Gary Hsu 238130da7d Remove extraneous generic parameter from extension helper function 8 年之前
..
OBJ 381b4e59b9 Merge branch 'master' 9 年之前
STL b9a8d6b2cf Adding gulp tasks for loaders 9 年之前
glTF 238130da7d Remove extraneous generic parameter from extension helper function 8 年之前
config.json ef7cd846da Factor out binary extension into its own file 9 年之前
gulpfile.js b9a8d6b2cf Adding gulp tasks for loaders 9 年之前
package.json b9a8d6b2cf Adding gulp tasks for loaders 9 年之前
readme.md 39fa069714 Adding readme.md for loaders 10 年之前

readme.md

Babylon.js loaders

You will find here all loading plugin that you can use to load different formats than .babylon

To use then you just have to reference the loader file:

<script src="Babylon.js"></script>
<script src="babylon.stlFileLoader.js"></script>

And then the SceneLoader will know how to load the new extension:

BABYLON.SceneLoader.Load("/Files/", "ch9.stl", engine, function (newScene) { 
   newScene.activeCamera.attachControl(canvas, false);
   engine.runRenderLoop(function () { 
       newScene.render(); 
   }); 
});