babylon.customMaterial.js 44 KB

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  1. (function webpackUniversalModuleDefinition(root, factory) {
  2. if(typeof exports === 'object' && typeof module === 'object')
  3. module.exports = factory(require("babylonjs"));
  4. else if(typeof define === 'function' && define.amd)
  5. define("babylonjs-materials", ["babylonjs"], factory);
  6. else if(typeof exports === 'object')
  7. exports["babylonjs-materials"] = factory(require("babylonjs"));
  8. else
  9. root["MATERIALS"] = factory(root["BABYLON"]);
  10. })((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
  11. return /******/ (function(modules) { // webpackBootstrap
  12. /******/ // The module cache
  13. /******/ var installedModules = {};
  14. /******/
  15. /******/ // The require function
  16. /******/ function __webpack_require__(moduleId) {
  17. /******/
  18. /******/ // Check if module is in cache
  19. /******/ if(installedModules[moduleId]) {
  20. /******/ return installedModules[moduleId].exports;
  21. /******/ }
  22. /******/ // Create a new module (and put it into the cache)
  23. /******/ var module = installedModules[moduleId] = {
  24. /******/ i: moduleId,
  25. /******/ l: false,
  26. /******/ exports: {}
  27. /******/ };
  28. /******/
  29. /******/ // Execute the module function
  30. /******/ modules[moduleId].call(module.exports, module, module.exports, __webpack_require__);
  31. /******/
  32. /******/ // Flag the module as loaded
  33. /******/ module.l = true;
  34. /******/
  35. /******/ // Return the exports of the module
  36. /******/ return module.exports;
  37. /******/ }
  38. /******/
  39. /******/
  40. /******/ // expose the modules object (__webpack_modules__)
  41. /******/ __webpack_require__.m = modules;
  42. /******/
  43. /******/ // expose the module cache
  44. /******/ __webpack_require__.c = installedModules;
  45. /******/
  46. /******/ // define getter function for harmony exports
  47. /******/ __webpack_require__.d = function(exports, name, getter) {
  48. /******/ if(!__webpack_require__.o(exports, name)) {
  49. /******/ Object.defineProperty(exports, name, { enumerable: true, get: getter });
  50. /******/ }
  51. /******/ };
  52. /******/
  53. /******/ // define __esModule on exports
  54. /******/ __webpack_require__.r = function(exports) {
  55. /******/ if(typeof Symbol !== 'undefined' && Symbol.toStringTag) {
  56. /******/ Object.defineProperty(exports, Symbol.toStringTag, { value: 'Module' });
  57. /******/ }
  58. /******/ Object.defineProperty(exports, '__esModule', { value: true });
  59. /******/ };
  60. /******/
  61. /******/ // create a fake namespace object
  62. /******/ // mode & 1: value is a module id, require it
  63. /******/ // mode & 2: merge all properties of value into the ns
  64. /******/ // mode & 4: return value when already ns object
  65. /******/ // mode & 8|1: behave like require
  66. /******/ __webpack_require__.t = function(value, mode) {
  67. /******/ if(mode & 1) value = __webpack_require__(value);
  68. /******/ if(mode & 8) return value;
  69. /******/ if((mode & 4) && typeof value === 'object' && value && value.__esModule) return value;
  70. /******/ var ns = Object.create(null);
  71. /******/ __webpack_require__.r(ns);
  72. /******/ Object.defineProperty(ns, 'default', { enumerable: true, value: value });
  73. /******/ if(mode & 2 && typeof value != 'string') for(var key in value) __webpack_require__.d(ns, key, function(key) { return value[key]; }.bind(null, key));
  74. /******/ return ns;
  75. /******/ };
  76. /******/
  77. /******/ // getDefaultExport function for compatibility with non-harmony modules
  78. /******/ __webpack_require__.n = function(module) {
  79. /******/ var getter = module && module.__esModule ?
