonMesh.name, this._babylonScene);
  2348. if (primitive.indices == undefined) {
  2349. babylonMesh.isUnIndexed = true;
  2350. }
  2351. else {
  2352. var accessor = ArrayItem.Get(context + "/indices", this._gltf.accessors, primitive.indices);
  2353. promises.push(this._loadIndicesAccessorAsync("/accessors/" + accessor.index, accessor).then(function (data) {
  2354. babylonGeometry.setIndices(data);
  2355. }));
  2356. }
  2357. var loadAttribute = function (attribute, kind, callback) {
  2358. if (attributes[attribute] == undefined) {
  2359. return;
  2360. }
  2361. babylonMesh._delayInfo = babylonMesh._delayInfo || [];
  2362. if (babylonMesh._delayInfo.indexOf(kind) === -1) {
  2363. babylonMesh._delayInfo.push(kind);
  2364. }
  2365. var accessor = ArrayItem.Get(context + "/attributes/" + attribute, _this._gltf.accessors, attributes[attribute]);
  2366. promises.push(_this._loadVertexAccessorAsync("/accessors/" + accessor.index, accessor, kind).then(function (babylonVertexBuffer) {
  2367. babylonGeometry.setVerticesBuffer(babylonVertexBuffer, accessor.count);
  2368. }));
  2369. if (kind == babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["VertexBuffer"].MatricesIndicesExtraKind) {
  2370. babylonMesh.numBoneInfluencers = 8;
  2371. }
  2372. if (callback) {
  2373. callback(accessor);
  2374. }
  2375. };
  2376. loadAttribute("POSITION", babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["VertexBuffer"].PositionKind);
  2377. loadAttribute("NORMAL", babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["VertexBuffer"].NormalKind);
  2378. loadAttribute("TANGENT", babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["VertexBuffer"].TangentKind);
  2379. loadAttribute("TEXCOORD_0", babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["VertexBuffer"].UVKind);
  2380. loadAttribute("TEXCOORD_1", babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["VertexBuffer"].UV2Kind);
  2381. loadAttribute("JOINTS_0", babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["VertexBuffer"].MatricesIndicesKind);
  2382. loadAttribute("WEIGHTS_0", babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["VertexBuffer"].MatricesWeightsKind);
  2383. loadAttribute("JOINTS_1", babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["VertexBuffer"].MatricesIndicesExtraKind);
  2384. loadAttribute("WEIGHTS_1", babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["VertexBuffer"].MatricesWeightsExtraKind);
  2385. loadAttribute("COLOR_0", babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["VertexBuffer"].ColorKind, function (accessor) {
  2386. if (accessor.type === "VEC4" /* VEC4 */) {
  2387. babylonMesh.hasVertexAlpha = true;
  2388. }
  2389. });
  2390. return Promise.all(promises).then(function () {
  2391. return babylonGeometry;
  2392. });
  2393. };
  2394. GLTFLoader.prototype._createMorphTargets = function (context, node, mesh, primitive, babylonMesh) {
  2395. if (!primitive.targets) {
  2396. return;
  2397. }
  2398. if (node._numMorphTargets == undefined) {
  2399. node._numMorphTargets = primitive.targets.length;
  2400. }
  2401. else if (primitive.targets.length !== node._numMorphTargets) {
  2402. throw new Error(context + ": Primitives do not have the same number of targets");
  2403. }
  2404. var targetNames = mesh.extras ? mesh.extras.targetNames : null;
  2405. babylonMesh.morphTargetManager = new babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["MorphTargetManager"](babylonMesh.getScene());
  2406. for (var index = 0; index < primitive.targets.length; index++) {
  2407. var weight = node.weights ? node.weights[index] : mesh.weights ? mesh.weights[index] : 0;
  2408. var name_4 = targetNames ? targetNames[index] : "morphTarget" + index;
  2409. babylonMesh.morphTargetManager.addTarget(new babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["MorphTarget"](name_4, weight, babylonMesh.getScene()));
  2410. // TODO: tell the target whether it has positions, normals, tangents
  2411. }
  2412. };
  2413. GLTFLoader.prototype._loadMorphTargetsAsync = function (context, primitive, babylonMesh, babylonGeometry) {
  2414. if (!primitive.targets) {
  2415. return Promise.resolve();
  2416. }
  2417. var promises = new Array();
  2418. var morphTargetManager = babylonMesh.morphTargetManager;
  2419. for (var index = 0; index < morphTargetManager.numTargets; index++) {
  2420. var babylonMorphTarget = morphTargetManager.getTarget(index);
  2421. promises.push(this._loadMorphTargetVertexDataAsync(context + "/targets/" + index, babylonGeometry, primitive.targets[index], babylonMorphTarget));
  2422. }
  2423. return Promise.all(promises).then(function () { });
  2424. };
  2425. GLTFLoader.prototype._loadMorphTargetVertexDataAsync = function (context, babylonGeometry, attributes, babylonMorphTarget) {
  2426. var _this = this;
  2427. var promises = new Array();
  2428. var loadAttribute = function (attribute, kind, setData) {
  2429. if (attributes[attribute] == undefined) {
  2430. return;
  2431. }
  2432. var babylonVertexBuffer = babylonGeometry.getVertexBuffer(kind);
  2433. if (!babylonVertexBuffer) {
  2434. return;
  2435. }
  2436. var accessor = ArrayItem.Get(context + "/" + attribute, _this._gltf.accessors, attributes[attribute]);
  2437. promises.push(_this._loadFloatAccessorAsync("/accessors/" + accessor.index, accessor).then(function (data) {
  2438. setData(babylonVertexBuffer, data);
  2439. }));
  2440. };
  2441. loadAttribute("POSITION", babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["VertexBuffer"].PositionKind, function (babylonVertexBuffer, data) {
  2442. var positions = new Float32Array(data.length);
  2443. babylonVertexBuffer.forEach(data.length, function (value, index) {
  2444. positions[index] = data[index] + value;
  2445. });
  2446. babylonMorphTarget.setPositions(positions);
  2447. });
  2448. loadAttribute("NORMAL", babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["VertexBuffer"].NormalKind, function (babylonVertexBuffer, data) {
  2449. var normals = new Float32Array(data.length);
  2450. babylonVertexBuffer.forEach(normals.length, function (value, index) {
  2451. normals[index] = data[index] + value;
  2452. });
  2453. babylonMorphTarget.setNormals(normals);
  2454. });
  2455. loadAttribute("TANGENT", babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["VertexBuffer"].TangentKind, function (babylonVertexBuffer, data) {
  2456. var tangents = new Float32Array(data.length / 3 * 4);
  2457. var dataIndex = 0;
  2458. babylonVertexBuffer.forEach(data.length / 3 * 4, function (value, index) {
  2459. // Tangent data for morph targets is stored as xyz delta.
  2460. // The vertexData.tangent is stored as xyzw.
  2461. // So we need to skip every fourth vertexData.tangent.
  2462. if (((index + 1) % 4) !== 0) {
  2463. tangents[dataIndex] = data[dataIndex] + value;
  2464. dataIndex++;
  2465. }
  2466. });
  2467. babylonMorphTarget.setTangents(tangents);
  2468. });
  2469. return Promise.all(promises).then(function () { });
  2470. };
  2471. GLTFLoader._LoadTransform = function (node, babylonNode) {
  2472. // Ignore the TRS of skinned nodes.
  2473. // See https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins (second implementation note)
  2474. if (node.skin != undefined) {
  2475. return;
  2476. }
  2477. var position = babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Vector3"].Zero();
  2478. var rotation = babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Quaternion"].Identity();
  2479. var scaling = babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Vector3"].One();
  2480. if (node.matrix) {
  2481. var matrix = babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Matrix"].FromArray(node.matrix);
  2482. matrix.decompose(scaling, rotation, position);
  2483. }
  2484. else {
  2485. if (node.translation) {
  2486. position = babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Vector3"].FromArray(node.translation);
  2487. }
  2488. if (node.rotation) {
  2489. rotation = babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Quaternion"].FromArray(node.rotation);
  2490. }
  2491. if (node.scale) {
  2492. scaling = babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Vector3"].FromArray(node.scale);
  2493. }
  2494. }
  2495. babylonNode.position = position;
  2496. babylonNode.rotationQuaternion = rotation;
  2497. babylonNode.scaling = scaling;
  2498. };
  2499. GLTFLoader.prototype._loadSkinAsync = function (context, node, skin) {
  2500. var _this = this;
  2501. var extensionPromise = this._extensionsLoadSkinAsync(context, node, skin);
  2502. if (extensionPromise) {
  2503. return extensionPromise;
  2504. }
  2505. var assignSkeleton = function (skeleton) {
  2506. _this._forEachPrimitive(node, function (babylonMesh) {
  2507. babylonMesh.skeleton = skeleton;
  2508. });
  2509. };
  2510. if (skin._data) {
  2511. assignSkeleton(skin._data.babylonSkeleton);
  2512. return skin._data.promise;
  2513. }
  2514. var skeletonId = "skeleton" + skin.index;
  2515. this._babylonScene._blockEntityCollection = this._forAssetContainer;
  2516. var babylonSkeleton = new babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Skeleton"](skin.name || skeletonId, skeletonId, this._babylonScene);
  2517. this._babylonScene._blockEntityCollection = false;
  2518. // See https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins (second implementation note)
  2519. babylonSkeleton.overrideMesh = this._rootBabylonMesh;
  2520. this._loadBones(context, skin, babylonSkeleton);
  2521. assignSkeleton(babylonSkeleton);
  2522. var promise = this._loadSkinInverseBindMatricesDataAsync(context, skin).then(function (inverseBindMatricesData) {
  2523. _this._updateBoneMatrices(babylonSkeleton, inverseBindMatricesData);
  2524. });
  2525. skin._data = {
  2526. babylonSkeleton: babylonSkeleton,
  2527. promise: promise
  2528. };
  2529. return promise;
  2530. };
  2531. GLTFLoader.prototype._loadBones = function (context, skin, babylonSkeleton) {
  2532. var babylonBones = {};
  2533. for (var _i = 0, _a = skin.joints; _i < _a.length; _i++) {
  2534. var index = _a[_i];
  2535. var node = ArrayItem.Get(context + "/joints/" + index, this._gltf.nodes, index);
  2536. this._loadBone(node, skin, babylonSkeleton, babylonBones);
  2537. }
  2538. };
  2539. GLTFLoader.prototype._loadBone = function (node, skin, babylonSkeleton, babylonBones) {
  2540. var babylonBone = babylonBones[node.index];
  2541. if (babylonBone) {
  2542. return babylonBone;
  2543. }
  2544. var babylonParentBone = null;
  2545. if (node.parent && node.parent._babylonTransformNode !== this._rootBabylonMesh) {
  2546. babylonParentBone = this._loadBone(node.parent, skin, babylonSkeleton, babylonBones);
  2547. }
  2548. var boneIndex = skin.joints.indexOf(node.index);
  2549. babylonBone = new babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Bone"](node.name || "joint" + node.index, babylonSkeleton, babylonParentBone, this._getNodeMatrix(node), null, null, boneIndex);
  2550. babylonBones[node.index] = babylonBone;
  2551. node._babylonBones = node._babylonBones || [];
  2552. node._babylonBones.push(babylonBone);
  2553. return babylonBone;
  2554. };
  2555. GLTFLoader.prototype._loadSkinInverseBindMatricesDataAsync = function (context, skin) {
  2556. if (skin.inverseBindMatrices == undefined) {
  2557. return Promise.resolve(null);
  2558. }
  2559. var accessor = ArrayItem.Get(context + "/inverseBindMatrices", this._gltf.accessors, skin.inverseBindMatrices);
  2560. return this._loadFloatAccessorAsync("/accessors/" + accessor.index, accessor);
  2561. };
  2562. GLTFLoader.prototype._updateBoneMatrices = function (babylonSkeleton, inverseBindMatricesData) {
  2563. for (var _i = 0, _a = babylonSkeleton.bones; _i < _a.length; _i++) {
  2564. var babylonBone = _a[_i];
  2565. var baseMatrix = babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Matrix"].Identity();
  2566. var boneIndex = babylonBone._index;
  2567. if (inverseBindMatricesData && boneIndex !== -1) {
  2568. babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Matrix"].FromArrayToRef(inverseBindMatricesData, boneIndex * 16, baseMatrix);
  2569. baseMatrix.invertToRef(baseMatrix);
  2570. }
  2571. var babylonParentBone = babylonBone.getParent();
  2572. if (babylonParentBone) {
  2573. baseMatrix.multiplyToRef(babylonParentBone.getInvertedAbsoluteTransform(), baseMatrix);
  2574. }
  2575. babylonBone.updateMatrix(baseMatrix, false, false);
  2576. babylonBone._updateDifferenceMatrix(undefined, false);
  2577. }
  2578. };
  2579. GLTFLoader.prototype._getNodeMatrix = function (node) {
  2580. return node.matrix ?
  2581. babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Matrix"].FromArray(node.matrix) :
  2582. babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Matrix"].Compose(node.scale ? babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Vector3"].FromArray(node.scale) : babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Vector3"].One(), node.rotation ? babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Quaternion"].FromArray(node.rotation) : babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Quaternion"].Identity(), node.translation ? babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Vector3"].FromArray(node.translation) : babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Vector3"].Zero());
  2583. };
  2584. /**
  2585. * Loads a glTF camera.
  2586. * @param context The context when loading the asset
  2587. * @param camera The glTF camera property
  2588. * @param assign A function called synchronously after parsing the glTF properties
  2589. * @returns A promise that resolves with the loaded Babylon camera when the load is complete
  2590. */
  2591. GLTFLoader.prototype.loadCameraAsync = function (context, camera, assign) {
  2592. if (assign === void 0) { assign = function () { }; }
  2593. var extensionPromise = this._extensionsLoadCameraAsync(context, camera, assign);
  2594. if (extensionPromise) {
  2595. return extensionPromise;
  2596. }
  2597. var promises = new Array();
  2598. this.logOpen(context + " " + (camera.name || ""));
  2599. this._babylonScene._blockEntityCollection = this._forAssetContainer;
  2600. var babylonCamera = new babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["FreeCamera"](camera.name || "camera" + camera.index, babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Vector3"].Zero(), this._babylonScene, false);
  2601. this._babylonScene._blockEntityCollection = false;
  2602. babylonCamera.rotation = new babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Vector3"](0, Math.PI, 0);
  2603. switch (camera.type) {
  2604. case "perspective" /* PERSPECTIVE */: {
  2605. var perspective = camera.perspective;
  2606. if (!perspective) {
  2607. throw new Error(context + ": Camera perspective properties are missing");
  2608. }
  2609. babylonCamera.fov = perspective.yfov;
  2610. babylonCamera.minZ = perspective.znear;
  2611. babylonCamera.maxZ = perspective.zfar || Number.MAX_VALUE;
  2612. break;
  2613. }
  2614. case "orthographic" /* ORTHOGRAPHIC */: {
  2615. if (!camera.orthographic) {
  2616. throw new Error(context + ": Camera orthographic properties are missing");
  2617. }
  2618. babylonCamera.mode = babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Camera"].ORTHOGRAPHIC_CAMERA;
  2619. babylonCamera.orthoLeft = -camera.orthographic.xmag;
  2620. babylonCamera.orthoRight = camera.orthographic.xmag;
  2621. babylonCamera.orthoBottom = -camera.orthographic.ymag;
  2622. babylonCamera.orthoTop = camera.orthographic.ymag;
  2623. babylonCamera.minZ = camera.orthographic.znear;
  2624. babylonCamera.maxZ = camera.orthographic.zfar;
  2625. break;
  2626. }
  2627. default: {
  2628. throw new Error(context + ": Invalid camera type (" + camera.type + ")");
  2629. }
  2630. }
  2631. GLTFLoader.AddPointerMetadata(babylonCamera, context);
  2632. this._parent.onCameraLoadedObservable.notifyObservers(babylonCamera);
  2633. assign(babylonCamera);
  2634. return Promise.all(promises).then(function () {
  2635. return babylonCamera;
  2636. });
  2637. };
  2638. GLTFLoader.prototype._loadAnimationsAsync = function () {
  2639. var animations = this._gltf.animations;
  2640. if (!animations) {
  2641. return Promise.resolve();
  2642. }
  2643. var promises = new Array();
  2644. for (var index = 0; index < animations.length; index++) {
  2645. var animation = animations[index];
  2646. promises.push(this.loadAnimationAsync("/animations/" + animation.index, animation));
  2647. }
  2648. return Promise.all(promises).then(function () { });
  2649. };
  2650. /**
  2651. * Loads a glTF animation.
