LineSystem
(jerome)digest()
(jerome)computeBoundingBox
(jerome)SolidParticleSystem
documented (jerome)MeshBuilder
documented (jerome)Mesh
documented (jerome)VertexData.CreateLines()
removed as MeshBuilder.CreateLines()
now calls MeshBuilder.CreateLineSystem()
scene.onNewXXXAdded
and scene.onXXXRemoved
callbacks were removed and replaced by scene.onNewXXXAddedObservable
and scene.onXXXRemovedObservable
Material.dispose
does not dispose textures by default. You have to call material.dispose(false, true)
to get the previous behavior.