  80. /******/ function getDefault() { return module['default']; } :
  81. /******/ function getModuleExports() { return module; };
  82. /******/ __webpack_require__.d(getter, 'a', getter);
  83. /******/ return getter;
  84. /******/ };
  85. /******/
  86. /******/ // Object.prototype.hasOwnProperty.call
  87. /******/ __webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };
  88. /******/
  89. /******/ // __webpack_public_path__
  90. /******/ __webpack_require__.p = "";
  91. /******/
  92. /******/
  93. /******/ // Load entry module and return exports
  94. /******/ return __webpack_require__(__webpack_require__.s = "./legacy/legacy-custom.ts");
  95. /******/ })
  96. /************************************************************************/
  97. /******/ ({
  98. /***/ "../../node_modules/tslib/tslib.es6.js":
  99. /*!***********************************************************!*\
  100. !*** E:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
  101. \***********************************************************/
  102. /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __exportStar, __values, __read, __spread, __spreadArrays, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault */
  103. /***/ (function(module, __webpack_exports__, __webpack_require__) {
  104. "use strict";
  105. __webpack_require__.r(__webpack_exports__);
  106. /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__extends", function() { return __extends; });
  107. /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__assign", function() { return __assign; });
  108. /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__rest", function() { return __rest; });
  109. /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__decorate", function() { return __decorate; });
  110. /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__param", function() { return __param; });
  111. /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__metadata", function() { return __metadata; });
  112. /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__awaiter", function() { return __awaiter; });
  113. /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__generator", function() { return __generator; });
  114. /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__exportStar", function() { return __exportStar; });
  115. /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__values", function() { return __values; });
  116. /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__read", function() { return __read; });
  117. /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__spread", function() { return __spread; });
  118. /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__spreadArrays", function() { return __spreadArrays; });
  119. /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__await", function() { return __await; });
  120. /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__asyncGenerator", function() { return __asyncGenerator; });
  121. /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__asyncDelegator", function() { return __asyncDelegator; });
  122. /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__asyncValues", function() { return __asyncValues; });
  123. /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__makeTemplateObject", function() { return __makeTemplateObject; });
  124. /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__importStar", function() { return __importStar; });
  125. /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__importDefault", function() { return __importDefault; });
  126. /*! *****************************************************************************
  127. Copyright (c) Microsoft Corporation. All rights reserved.
  128. Licensed under the Apache License, Version 2.0 (the "License"); you may not use
  129. this file except in compliance with the License. You may obtain a copy of the
  130. License at http://www.apache.org/licenses/LICENSE-2.0
  131. THIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
  132. KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED
  133. WARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE,
  134. MERCHANTABLITY OR NON-INFRINGEMENT.
  135. See the Apache Version 2.0 License for specific language governing permissions
  136. and limitations under the License.
  137. ***************************************************************************** */
  138. /* global Reflect, Promise */
  139. var extendStatics = function(d, b) {
  140. extendStatics = Object.setPrototypeOf ||
  141. ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
  142. function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
  143. return extendStatics(d, b);
  144. };
  145. function __extends(d, b) {
  146. extendStatics(d, b);
  147. function __() { this.constructor = d; }
  148. d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
  149. }
  150. var __assign = function() {
  151. __assign = Object.assign || function __assign(t) {
  152. for (var s, i = 1, n = arguments.length; i < n; i++) {
  153. s = arguments[i];
  154. for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p];
  155. }
  156. return t;
  157. }
  158. return __assign.apply(this, arguments);
  159. }
  160. function __rest(s, e) {
  161. var t = {};
  162. for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0)
  163. t[p] = s[p];
  164. if (s != null && typeof Object.getOwnPropertySymbols === "function")
  165. for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) {
  166. if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i]))
  167. t[p[i]] = s[p[i]];
  168. }
  169. return t;
  170. }
  171. function __decorate(decorators, target, key, desc) {
  172. var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
  173. if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
  174. else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
  175. return c > 3 && r && Object.defineProperty(target, key, r), r;
  176. }
  177. function __param(paramIndex, decorator) {
  178. return function (target, key) { decorator(target, key, paramIndex); }
  179. }