  2652. * @param context The context when loading the asset
  2653. * @param animation The glTF animation property
  2654. * @returns A promise that resolves with the loaded Babylon animation group when the load is complete
  2655. */
  2656. GLTFLoader.prototype.loadAnimationAsync = function (context, animation) {
  2657. var promise = this._extensionsLoadAnimationAsync(context, animation);
  2658. if (promise) {
  2659. return promise;
  2660. }
  2661. this._babylonScene._blockEntityCollection = this._forAssetContainer;
  2662. var babylonAnimationGroup = new babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["AnimationGroup"](animation.name || "animation" + animation.index, this._babylonScene);
  2663. this._babylonScene._blockEntityCollection = false;
  2664. animation._babylonAnimationGroup = babylonAnimationGroup;
  2665. var promises = new Array();
  2666. ArrayItem.Assign(animation.channels);
  2667. ArrayItem.Assign(animation.samplers);
  2668. for (var _i = 0, _a = animation.channels; _i < _a.length; _i++) {
  2669. var channel = _a[_i];
  2670. promises.push(this._loadAnimationChannelAsync(context + "/channels/" + channel.index, context, animation, channel, babylonAnimationGroup));
  2671. }
  2672. return Promise.all(promises).then(function () {
  2673. babylonAnimationGroup.normalize(0);
  2674. return babylonAnimationGroup;
  2675. });
  2676. };
  2677. /**
  2678. * @hidden Loads a glTF animation channel.
  2679. * @param context The context when loading the asset
  2680. * @param animationContext The context of the animation when loading the asset
  2681. * @param animation The glTF animation property
  2682. * @param channel The glTF animation channel property
  2683. * @param babylonAnimationGroup The babylon animation group property
  2684. * @param animationTargetOverride The babylon animation channel target override property. My be null.
  2685. * @returns A void promise when the channel load is complete
  2686. */
  2687. GLTFLoader.prototype._loadAnimationChannelAsync = function (context, animationContext, animation, channel, babylonAnimationGroup, animationTargetOverride) {
  2688. var _this = this;
  2689. if (animationTargetOverride === void 0) { animationTargetOverride = null; }
  2690. if (channel.target.node == undefined) {
  2691. return Promise.resolve();
  2692. }
  2693. var targetNode = ArrayItem.Get(context + "/target/node", this._gltf.nodes, channel.target.node);
  2694. // Ignore animations that have no animation targets.
  2695. if ((channel.target.path === "weights" /* WEIGHTS */ && !targetNode._numMorphTargets) ||
  2696. (channel.target.path !== "weights" /* WEIGHTS */ && !targetNode._babylonTransformNode)) {
  2697. return Promise.resolve();
  2698. }
  2699. var sampler = ArrayItem.Get(context + "/sampler", animation.samplers, channel.sampler);
  2700. return this._loadAnimationSamplerAsync(animationContext + "/samplers/" + channel.sampler, sampler).then(function (data) {
  2701. var targetPath;
  2702. var animationType;
  2703. switch (channel.target.path) {
  2704. case "translation" /* TRANSLATION */: {
  2705. targetPath = "position";
  2706. animationType = babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Animation"].ANIMATIONTYPE_VECTOR3;
  2707. break;
  2708. }
  2709. case "rotation" /* ROTATION */: {
  2710. targetPath = "rotationQuaternion";
  2711. animationType = babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Animation"].ANIMATIONTYPE_QUATERNION;
  2712. break;
  2713. }
  2714. case "scale" /* SCALE */: {
  2715. targetPath = "scaling";
  2716. animationType = babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Animation"].ANIMATIONTYPE_VECTOR3;
  2717. break;
  2718. }
  2719. case "weights" /* WEIGHTS */: {
  2720. targetPath = "influence";
  2721. animationType = babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Animation"].ANIMATIONTYPE_FLOAT;
  2722. break;
  2723. }
  2724. default: {
  2725. throw new Error(context + "/target/path: Invalid value (" + channel.target.path + ")");
  2726. }
  2727. }
  2728. var outputBufferOffset = 0;
  2729. var getNextOutputValue;
  2730. switch (targetPath) {
  2731. case "position": {
  2732. getNextOutputValue = function () {
  2733. var value = babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Vector3"].FromArray(data.output, outputBufferOffset);
  2734. outputBufferOffset += 3;
  2735. return value;
  2736. };
  2737. break;
  2738. }
  2739. case "rotationQuaternion": {
  2740. getNextOutputValue = function () {
  2741. var value = babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Quaternion"].FromArray(data.output, outputBufferOffset);
  2742. outputBufferOffset += 4;
  2743. return value;
  2744. };
  2745. break;
  2746. }
  2747. case "scaling": {
  2748. getNextOutputValue = function () {
  2749. var value = babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Vector3"].FromArray(data.output, outputBufferOffset);
  2750. outputBufferOffset += 3;
  2751. return value;
  2752. };
  2753. break;
  2754. }
  2755. case "influence": {
  2756. getNextOutputValue = function () {
  2757. var value = new Array(targetNode._numMorphTargets);
  2758. for (var i = 0; i < targetNode._numMorphTargets; i++) {
  2759. value[i] = data.output[outputBufferOffset++];
  2760. }
  2761. return value;
  2762. };
  2763. break;
  2764. }
  2765. }
  2766. var getNextKey;
  2767. switch (data.interpolation) {
  2768. case "STEP" /* STEP */: {
  2769. getNextKey = function (frameIndex) { return ({
  2770. frame: data.input[frameIndex],
  2771. value: getNextOutputValue(),
  2772. interpolation: babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["AnimationKeyInterpolation"].STEP
  2773. }); };
  2774. break;
  2775. }
  2776. case "LINEAR" /* LINEAR */: {
  2777. getNextKey = function (frameIndex) { return ({
  2778. frame: data.input[frameIndex],
  2779. value: getNextOutputValue()
  2780. }); };
  2781. break;
  2782. }
  2783. case "CUBICSPLINE" /* CUBICSPLINE */: {
  2784. getNextKey = function (frameIndex) { return ({
  2785. frame: data.input[frameIndex],
  2786. inTangent: getNextOutputValue(),
  2787. value: getNextOutputValue(),
  2788. outTangent: getNextOutputValue()
  2789. }); };
  2790. break;
  2791. }
  2792. }
  2793. var keys = new Array(data.input.length);
  2794. for (var frameIndex = 0; frameIndex < data.input.length; frameIndex++) {
  2795. keys[frameIndex] = getNextKey(frameIndex);
  2796. }
  2797. if (targetPath === "influence") {
  2798. var _loop_2 = function (targetIndex) {
  2799. var animationName = babylonAnimationGroup.name + "_channel" + babylonAnimationGroup.targetedAnimations.length;
  2800. var babylonAnimation = new babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Animation"](animationName, targetPath, 1, animationType);
  2801. babylonAnimation.setKeys(keys.map(function (key) { return ({
  2802. frame: key.frame,
  2803. inTangent: key.inTangent ? key.inTangent[targetIndex] : undefined,
  2804. value: key.value[targetIndex],
  2805. outTangent: key.outTangent ? key.outTangent[targetIndex] : undefined
  2806. }); }));
  2807. _this._forEachPrimitive(targetNode, function (babylonAbstractMesh) {
  2808. var babylonMesh = babylonAbstractMesh;
  2809. var morphTarget = babylonMesh.morphTargetManager.getTarget(targetIndex);
  2810. var babylonAnimationClone = babylonAnimation.clone();
  2811. morphTarget.animations.push(babylonAnimationClone);
  2812. babylonAnimationGroup.addTargetedAnimation(babylonAnimationClone, morphTarget);
  2813. });
  2814. };
  2815. for (var targetIndex = 0; targetIndex < targetNode._numMorphTargets; targetIndex++) {
  2816. _loop_2(targetIndex);
  2817. }
  2818. }
  2819. else {
  2820. var animationName = babylonAnimationGroup.name + "_channel" + babylonAnimationGroup.targetedAnimations.length;
  2821. var babylonAnimation = new babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Animation"](animationName, targetPath, 1, animationType);
  2822. babylonAnimation.setKeys(keys);
  2823. if (animationTargetOverride != null && animationTargetOverride.animations != null) {
  2824. animationTargetOverride.animations.push(babylonAnimation);
  2825. babylonAnimationGroup.addTargetedAnimation(babylonAnimation, animationTargetOverride);
  2826. }
  2827. else {
  2828. targetNode._babylonTransformNode.animations.push(babylonAnimation);
  2829. babylonAnimationGroup.addTargetedAnimation(babylonAnimation, targetNode._babylonTransformNode);
  2830. }
  2831. }
  2832. });
  2833. };
  2834. GLTFLoader.prototype._loadAnimationSamplerAsync = function (context, sampler) {
  2835. if (sampler._data) {
  2836. return sampler._data;
  2837. }
  2838. var interpolation = sampler.interpolation || "LINEAR" /* LINEAR */;
  2839. switch (interpolation) {
  2840. case "STEP" /* STEP */:
  2841. case "LINEAR" /* LINEAR */:
  2842. case "CUBICSPLINE" /* CUBICSPLINE */: {
  2843. break;
  2844. }
  2845. default: {
  2846. throw new Error(context + "/interpolation: Invalid value (" + sampler.interpolation + ")");
  2847. }
  2848. }
  2849. var inputAccessor = ArrayItem.Get(context + "/input", this._gltf.accessors, sampler.input);
  2850. var outputAccessor = ArrayItem.Get(context + "/output", this._gltf.accessors, sampler.output);
  2851. sampler._data = Promise.all([
  2852. this._loadFloatAccessorAsync("/accessors/" + inputAccessor.index, inputAccessor),
  2853. this._loadFloatAccessorAsync("/accessors/" + outputAccessor.index, outputAccessor)
  2854. ]).then(function (_a) {
  2855. var inputData = _a[0], outputData = _a[1];
  2856. return {
  2857. input: inputData,
  2858. interpolation: interpolation,
  2859. output: outputData,
  2860. };
  2861. });
  2862. return sampler._data;
  2863. };
  2864. GLTFLoader.prototype._loadBufferAsync = function (context, buffer, byteOffset, byteLength) {
  2865. var extensionPromise = this._extensionsLoadBufferAsync(context, buffer, byteOffset, byteLength);
  2866. if (extensionPromise) {
  2867. return extensionPromise;
  2868. }
  2869. if (!buffer._data) {
  2870. if (buffer.uri) {
  2871. buffer._data = this.loadUriAsync(context + "/uri", buffer, buffer.uri);
  2872. }
  2873. else {
  2874. if (!this._bin) {
  2875. throw new Error(context + ": Uri is missing or the binary glTF is missing its binary chunk");
  2876. }
  2877. buffer._data = this._bin.readAsync(0, buffer.byteLength);
  2878. }
  2879. }
  2880. return buffer._data.then(function (data) {
  2881. try {
  2882. return new Uint8Array(data.buffer, data.byteOffset + byteOffset, byteLength);
  2883. }
  2884. catch (e) {
  2885. throw new Error(context + ": " + e.message);
  2886. }
  2887. });
  2888. };
  2889. /**
  2890. * Loads a glTF buffer view.
  2891. * @param context The context when loading the asset
  2892. * @param bufferView The glTF buffer view property
  2893. * @returns A promise that resolves with the loaded data when the load is complete
  2894. */
  2895. GLTFLoader.prototype.loadBufferViewAsync = function (context, bufferView) {
  2896. var extensionPromise = this._extensionsLoadBufferViewAsync(context, bufferView);
  2897. if (extensionPromise) {
  2898. return extensionPromise;
  2899. }
  2900. if (bufferView._data) {
  2901. return bufferView._data;
  2902. }
  2903. var buffer = ArrayItem.Get(context + "/buffer", this._gltf.buffers, bufferView.buffer);
  2904. bufferView._data = this._loadBufferAsync("/buffers/" + buffer.index, buffer, (bufferView.byteOffset || 0), bufferView.byteLength);
  2905. return bufferView._data;
  2906. };
  2907. GLTFLoader.prototype._loadAccessorAsync = function (context, accessor, constructor) {
  2908. var _this = this;
  2909. if (accessor._data) {
  2910. return accessor._data;
  2911. }
  2912. var numComponents = GLTFLoader._GetNumComponents(context, accessor.type);
  2913. var byteStride = numComponents * babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["VertexBuffer"].GetTypeByteLength(accessor.componentType);
  2914. var length = numComponents * accessor.count;
  2915. if (accessor.bufferView == undefined) {
  2916. accessor._data = Promise.resolve(new constructor(length));
  2917. }
  2918. else {
  2919. var bufferView_1 = ArrayItem.Get(context + "/bufferView", this._gltf.bufferViews, accessor.bufferView);
  2920. accessor._data = this.loadBufferViewAsync("/bufferViews/" + bufferView_1.index, bufferView_1).then(function (data) {
  2921. if (accessor.componentType === 5126 /* FLOAT */ && !accessor.normalized) {
  2922. return GLTFLoader._GetTypedArray(context, accessor.componentType, data, accessor.byteOffset, length);
  2923. }
  2924. else {
  2925. var typedArray_1 = new constructor(length);
  2926. babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["VertexBuffer"].ForEach(data, accessor.byteOffset || 0, bufferView_1.byteStride || byteStride, numComponents, accessor.componentType, typedArray_1.length, accessor.normalized || false, function (value, index) {
  2927. typedArray_1[index] = value;
  2928. });
  2929. return typedArray_1;
  2930. }
  2931. });
  2932. }
  2933. if (accessor.sparse) {
  2934. var sparse_1 = accessor.sparse;
  2935. accessor._data = accessor._data.then(function (data) {
  2936. var typedArray = data;
  2937. var indicesBufferView = ArrayItem.Get(context + "/sparse/indices/bufferView", _this._gltf.bufferViews, sparse_1.indices.bufferView);
  2938. var valuesBufferView = ArrayItem.Get(context + "/sparse/values/bufferView", _this._gltf.bufferViews, sparse_1.values.bufferView);
  2939. return Promise.all([
  2940. _this.loadBufferViewAsync("/bufferViews/" + indicesBufferView.index, indicesBufferView),
  2941. _this.loadBufferViewAsync("/bufferViews/" + valuesBufferView.index, valuesBufferView)
  2942. ]).then(function (_a) {
  2943. var indicesData = _a[0], valuesData = _a[1];
  2944. var indices = GLTFLoader._GetTypedArray(context + "/sparse/indices", sparse_1.indices.componentType, indicesData, sparse_1.indices.byteOffset, sparse_1.count);
  2945. var sparseLength = numComponents * sparse_1.count;
  2946. var values;
  2947. if (accessor.componentType === 5126 /* FLOAT */ && !accessor.normalized) {
  2948. values = GLTFLoader._GetTypedArray(context + "/sparse/values", accessor.componentType, valuesData, sparse_1.values.byteOffset, sparseLength);
  2949. }
  2950. else {
  2951. var sparseData = GLTFLoader._GetTypedArray(context + "/sparse/values", accessor.componentType, valuesData, sparse_1.values.byteOffset, sparseLength);
  2952. values = new constructor(sparseLength);
  2953. babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["VertexBuffer"].ForEach(sparseData, 0, byteStride, numComponents, accessor.componentType, values.length, accessor.normalized || false, function (value, index) {
  2954. values[index] = value;
  2955. });
  2956. }
  2957. var valuesIndex = 0;
  2958. for (var indicesIndex = 0; indicesIndex < indices.length; indicesIndex++) {
  2959. var dataIndex = indices[indicesIndex] * numComponents;
  2960. for (var componentIndex = 0; componentIndex < numComponents; componentIndex++) {
  2961. typedArray[dataIndex++] = values[valuesIndex++];
  2962. }
  2963. }
  2964. return typedArray;
  2965. });
  2966. });
  2967. }
  2968. return accessor._data;
  2969. };
  2970. GLTFLoader.prototype._loadFloatAccessorAsync = function (context, accessor) {
  2971. return this._loadAccessorAsync(context, accessor, Float32Array);
  2972. };
  2973. GLTFLoader.prototype._loadIndicesAccessorAsync = function (context, accessor) {
  2974. if (accessor.type !== "SCALAR" /* SCALAR */) {
  2975. throw new Error(context + "/type: Invalid value " + accessor.type);
  2976. }
  2977. if (accessor.componentType !== 5121 /* UNSIGNED_BYTE */ &&
  2978. accessor.componentType !== 5123 /* UNSIGNED_SHORT */ &&
  2979. accessor.componentType !== 5125 /* UNSIGNED_INT */) {
  2980. throw new Error(context + "/componentType: Invalid value " + accessor.componentType);
  2981. }
  2982. if (accessor._data) {
  2983. return accessor._data;
  2984. }
  2985. if (accessor.sparse) {
  2986. var constructor = GLTFLoader._GetTypedArrayConstructor(context + "/componentType", accessor.componentType);
  2987. accessor._data = this._loadAccessorAsync(context, accessor, constructor);
  2988. }
  2989. else {
  2990. var bufferView = ArrayItem.Get(context + "/bufferView", this._gltf.bufferViews, accessor.bufferView);
  2991. accessor._data = this.loadBufferViewAsync("/bufferViews/" + bufferView.index, bufferView).then(function (data) {
  2992. return GLTFLoader._GetTypedArray(context, accessor.componentType, data, accessor.byteOffset, accessor.count);
  2993. });
  2994. }
  2995. return accessor._data;
  2996. };
  2997. GLTFLoader.prototype._loadVertexBufferViewAsync = function (bufferView, kind) {
  2998. var _this = this;
  2999. if (bufferView._babylonBuffer) {
  3000. return bufferView._babylonBuffer;
  3001. }
  3002. bufferView._babylonBuffer = this.loadBufferViewAsync("/bufferViews/" + bufferView.index, bufferView).then(function (data) {
  3003. return new babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Buffer"](_this._babylonScene.getEngine(), data, false);
  3004. });
  3005. return bufferView._babylonBuffer;
  3006. };
  3007. GLTFLoader.prototype._loadVertexAccessorAsync = function (context, accessor, kind) {
  3008. var _this = this;
  3009. if (accessor._babylonVertexBuffer) {
  3010. return accessor._babylonVertexBuffer;
  3011. }
  3012. if (accessor.sparse) {
  3013. accessor._babylonVertexBuffer = this._loadFloatAccessorAsync("/accessors/" + accessor.index, accessor).then(function (data) {
  3014. return new babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["VertexBuffer"](_this._babylonScene.getEngine(), data, kind, false);
  3015. });
  3016. }
  3017. // HACK: If byte offset is not a multiple of component type byte length then load as a float array instead of using Babylon buffers.
