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Actions
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4615e20080
Fix #8789
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5 年之前 |
Animations
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5593eae119
Flat tangent (#8751)
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5 年之前 |
Audio
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81c60ddd87
Removed trailing whitespace
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5 年之前 |
Behaviors
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942384bc95
Change a couple methods of PointerDragBehavior from private to protected
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5 年之前 |
Bones
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36f1a28d0e
Fix "Uncaught ReferenceError: name is not defined"
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5 年之前 |
Cameras
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36e727a4a7
Additional check for Free Camera
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4 年之前 |
Collisions
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231f5f34ff
collision response flag when user want collision feedback event but no change on position/velocity
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5 年之前 |
Culling
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8995613110
Take into account base mesh transform for thin instances picking
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5 年之前 |
Debug
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e66b1d8e4f
SkeletonViewer: Added comment to clarify meaning of hardcoded vertex indices.
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5 年之前 |
DeviceInput
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e1c0f3822c
Remove Nullable<Number> from DeviceSourceManager.getInput, add observable cleanup to dispose() (#8833)
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5 年之前 |
Engines
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0839b8f250
Native texture sampling constants rename (#9033)
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4 年之前 |
Events
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681240a190
_TimeToken import cleanup
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5 年之前 |
Gamepads
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fff9cf0ff3
Codedoc changees
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5 年之前 |
Gizmos
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36f498f905
PR comment
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5 年之前 |
Helpers
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d3f8c69d34
180/360 support for both video and photo domes
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5 年之前 |
Inputs
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100da08881
doc fix
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5 年之前 |
Instrumentation
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fff9cf0ff3
Codedoc changees
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5 年之前 |
Layers
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fc6f99125f
Fix for thin instances
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5 年之前 |
Legacy
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d3699bb822
Debug import
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6 年之前 |
LensFlares
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fff9cf0ff3
Codedoc changees
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5 年之前 |
LibDeclarations
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0e583af046
defining XRHand as interface
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5 年之前 |
Lights
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a09e11b760
Fix error not display when creating a CSM in WebGL1
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5 年之前 |
Loading
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5d1bbe30b0
Fix babylon loader with asset container
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5 年之前 |
Materials
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772fc42b5e
Merge pull request #9034 from BabylonJS/msDestiny14/nme
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4 年之前 |
Maths
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3fbcbc4b5a
Remove order param from toEulerAnglesToRef
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5 年之前 |
Meshes
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013b5ec74f
Fix wrong winding when applying a transform matrix
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5 年之前 |
Misc
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e0fe1a8759
export timer correctly
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4 年之前 |
Morph
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fff9cf0ff3
Codedoc changees
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5 年之前 |
Navigation
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84972e61d3
Force worldmatrix to be updated before baking vertices
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5 年之前 |
Offline
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fff9cf0ff3
Codedoc changees
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5 年之前 |
Particles
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5dffdfe987
Nightly
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5 年之前 |
Physics
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df2d7de9ae
deleted console log
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5 年之前 |
PostProcesses
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8b8ee52be4
some nits and code simplification
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5 年之前 |
Probes
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fff9cf0ff3
Codedoc changees
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5 年之前 |
Rendering
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64c43357b2
fixed dirty mechanism
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5 年之前 |
Shaders
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ed4f0a05b9
Merge branch 'master' of https://github.com/BabylonJS/Babylon.js
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4 年之前 |
Sprites
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92efad22d1
Nightly
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5 年之前 |
States
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0f31c20fe1
Final
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6 年之前 |
XR
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a3f4338d6f
Merge pull request #9043 from RaananW/handTrackingMeshManipulator
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4 年之前 |
.dependency-cruiser.json
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5a0e7a6862
Progressing on declaration Files
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6 年之前 |
abstractScene.ts
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4615e20080
Fix #8789
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5 年之前 |
assetContainer.ts
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5f1b502866
Fix assetContainer for envtexture
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5 年之前 |
index.ts
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eecd7be935
Input (WIP)
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5 年之前 |
node.ts
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3c324d8979
Serialize pp (#8716)
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5 年之前 |
scene.ts
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146f075532
multi-pointer support for unde-pointer meshes
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5 年之前 |
sceneComponent.ts
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cfbd416f3d
removing subsurface dependency from prepass
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5 年之前 |
tsconfig.json
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7fb7f7faca
Galacto-PR
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6 年之前 |
types.ts
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991e3f3592
export DeepImmutableObject<T>. This is part of public API in TransformNode.setPivotMatrix(...). Left DeepImmutableArray<T> not exported.
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6 年之前 |
webpack.config.js
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269e1cecb2
Factorize Webpack Config
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6 年之前 |