  180. function __metadata(metadataKey, metadataValue) {
  181. if (typeof Reflect === "object" && typeof Reflect.metadata === "function") return Reflect.metadata(metadataKey, metadataValue);
  182. }
  183. function __awaiter(thisArg, _arguments, P, generator) {
  184. return new (P || (P = Promise))(function (resolve, reject) {
  185. function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
  186. function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
  187. function step(result) { result.done ? resolve(result.value) : new P(function (resolve) { resolve(result.value); }).then(fulfilled, rejected); }
  188. step((generator = generator.apply(thisArg, _arguments || [])).next());
  189. });
  190. }
  191. function __generator(thisArg, body) {
  192. var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;
  193. return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
  194. function verb(n) { return function (v) { return step([n, v]); }; }
  195. function step(op) {
  196. if (f) throw new TypeError("Generator is already executing.");
  197. while (_) try {
  198. if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
  199. if (y = 0, t) op = [op[0] & 2, t.value];
  200. switch (op[0]) {
  201. case 0: case 1: t = op; break;
  202. case 4: _.label++; return { value: op[1], done: false };
  203. case 5: _.label++; y = op[1]; op = [0]; continue;
  204. case 7: op = _.ops.pop(); _.trys.pop(); continue;
  205. default:
  206. if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
  207. if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
  208. if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
  209. if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
  210. if (t[2]) _.ops.pop();
  211. _.trys.pop(); continue;
  212. }
  213. op = body.call(thisArg, _);
  214. } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
  215. if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
  216. }
  217. }
  218. function __exportStar(m, exports) {
  219. for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];
  220. }
  221. function __values(o) {
  222. var m = typeof Symbol === "function" && o[Symbol.iterator], i = 0;
  223. if (m) return m.call(o);
  224. return {
  225. next: function () {
  226. if (o && i >= o.length) o = void 0;
  227. return { value: o && o[i++], done: !o };
  228. }
  229. };
  230. }
  231. function __read(o, n) {
  232. var m = typeof Symbol === "function" && o[Symbol.iterator];
  233. if (!m) return o;
  234. var i = m.call(o), r, ar = [], e;
  235. try {
  236. while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);
  237. }
  238. catch (error) { e = { error: error }; }
  239. finally {
  240. try {
  241. if (r && !r.done && (m = i["return"])) m.call(i);
  242. }
  243. finally { if (e) throw e.error; }
  244. }
  245. return ar;
  246. }
  247. function __spread() {
  248. for (var ar = [], i = 0; i < arguments.length; i++)
  249. ar = ar.concat(__read(arguments[i]));
  250. return ar;
  251. }
  252. function __spreadArrays() {
  253. for (var s = 0, i = 0, il = arguments.length; i < il; i++) s += arguments[i].length;
  254. for (var r = Array(s), k = 0, i = 0; i < il; i++)
  255. for (var a = arguments[i], j = 0, jl = a.length; j < jl; j++, k++)
  256. r[k] = a[j];
  257. return r;
  258. };
  259. function __await(v) {
  260. return this instanceof __await ? (this.v = v, this) : new __await(v);
  261. }
  262. function __asyncGenerator(thisArg, _arguments, generator) {
  263. if (!Symbol.asyncIterator) throw new TypeError("Symbol.asyncIterator is not defined.");
  264. var g = generator.apply(thisArg, _arguments || []), i, q = [];
  265. return i = {}, verb("next"), verb("throw"), verb("return"), i[Symbol.asyncIterator] = function () { return this; }, i;
  266. function verb(n) { if (g[n]) i[n] = function (v) { return new Promise(function (a, b) { q.push([n, v, a, b]) > 1 || resume(n, v); }); }; }
  267. function resume(n, v) { try { step(g[n](v)); } catch (e) { settle(q[0][3], e); } }
  268. function step(r) { r.value instanceof __await ? Promise.resolve(r.value.v).then(fulfill, reject) : settle(q[0][2], r); }
  269. function fulfill(value) { resume("next", value); }
  270. function reject(value) { resume("throw", value); }
  271. function settle(f, v) { if (f(v), q.shift(), q.length) resume(q[0][0], q[0][1]); }
  272. }
  273. function __asyncDelegator(o) {
  274. var i, p;
  275. return i = {}, verb("next"), verb("throw", function (e) { throw e; }), verb("return"), i[Symbol.iterator] = function () { return this; }, i;
  276. function verb(n, f) { i[n] = o[n] ? function (v) { return (p = !p) ? { value: __await(o[n](v)), done: n === "return" } : f ? f(v) : v; } : f; }
  277. }
  278. function __asyncValues(o) {
  279. if (!Symbol.asyncIterator) throw new TypeError("Symbol.asyncIterator is not defined.");
  280. var m = o[Symbol.asyncIterator], i;
  281. return m ? m.call(o) : (o = typeof __values === "function" ? __values(o) : o[Symbol.iterator](), i = {}, verb("next"), verb("throw"), verb("return"), i[Symbol.asyncIterator] = function () { return this; }, i);
  282. function verb(n) { i[n] = o[n] && function (v) { return new Promise(function (resolve, reject) { v = o[n](v), settle(resolve, reject, v.done, v.value); }); }; }
  283. function settle(resolve, reject, d, v) { Promise.resolve(v).then(function(v) { resolve({ value: v, done: d }); }, reject); }
  284. }
  285. function __makeTemplateObject(cooked, raw) {
  286. if (Object.defineProperty) { Object.defineProperty(cooked, "raw", { value: raw }); } else { cooked.raw = raw; }
  287. return cooked;
  288. };
  289. function __importStar(mod) {
  290. if (mod && mod.__esModule) return mod;
  291. var result = {};
  292. if (mod != null) for (var k in mod) if (Object.hasOwnProperty.call(mod, k)) result[k] = mod[k];
  293. result.default = mod;
  294. return result;
  295. }
  296. function __importDefault(mod) {
  297. return (mod && mod.__esModule) ? mod : { default: mod };
  298. }
  299. /***/ }),
  300. /***/ "../../node_modules/webpack/buildin/global.js":
  301. /*!***********************************!*\
  302. !*** (webpack)/buildin/global.js ***!
