123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358 |
- import * as React from "react";
- import { Nullable } from "babylonjs/types";
- import { Observer } from "babylonjs/Misc/observable";
- import { IExplorerExtensibilityGroup } from "babylonjs/Debug/debugLayer";
- import { Scene } from "babylonjs/scene";
- import { EngineStore } from "babylonjs/Engines/engineStore";
- import { TreeItemComponent } from "./treeItemComponent";
- import Resizable from "re-resizable";
- import { HeaderComponent } from "../headerComponent";
- import { SceneTreeItemComponent } from "./entities/sceneTreeItemComponent";
- import { Tools } from "../../tools";
- import { GlobalState } from "../../components/globalState";
- import { DefaultRenderingPipeline } from 'babylonjs/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline';
- import { Vector3 } from 'babylonjs/Maths/math';
- import { PointLight } from 'babylonjs/Lights/pointLight';
- import { FreeCamera } from 'babylonjs/Cameras/freeCamera';
- import { DirectionalLight } from 'babylonjs/Lights/directionalLight';
- require("./sceneExplorer.scss");
- interface ISceneExplorerFilterComponentProps {
- onFilter: (filter: string) => void;
- }
- export class SceneExplorerFilterComponent extends React.Component<ISceneExplorerFilterComponentProps> {
- constructor(props: ISceneExplorerFilterComponentProps) {
- super(props);
- }
- render() {
- return (
- <div className="filter">
- <input type="text" placeholder="Filter" onChange={(evt) => this.props.onFilter(evt.target.value)} />
- </div>
- );
- }
- }
- interface ISceneExplorerComponentProps {
- scene: Scene;
- noCommands?: boolean;
- noHeader?: boolean;
- noExpand?: boolean;
- noClose?: boolean;
- extensibilityGroups?: IExplorerExtensibilityGroup[];
- globalState: GlobalState;
- popupMode?: boolean;
- onPopup?: () => void;
- onClose?: () => void;
- }
- export class SceneExplorerComponent extends React.Component<ISceneExplorerComponentProps, { filter: Nullable<string>, selectedEntity: any, scene: Scene }> {
- private _onSelectionChangeObserver: Nullable<Observer<any>>;
- private _onNewSceneAddedObserver: Nullable<Observer<Scene>>;
- private _once = true;
- private _hooked = false;
- private sceneMutationFunc: () => void;
- constructor(props: ISceneExplorerComponentProps) {
- super(props);
- this.state = { filter: null, selectedEntity: null, scene: this.props.scene };
- this.sceneMutationFunc = this.processMutation.bind(this);
- }
- processMutation() {
- if (this.props.globalState.blockMutationUpdates) {
- return;
- }
- this.forceUpdate();
- }
- componentWillMount() {
- this._onSelectionChangeObserver = this.props.globalState.onSelectionChangedObservable.add((entity) => {
- if (this.state.selectedEntity !== entity) {
- this.setState({ selectedEntity: entity });
- }
- });
- }
- componentWillUnmount() {
- if (this._onSelectionChangeObserver) {
- this.props.globalState.onSelectionChangedObservable.remove(this._onSelectionChangeObserver);
- }
- if (this._onNewSceneAddedObserver) {
- EngineStore.LastCreatedEngine!.onNewSceneAddedObservable.remove(this._onNewSceneAddedObserver);
- }
- const scene = this.state.scene;
- scene.onNewSkeletonAddedObservable.removeCallback(this.sceneMutationFunc);
- scene.onNewCameraAddedObservable.removeCallback(this.sceneMutationFunc);
- scene.onNewLightAddedObservable.removeCallback(this.sceneMutationFunc);
- scene.onNewMaterialAddedObservable.removeCallback(this.sceneMutationFunc);
- scene.onNewMeshAddedObservable.removeCallback(this.sceneMutationFunc);
- scene.onNewTextureAddedObservable.removeCallback(this.sceneMutationFunc);
- scene.onNewTransformNodeAddedObservable.removeCallback(this.sceneMutationFunc);
- scene.onSkeletonRemovedObservable.removeCallback(this.sceneMutationFunc);
- scene.onMeshRemovedObservable.removeCallback(this.sceneMutationFunc);
- scene.onCameraRemovedObservable.removeCallback(this.sceneMutationFunc);
- scene.onLightRemovedObservable.removeCallback(this.sceneMutationFunc);
- scene.onMaterialRemovedObservable.removeCallback(this.sceneMutationFunc);
- scene.onTransformNodeRemovedObservable.removeCallback(this.sceneMutationFunc);
- scene.onTextureRemovedObservable.removeCallback(this.sceneMutationFunc);
- }
- filterContent(filter: string) {
- this.setState({ filter: filter });
- }
- findSiblings(parent: any, items: any[], target: any, goNext: boolean, data: { previousOne?: any, found?: boolean }): boolean {
- if (!items) {
- return false;
- }
- const sortedItems = Tools.SortAndFilter(parent, items);
- if (!items || sortedItems.length === 0) {
- return false;
- }
- for (var item of sortedItems) {
- if (item === target) { // found the current selection!
