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David Catuhe a188045900 Merge pull request #2544 from bghgary/handedness-fix 8 年之前
.vscode 044c7a1e25 add automatic start for debug 8 年之前
Exporters c45e536c92 ddl update link 8 年之前
Playground 0324e5023b Fixed previous pg links 8 年之前
Tools 9a29373890 Allow build configuration to reference external libraries 8 年之前
assets 1332cf67f4 3.1-alpha 8 年之前
dist beb682043b Fix the fix for button.isHitTestVisible 8 年之前
gui beb682043b Fix the fix for button.isHitTestVisible 8 年之前
inspector bf96239b5f Enables to display properly all render target texture 8 年之前
loaders 749c8d44d3 Fix a few issues with handedness in a number of places 8 年之前
localDev d0b51f53dd Added slider to GUI 8 年之前
materialsLibrary 133cca3cb8 Added frustum falloff for shadows 8 年之前
postProcessLibrary 1b48f67f75 Add Inspector Shortcut 8 年之前
proceduralTexturesLibrary 991415253c Adding perlin noise to procedural textures library 8 年之前
sandbox 5730c27c73 Updating sites icons with new logo 8 年之前
serializers 25cac4667d Adding support to Babylon.JS for morph targets 8 年之前
src a188045900 Merge pull request #2544 from bghgary/handedness-fix 8 年之前
tests 749c8d44d3 Fix a few issues with handedness in a number of places 8 年之前
.gitattributes e46bb580f5 Ignore whitespace and new lines from windows OS 9 年之前
.gitignore fe7bc7e66c REmoved canvas2d tests 8 年之前
.gitmodules eb1b2745f6 DAE Exporter 11 年之前
.travis.yml 1dabcd6f7f travis should use node 6 8 年之前
Babylon.csproj fb8abde16d created Debug.PhysicsViewer 8 年之前
Babylon.sln 04f6e9fa66 Added VS files 8 年之前
Web.config a0be8373ec Untabify web.config 8 年之前
bower.json 34ad342456 Update bower.json to latest version 8 年之前
contributing.md c8c6d6876a Update contributing.md 8 年之前
license.md 4f44f2ce56 Moved license to a separate file 8 年之前
package.json c6e9ce7ddb new constructor option for engine 8 年之前
readme.md cb79fb9694 Update readme.md 8 年之前
tslint.json bd6328c459 none squared capture 8 年之前
what's new.md 60c020ad96 Added feault normals generation for standard material 8 年之前

readme.md

Babylon.js

Getting started? Play directly with the Babylon.js API via our playground. It contains also lot of simple samples to learn how to use it.

Build Status

Any questions? Here is our official forum on www.html5gamedevs.com.

CDN

For preview release you can use the following ones:

Preview release

3.1-alpha can be found here. If you want to contribute, please read our contribution guidelines first.

Documentation

Useful links

  • Official web site: www.babylonjs.com
  • Online sandbox where you can test your .babylon scenes with a simple drag'n'drop
  • Online shader creation tool where you can learn how to create GLSL shaders
  • 3DS Max exporter can be used to generate a .babylon file from 3DS Max
  • Blender exporter can be used to generate a .babylon file from Blender 3d
  • Unity 5 exporter can be used to export your geometries from Unity 5 scene editor
  • FBX command line exporter can be used to generate a .babylon file from .FBX file (animations are supported)

Features

To get a complete list of supported features, please visit our website.