  3018. else if (accessor.byteOffset && accessor.byteOffset % babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["VertexBuffer"].GetTypeByteLength(accessor.componentType) !== 0) {
  3019. babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Logger"].Warn("Accessor byte offset is not a multiple of component type byte length");
  3020. accessor._babylonVertexBuffer = this._loadFloatAccessorAsync("/accessors/" + accessor.index, accessor).then(function (data) {
  3021. return new babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["VertexBuffer"](_this._babylonScene.getEngine(), data, kind, false);
  3022. });
  3023. }
  3024. // Load joint indices as a float array since the shaders expect float data but glTF uses unsigned byte/short.
  3025. // This prevents certain platforms (e.g. D3D) from having to convert the data to float on the fly.
  3026. else if (kind === babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["VertexBuffer"].MatricesIndicesKind || kind === babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["VertexBuffer"].MatricesIndicesExtraKind) {
  3027. accessor._babylonVertexBuffer = this._loadFloatAccessorAsync("/accessors/" + accessor.index, accessor).then(function (data) {
  3028. return new babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["VertexBuffer"](_this._babylonScene.getEngine(), data, kind, false);
  3029. });
  3030. }
  3031. else {
  3032. var bufferView_2 = ArrayItem.Get(context + "/bufferView", this._gltf.bufferViews, accessor.bufferView);
  3033. accessor._babylonVertexBuffer = this._loadVertexBufferViewAsync(bufferView_2, kind).then(function (babylonBuffer) {
  3034. var size = GLTFLoader._GetNumComponents(context, accessor.type);
  3035. return new babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["VertexBuffer"](_this._babylonScene.getEngine(), babylonBuffer, kind, false, false, bufferView_2.byteStride, false, accessor.byteOffset, size, accessor.componentType, accessor.normalized, true);
  3036. });
  3037. }
  3038. return accessor._babylonVertexBuffer;
  3039. };
  3040. GLTFLoader.prototype._loadMaterialMetallicRoughnessPropertiesAsync = function (context, properties, babylonMaterial) {
  3041. if (!(babylonMaterial instanceof babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["PBRMaterial"])) {
  3042. throw new Error(context + ": Material type not supported");
  3043. }
  3044. var promises = new Array();
  3045. if (properties) {
  3046. if (properties.baseColorFactor) {
  3047. babylonMaterial.albedoColor = babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Color3"].FromArray(properties.baseColorFactor);
  3048. babylonMaterial.alpha = properties.baseColorFactor[3];
  3049. }
  3050. else {
  3051. babylonMaterial.albedoColor = babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Color3"].White();
  3052. }
  3053. babylonMaterial.metallic = properties.metallicFactor == undefined ? 1 : properties.metallicFactor;
  3054. babylonMaterial.roughness = properties.roughnessFactor == undefined ? 1 : properties.roughnessFactor;
  3055. if (properties.baseColorTexture) {
  3056. promises.push(this.loadTextureInfoAsync(context + "/baseColorTexture", properties.baseColorTexture, function (texture) {
  3057. texture.name = babylonMaterial.name + " (Base Color)";
  3058. babylonMaterial.albedoTexture = texture;
  3059. }));
  3060. }
  3061. if (properties.metallicRoughnessTexture) {
  3062. promises.push(this.loadTextureInfoAsync(context + "/metallicRoughnessTexture", properties.metallicRoughnessTexture, function (texture) {
  3063. texture.name = babylonMaterial.name + " (Metallic Roughness)";
  3064. babylonMaterial.metallicTexture = texture;
  3065. }));
  3066. babylonMaterial.useMetallnessFromMetallicTextureBlue = true;
  3067. babylonMaterial.useRoughnessFromMetallicTextureGreen = true;
  3068. babylonMaterial.useRoughnessFromMetallicTextureAlpha = false;
  3069. }
  3070. }
  3071. return Promise.all(promises).then(function () { });
  3072. };
  3073. /** @hidden */
  3074. GLTFLoader.prototype._loadMaterialAsync = function (context, material, babylonMesh, babylonDrawMode, assign) {
  3075. if (assign === void 0) { assign = function () { }; }
  3076. var extensionPromise = this._extensionsLoadMaterialAsync(context, material, babylonMesh, babylonDrawMode, assign);
  3077. if (extensionPromise) {
  3078. return extensionPromise;
  3079. }
  3080. material._data = material._data || {};
  3081. var babylonData = material._data[babylonDrawMode];
  3082. if (!babylonData) {
  3083. this.logOpen(context + " " + (material.name || ""));
  3084. var babylonMaterial = this.createMaterial(context, material, babylonDrawMode);
  3085. babylonData = {
  3086. babylonMaterial: babylonMaterial,
  3087. babylonMeshes: [],
  3088. promise: this.loadMaterialPropertiesAsync(context, material, babylonMaterial)
  3089. };
  3090. material._data[babylonDrawMode] = babylonData;
  3091. GLTFLoader.AddPointerMetadata(babylonMaterial, context);
  3092. this._parent.onMaterialLoadedObservable.notifyObservers(babylonMaterial);
  3093. this.logClose();
  3094. }
  3095. babylonData.babylonMeshes.push(babylonMesh);
  3096. babylonMesh.onDisposeObservable.addOnce(function () {
  3097. var index = babylonData.babylonMeshes.indexOf(babylonMesh);
  3098. if (index !== -1) {
  3099. babylonData.babylonMeshes.splice(index, 1);
  3100. }
  3101. });
  3102. assign(babylonData.babylonMaterial);
  3103. return babylonData.promise.then(function () {
  3104. return babylonData.babylonMaterial;
  3105. });
  3106. };
  3107. GLTFLoader.prototype._createDefaultMaterial = function (name, babylonDrawMode) {
  3108. this._babylonScene._blockEntityCollection = this._forAssetContainer;
  3109. var babylonMaterial = new babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["PBRMaterial"](name, this._babylonScene);
  3110. this._babylonScene._blockEntityCollection = false;
  3111. // Moved to mesh so user can change materials on gltf meshes: babylonMaterial.sideOrientation = this._babylonScene.useRightHandedSystem ? Material.CounterClockWiseSideOrientation : Material.ClockWiseSideOrientation;
  3112. babylonMaterial.fillMode = babylonDrawMode;
  3113. babylonMaterial.enableSpecularAntiAliasing = true;
  3114. babylonMaterial.useRadianceOverAlpha = !this._parent.transparencyAsCoverage;
  3115. babylonMaterial.useSpecularOverAlpha = !this._parent.transparencyAsCoverage;
  3116. babylonMaterial.transparencyMode = babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["PBRMaterial"].PBRMATERIAL_OPAQUE;
  3117. babylonMaterial.metallic = 1;
  3118. babylonMaterial.roughness = 1;
  3119. return babylonMaterial;
  3120. };
  3121. /**
  3122. * Creates a Babylon material from a glTF material.
  3123. * @param context The context when loading the asset
  3124. * @param material The glTF material property
  3125. * @param babylonDrawMode The draw mode for the Babylon material
  3126. * @returns The Babylon material
  3127. */
  3128. GLTFLoader.prototype.createMaterial = function (context, material, babylonDrawMode) {
  3129. var extensionPromise = this._extensionsCreateMaterial(context, material, babylonDrawMode);
  3130. if (extensionPromise) {
  3131. return extensionPromise;
  3132. }
  3133. var name = material.name || "material" + material.index;
  3134. var babylonMaterial = this._createDefaultMaterial(name, babylonDrawMode);
  3135. return babylonMaterial;
  3136. };
  3137. /**
  3138. * Loads properties from a glTF material into a Babylon material.
  3139. * @param context The context when loading the asset
  3140. * @param material The glTF material property
  3141. * @param babylonMaterial The Babylon material
  3142. * @returns A promise that resolves when the load is complete
  3143. */
  3144. GLTFLoader.prototype.loadMaterialPropertiesAsync = function (context, material, babylonMaterial) {
  3145. var extensionPromise = this._extensionsLoadMaterialPropertiesAsync(context, material, babylonMaterial);
  3146. if (extensionPromise) {
  3147. return extensionPromise;
  3148. }
  3149. var promises = new Array();
  3150. promises.push(this.loadMaterialBasePropertiesAsync(context, material, babylonMaterial));
  3151. if (material.pbrMetallicRoughness) {
  3152. promises.push(this._loadMaterialMetallicRoughnessPropertiesAsync(context + "/pbrMetallicRoughness", material.pbrMetallicRoughness, babylonMaterial));
  3153. }
  3154. this.loadMaterialAlphaProperties(context, material, babylonMaterial);
  3155. return Promise.all(promises).then(function () { });
  3156. };
  3157. /**
  3158. * Loads the normal, occlusion, and emissive properties from a glTF material into a Babylon material.
  3159. * @param context The context when loading the asset
  3160. * @param material The glTF material property
  3161. * @param babylonMaterial The Babylon material
  3162. * @returns A promise that resolves when the load is complete
  3163. */
  3164. GLTFLoader.prototype.loadMaterialBasePropertiesAsync = function (context, material, babylonMaterial) {
  3165. if (!(babylonMaterial instanceof babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["PBRMaterial"])) {
  3166. throw new Error(context + ": Material type not supported");
  3167. }
  3168. var promises = new Array();
  3169. babylonMaterial.emissiveColor = material.emissiveFactor ? babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Color3"].FromArray(material.emissiveFactor) : new babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Color3"](0, 0, 0);
  3170. if (material.doubleSided) {
  3171. babylonMaterial.backFaceCulling = false;
  3172. babylonMaterial.twoSidedLighting = true;
  3173. }
  3174. if (material.normalTexture) {
  3175. promises.push(this.loadTextureInfoAsync(context + "/normalTexture", material.normalTexture, function (texture) {
  3176. texture.name = babylonMaterial.name + " (Normal)";
  3177. babylonMaterial.bumpTexture = texture;
  3178. }));
  3179. babylonMaterial.invertNormalMapX = !this._babylonScene.useRightHandedSystem;
  3180. babylonMaterial.invertNormalMapY = this._babylonScene.useRightHandedSystem;
  3181. if (material.normalTexture.scale != undefined) {
  3182. babylonMaterial.bumpTexture.level = material.normalTexture.scale;
  3183. }
  3184. babylonMaterial.forceIrradianceInFragment = true;
  3185. }
  3186. if (material.occlusionTexture) {
  3187. promises.push(this.loadTextureInfoAsync(context + "/occlusionTexture", material.occlusionTexture, function (texture) {
  3188. texture.name = babylonMaterial.name + " (Occlusion)";
  3189. babylonMaterial.ambientTexture = texture;
  3190. }));
  3191. babylonMaterial.useAmbientInGrayScale = true;
  3192. if (material.occlusionTexture.strength != undefined) {
  3193. babylonMaterial.ambientTextureStrength = material.occlusionTexture.strength;
  3194. }
  3195. }
  3196. if (material.emissiveTexture) {
  3197. promises.push(this.loadTextureInfoAsync(context + "/emissiveTexture", material.emissiveTexture, function (texture) {
  3198. texture.name = babylonMaterial.name + " (Emissive)";
  3199. babylonMaterial.emissiveTexture = texture;
  3200. }));
  3201. }
  3202. return Promise.all(promises).then(function () { });
  3203. };
  3204. /**
  3205. * Loads the alpha properties from a glTF material into a Babylon material.
  3206. * Must be called after the setting the albedo texture of the Babylon material when the material has an albedo texture.
  3207. * @param context The context when loading the asset
  3208. * @param material The glTF material property
  3209. * @param babylonMaterial The Babylon material
  3210. */
  3211. GLTFLoader.prototype.loadMaterialAlphaProperties = function (context, material, babylonMaterial) {
  3212. if (!(babylonMaterial instanceof babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["PBRMaterial"])) {
  3213. throw new Error(context + ": Material type not supported");
  3214. }
  3215. var alphaMode = material.alphaMode || "OPAQUE" /* OPAQUE */;
  3216. switch (alphaMode) {
  3217. case "OPAQUE" /* OPAQUE */: {
  3218. babylonMaterial.transparencyMode = babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["PBRMaterial"].PBRMATERIAL_OPAQUE;
  3219. break;
  3220. }
  3221. case "MASK" /* MASK */: {
  3222. babylonMaterial.transparencyMode = babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["PBRMaterial"].PBRMATERIAL_ALPHATEST;
  3223. babylonMaterial.alphaCutOff = (material.alphaCutoff == undefined ? 0.5 : material.alphaCutoff);
  3224. if (babylonMaterial.albedoTexture) {
  3225. babylonMaterial.albedoTexture.hasAlpha = true;
  3226. }
  3227. break;
  3228. }
  3229. case "BLEND" /* BLEND */: {
  3230. babylonMaterial.transparencyMode = babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["PBRMaterial"].PBRMATERIAL_ALPHABLEND;
  3231. if (babylonMaterial.albedoTexture) {
  3232. babylonMaterial.albedoTexture.hasAlpha = true;
  3233. babylonMaterial.useAlphaFromAlbedoTexture = true;
  3234. }
  3235. break;
  3236. }
  3237. default: {
  3238. throw new Error(context + "/alphaMode: Invalid value (" + material.alphaMode + ")");
  3239. }
  3240. }
  3241. };
  3242. /**
  3243. * Loads a glTF texture info.
