addBlock.ts 2.0 KB

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  1. import { NodeMaterialBlock } from '../nodeMaterialBlock';
  2. import { NodeMaterialBlockConnectionPointTypes } from '../nodeMaterialBlockConnectionPointTypes';
  3. import { NodeMaterialBuildState } from '../nodeMaterialBuildState';
  4. import { NodeMaterialConnectionPoint } from '../nodeMaterialBlockConnectionPoint';
  5. import { NodeMaterialBlockTargets } from '../nodeMaterialBlockTargets';
  6. import { _TypeStore } from '../../../Misc/typeStore';
  7. /**
  8. * Block used to add 2 vectors
  9. */
  10. export class AddBlock extends NodeMaterialBlock {
  11. /**
  12. * Creates a new AddBlock
  13. * @param name defines the block name
  14. */
  15. public constructor(name: string) {
  16. super(name, NodeMaterialBlockTargets.Neutral);
  17. this.registerInput("left", NodeMaterialBlockConnectionPointTypes.AutoDetect);
  18. this.registerInput("right", NodeMaterialBlockConnectionPointTypes.AutoDetect);
  19. this.registerOutput("output", NodeMaterialBlockConnectionPointTypes.BasedOnInput);
  20. this._outputs[0]._typeConnectionSource = this._inputs[0];
  21. }
  22. /**
  23. * Gets the current class name
  24. * @returns the class name
  25. */
  26. public getClassName() {
  27. return "AddBlock";
  28. }
  29. /**
  30. * Gets the left operand input component
  31. */
  32. public get left(): NodeMaterialConnectionPoint {
  33. return this._inputs[0];
  34. }
  35. /**
  36. * Gets the right operand input component
  37. */
  38. public get right(): NodeMaterialConnectionPoint {
  39. return this._inputs[1];
  40. }
  41. /**
  42. * Gets the output component
  43. */
  44. public get output(): NodeMaterialConnectionPoint {
  45. return this._outputs[0];
  46. }
  47. protected _buildBlock(state: NodeMaterialBuildState) {
  48. super._buildBlock(state);
  49. let output = this._outputs[0];
  50. state.compilationString += this._declareOutput(output, state) + ` = ${this.left.associatedVariableName} + ${this.right.associatedVariableName};\r\n`;
  51. return this;
  52. }
  53. }
  54. _TypeStore.RegisteredTypes["BABYLON.AddBlock"] = AddBlock;