David Catuhe aa55dcc30a Merge branch 'master' of https://github.com/BabylonJS/Babylon.js %!s(int64=6) %!d(string=hai) anos
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Actions 86c72889f4 include "AbstractActionManager" and "FollowCameraInputsManager" with default ES6 export. %!s(int64=6) %!d(string=hai) anos
Animations a407a04631 Nightly %!s(int64=6) %!d(string=hai) anos
Audio 0d24e56eff Nightly %!s(int64=6) %!d(string=hai) anos
Behaviors f745b5ccae Updated function doc %!s(int64=6) %!d(string=hai) anos
Bones 398dd5fbfc Nightly %!s(int64=6) %!d(string=hai) anos
Cameras 6830bf734f Some thin engine reduction %!s(int64=6) %!d(string=hai) anos
Collisions 7fb7f7faca Galacto-PR %!s(int64=6) %!d(string=hai) anos
Culling 7fb7f7faca Galacto-PR %!s(int64=6) %!d(string=hai) anos
Debug 7fb7f7faca Galacto-PR %!s(int64=6) %!d(string=hai) anos
Engines aa55dcc30a Merge branch 'master' of https://github.com/BabylonJS/Babylon.js %!s(int64=6) %!d(string=hai) anos
Events 0f31c20fe1 Final %!s(int64=6) %!d(string=hai) anos
Gamepads 0f31c20fe1 Final %!s(int64=6) %!d(string=hai) anos
Gizmos 0f31c20fe1 Final %!s(int64=6) %!d(string=hai) anos
Helpers 0f31c20fe1 Final %!s(int64=6) %!d(string=hai) anos
Inputs b77cf9a3f9 Fix Scene.InputManager.detachControl: Wheel event was not detached. %!s(int64=6) %!d(string=hai) anos
Instrumentation 0f31c20fe1 Final %!s(int64=6) %!d(string=hai) anos
Layers 6282bff7d3 nightly %!s(int64=6) %!d(string=hai) anos
Legacy d3699bb822 Debug import %!s(int64=6) %!d(string=hai) anos
LensFlares 0f31c20fe1 Final %!s(int64=6) %!d(string=hai) anos
LibDeclarations b5878bb789 Alpha Mode %!s(int64=6) %!d(string=hai) anos
Lights 3e1fa55701 Nightly %!s(int64=6) %!d(string=hai) anos
Loading 0f31c20fe1 Final %!s(int64=6) %!d(string=hai) anos
Materials 9e2821e792 Fix import path %!s(int64=6) %!d(string=hai) anos
Maths 2cd32a0293 Added vector3.cross %!s(int64=6) %!d(string=hai) anos
Meshes c4b56ec41d Fix submesh creation issue when no geometry is attached %!s(int64=6) %!d(string=hai) anos
Misc aa55dcc30a Merge branch 'master' of https://github.com/BabylonJS/Babylon.js %!s(int64=6) %!d(string=hai) anos
Morph a63622ea98 removing clors from math file %!s(int64=6) %!d(string=hai) anos
Navigation 5fb5f3282d lint %!s(int64=6) %!d(string=hai) anos
Offline 9b53f27e50 Fix WebRequest references (There were quite a lot!) %!s(int64=6) %!d(string=hai) anos
Particles 6282bff7d3 nightly %!s(int64=6) %!d(string=hai) anos
Physics 7fb7f7faca Galacto-PR %!s(int64=6) %!d(string=hai) anos
PostProcesses 9e60e7a45a Thin Engine Effect Wrapper %!s(int64=6) %!d(string=hai) anos
Probes 7fb7f7faca Galacto-PR %!s(int64=6) %!d(string=hai) anos
Rendering 2e96c10092 fix release edges renderer %!s(int64=6) %!d(string=hai) anos
Shaders 8fcb819076 Fix gammaSpace updates %!s(int64=6) %!d(string=hai) anos
Sprites ef59cbec46 Nightly %!s(int64=6) %!d(string=hai) anos
States 0f31c20fe1 Final %!s(int64=6) %!d(string=hai) anos
.dependency-cruiser.json 5a0e7a6862 Progressing on declaration Files %!s(int64=6) %!d(string=hai) anos
abstractScene.ts a521f821c8 support environment texture in assetcontainer %!s(int64=6) %!d(string=hai) anos
assetContainer.ts 5d73451db8 Fix https://forum.babylonjs.com/t/assetcontainer-dispose-does-not-work/2971 %!s(int64=6) %!d(string=hai) anos
index.ts fec82fb620 Navigation WIP %!s(int64=6) %!d(string=hai) anos
node.ts c8f620b906 Fix doNotSerialize %!s(int64=6) %!d(string=hai) anos
scene.ts a79836cfbe Fix Parallel Shader Compile with lights UBOs %!s(int64=6) %!d(string=hai) anos
sceneComponent.ts 9802e8b1c1 Fix AssetsManager.LoadAsync %!s(int64=6) %!d(string=hai) anos
tsconfig.json 7fb7f7faca Galacto-PR %!s(int64=6) %!d(string=hai) anos
types.ts 991e3f3592 export DeepImmutableObject<T>. This is part of public API in TransformNode.setPivotMatrix(...). Left DeepImmutableArray<T> not exported. %!s(int64=6) %!d(string=hai) anos
webpack.config.js 269e1cecb2 Factorize Webpack Config %!s(int64=6) %!d(string=hai) anos