  3244. * @param context The context when loading the asset
  3245. * @param textureInfo The glTF texture info property
  3246. * @param assign A function called synchronously after parsing the glTF properties
  3247. * @returns A promise that resolves with the loaded Babylon texture when the load is complete
  3248. */
  3249. GLTFLoader.prototype.loadTextureInfoAsync = function (context, textureInfo, assign) {
  3250. var _this = this;
  3251. if (assign === void 0) { assign = function () { }; }
  3252. var extensionPromise = this._extensionsLoadTextureInfoAsync(context, textureInfo, assign);
  3253. if (extensionPromise) {
  3254. return extensionPromise;
  3255. }
  3256. this.logOpen("" + context);
  3257. if (textureInfo.texCoord >= 2) {
  3258. throw new Error(context + "/texCoord: Invalid value (" + textureInfo.texCoord + ")");
  3259. }
  3260. var texture = ArrayItem.Get(context + "/index", this._gltf.textures, textureInfo.index);
  3261. var promise = this._loadTextureAsync("/textures/" + textureInfo.index, texture, function (babylonTexture) {
  3262. babylonTexture.coordinatesIndex = textureInfo.texCoord || 0;
  3263. GLTFLoader.AddPointerMetadata(babylonTexture, context);
  3264. _this._parent.onTextureLoadedObservable.notifyObservers(babylonTexture);
  3265. assign(babylonTexture);
  3266. });
  3267. this.logClose();
  3268. return promise;
  3269. };
  3270. GLTFLoader.prototype._loadTextureAsync = function (context, texture, assign) {
  3271. var _this = this;
  3272. if (assign === void 0) { assign = function () { }; }
  3273. var promises = new Array();
  3274. this.logOpen(context + " " + (texture.name || ""));
  3275. var sampler = (texture.sampler == undefined ? GLTFLoader._DefaultSampler : ArrayItem.Get(context + "/sampler", this._gltf.samplers, texture.sampler));
  3276. var samplerData = this._loadSampler("/samplers/" + sampler.index, sampler);
  3277. var image = ArrayItem.Get(context + "/source", this._gltf.images, texture.source);
  3278. var url = null;
  3279. if (image.uri) {
  3280. if (babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Tools"].IsBase64(image.uri)) {
  3281. url = image.uri;
  3282. }
  3283. else if (this._babylonScene.getEngine().textureFormatInUse) {
  3284. // If an image uri and a texture format is set like (eg. KTX) load from url instead of blob to support texture format and fallback
  3285. url = this._rootUrl + image.uri;
  3286. }
  3287. }
  3288. var deferred = new babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Deferred"]();
  3289. this._babylonScene._blockEntityCollection = this._forAssetContainer;
  3290. var babylonTexture = new babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Texture"](url, this._babylonScene, samplerData.noMipMaps, false, samplerData.samplingMode, function () {
  3291. if (!_this._disposed) {
  3292. deferred.resolve();
  3293. }
  3294. }, function (message, exception) {
  3295. if (!_this._disposed) {
  3296. deferred.reject(new Error(context + ": " + ((exception && exception.message) ? exception.message : message || "Failed to load texture")));
  3297. }
  3298. }, undefined, undefined, undefined, image.mimeType);
  3299. this._babylonScene._blockEntityCollection = false;
  3300. promises.push(deferred.promise);
  3301. if (!url) {
  3302. promises.push(this.loadImageAsync("/images/" + image.index, image).then(function (data) {
  3303. var name = image.uri || _this._fileName + "#image" + image.index;
  3304. var dataUrl = "data:" + _this._uniqueRootUrl + name;
  3305. babylonTexture.updateURL(dataUrl, data);
  3306. }));
  3307. }
  3308. babylonTexture.wrapU = samplerData.wrapU;
  3309. babylonTexture.wrapV = samplerData.wrapV;
  3310. assign(babylonTexture);
  3311. this.logClose();
  3312. return Promise.all(promises).then(function () {
  3313. return babylonTexture;
  3314. });
  3315. };
  3316. GLTFLoader.prototype._loadSampler = function (context, sampler) {
  3317. if (!sampler._data) {
  3318. sampler._data = {
  3319. noMipMaps: (sampler.minFilter === 9728 /* NEAREST */ || sampler.minFilter === 9729 /* LINEAR */),
  3320. samplingMode: GLTFLoader._GetTextureSamplingMode(context, sampler),
  3321. wrapU: GLTFLoader._GetTextureWrapMode(context + "/wrapS", sampler.wrapS),
  3322. wrapV: GLTFLoader._GetTextureWrapMode(context + "/wrapT", sampler.wrapT)
  3323. };
  3324. }
  3325. return sampler._data;
  3326. };
  3327. /**
  3328. * Loads a glTF image.
  3329. * @param context The context when loading the asset
  3330. * @param image The glTF image property
  3331. * @returns A promise that resolves with the loaded data when the load is complete
  3332. */
  3333. GLTFLoader.prototype.loadImageAsync = function (context, image) {
  3334. if (!image._data) {
  3335. this.logOpen(context + " " + (image.name || ""));
  3336. if (image.uri) {
  3337. image._data = this.loadUriAsync(context + "/uri", image, image.uri);
  3338. }
  3339. else {
  3340. var bufferView = ArrayItem.Get(context + "/bufferView", this._gltf.bufferViews, image.bufferView);
  3341. image._data = this.loadBufferViewAsync("/bufferViews/" + bufferView.index, bufferView);
  3342. }
  3343. this.logClose();
  3344. }
  3345. return image._data;
  3346. };
  3347. /**
  3348. * Loads a glTF uri.
  3349. * @param context The context when loading the asset
  3350. * @param property The glTF property associated with the uri
  3351. * @param uri The base64 or relative uri
  3352. * @returns A promise that resolves with the loaded data when the load is complete
  3353. */
  3354. GLTFLoader.prototype.loadUriAsync = function (context, property, uri) {
  3355. var _this = this;
  3356. var extensionPromise = this._extensionsLoadUriAsync(context, property, uri);
  3357. if (extensionPromise) {
  3358. return extensionPromise;
  3359. }
  3360. if (!GLTFLoader._ValidateUri(uri)) {
  3361. throw new Error(context + ": '" + uri + "' is invalid");
  3362. }
  3363. if (babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Tools"].IsBase64(uri)) {
  3364. var data = new Uint8Array(babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Tools"].DecodeBase64(uri));
  3365. this.log("Decoded " + uri.substr(0, 64) + "... (" + data.length + " bytes)");
  3366. return Promise.resolve(data);
  3367. }
  3368. this.log("Loading " + uri);
  3369. return this._parent.preprocessUrlAsync(this._rootUrl + uri).then(function (url) {
  3370. return new Promise(function (resolve, reject) {
  3371. if (!_this._disposed) {
  3372. var request_1 = babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Tools"].LoadFile(url, function (fileData) {
  3373. if (!_this._disposed) {
  3374. var data = new Uint8Array(fileData);
  3375. _this.log("Loaded " + uri + " (" + data.length + " bytes)");
  3376. resolve(data);
  3377. }
  3378. }, function (event) {
  3379. if (!_this._disposed) {
  3380. if (request_1) {
  3381. request_1._lengthComputable = event.lengthComputable;
  3382. request_1._loaded = event.loaded;
  3383. request_1._total = event.total;
  3384. }
  3385. if (_this._state === _glTFFileLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoaderState"].LOADING) {
  3386. try {
  3387. _this._onProgress();
  3388. }
  3389. catch (e) {
  3390. reject(e);
  3391. }
  3392. }
  3393. }
  3394. }, _this._babylonScene.offlineProvider, true, function (request, exception) {
  3395. if (!_this._disposed) {
  3396. reject(new babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["LoadFileError"](context + ": Failed to load '" + uri + "'" + (request ? ": " + request.status + " " + request.statusText : ""), request));
  3397. }
  3398. });
  3399. _this._requests.push(request_1);
  3400. }
  3401. });
  3402. });
  3403. };
  3404. GLTFLoader.prototype._onProgress = function () {
  3405. if (!this._progressCallback) {
  3406. return;
  3407. }
  3408. var lengthComputable = true;
  3409. var loaded = 0;
  3410. var total = 0;
  3411. for (var _i = 0, _a = this._requests; _i < _a.length; _i++) {
  3412. var request = _a[_i];
  3413. if (request._lengthComputable === undefined || request._loaded === undefined || request._total === undefined) {
  3414. return;
  3415. }
  3416. lengthComputable = lengthComputable && request._lengthComputable;
  3417. loaded += request._loaded;
  3418. total += request._total;
  3419. }
  3420. this._progressCallback(new babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["SceneLoaderProgressEvent"](lengthComputable, loaded, lengthComputable ? total : 0));
  3421. };
  3422. /**
  3423. * Adds a JSON pointer to the metadata of the Babylon object at `<object>.metadata.gltf.pointers`.
  3424. * @param babylonObject the Babylon object with metadata
  3425. * @param pointer the JSON pointer
  3426. */
  3427. GLTFLoader.AddPointerMetadata = function (babylonObject, pointer) {
  3428. var metadata = (babylonObject.metadata = babylonObject.metadata || {});
  3429. var gltf = (metadata.gltf = metadata.gltf || {});
  3430. var pointers = (gltf.pointers = gltf.pointers || []);
  3431. pointers.push(pointer);
  3432. };
  3433. GLTFLoader._GetTextureWrapMode = function (context, mode) {
  3434. // Set defaults if undefined
  3435. mode = mode == undefined ? 10497 /* REPEAT */ : mode;
  3436. switch (mode) {
  3437. case 33071 /* CLAMP_TO_EDGE */: return babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Texture"].CLAMP_ADDRESSMODE;
  3438. case 33648 /* MIRRORED_REPEAT */: return babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Texture"].MIRROR_ADDRESSMODE;
  3439. case 10497 /* REPEAT */: return babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Texture"].WRAP_ADDRESSMODE;
  3440. default:
  3441. babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Logger"].Warn(context + ": Invalid value (" + mode + ")");
  3442. return babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Texture"].WRAP_ADDRESSMODE;
  3443. }
  3444. };
  3445. GLTFLoader._GetTextureSamplingMode = function (context, sampler) {
  3446. // Set defaults if undefined
  3447. var magFilter = sampler.magFilter == undefined ? 9729 /* LINEAR */ : sampler.magFilter;
  3448. var minFilter = sampler.minFilter == undefined ? 9987 /* LINEAR_MIPMAP_LINEAR */ : sampler.minFilter;
  3449. if (magFilter === 9729 /* LINEAR */) {
  3450. switch (minFilter) {
  3451. case 9728 /* NEAREST */: return babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Texture"].LINEAR_NEAREST;
  3452. case 9729 /* LINEAR */: return babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Texture"].LINEAR_LINEAR;
  3453. case 9984 /* NEAREST_MIPMAP_NEAREST */: return babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Texture"].LINEAR_NEAREST_MIPNEAREST;
  3454. case 9985 /* LINEAR_MIPMAP_NEAREST */: return babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Texture"].LINEAR_LINEAR_MIPNEAREST;
  3455. case 9986 /* NEAREST_MIPMAP_LINEAR */: return babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Texture"].LINEAR_NEAREST_MIPLINEAR;
  3456. case 9987 /* LINEAR_MIPMAP_LINEAR */: return babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Texture"].LINEAR_LINEAR_MIPLINEAR;
  3457. default:
  3458. babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Logger"].Warn(context + "/minFilter: Invalid value (" + minFilter + ")");
  3459. return babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Texture"].LINEAR_LINEAR_MIPLINEAR;
  3460. }
  3461. }
  3462. else {
  3463. if (magFilter !== 9728 /* NEAREST */) {
  3464. babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Logger"].Warn(context + "/magFilter: Invalid value (" + magFilter + ")");
  3465. }
  3466. switch (minFilter) {
  3467. case 9728 /* NEAREST */: return babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Texture"].NEAREST_NEAREST;
  3468. case 9729 /* LINEAR */: return babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Texture"].NEAREST_LINEAR;
  3469. case 9984 /* NEAREST_MIPMAP_NEAREST */: return babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Texture"].NEAREST_NEAREST_MIPNEAREST;
  3470. case 9985 /* LINEAR_MIPMAP_NEAREST */: return babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Texture"].NEAREST_LINEAR_MIPNEAREST;
  3471. case 9986 /* NEAREST_MIPMAP_LINEAR */: return babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Texture"].NEAREST_NEAREST_MIPLINEAR;
  3472. case 9987 /* LINEAR_MIPMAP_LINEAR */: return babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Texture"].NEAREST_LINEAR_MIPLINEAR;
  3473. default:
  3474. babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Logger"].Warn(context + "/minFilter: Invalid value (" + minFilter + ")");
  3475. return babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Texture"].NEAREST_NEAREST_MIPNEAREST;
  3476. }
  3477. }
  3478. };
  3479. GLTFLoader._GetTypedArrayConstructor = function (context, componentType) {
  3480. switch (componentType) {
  3481. case 5120 /* BYTE */: return Int8Array;
  3482. case 5121 /* UNSIGNED_BYTE */: return Uint8Array;
  3483. case 5122 /* SHORT */: return Int16Array;
  3484. case 5123 /* UNSIGNED_SHORT */: return Uint16Array;
  3485. case 5125 /* UNSIGNED_INT */: return Uint32Array;
  3486. case 5126 /* FLOAT */: return Float32Array;
  3487. default: throw new Error(context + ": Invalid component type " + componentType);
  3488. }
  3489. };
  3490. GLTFLoader._GetTypedArray = function (context, componentType, bufferView, byteOffset, length) {
  3491. var buffer = bufferView.buffer;
  3492. byteOffset = bufferView.byteOffset + (byteOffset || 0);
  3493. var constructor = GLTFLoader._GetTypedArrayConstructor(context + "/componentType", componentType);
  3494. try {
  3495. return new constructor(buffer, byteOffset, length);
  3496. }
  3497. catch (e) {
  3498. throw new Error(context + ": " + e);
  3499. }
  3500. };
  3501. GLTFLoader._GetNumComponents = function (context, type) {
  3502. switch (type) {
  3503. case "SCALAR": return 1;
  3504. case "VEC2": return 2;
  3505. case "VEC3": return 3;
  3506. case "VEC4": return 4;
  3507. case "MAT2": return 4;
  3508. case "MAT3": return 9;
  3509. case "MAT4": return 16;
  3510. }
  3511. throw new Error(context + ": Invalid type (" + type + ")");
  3512. };
  3513. GLTFLoader._ValidateUri = function (uri) {
  3514. return (babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Tools"].IsBase64(uri) || uri.indexOf("..") === -1);
  3515. };
  3516. GLTFLoader._GetDrawMode = function (context, mode) {
  3517. if (mode == undefined) {
  3518. mode = 4 /* TRIANGLES */;
  3519. }
  3520. switch (mode) {
  3521. case 0 /* POINTS */: return babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Material"].PointListDrawMode;
  3522. case 1 /* LINES */: return babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Material"].LineListDrawMode;
  3523. case 2 /* LINE_LOOP */: return babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Material"].LineLoopDrawMode;
  3524. case 3 /* LINE_STRIP */: return babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Material"].LineStripDrawMode;
  3525. case 4 /* TRIANGLES */: return babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Material"].TriangleFillMode;
  3526. case 5 /* TRIANGLE_STRIP */: return babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Material"].TriangleStripDrawMode;
  3527. case 6 /* TRIANGLE_FAN */: return babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__["Material"].TriangleFanDrawMode;
  3528. }
  3529. throw new Error(context + ": Invalid mesh primitive mode (" + mode + ")");
  3530. };
  3531. GLTFLoader.prototype._compileMaterialsAsync = function () {
  3532. var _this = this;
  3533. this._parent._startPerformanceCounter("Compile materials");
  3534. var promises = new Array();
  3535. if (this._gltf.materials) {
  3536. for (var _i = 0, _a = this._gltf.materials; _i < _a.length; _i++) {
  3537. var material = _a[_i];
  3538. if (material._data) {
  3539. for (var babylonDrawMode in material._data) {
  3540. var babylonData = material._data[babylonDrawMode];
  3541. for (var _b = 0, _c = babylonData.babylonMeshes; _b < _c.length; _b++) {
  3542. var babylonMesh = _c[_b];
  3543. // Ensure nonUniformScaling is set if necessary.