- data.found = true;
- if (!goNext) {
- if (data.previousOne) {
- this.props.globalState.onSelectionChangedObservable.notifyObservers(data.previousOne);
- }
- return true;
- }
- } else {
- if (data.found) {
- this.props.globalState.onSelectionChangedObservable.notifyObservers(item);
- return true;
- }
- data.previousOne = item;
- }
- if (item.getChildren && item.reservedDataStore && item.reservedDataStore.isExpanded) {
- if (this.findSiblings(item, item.getChildren(), target, goNext, data)) {
- return true;
- }
- }
- }
- return false;
- }
- processKeys(keyEvent: React.KeyboardEvent<HTMLDivElement>) {
- if (!this.state.selectedEntity) {
- return;
- }
- const scene = this.state.scene;
- let search = false;
- let goNext = false;
- if (keyEvent.keyCode === 38) { // up
- search = true;
- } else if (keyEvent.keyCode === 40) { // down
- goNext = true;
- search = true;
- } else if (keyEvent.keyCode === 13 || keyEvent.keyCode === 39) { // enter or right
- var reservedDataStore = this.state.selectedEntity.reservedDataStore;
- if (reservedDataStore && reservedDataStore.setExpandedState) {
- reservedDataStore.setExpandedState(true);
- }
- keyEvent.preventDefault();
- return;
- } else if (keyEvent.keyCode === 37) { // left
- var reservedDataStore = this.state.selectedEntity.reservedDataStore;
- if (reservedDataStore && reservedDataStore.setExpandedState) {
- reservedDataStore.setExpandedState(false);
- }
- keyEvent.preventDefault();
- return;
- }
- if (!search) {
- return;
- }
- keyEvent.preventDefault();
- let data = {};
- if (!this.findSiblings(null, scene.rootNodes, this.state.selectedEntity, goNext, data)) {
- if (!this.findSiblings(null, scene.materials, this.state.selectedEntity, goNext, data)) {
- this.findSiblings(null, scene.textures, this.state.selectedEntity, goNext, data);
- }
- }
- }
- renderContent() {
- const scene = this.state.scene;
- if (!scene) {
- this._onNewSceneAddedObserver = EngineStore.LastCreatedEngine!.onNewSceneAddedObservable.addOnce((scene) => this.setState({ scene: scene }));
- return null;
- }
- if (!this._hooked) {
- this._hooked = true;
- scene.onNewSkeletonAddedObservable.add(this.sceneMutationFunc);
- scene.onNewCameraAddedObservable.add(this.sceneMutationFunc);
- scene.onNewLightAddedObservable.add(this.sceneMutationFunc);
- scene.onNewMaterialAddedObservable.add(this.sceneMutationFunc);
- scene.onNewMeshAddedObservable.add(this.sceneMutationFunc);
- scene.onNewTextureAddedObservable.add(this.sceneMutationFunc);
- scene.onNewTransformNodeAddedObservable.add(this.sceneMutationFunc);
- scene.onSkeletonRemovedObservable.add(this.sceneMutationFunc);
- scene.onMeshRemovedObservable.add(this.sceneMutationFunc);
- scene.onCameraRemovedObservable.add(this.sceneMutationFunc);
- scene.onLightRemovedObservable.add(this.sceneMutationFunc);
- scene.onMaterialRemovedObservable.add(this.sceneMutationFunc);
- scene.onTransformNodeRemovedObservable.add(this.sceneMutationFunc);
- scene.onTextureRemovedObservable.add(this.sceneMutationFunc);
- }
- let guiElements = scene.textures.filter((t) => t.getClassName() === "AdvancedDynamicTexture");
- let textures = scene.textures.filter((t) => t.getClassName() !== "AdvancedDynamicTexture");
- let postProcessses = scene.postProcesses;
- let pipelines = scene.postProcessRenderPipelineManager.supportedPipelines;
- // Context menus
- let pipelineContextMenus: { label: string, action: () => void }[] = [];
- if (scene.activeCamera) {
- if (!pipelines.some(p => p.getClassName() === "DefaultRenderingPipeline")) {
- pipelineContextMenus.push({
- label: "Add new Default Rendering Pipeline",
- action: () => {
- let newPipeline = new DefaultRenderingPipeline("Default rendering pipeline", true, scene, [scene.activeCamera!]);
- this.props.globalState.onSelectionChangedObservable.notifyObservers(newPipeline);
- }
- });
- }
- }
- let nodeContextMenus: { label: string, action: () => void }[] = [];
- nodeContextMenus.push({
- label: "Add new point light",
- action: () => {
- let newPointLight = new PointLight("point light", Vector3.Zero(), scene);
- this.props.globalState.onSelectionChangedObservable.notifyObservers(newPointLight);
- }
- });
- nodeContextMenus.push({
- label: "Add new directional light",
- action: () => {
- let newDirectionalLight = new DirectionalLight("directional light", new Vector3(-1, -1, -0.5), scene);
- this.props.globalState.onSelectionChangedObservable.notifyObservers(newDirectionalLight);