  3544. babylonMesh.computeWorldMatrix(true);
  3545. var babylonMaterial = babylonData.babylonMaterial;
  3546. promises.push(babylonMaterial.forceCompilationAsync(babylonMesh));
  3547. promises.push(babylonMaterial.forceCompilationAsync(babylonMesh, { useInstances: true }));
  3548. if (this._parent.useClipPlane) {
  3549. promises.push(babylonMaterial.forceCompilationAsync(babylonMesh, { clipPlane: true }));
  3550. promises.push(babylonMaterial.forceCompilationAsync(babylonMesh, { clipPlane: true, useInstances: true }));
  3551. }
  3552. }
  3553. }
  3554. }
  3555. }
  3556. }
  3557. return Promise.all(promises).then(function () {
  3558. _this._parent._endPerformanceCounter("Compile materials");
  3559. });
  3560. };
  3561. GLTFLoader.prototype._compileShadowGeneratorsAsync = function () {
  3562. var _this = this;
  3563. this._parent._startPerformanceCounter("Compile shadow generators");
  3564. var promises = new Array();
  3565. var lights = this._babylonScene.lights;
  3566. for (var _i = 0, lights_1 = lights; _i < lights_1.length; _i++) {
  3567. var light = lights_1[_i];
  3568. var generator = light.getShadowGenerator();
  3569. if (generator) {
  3570. promises.push(generator.forceCompilationAsync());
  3571. }
  3572. }
  3573. return Promise.all(promises).then(function () {
  3574. _this._parent._endPerformanceCounter("Compile shadow generators");
  3575. });
  3576. };
  3577. GLTFLoader.prototype._forEachExtensions = function (action) {
  3578. for (var _i = 0, _a = this._extensions; _i < _a.length; _i++) {
  3579. var extension = _a[_i];
  3580. if (extension.enabled) {
  3581. action(extension);
  3582. }
  3583. }
  3584. };
  3585. GLTFLoader.prototype._applyExtensions = function (property, functionName, actionAsync) {
  3586. for (var _i = 0, _a = this._extensions; _i < _a.length; _i++) {
  3587. var extension = _a[_i];
  3588. if (extension.enabled) {
  3589. var id = extension.name + "." + functionName;
  3590. var loaderProperty = property;
  3591. loaderProperty._activeLoaderExtensionFunctions = loaderProperty._activeLoaderExtensionFunctions || {};
  3592. var activeLoaderExtensionFunctions = loaderProperty._activeLoaderExtensionFunctions;
  3593. if (!activeLoaderExtensionFunctions[id]) {
  3594. activeLoaderExtensionFunctions[id] = true;
  3595. try {
  3596. var result = actionAsync(extension);
  3597. if (result) {
  3598. return result;
  3599. }
  3600. }
  3601. finally {
  3602. delete activeLoaderExtensionFunctions[id];
  3603. }
  3604. }
  3605. }
  3606. }
  3607. return null;
  3608. };
  3609. GLTFLoader.prototype._extensionsOnLoading = function () {
  3610. this._forEachExtensions(function (extension) { return extension.onLoading && extension.onLoading(); });
  3611. };
  3612. GLTFLoader.prototype._extensionsOnReady = function () {
  3613. this._forEachExtensions(function (extension) { return extension.onReady && extension.onReady(); });
  3614. };
  3615. GLTFLoader.prototype._extensionsLoadSceneAsync = function (context, scene) {
  3616. return this._applyExtensions(scene, "loadScene", function (extension) { return extension.loadSceneAsync && extension.loadSceneAsync(context, scene); });
  3617. };
  3618. GLTFLoader.prototype._extensionsLoadNodeAsync = function (context, node, assign) {
  3619. return this._applyExtensions(node, "loadNode", function (extension) { return extension.loadNodeAsync && extension.loadNodeAsync(context, node, assign); });
  3620. };
  3621. GLTFLoader.prototype._extensionsLoadCameraAsync = function (context, camera, assign) {
  3622. return this._applyExtensions(camera, "loadCamera", function (extension) { return extension.loadCameraAsync && extension.loadCameraAsync(context, camera, assign); });
  3623. };
  3624. GLTFLoader.prototype._extensionsLoadVertexDataAsync = function (context, primitive, babylonMesh) {
  3625. return this._applyExtensions(primitive, "loadVertexData", function (extension) { return extension._loadVertexDataAsync && extension._loadVertexDataAsync(context, primitive, babylonMesh); });
  3626. };
  3627. GLTFLoader.prototype._extensionsLoadMeshPrimitiveAsync = function (context, name, node, mesh, primitive, assign) {
  3628. return this._applyExtensions(primitive, "loadMeshPrimitive", function (extension) { return extension._loadMeshPrimitiveAsync && extension._loadMeshPrimitiveAsync(context, name, node, mesh, primitive, assign); });
  3629. };
  3630. GLTFLoader.prototype._extensionsLoadMaterialAsync = function (context, material, babylonMesh, babylonDrawMode, assign) {
  3631. return this._applyExtensions(material, "loadMaterial", function (extension) { return extension._loadMaterialAsync && extension._loadMaterialAsync(context, material, babylonMesh, babylonDrawMode, assign); });
  3632. };
  3633. GLTFLoader.prototype._extensionsCreateMaterial = function (context, material, babylonDrawMode) {
  3634. return this._applyExtensions(material, "createMaterial", function (extension) { return extension.createMaterial && extension.createMaterial(context, material, babylonDrawMode); });
  3635. };
  3636. GLTFLoader.prototype._extensionsLoadMaterialPropertiesAsync = function (context, material, babylonMaterial) {
  3637. return this._applyExtensions(material, "loadMaterialProperties", function (extension) { return extension.loadMaterialPropertiesAsync && extension.loadMaterialPropertiesAsync(context, material, babylonMaterial); });
  3638. };
  3639. GLTFLoader.prototype._extensionsLoadTextureInfoAsync = function (context, textureInfo, assign) {
  3640. return this._applyExtensions(textureInfo, "loadTextureInfo", function (extension) { return extension.loadTextureInfoAsync && extension.loadTextureInfoAsync(context, textureInfo, assign); });
  3641. };
  3642. GLTFLoader.prototype._extensionsLoadAnimationAsync = function (context, animation) {
  3643. return this._applyExtensions(animation, "loadAnimation", function (extension) { return extension.loadAnimationAsync && extension.loadAnimationAsync(context, animation); });
  3644. };
  3645. GLTFLoader.prototype._extensionsLoadSkinAsync = function (context, node, skin) {
  3646. return this._applyExtensions(skin, "loadSkin", function (extension) { return extension._loadSkinAsync && extension._loadSkinAsync(context, node, skin); });
  3647. };
  3648. GLTFLoader.prototype._extensionsLoadUriAsync = function (context, property, uri) {
  3649. return this._applyExtensions(property, "loadUri", function (extension) { return extension._loadUriAsync && extension._loadUriAsync(context, property, uri); });
  3650. };
  3651. GLTFLoader.prototype._extensionsLoadBufferViewAsync = function (context, bufferView) {
  3652. return this._applyExtensions(bufferView, "loadBufferView", function (extension) { return extension.loadBufferViewAsync && extension.loadBufferViewAsync(context, bufferView); });
  3653. };
  3654. GLTFLoader.prototype._extensionsLoadBufferAsync = function (context, buffer, byteOffset, byteLength) {
  3655. return this._applyExtensions(buffer, "loadBuffer", function (extension) { return extension.loadBufferAsync && extension.loadBufferAsync(context, buffer, byteOffset, byteLength); });
  3656. };
  3657. /**
  3658. * Helper method called by a loader extension to load an glTF extension.
  3659. * @param context The context when loading the asset
  3660. * @param property The glTF property to load the extension from
  3661. * @param extensionName The name of the extension to load
  3662. * @param actionAsync The action to run
  3663. * @returns The promise returned by actionAsync or null if the extension does not exist
  3664. */
  3665. GLTFLoader.LoadExtensionAsync = function (context, property, extensionName, actionAsync) {
  3666. if (!property.extensions) {
  3667. return null;
  3668. }
  3669. var extensions = property.extensions;
  3670. var extension = extensions[extensionName];
  3671. if (!extension) {
  3672. return null;
  3673. }
  3674. return actionAsync(context + "/extensions/" + extensionName, extension);
  3675. };
  3676. /**
  3677. * Helper method called by a loader extension to load a glTF extra.
  3678. * @param context The context when loading the asset
  3679. * @param property The glTF property to load the extra from
  3680. * @param extensionName The name of the extension to load
  3681. * @param actionAsync The action to run
  3682. * @returns The promise returned by actionAsync or null if the extra does not exist
  3683. */
  3684. GLTFLoader.LoadExtraAsync = function (context, property, extensionName, actionAsync) {
  3685. if (!property.extras) {
  3686. return null;
  3687. }
  3688. var extras = property.extras;
  3689. var extra = extras[extensionName];
  3690. if (!extra) {
  3691. return null;
  3692. }
  3693. return actionAsync(context + "/extras/" + extensionName, extra);
  3694. };
  3695. /**
  3696. * Checks for presence of an extension.
  3697. * @param name The name of the extension to check
  3698. * @returns A boolean indicating the presence of the given extension name in `extensionsUsed`
  3699. */
  3700. GLTFLoader.prototype.isExtensionUsed = function (name) {
  3701. return !!this._gltf.extensionsUsed && this._gltf.extensionsUsed.indexOf(name) !== -1;
  3702. };
  3703. /**
  3704. * Increments the indentation level and logs a message.
  3705. * @param message The message to log
  3706. */
  3707. GLTFLoader.prototype.logOpen = function (message) {
  3708. this._parent._logOpen(message);
  3709. };
  3710. /**
  3711. * Decrements the indentation level.
  3712. */
  3713. GLTFLoader.prototype.logClose = function () {
  3714. this._parent._logClose();
  3715. };
  3716. /**
  3717. * Logs a message
  3718. * @param message The message to log
  3719. */
  3720. GLTFLoader.prototype.log = function (message) {
  3721. this._parent._log(message);
  3722. };
  3723. /**
  3724. * Starts a performance counter.
  3725. * @param counterName The name of the performance counter
  3726. */
  3727. GLTFLoader.prototype.startPerformanceCounter = function (counterName) {
  3728. this._parent._startPerformanceCounter(counterName);
  3729. };
  3730. /**
  3731. * Ends a performance counter.
  3732. * @param counterName The name of the performance counter
  3733. */
  3734. GLTFLoader.prototype.endPerformanceCounter = function (counterName) {
  3735. this._parent._endPerformanceCounter(counterName);
  3736. };
  3737. GLTFLoader._DefaultSampler = { index: -1 };
  3738. GLTFLoader._RegisteredExtensions = {};
  3739. return GLTFLoader;
  3740. }());
  3741. _glTFFileLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFFileLoader"]._CreateGLTF2Loader = function (parent) { return new GLTFLoader(parent); };
  3742. /***/ }),
  3743. /***/ "./glTF/2.0/glTFLoaderInterfaces.ts":
  3744. /*!******************************************!*\
  3745. !*** ./glTF/2.0/glTFLoaderInterfaces.ts ***!
  3746. \******************************************/
  3747. /*! no static exports found */
  3748. /***/ (function(module, exports) {
  3749. /***/ }),
  3750. /***/ "./glTF/2.0/index.ts":
  3751. /*!***************************!*\
  3752. !*** ./glTF/2.0/index.ts ***!
  3753. \***************************/
  3754. /*! exports provided: ArrayItem, GLTFLoader, EXT_lights_image_based, KHR_draco_mesh_compression, KHR_lights, KHR_materials_pbrSpecularGlossiness, KHR_materials_unlit, KHR_materials_clearcoat, KHR_materials_sheen, KHR_materials_specular, KHR_mesh_quantization, KHR_texture_transform, MSFT_audio_emitter, MSFT_lod, MSFT_minecraftMesh, MSFT_sRGBFactors, ExtrasAsMetadata */
  3755. /***/ (function(module, __webpack_exports__, __webpack_require__) {
  3756. "use strict";
  3757. __webpack_require__.r(__webpack_exports__);
  3758. /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./glTFLoader */ "./glTF/2.0/glTFLoader.ts");
  3759. /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "ArrayItem", function() { return _glTFLoader__WEBPACK_IMPORTED_MODULE_0__["ArrayItem"]; });
  3760. /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "GLTFLoader", function() { return _glTFLoader__WEBPACK_IMPORTED_MODULE_0__["GLTFLoader"]; });
  3761. /* harmony import */ var _Extensions__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./Extensions */ "./glTF/2.0/Extensions/index.ts");
  3762. /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "EXT_lights_image_based", function() { return _Extensions__WEBPACK_IMPORTED_MODULE_1__["EXT_lights_image_based"]; });
  3763. /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "KHR_draco_mesh_compression", function() { return _Extensions__WEBPACK_IMPORTED_MODULE_1__["KHR_draco_mesh_compression"]; });
  3764. /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "KHR_lights", function() { return _Extensions__WEBPACK_IMPORTED_MODULE_1__["KHR_lights"]; });
  3765. /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "KHR_materials_pbrSpecularGlossiness", function() { return _Extensions__WEBPACK_IMPORTED_MODULE_1__["KHR_materials_pbrSpecularGlossiness"]; });
  3766. /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "KHR_materials_unlit", function() { return _Extensions__WEBPACK_IMPORTED_MODULE_1__["KHR_materials_unlit"]; });
  3767. /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "KHR_materials_clearcoat", function() { return _Extensions__WEBPACK_IMPORTED_MODULE_1__["KHR_materials_clearcoat"]; });
  3768. /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "KHR_materials_sheen", function() { return _Extensions__WEBPACK_IMPORTED_MODULE_1__["KHR_materials_sheen"]; });
  3769. /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "KHR_materials_specular", function() { return _Extensions__WEBPACK_IMPORTED_MODULE_1__["KHR_materials_specular"]; });
  3770. /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "KHR_mesh_quantization", function() { return _Extensions__WEBPACK_IMPORTED_MODULE_1__["KHR_mesh_quantization"]; });
  3771. /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "KHR_texture_transform", function() { return _Extensions__WEBPACK_IMPORTED_MODULE_1__["KHR_texture_transform"]; });
  3772. /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "MSFT_audio_emitter", function() { return _Extensions__WEBPACK_IMPORTED_MODULE_1__["MSFT_audio_emitter"]; });
  3773. /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "MSFT_lod", function() { return _Extensions__WEBPACK_IMPORTED_MODULE_1__["MSFT_lod"]; });
  3774. /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "MSFT_minecraftMesh", function() { return _Extensions__WEBPACK_IMPORTED_MODULE_1__["MSFT_minecraftMesh"]; });
  3775. /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "MSFT_sRGBFactors", function() { return _Extensions__WEBPACK_IMPORTED_MODULE_1__["MSFT_sRGBFactors"]; });
  3776. /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "ExtrasAsMetadata", function() { return _Extensions__WEBPACK_IMPORTED_MODULE_1__["ExtrasAsMetadata"]; });
  3777. /***/ }),
  3778. /***/ "./glTF/glTFFileLoader.ts":
  3779. /*!********************************!*\
  3780. !*** ./glTF/glTFFileLoader.ts ***!
  3781. \********************************/
  3782. /*! exports provided: GLTFLoaderCoordinateSystemMode, GLTFLoaderAnimationStartMode, GLTFLoaderState, GLTFFileLoader */
  3783. /***/ (function(module, __webpack_exports__, __webpack_require__) {
  3784. "use strict";
  3785. __webpack_require__.r(__webpack_exports__);
  3786. /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GLTFLoaderCoordinateSystemMode", function() { return GLTFLoaderCoordinateSystemMode; });
  3787. /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GLTFLoaderAnimationStartMode", function() { return GLTFLoaderAnimationStartMode; });
  3788. /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GLTFLoaderState", function() { return GLTFLoaderState; });
  3789. /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GLTFFileLoader", function() { return GLTFFileLoader; });
  3790. /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/tools");
  3791. /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__);
  3792. /* harmony import */ var _glTFValidation__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./glTFValidation */ "./glTF/glTFValidation.ts");
  3793. /**
  3794. * Mode that determines the coordinate system to use.
  3795. */
  3796. var GLTFLoaderCoordinateSystemMode;
  3797. (function (GLTFLoaderCoordinateSystemMode) {
  3798. /**
  3799. * Automatically convert the glTF right-handed data to the appropriate system based on the current coordinate system mode of the scene.
  3800. */
  3801. GLTFLoaderCoordinateSystemMode[GLTFLoaderCoordinateSystemMode["AUTO"] = 0] = "AUTO";
  3802. /**
  3803. * Sets the useRightHandedSystem flag on the scene.
  3804. */
  3805. GLTFLoaderCoordinateSystemMode[GLTFLoaderCoordinateSystemMode["FORCE_RIGHT_HANDED"] = 1] = "FORCE_RIGHT_HANDED";
  3806. })(GLTFLoaderCoordinateSystemMode || (GLTFLoaderCoordinateSystemMode = {}));
  3807. /**
  3808. * Mode that determines what animations will start.
  3809. */
  3810. var GLTFLoaderAnimationStartMode;
  3811. (function (GLTFLoaderAnimationStartMode) {
  3812. /**
  3813. * No animation will start.
  3814. */
  3815. GLTFLoaderAnimationStartMode[GLTFLoaderAnimationStartMode["NONE"] = 0] = "NONE";
  3816. /**
  3817. * The first animation will start.
  3818. */
  3819. GLTFLoaderAnimationStartMode[GLTFLoaderAnimationStartMode["FIRST"] = 1] = "FIRST";
  3820. /**
  3821. * All animations will start.
  3822. */
  3823. GLTFLoaderAnimationStartMode[GLTFLoaderAnimationStartMode["ALL"] = 2] = "ALL";
  3824. })(GLTFLoaderAnimationStartMode || (GLTFLoaderAnimationStartMode = {}));
  3825. /**
  3826. * Loader state.
  3827. */
  3828. var GLTFLoaderState;
  3829. (function (GLTFLoaderState) {
  3830. /**
  3831. * The asset is loading.
  3832. */
  3833. GLTFLoaderState[GLTFLoaderState["LOADING"] = 0] = "LOADING";
  3834. /**
  3835. * The asset is ready for rendering.
  3836. */
  3837. GLTFLoaderState[GLTFLoaderState["READY"] = 1] = "READY";
  3838. /**
  3839. * The asset is completely loaded.
  3840. */
  3841. GLTFLoaderState[GLTFLoaderState["COMPLETE"] = 2] = "COMPLETE";
  3842. })(GLTFLoaderState || (GLTFLoaderState = {}));
  3843. /**
  3844. * File loader for loading glTF files into a scene.
  3845. */
  3846. var GLTFFileLoader = /** @class */ (function () {
  3847. function GLTFFileLoader() {
  3848. // --------------
  3849. // Common options
  3850. // --------------
  3851. /**
  3852. * Raised when the asset has been parsed
  3853. */
  3854. this.onParsedObservable = new babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__["Observable"]();
  3855. // ----------
  3856. // V2 options
  3857. // ----------
  3858. /**
  3859. * The coordinate system mode. Defaults to AUTO.
  3860. */
  3861. this.coordinateSystemMode = GLTFLoaderCoordinateSystemMode.AUTO;
  3862. /**
  3863. * The animation start mode. Defaults to FIRST.
  3864. */
  3865. this.animationStartMode = GLTFLoaderAnimationStartMode.FIRST;
  3866. /**
  3867. * Defines if the loader should compile materials before raising the success callback. Defaults to false.
  3868. */
  3869. this.compileMaterials = false;
  3870. /**
  3871. * Defines if the loader should also compile materials with clip planes. Defaults to false.
  3872. */
  3873. this.useClipPlane = false;
  3874. /**
  3875. * Defines if the loader should compile shadow generators before raising the success callback. Defaults to false.
  3876. */
  3877. this.compileShadowGenerators = false;
  3878. /**
  3879. * Defines if the Alpha blended materials are only applied as coverage.
  3880. * If false, (default) The luminance of each pixel will reduce its opacity to simulate the behaviour of most physical materials.
  3881. * If true, no extra effects are applied to transparent pixels.
  3882. */
  3883. this.transparencyAsCoverage = false;
  3884. /**
  3885. * Defines if the loader should use range requests when load binary glTF files from HTTP.
  3886. * Enabling will disable offline support and glTF validator.
  3887. * Defaults to false.
  3888. */
  3889. this.useRangeRequests = false;
  3890. /**
  3891. * Defines if the loader should create instances when multiple glTF nodes point to the same glTF mesh. Defaults to true.
  3892. */
  3893. this.createInstances = true;
  3894. /**
  3895. * Function called before loading a url referenced by the asset.
  3896. */
  3897. this.preprocessUrlAsync = function (url) { return Promise.resolve(url); };
  3898. /**
  3899. * Observable raised when the loader creates a mesh after parsing the glTF properties of the mesh.
  3900. */
  3901. this.onMeshLoadedObservable = new babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__["Observable"]();
  3902. /**
  3903. * Observable raised when the loader creates a texture after parsing the glTF properties of the texture.
  3904. */
  3905. this.onTextureLoadedObservable = new babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__["Observable"]();
  3906. /**
  3907. * Observable raised when the loader creates a material after parsing the glTF properties of the material.
  3908. */
  3909. this.onMaterialLoadedObservable = new babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__["Observable"]();
  3910. /**
  3911. * Observable raised when the loader creates a camera after parsing the glTF properties of the camera.
  3912. */
  3913. this.onCameraLoadedObservable = new babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__["Observable"]();
  3914. /**
  3915. * Observable raised when the asset is completely loaded, immediately before the loader is disposed.
  3916. * For assets with LODs, raised when all of the LODs are complete.
  3917. * For assets without LODs, raised when the model is complete, immediately after the loader resolves the returned promise.
  3918. */
  3919. this.onCompleteObservable = new babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__["Observable"]();
  3920. /**
  3921. * Observable raised when an error occurs.
  3922. */
  3923. this.onErrorObservable = new babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__["Observable"]();
  3924. /**
  3925. * Observable raised after the loader is disposed.
  3926. */
  3927. this.onDisposeObservable = new babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__["Observable"]();
  3928. /**
  3929. * Observable raised after a loader extension is created.
  3930. * Set additional options for a loader extension in this event.
  3931. */
  3932. this.onExtensionLoadedObservable = new babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__["Observable"]();
  3933. /**
  3934. * Defines if the loader should validate the asset.
  3935. */
  3936. this.validate = false;
  3937. /**
  3938. * Observable raised after validation when validate is set to true. The event data is the result of the validation.
  3939. */
  3940. this.onValidatedObservable = new babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__["Observable"]();
  3941. this._loader = null;
  3942. /**
  3943. * Name of the loader ("gltf")
  3944. */
  3945. this.name = "gltf";
  3946. /** @hidden */
  3947. this.extensions = {
  3948. ".gltf": { isBinary: false },
  3949. ".glb": { isBinary: true }
  3950. };
  3951. this._logIndentLevel = 0;
  3952. this._loggingEnabled = false;
  3953. /** @hidden */
  3954. this._log = this._logDisabled;
  3955. this._capturePerformanceCounters = false;
  3956. /** @hidden */
  3957. this._startPerformanceCounter = this._startPerformanceCounterDisabled;
  3958. /** @hidden */
  3959. this._endPerformanceCounter = this._endPerformanceCounterDisabled;
  3960. }
  3961. Object.defineProperty(GLTFFileLoader.prototype, "onParsed", {
  3962. /**
  3963. * Raised when the asset has been parsed
  3964. */
  3965. set: function (callback) {
  3966. if (this._onParsedObserver) {
  3967. this.onParsedObservable.remove(this._onParsedObserver);
  3968. }
  3969. this._onParsedObserver = this.onParsedObservable.add(callback);
  3970. },
  3971. enumerable: true,
  3972. configurable: true
  3973. });
  3974. Object.defineProperty(GLTFFileLoader.prototype, "onMeshLoaded", {
  3975. /**
  3976. * Callback raised when the loader creates a mesh after parsing the glTF properties of the mesh.
  3977. */
  3978. set: function (callback) {
  3979. if (this._onMeshLoadedObserver) {
  3980. this.onMeshLoadedObservable.remove(this._onMeshLoadedObserver);
  3981. }
  3982. this._onMeshLoadedObserver = this.onMeshLoadedObservable.add(callback);
  3983. },
  3984. enumerable: true,
  3985. configurable: true
  3986. });
  3987. Object.defineProperty(GLTFFileLoader.prototype, "onTextureLoaded", {
  3988. /**
  3989. * Callback raised when the loader creates a texture after parsing the glTF properties of the texture.
  3990. */
  3991. set: function (callback) {
  3992. if (this._onTextureLoadedObserver) {
  3993. this.onTextureLoadedObservable.remove(this._onTextureLoadedObserver);
  3994. }
  3995. this._onTextureLoadedObserver = this.onTextureLoadedObservable.add(callback);
  3996. },
  3997. enumerable: true,
  3998. configurable: true
  3999. });
  4000. Object.defineProperty(GLTFFileLoader.prototype, "onMaterialLoaded", {
  4001. /**
  4002. * Callback raised when the loader creates a material after parsing the glTF properties of the material.
  4003. */
  4004. set: function (callback) {
  4005. if (this._onMaterialLoadedObserver) {
  4006. this.onMaterialLoadedObservable.remove(this._onMaterialLoadedObserver);
  4007. }
  4008. this._onMaterialLoadedObserver = this.onMaterialLoadedObservable.add(callback);
  4009. },
  4010. enumerable: true,
  4011. configurable: true
  4012. });
  4013. Object.defineProperty(GLTFFileLoader.prototype, "onCameraLoaded", {
  4014. /**
  4015. * Callback raised when the loader creates a camera after parsing the glTF properties of the camera.
  4016. */
  4017. set: function (callback) {
  4018. if (this._onCameraLoadedObserver) {
  4019. this.onCameraLoadedObservable.remove(this._onCameraLoadedObserver);
  4020. }
  4021. this._onCameraLoadedObserver = this.onCameraLoadedObservable.add(callback);
  4022. },
  4023. enumerable: true,
  4024. configurable: true
  4025. });
  4026. Object.defineProperty(GLTFFileLoader.prototype, "onComplete", {
  4027. /**
  4028. * Callback raised when the asset is completely loaded, immediately before the loader is disposed.
  4029. * For assets with LODs, raised when all of the LODs are complete.
  4030. * For assets without LODs, raised when the model is complete, immediately after the loader resolves the returned promise.
  4031. */
  4032. set: function (callback) {
  4033. if (this._onCompleteObserver) {
  4034. this.onCompleteObservable.remove(this._onCompleteObserver);
  4035. }
  4036. this._onCompleteObserver = this.onCompleteObservable.add(callback);
  4037. },
  4038. enumerable: true,
  4039. configurable: true
  4040. });
  4041. Object.defineProperty(GLTFFileLoader.prototype, "onError", {
  4042. /**
  4043. * Callback raised when an error occurs.
  4044. */
  4045. set: function (callback) {
  4046. if (this._onErrorObserver) {
  4047. this.onErrorObservable.remove(this._onErrorObserver);
  4048. }
  4049. this._onErrorObserver = this.onErrorObservable.add(callback);
  4050. },
  4051. enumerable: true,
  4052. configurable: true
  4053. });
  4054. Object.defineProperty(GLTFFileLoader.prototype, "onDispose", {
  4055. /**
  4056. * Callback raised after the loader is disposed.
  4057. */
  4058. set: function (callback) {
  4059. if (this._onDisposeObserver) {
  4060. this.onDisposeObservable.remove(this._onDisposeObserver);
  4061. }
  4062. this._onDisposeObserver = this.onDisposeObservable.add(callback);
  4063. },
  4064. enumerable: true,
  4065. configurable: true
  4066. });
  4067. Object.defineProperty(GLTFFileLoader.prototype, "onExtensionLoaded", {
  4068. /**
  4069. * Callback raised after a loader extension is created.
  4070. */
  4071. set: function (callback) {
  4072. if (this._onExtensionLoadedObserver) {
  4073. this.onExtensionLoadedObservable.remove(this._onExtensionLoadedObserver);
  4074. }
  4075. this._onExtensionLoadedObserver = this.onExtensionLoadedObservable.add(callback);
  4076. },
  4077. enumerable: true,
  4078. configurable: true
  4079. });
  4080. Object.defineProperty(GLTFFileLoader.prototype, "loggingEnabled", {
  4081. /**
  4082. * Defines if the loader logging is enabled.
  4083. */
  4084. get: function () {
  4085. return this._loggingEnabled;
  4086. },
  4087. set: function (value) {
  4088. if (this._loggingEnabled === value) {
  4089. return;
  4090. }
  4091. this._loggingEnabled = value;
  4092. if (this._loggingEnabled) {
  4093. this._log = this._logEnabled;
  4094. }
  4095. else {
  4096. this._log = this._logDisabled;
  4097. }
  4098. },
  4099. enumerable: true,
  4100. configurable: true
  4101. });
  4102. Object.defineProperty(GLTFFileLoader.prototype, "capturePerformanceCounters", {
  4103. /**
  4104. * Defines if the loader should capture performance counters.
  4105. */
  4106. get: function () {
  4107. return this._capturePerformanceCounters;
  4108. },
  4109. set: function (value) {
  4110. if (this._capturePerformanceCounters === value) {
  4111. return;
  4112. }
  4113. this._capturePerformanceCounters = value;
  4114. if (this._capturePerformanceCounters) {
  4115. this._startPerformanceCounter = this._startPerformanceCounterEnabled;
  4116. this._endPerformanceCounter = this._endPerformanceCounterEnabled;
  4117. }
  4118. else {
  4119. this._startPerformanceCounter = this._startPerformanceCounterDisabled;
  4120. this._endPerformanceCounter = this._endPerformanceCounterDisabled;
  4121. }
  4122. },
  4123. enumerable: true,
  4124. configurable: true
  4125. });
  4126. Object.defineProperty(GLTFFileLoader.prototype, "onValidated", {
  4127. /**
  4128. * Callback raised after a loader extension is created.
  4129. */
  4130. set: function (callback) {
  4131. if (this._onValidatedObserver) {
  4132. this.onValidatedObservable.remove(this._onValidatedObserver);
  4133. }
  4134. this._onValidatedObserver = this.onValidatedObservable.add(callback);
  4135. },
  4136. enumerable: true,
  4137. configurable: true
  4138. });
  4139. /**
  4140. * Disposes the loader, releases resources during load, and cancels any outstanding requests.