- }
- });
- nodeContextMenus.push({
- label: "Add new free camera",
- action: () => {
- let newFreeCamera = new FreeCamera("free camera", scene.activeCamera ? scene.activeCamera.globalPosition : new Vector3(0, 0, -5), scene);
- this.props.globalState.onSelectionChangedObservable.notifyObservers(newFreeCamera);
- }
- });
- return (
- <div id="tree" onContextMenu={e => e.preventDefault()}>
- <SceneExplorerFilterComponent onFilter={(filter) => this.filterContent(filter)} />
- <SceneTreeItemComponent globalState={this.props.globalState}
- extensibilityGroups={this.props.extensibilityGroups} selectedEntity={this.state.selectedEntity} scene={scene} onRefresh={() => this.forceUpdate()} onSelectionChangedObservable={this.props.globalState.onSelectionChangedObservable} />
- <TreeItemComponent globalState={this.props.globalState}
- contextMenuItems={nodeContextMenus}
- extensibilityGroups={this.props.extensibilityGroups} selectedEntity={this.state.selectedEntity} items={scene.rootNodes} label="Nodes" offset={1} filter={this.state.filter} />
- {
- scene.skeletons.length > 0 &&
- <TreeItemComponent globalState={this.props.globalState} extensibilityGroups={this.props.extensibilityGroups} selectedEntity={this.state.selectedEntity} items={scene.skeletons} label="Skeletons" offset={1} filter={this.state.filter} />
- }
- <TreeItemComponent globalState={this.props.globalState} extensibilityGroups={this.props.extensibilityGroups} selectedEntity={this.state.selectedEntity} items={scene.materials} label="Materials" offset={1} filter={this.state.filter} />
- <TreeItemComponent globalState={this.props.globalState} extensibilityGroups={this.props.extensibilityGroups} selectedEntity={this.state.selectedEntity} items={textures} label="Textures" offset={1} filter={this.state.filter} />
- {
- postProcessses.length > 0 &&
- <TreeItemComponent globalState={this.props.globalState} extensibilityGroups={this.props.extensibilityGroups} selectedEntity={this.state.selectedEntity} items={postProcessses} label="Post-processes" offset={1} filter={this.state.filter} />
- }
- <TreeItemComponent globalState={this.props.globalState} extensibilityGroups={this.props.extensibilityGroups}
- contextMenuItems={pipelineContextMenus}
- selectedEntity={this.state.selectedEntity} items={pipelines} label="Rendering pipelines" offset={1} filter={this.state.filter} />
- {
- guiElements && guiElements.length > 0 &&
- <TreeItemComponent globalState={this.props.globalState} extensibilityGroups={this.props.extensibilityGroups} selectedEntity={this.state.selectedEntity} items={guiElements} label="GUI" offset={1} filter={this.state.filter} />
- }
- {
- scene.animationGroups.length > 0 &&
- <TreeItemComponent globalState={this.props.globalState} extensibilityGroups={this.props.extensibilityGroups} selectedEntity={this.state.selectedEntity} items={scene.animationGroups} label="Animation groups" offset={1} filter={this.state.filter} />
- }
- </div>
- );
- }
- onClose() {
- if (!this.props.onClose) {
- return;
- }
- this.props.onClose();
- }
- onPopup() {
- if (!this.props.onPopup) {
- return;
- }
- this.props.onPopup();
- }
- render() {
- if (this.props.popupMode) {
- return (
- <div id="sceneExplorer">
- {
- !this.props.noHeader &&
- <HeaderComponent title="SCENE EXPLORER" noClose={this.props.noClose} noExpand={this.props.noExpand} noCommands={this.props.noCommands} onClose={() => this.onClose()} onPopup={() => this.onPopup()} />
- }
- {this.renderContent()}
- </div>
- );
- }
- if (this._once) {
- this._once = false;
- // A bit hacky but no other way to force the initial width to 300px and not auto
- setTimeout(() => {
- const element = document.getElementById("sceneExplorer");
- if (!element) {
- return;
- }
- element.style.width = "300px";
- }, 150);
- }
- return (
- <Resizable tabIndex={-1} id="sceneExplorer" ref="sceneExplorer" size={{ height: "100%" }} minWidth={300} maxWidth={600} minHeight="100%" enable={{ top: false, right: true, bottom: false, left: false, topRight: false, bottomRight: false, bottomLeft: false, topLeft: false }} onKeyDown={(keyEvent) => this.processKeys(keyEvent)}>
- {
- !this.props.noHeader &&
- <HeaderComponent title="SCENE EXPLORER" noClose={this.props.noClose} noExpand={this.props.noExpand} noCommands={this.props.noCommands} onClose={() => this.onClose()} onPopup={() => this.onPopup()} />
- }
- {this.renderContent()}
- </Resizable>
- );
- }
- }
|