  4141. */
  4142. GLTFFileLoader.prototype.dispose = function () {
  4143. if (this._loader) {
  4144. this._loader.dispose();
  4145. this._loader = null;
  4146. }
  4147. this._clear();
  4148. this.onDisposeObservable.notifyObservers(undefined);
  4149. this.onDisposeObservable.clear();
  4150. };
  4151. /** @hidden */
  4152. GLTFFileLoader.prototype._clear = function () {
  4153. this.preprocessUrlAsync = function (url) { return Promise.resolve(url); };
  4154. this.onMeshLoadedObservable.clear();
  4155. this.onTextureLoadedObservable.clear();
  4156. this.onMaterialLoadedObservable.clear();
  4157. this.onCameraLoadedObservable.clear();
  4158. this.onCompleteObservable.clear();
  4159. this.onExtensionLoadedObservable.clear();
  4160. };
  4161. /** @hidden */
  4162. GLTFFileLoader.prototype.requestFile = function (scene, url, onSuccess, onProgress, useArrayBuffer, onError) {
  4163. var _this = this;
  4164. if (useArrayBuffer) {
  4165. if (this.useRangeRequests) {
  4166. if (this.validate) {
  4167. babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__["Logger"].Warn("glTF validation is not supported when range requests are enabled");
  4168. }
  4169. var fileRequests_1 = new Array();
  4170. var aggregatedFileRequest_1 = {
  4171. abort: function () { return fileRequests_1.forEach(function (fileRequest) { return fileRequest.abort(); }); },
  4172. onCompleteObservable: new babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__["Observable"]()
  4173. };
  4174. var dataBuffer_1 = {
  4175. readAsync: function (byteOffset, byteLength) {
  4176. return new Promise(function (resolve, reject) {
  4177. fileRequests_1.push(scene._requestFile(url, function (data, webRequest) {
  4178. var contentRange = webRequest.getResponseHeader("Content-Range");
  4179. if (contentRange) {
  4180. dataBuffer_1.byteLength = Number(contentRange.split("/")[1]);
  4181. }
  4182. resolve(new Uint8Array(data));
  4183. }, onProgress, true, true, function (error) {
  4184. reject(error);
  4185. }, function (webRequest) {
  4186. webRequest.setRequestHeader("Range", "bytes=" + byteOffset + "-" + (byteOffset + byteLength - 1));
  4187. }));
  4188. });
  4189. },
  4190. byteLength: 0
  4191. };
  4192. this._unpackBinaryAsync(new babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__["DataReader"](dataBuffer_1)).then(function (loaderData) {
  4193. aggregatedFileRequest_1.onCompleteObservable.notifyObservers(aggregatedFileRequest_1);
  4194. onSuccess(loaderData);
  4195. }, onError);
  4196. return aggregatedFileRequest_1;
  4197. }
  4198. return scene._requestFile(url, function (data, request) {
  4199. var arrayBuffer = data;
  4200. _this._unpackBinaryAsync(new babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__["DataReader"]({
  4201. readAsync: function (byteOffset, byteLength) { return Promise.resolve(new Uint8Array(arrayBuffer, byteOffset, byteLength)); },
  4202. byteLength: arrayBuffer.byteLength
  4203. })).then(function (loaderData) {
  4204. onSuccess(loaderData, request);
  4205. }, onError);
  4206. }, onProgress, true, true, onError);
  4207. }
  4208. return scene._requestFile(url, function (data, response) {
  4209. _this._validate(scene, data, babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__["Tools"].GetFolderPath(url), babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__["Tools"].GetFilename(url));
  4210. onSuccess({ json: _this._parseJson(data) }, response);
  4211. }, onProgress, true, false, onError);
  4212. };
  4213. /** @hidden */
  4214. GLTFFileLoader.prototype.readFile = function (scene, file, onSuccess, onProgress, useArrayBuffer, onError) {
  4215. var _this = this;
  4216. return scene._readFile(file, function (data) {
  4217. _this._validate(scene, data, "file:", file.name);
  4218. if (useArrayBuffer) {
  4219. var arrayBuffer_1 = data;
  4220. _this._unpackBinaryAsync(new babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__["DataReader"]({
  4221. readAsync: function (byteOffset, byteLength) { return Promise.resolve(new Uint8Array(arrayBuffer_1, byteOffset, byteLength)); },
  4222. byteLength: arrayBuffer_1.byteLength
  4223. })).then(onSuccess, onError);
  4224. }
  4225. else {
  4226. onSuccess({ json: _this._parseJson(data) });
  4227. }
  4228. }, onProgress, useArrayBuffer, onError);
  4229. };
  4230. /** @hidden */
  4231. GLTFFileLoader.prototype.importMeshAsync = function (meshesNames, scene, data, rootUrl, onProgress, fileName) {
  4232. var _this = this;
  4233. return Promise.resolve().then(function () {
  4234. _this.onParsedObservable.notifyObservers(data);
  4235. _this.onParsedObservable.clear();
  4236. _this._log("Loading " + (fileName || ""));
  4237. _this._loader = _this._getLoader(data);
  4238. return _this._loader.importMeshAsync(meshesNames, scene, false, data, rootUrl, onProgress, fileName);
  4239. });
  4240. };
  4241. /** @hidden */
  4242. GLTFFileLoader.prototype.loadAsync = function (scene, data, rootUrl, onProgress, fileName) {
  4243. var _this = this;
  4244. return Promise.resolve().then(function () {
  4245. _this.onParsedObservable.notifyObservers(data);
  4246. _this.onParsedObservable.clear();
  4247. _this._log("Loading " + (fileName || ""));
  4248. _this._loader = _this._getLoader(data);
  4249. return _this._loader.loadAsync(scene, data, rootUrl, onProgress, fileName);
  4250. });
  4251. };
  4252. /** @hidden */
  4253. GLTFFileLoader.prototype.loadAssetContainerAsync = function (scene, data, rootUrl, onProgress, fileName) {
  4254. var _this = this;
  4255. return Promise.resolve().then(function () {
  4256. _this.onParsedObservable.notifyObservers(data);
  4257. _this.onParsedObservable.clear();
  4258. _this._log("Loading " + (fileName || ""));
  4259. _this._loader = _this._getLoader(data);
  4260. // Get materials/textures when loading to add to container
  4261. var materials = [];
  4262. _this.onMaterialLoadedObservable.add(function (material) {
  4263. materials.push(material);
  4264. });
  4265. var textures = [];
  4266. _this.onTextureLoadedObservable.add(function (texture) {
  4267. textures.push(texture);
  4268. });
  4269. return _this._loader.importMeshAsync(null, scene, true, data, rootUrl, onProgress, fileName).then(function (result) {
  4270. var container = new babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__["AssetContainer"](scene);
  4271. Array.prototype.push.apply(container.meshes, result.meshes);
  4272. Array.prototype.push.apply(container.particleSystems, result.particleSystems);
  4273. Array.prototype.push.apply(container.skeletons, result.skeletons);
  4274. Array.prototype.push.apply(container.animationGroups, result.animationGroups);
  4275. Array.prototype.push.apply(container.materials, materials);
  4276. Array.prototype.push.apply(container.textures, textures);
  4277. Array.prototype.push.apply(container.lights, result.lights);
  4278. Array.prototype.push.apply(container.transformNodes, result.transformNodes);
  4279. return container;
  4280. });
  4281. });
  4282. };
  4283. /** @hidden */
  4284. GLTFFileLoader.prototype.canDirectLoad = function (data) {
  4285. return data.indexOf("asset") !== -1 && data.indexOf("version") !== -1;
  4286. };
  4287. /** @hidden */
  4288. GLTFFileLoader.prototype.directLoad = function (scene, data) {
  4289. this._validate(scene, data);
  4290. return { json: this._parseJson(data) };
  4291. };
  4292. /** @hidden */
  4293. GLTFFileLoader.prototype.createPlugin = function () {
  4294. return new GLTFFileLoader();
  4295. };
  4296. Object.defineProperty(GLTFFileLoader.prototype, "loaderState", {
  4297. /**
  4298. * The loader state or null if the loader is not active.
  4299. */
  4300. get: function () {
  4301. return this._loader ? this._loader.state : null;
  4302. },
  4303. enumerable: true,
  4304. configurable: true
  4305. });
  4306. /**
  4307. * Returns a promise that resolves when the asset is completely loaded.
  4308. * @returns a promise that resolves when the asset is completely loaded.
  4309. */
  4310. GLTFFileLoader.prototype.whenCompleteAsync = function () {
  4311. var _this = this;
  4312. return new Promise(function (resolve, reject) {
  4313. _this.onCompleteObservable.addOnce(function () {
  4314. resolve();
  4315. });
  4316. _this.onErrorObservable.addOnce(function (reason) {
  4317. reject(reason);
  4318. });
  4319. });
  4320. };
  4321. GLTFFileLoader.prototype._validate = function (scene, data, rootUrl, fileName) {
  4322. var _this = this;
  4323. if (rootUrl === void 0) { rootUrl = ""; }
  4324. if (fileName === void 0) { fileName = ""; }
  4325. if (!this.validate) {
  4326. return;
  4327. }
  4328. this._startPerformanceCounter("Validate JSON");
  4329. _glTFValidation__WEBPACK_IMPORTED_MODULE_1__["GLTFValidation"].ValidateAsync(data, rootUrl, fileName, function (uri) {
  4330. return _this.preprocessUrlAsync(rootUrl + uri).then(function (url) { return scene._loadFileAsync(url, undefined, true, true); });
  4331. }).then(function (result) {
  4332. _this._endPerformanceCounter("Validate JSON");
  4333. _this.onValidatedObservable.notifyObservers(result);
  4334. _this.onValidatedObservable.clear();
  4335. }, function (reason) {
  4336. _this._endPerformanceCounter("Validate JSON");
  4337. babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__["Tools"].Warn("Failed to validate: " + reason.message);
  4338. _this.onValidatedObservable.clear();
  4339. });
  4340. };
  4341. GLTFFileLoader.prototype._getLoader = function (loaderData) {
  4342. var asset = loaderData.json.asset || {};
  4343. this._log("Asset version: " + asset.version);
  4344. asset.minVersion && this._log("Asset minimum version: " + asset.minVersion);
  4345. asset.generator && this._log("Asset generator: " + asset.generator);
  4346. var version = GLTFFileLoader._parseVersion(asset.version);
  4347. if (!version) {
  4348. throw new Error("Invalid version: " + asset.version);
  4349. }
  4350. if (asset.minVersion !== undefined) {
  4351. var minVersion = GLTFFileLoader._parseVersion(asset.minVersion);
  4352. if (!minVersion) {
  4353. throw new Error("Invalid minimum version: " + asset.minVersion);
  4354. }
  4355. if (GLTFFileLoader._compareVersion(minVersion, { major: 2, minor: 0 }) > 0) {
  4356. throw new Error("Incompatible minimum version: " + asset.minVersion);
  4357. }
  4358. }
  4359. var createLoaders = {
  4360. 1: GLTFFileLoader._CreateGLTF1Loader,
  4361. 2: GLTFFileLoader._CreateGLTF2Loader
  4362. };
  4363. var createLoader = createLoaders[version.major];
  4364. if (!createLoader) {
  4365. throw new Error("Unsupported version: " + asset.version);
  4366. }
  4367. return createLoader(this);
  4368. };
  4369. GLTFFileLoader.prototype._parseJson = function (json) {
  4370. this._startPerformanceCounter("Parse JSON");
  4371. this._log("JSON length: " + json.length);
  4372. var parsed = JSON.parse(json);
  4373. this._endPerformanceCounter("Parse JSON");
  4374. return parsed;
  4375. };
  4376. GLTFFileLoader.prototype._unpackBinaryAsync = function (dataReader) {
  4377. var _this = this;
  4378. this._startPerformanceCounter("Unpack Binary");
  4379. // Read magic + version + length + json length + json format
  4380. return dataReader.loadAsync(20).then(function () {
  4381. var Binary = {
  4382. Magic: 0x46546C67
  4383. };
  4384. var magic = dataReader.readUint32();
  4385. if (magic !== Binary.Magic) {
  4386. throw new Error("Unexpected magic: " + magic);
  4387. }
  4388. var version = dataReader.readUint32();
  4389. if (_this.loggingEnabled) {
  4390. _this._log("Binary version: " + version);
  4391. }
  4392. var length = dataReader.readUint32();
  4393. if (dataReader.buffer.byteLength != 0 && length !== dataReader.buffer.byteLength) {
  4394. throw new Error("Length in header does not match actual data length: " + length + " != " + dataReader.buffer.byteLength);
  4395. }
  4396. var unpacked;
  4397. switch (version) {
  4398. case 1: {
  4399. unpacked = _this._unpackBinaryV1Async(dataReader, length);
  4400. break;
  4401. }
  4402. case 2: {
  4403. unpacked = _this._unpackBinaryV2Async(dataReader, length);
  4404. break;
  4405. }
  4406. default: {
  4407. throw new Error("Unsupported version: " + version);
  4408. }
  4409. }
  4410. _this._endPerformanceCounter("Unpack Binary");
  4411. return unpacked;
  4412. });
  4413. };
  4414. GLTFFileLoader.prototype._unpackBinaryV1Async = function (dataReader, length) {
  4415. var ContentFormat = {
  4416. JSON: 0
  4417. };
  4418. var contentLength = dataReader.readUint32();
  4419. var contentFormat = dataReader.readUint32();
  4420. if (contentFormat !== ContentFormat.JSON) {
  4421. throw new Error("Unexpected content format: " + contentFormat);
  4422. }
  4423. var bodyLength = length - dataReader.byteOffset;
  4424. var data = { json: this._parseJson(dataReader.readString(contentLength)), bin: null };
  4425. if (bodyLength !== 0) {
  4426. var startByteOffset_1 = dataReader.byteOffset;
  4427. data.bin = {
  4428. readAsync: function (byteOffset, byteLength) { return dataReader.buffer.readAsync(startByteOffset_1 + byteOffset, byteLength); },
  4429. byteLength: bodyLength
  4430. };
  4431. }
  4432. return Promise.resolve(data);
  4433. };
  4434. GLTFFileLoader.prototype._unpackBinaryV2Async = function (dataReader, length) {
  4435. var _this = this;
  4436. var ChunkFormat = {
  4437. JSON: 0x4E4F534A,
  4438. BIN: 0x004E4942
  4439. };
  4440. // Read the JSON chunk header.
  4441. var chunkLength = dataReader.readUint32();
  4442. var chunkFormat = dataReader.readUint32();
  4443. if (chunkFormat !== ChunkFormat.JSON) {
  4444. throw new Error("First chunk format is not JSON");
  4445. }
  4446. // Bail if there are no other chunks.
  4447. if (dataReader.byteOffset + chunkLength === length) {
  4448. return dataReader.loadAsync(chunkLength).then(function () {
  4449. return { json: _this._parseJson(dataReader.readString(chunkLength)), bin: null };
  4450. });
  4451. }
  4452. // Read the JSON chunk and the length and type of the next chunk.
  4453. return dataReader.loadAsync(chunkLength + 8).then(function () {
  4454. var data = { json: _this._parseJson(dataReader.readString(chunkLength)), bin: null };
  4455. var readAsync = function () {
  4456. var chunkLength = dataReader.readUint32();
  4457. var chunkFormat = dataReader.readUint32();
  4458. switch (chunkFormat) {
  4459. case ChunkFormat.JSON: {
  4460. throw new Error("Unexpected JSON chunk");
  4461. }
  4462. case ChunkFormat.BIN: {
  4463. var startByteOffset_2 = dataReader.byteOffset;
  4464. data.bin = {
  4465. readAsync: function (byteOffset, byteLength) { return dataReader.buffer.readAsync(startByteOffset_2 + byteOffset, byteLength); },
  4466. byteLength: chunkLength
  4467. };
  4468. dataReader.skipBytes(chunkLength);
  4469. break;
  4470. }
  4471. default: {
  4472. // ignore unrecognized chunkFormat
  4473. dataReader.skipBytes(chunkLength);
  4474. break;
  4475. }
  4476. }
  4477. if (dataReader.byteOffset !== length) {
  4478. return dataReader.loadAsync(8).then(readAsync);
  4479. }
  4480. return Promise.resolve(data);
  4481. };
  4482. return readAsync();
  4483. });
  4484. };
  4485. GLTFFileLoader._parseVersion = function (version) {
  4486. if (version === "1.0" || version === "1.0.1") {
  4487. return {
  4488. major: 1,
  4489. minor: 0
  4490. };
  4491. }
  4492. var match = (version + "").match(/^(\d+)\.(\d+)/);
  4493. if (!match) {
  4494. return null;
  4495. }
  4496. return {
  4497. major: parseInt(match[1]),
  4498. minor: parseInt(match[2])
  4499. };
  4500. };
  4501. GLTFFileLoader._compareVersion = function (a, b) {
  4502. if (a.major > b.major) {
  4503. return 1;
  4504. }
  4505. if (a.major < b.major) {
  4506. return -1;
  4507. }
  4508. if (a.minor > b.minor) {
  4509. return 1;
  4510. }
  4511. if (a.minor < b.minor) {
  4512. return -1;
  4513. }
  4514. return 0;
  4515. };
  4516. /** @hidden */
  4517. GLTFFileLoader.prototype._logOpen = function (message) {
  4518. this._log(message);
  4519. this._logIndentLevel++;
  4520. };
  4521. /** @hidden */
  4522. GLTFFileLoader.prototype._logClose = function () {
  4523. --this._logIndentLevel;
  4524. };
  4525. GLTFFileLoader.prototype._logEnabled = function (message) {
  4526. var spaces = GLTFFileLoader._logSpaces.substr(0, this._logIndentLevel * 2);
  4527. babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__["Logger"].Log("" + spaces + message);
  4528. };
  4529. GLTFFileLoader.prototype._logDisabled = function (message) {
  4530. };
  4531. GLTFFileLoader.prototype._startPerformanceCounterEnabled = function (counterName) {
  4532. babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__["Tools"].StartPerformanceCounter(counterName);
  4533. };
  4534. GLTFFileLoader.prototype._startPerformanceCounterDisabled = function (counterName) {
  4535. };
  4536. GLTFFileLoader.prototype._endPerformanceCounterEnabled = function (counterName) {
  4537. babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__["Tools"].EndPerformanceCounter(counterName);
  4538. };
  4539. GLTFFileLoader.prototype._endPerformanceCounterDisabled = function (counterName) {
  4540. };
  4541. // ----------
  4542. // V1 options
  4543. // ----------
  4544. /**
  4545. * Set this property to false to disable incremental loading which delays the loader from calling the success callback until after loading the meshes and shaders.
  4546. * Textures always loads asynchronously. For example, the success callback can compute the bounding information of the loaded meshes when incremental loading is disabled.
  4547. * Defaults to true.
  4548. * @hidden
  4549. */
  4550. GLTFFileLoader.IncrementalLoading = true;
  4551. /**
  4552. * Set this property to true in order to work with homogeneous coordinates, available with some converters and exporters.
  4553. * Defaults to false. See https://en.wikipedia.org/wiki/Homogeneous_coordinates.
  4554. * @hidden
  4555. */
  4556. GLTFFileLoader.HomogeneousCoordinates = false;
  4557. GLTFFileLoader._logSpaces = " ";
  4558. return GLTFFileLoader;
  4559. }());
  4560. if (babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__["SceneLoader"]) {
  4561. babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__["SceneLoader"].RegisterPlugin(new GLTFFileLoader());
  4562. }
  4563. /***/ }),
  4564. /***/ "./glTF/glTFValidation.ts":
  4565. /*!********************************!*\
  4566. !*** ./glTF/glTFValidation.ts ***!
  4567. \********************************/
  4568. /*! exports provided: GLTFValidation */
  4569. /***/ (function(module, __webpack_exports__, __webpack_require__) {
  4570. "use strict";
  4571. __webpack_require__.r(__webpack_exports__);
  4572. /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GLTFValidation", function() { return GLTFValidation; });
  4573. /* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/tools");
  4574. /* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_0__);
  4575. function validateAsync(data, rootUrl, fileName, getExternalResource) {
  4576. var options = {
  4577. externalResourceFunction: function (uri) { return getExternalResource(uri).then(function (value) { return new Uint8Array(value); }); }
  4578. };
  4579. if (fileName) {
  4580. options.uri = (rootUrl === "file:" ? fileName : rootUrl + fileName);
  4581. }
  4582. return (data instanceof ArrayBuffer)
  4583. ? GLTFValidator.validateBytes(new Uint8Array(data), options)
  4584. : GLTFValidator.validateString(data, options);
  4585. }
  4586. /**
  4587. * The worker function that gets converted to a blob url to pass into a worker.
  4588. */
  4589. function workerFunc() {
  4590. var pendingExternalResources = [];
  4591. onmessage = function (message) {
  4592. var data = message.data;
  4593. switch (data.id) {
  4594. case "init": {
  4595. importScripts(data.url);
  4596. break;
  4597. }
  4598. case "validate": {
  4599. validateAsync(data.data, data.rootUrl, data.fileName, function (uri) { return new Promise(function (resolve, reject) {
  4600. var index = pendingExternalResources.length;
  4601. pendingExternalResources.push({ resolve: resolve, reject: reject });
  4602. postMessage({ id: "getExternalResource", index: index, uri: uri });
  4603. }); }).then(function (value) {
  4604. postMessage({ id: "validate.resolve", value: value });
  4605. }, function (reason) {
  4606. postMessage({ id: "validate.reject", reason: reason });
  4607. });
  4608. break;
  4609. }
  4610. case "getExternalResource.resolve": {
  4611. pendingExternalResources[data.index].resolve(data.value);
  4612. break;
  4613. }
  4614. case "getExternalResource.reject": {
  4615. pendingExternalResources[data.index].reject(data.reason);
  4616. break;
  4617. }
  4618. }
  4619. };
  4620. }
  4621. /**
  4622. * glTF validation
  4623. */
  4624. var GLTFValidation = /** @class */ (function () {
  4625. function GLTFValidation() {
  4626. }
  4627. /**
  4628. * Validate a glTF asset using the glTF-Validator.
  4629. * @param data The JSON of a glTF or the array buffer of a binary glTF
  4630. * @param rootUrl The root url for the glTF
  4631. * @param fileName The file name for the glTF
  4632. * @param getExternalResource The callback to get external resources for the glTF validator
  4633. * @returns A promise that resolves with the glTF validation results once complete
  4634. */
  4635. GLTFValidation.ValidateAsync = function (data, rootUrl, fileName, getExternalResource) {
  4636. var _this = this;
  4637. if (typeof Worker === "function") {
  4638. return new Promise(function (resolve, reject) {
  4639. var workerContent = validateAsync + "(" + workerFunc + ")()";
  4640. var workerBlobUrl = URL.createObjectURL(new Blob([workerContent], { type: "application/javascript" }));
  4641. var worker = new Worker(workerBlobUrl);
  4642. var onError = function (error) {
  4643. worker.removeEventListener("error", onError);
  4644. worker.removeEventListener("message", onMessage);
  4645. reject(error);
  4646. };
  4647. var onMessage = function (message) {
  4648. var data = message.data;
  4649. switch (data.id) {
  4650. case "getExternalResource": {
  4651. getExternalResource(data.uri).then(function (value) {
  4652. worker.postMessage({ id: "getExternalResource.resolve", index: data.index, value: value }, [value]);
  4653. }, function (reason) {
  4654. worker.postMessage({ id: "getExternalResource.reject", index: data.index, reason: reason });
  4655. });
  4656. break;
  4657. }
  4658. case "validate.resolve": {
  4659. worker.removeEventListener("error", onError);
  4660. worker.removeEventListener("message", onMessage);
  4661. resolve(data.value);
  4662. break;
  4663. }
  4664. case "validate.reject": {
  4665. worker.removeEventListener("error", onError);
  4666. worker.removeEventListener("message", onMessage);
  4667. reject(data.reason);
  4668. }
  4669. }
  4670. };
  4671. worker.addEventListener("error", onError);
  4672. worker.addEventListener("message", onMessage);
  4673. worker.postMessage({ id: "init", url: babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_0__["Tools"].GetAbsoluteUrl(_this.Configuration.url) });
  4674. worker.postMessage({ id: "validate", data: data, rootUrl: rootUrl, fileName: fileName });
  4675. });
  4676. }
  4677. else {
  4678. if (!this._LoadScriptPromise) {
  4679. this._LoadScriptPromise = babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_0__["Tools"].LoadScriptAsync(this.Configuration.url);
  4680. }
  4681. return this._LoadScriptPromise.then(function () {
  4682. return validateAsync(data, rootUrl, fileName, getExternalResource);
  4683. });
  4684. }
  4685. };
  4686. /**
  4687. * The configuration. Defaults to `{ url: "https://preview.babylonjs.com/gltf_validator.js" }`.
  4688. */
  4689. GLTFValidation.Configuration = {
  4690. url: "https://preview.babylonjs.com/gltf_validator.js"
  4691. };
  4692. return GLTFValidation;
  4693. }());
  4694. /***/ }),
  4695. /***/ "./legacy/legacy-glTF.ts":
  4696. /*!*******************************!*\
  4697. !*** ./legacy/legacy-glTF.ts ***!
  4698. \*******************************/
  4699. /*! exports provided: GLTFLoaderCoordinateSystemMode, GLTFLoaderAnimationStartMode, GLTFLoaderState, GLTFFileLoader, GLTFValidation */
  4700. /***/ (function(module, __webpack_exports__, __webpack_require__) {
  4701. "use strict";
  4702. __webpack_require__.r(__webpack_exports__);
  4703. /* WEBPACK VAR INJECTION */(function(global) {/* harmony import */ var _glTF_glTFFileLoader__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ../glTF/glTFFileLoader */ "./glTF/glTFFileLoader.ts");
  4704. /* harmony import */ var _glTF_glTFValidation__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTF/glTFValidation */ "./glTF/glTFValidation.ts");
  4705. /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "GLTFLoaderCoordinateSystemMode", function() { return _glTF_glTFFileLoader__WEBPACK_IMPORTED_MODULE_0__["GLTFLoaderCoordinateSystemMode"]; });
  4706. /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "GLTFLoaderAnimationStartMode", function() { return _glTF_glTFFileLoader__WEBPACK_IMPORTED_MODULE_0__["GLTFLoaderAnimationStartMode"]; });
  4707. /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "GLTFLoaderState", function() { return _glTF_glTFFileLoader__WEBPACK_IMPORTED_MODULE_0__["GLTFLoaderState"]; });
  4708. /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "GLTFFileLoader", function() { return _glTF_glTFFileLoader__WEBPACK_IMPORTED_MODULE_0__["GLTFFileLoader"]; });
  4709. /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "GLTFValidation", function() { return _glTF_glTFValidation__WEBPACK_IMPORTED_MODULE_1__["GLTFValidation"]; });
  4710. /**
  4711. * This is the entry point for the UMD module.
  4712. * The entry point for a future ESM package should be index.ts
  4713. */
  4714. var globalObject = (typeof global !== 'undefined') ? global : ((typeof window !== 'undefined') ? window : undefined);
  4715. if (typeof globalObject !== "undefined") {
  4716. globalObject.BABYLON = globalObject.BABYLON || {};
  4717. for (var key in _glTF_glTFFileLoader__WEBPACK_IMPORTED_MODULE_0__) {
  4718. globalObject.BABYLON[key] = _glTF_glTFFileLoader__WEBPACK_IMPORTED_MODULE_0__[key];
  4719. }
  4720. for (var key in _glTF_glTFValidation__WEBPACK_IMPORTED_MODULE_1__) {
  4721. globalObject.BABYLON[key] = _glTF_glTFValidation__WEBPACK_IMPORTED_MODULE_1__[key];
  4722. }
  4723. }
  4724. /* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(/*! ./../../../node_modules/webpack/buildin/global.js */ "../../node_modules/webpack/buildin/global.js")))
  4725. /***/ }),
  4726. /***/ "./legacy/legacy-glTF2.ts":
  4727. /*!********************************!*\
  4728. !*** ./legacy/legacy-glTF2.ts ***!
  4729. \********************************/
  4730. /*! exports provided: GLTF2 */
  4731. /***/ (function(module, __webpack_exports__, __webpack_require__) {
  4732. "use strict";
  4733. __webpack_require__.r(__webpack_exports__);
  4734. /* WEBPACK VAR INJECTION */(function(global) {/* harmony import */ var _glTF_2_0_Extensions__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ../glTF/2.0/Extensions */ "./glTF/2.0/Extensions/index.ts");
  4735. /* harmony import */ var _glTF_2_0_glTFLoaderInterfaces__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTF/2.0/glTFLoaderInterfaces */ "./glTF/2.0/glTFLoaderInterfaces.ts");
  4736. /* harmony import */ var _glTF_2_0_glTFLoaderInterfaces__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(_glTF_2_0_glTFLoaderInterfaces__WEBPACK_IMPORTED_MODULE_1__);
  4737. /* harmony import */ var _glTF_2_0__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ../glTF/2.0 */ "./glTF/2.0/index.ts");
  4738. /* harmony reexport (module object) */ __webpack_require__.d(__webpack_exports__, "GLTF2", function() { return _glTF_2_0__WEBPACK_IMPORTED_MODULE_2__; });
  4739. /**
  4740. * This is the entry point for the UMD module.
  4741. * The entry point for a future ESM package should be index.ts
  4742. */
  4743. var globalObject = (typeof global !== 'undefined') ? global : ((typeof window !== 'undefined') ? window : undefined);
  4744. if (typeof globalObject !== "undefined") {
  4745. globalObject.BABYLON = globalObject.BABYLON || {};
  4746. var BABYLON = globalObject.BABYLON;
  4747. BABYLON.GLTF2 = BABYLON.GLTF2 || {};
  4748. BABYLON.GLTF2.Loader = BABYLON.GLTF2.Loader || {};
  4749. BABYLON.GLTF2.Loader.Extensions = BABYLON.GLTF2.Loader.Extensions || {};
  4750. var keys = [];
  4751. for (var key in _glTF_2_0_Extensions__WEBPACK_IMPORTED_MODULE_0__) {
  4752. BABYLON.GLTF2.Loader.Extensions[key] = _glTF_2_0_Extensions__WEBPACK_IMPORTED_MODULE_0__[key];
  4753. keys.push(key);
  4754. }
  4755. for (var key in _glTF_2_0_glTFLoaderInterfaces__WEBPACK_IMPORTED_MODULE_1__) {
  4756. BABYLON.GLTF2.Loader[key] = _glTF_2_0_glTFLoaderInterfaces__WEBPACK_IMPORTED_MODULE_1__[key];
  4757. keys.push(key);
  4758. }
  4759. for (var key in _glTF_2_0__WEBPACK_IMPORTED_MODULE_2__) {
  4760. // Prevent Reassignment.
  4761. if (keys.indexOf(key) > -1) {
  4762. continue;
  4763. }
  4764. BABYLON.GLTF2[key] = _glTF_2_0__WEBPACK_IMPORTED_MODULE_2__[key];
  4765. }
  4766. }
  4767. /* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(/*! ./../../../node_modules/webpack/buildin/global.js */ "../../node_modules/webpack/buildin/global.js")))
  4768. /***/ }),
  4769. /***/ "./legacy/legacy-glTF2FileLoader.ts":
  4770. /*!******************************************!*\
  4771. !*** ./legacy/legacy-glTF2FileLoader.ts ***!
  4772. \******************************************/
  4773. /*! exports provided: GLTF2, GLTFLoaderCoordinateSystemMode, GLTFLoaderAnimationStartMode, GLTFLoaderState, GLTFFileLoader, GLTFValidation */
  4774. /***/ (function(module, __webpack_exports__, __webpack_require__) {
  4775. "use strict";
  4776. __webpack_require__.r(__webpack_exports__);
  4777. /* harmony import */ var _legacy_glTF__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./legacy-glTF */ "./legacy/legacy-glTF.ts");
  4778. /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "GLTFLoaderCoordinateSystemMode", function() { return _legacy_glTF__WEBPACK_IMPORTED_MODULE_0__["GLTFLoaderCoordinateSystemMode"]; });
  4779. /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "GLTFLoaderAnimationStartMode", function() { return _legacy_glTF__WEBPACK_IMPORTED_MODULE_0__["GLTFLoaderAnimationStartMode"]; });
  4780. /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "GLTFLoaderState", function() { return _legacy_glTF__WEBPACK_IMPORTED_MODULE_0__["GLTFLoaderState"]; });
  4781. /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "GLTFFileLoader", function() { return _legacy_glTF__WEBPACK_IMPORTED_MODULE_0__["GLTFFileLoader"]; });
  4782. /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "GLTFValidation", function() { return _legacy_glTF__WEBPACK_IMPORTED_MODULE_0__["GLTFValidation"]; });
  4783. /* harmony import */ var _legacy_glTF2__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./legacy-glTF2 */ "./legacy/legacy-glTF2.ts");
  4784. /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "GLTF2", function() { return _legacy_glTF2__WEBPACK_IMPORTED_MODULE_1__["GLTF2"]; });
  4785. /***/ }),
  4786. /***/ "babylonjs/Misc/tools":
  4787. /*!****************************************************************************************************!*\
  4788. !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
  4789. \****************************************************************************************************/
  4790. /*! no static exports found */
  4791. /***/ (function(module, exports) {
  4792. module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_tools__;
  4793. /***/ })
  4794. /******/ });
  4795. });
  4796. //# sourceMappingURL=babylon.glTF2FileLoader.js.map