  303. \***********************************/
  304. /*! no static exports found */
  305. /***/ (function(module, exports) {
  306. var g;
  307. // This works in non-strict mode
  308. g = (function() {
  309. return this;
  310. })();
  311. try {
  312. // This works if eval is allowed (see CSP)
  313. g = g || new Function("return this")();
  314. } catch (e) {
  315. // This works if the window reference is available
  316. if (typeof window === "object") g = window;
  317. }
  318. // g can still be undefined, but nothing to do about it...
  319. // We return undefined, instead of nothing here, so it's
  320. // easier to handle this case. if(!global) { ...}
  321. module.exports = g;
  322. /***/ }),
  323. /***/ "./custom/customMaterial.ts":
  324. /*!**********************************!*\
  325. !*** ./custom/customMaterial.ts ***!
  326. \**********************************/
  327. /*! exports provided: CustomShaderStructure, ShaderSpecialParts, CustomMaterial */
  328. /***/ (function(module, __webpack_exports__, __webpack_require__) {
  329. "use strict";
  330. __webpack_require__.r(__webpack_exports__);
  331. /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "CustomShaderStructure", function() { return CustomShaderStructure; });
  332. /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "ShaderSpecialParts", function() { return ShaderSpecialParts; });
  333. /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "CustomMaterial", function() { return CustomMaterial; });
  334. /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
  335. /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
  336. /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__);
  337. var CustomShaderStructure = /** @class */ (function () {
  338. function CustomShaderStructure() {
  339. }
  340. return CustomShaderStructure;
  341. }());
  342. var ShaderSpecialParts = /** @class */ (function () {
  343. function ShaderSpecialParts() {
  344. }
  345. return ShaderSpecialParts;
  346. }());
  347. var CustomMaterial = /** @class */ (function (_super) {
  348. Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__extends"])(CustomMaterial, _super);
  349. function CustomMaterial(name, scene) {
  350. var _this = _super.call(this, name, scene) || this;
  351. _this.CustomParts = new ShaderSpecialParts();
  352. _this.customShaderNameResolve = _this.Builder;
  353. _this.FragmentShader = babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["Effect"].ShadersStore["defaultPixelShader"];
  354. _this.VertexShader = babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["Effect"].ShadersStore["defaultVertexShader"];
  355. return _this;
  356. }
  357. CustomMaterial.prototype.AttachAfterBind = function (mesh, effect) {
  358. for (var el in this._newUniformInstances) {
  359. var ea = el.toString().split('-');
  360. if (ea[0] == 'vec2') {
  361. effect.setVector2(ea[1], this._newUniformInstances[el]);
  362. }
  363. else if (ea[0] == 'vec3') {
  364. effect.setVector3(ea[1], this._newUniformInstances[el]);
  365. }
  366. else if (ea[0] == 'vec4') {
  367. effect.setVector4(ea[1], this._newUniformInstances[el]);
  368. }
  369. else if (ea[0] == 'mat4') {
  370. effect.setMatrix(ea[1], this._newUniformInstances[el]);
  371. }
  372. else if (ea[0] == 'float') {
  373. effect.setFloat(ea[1], this._newUniformInstances[el]);
  374. }
  375. }
  376. for (var el in this._newSamplerInstances) {
  377. var ea = el.toString().split('-');
  378. if (ea[0] == 'sampler2D' && this._newSamplerInstances[el].isReady && this._newSamplerInstances[el].isReady()) {
  379. effect.setTexture(ea[1], this._newSamplerInstances[el]);
  380. }
  381. }
  382. };
  383. CustomMaterial.prototype.ReviewUniform = function (name, arr) {
  384. if (name == "uniform") {
  385. for (var ind in this._newUniforms) {
  386. if (this._customUniform[ind].indexOf('sampler') == -1) {
  387. arr.push(this._newUniforms[ind]);
  388. }
  389. }
  390. }
  391. if (name == "sampler") {
  392. for (var ind in this._newUniforms) {
  393. if (this._customUniform[ind].indexOf('sampler') != -1) {
  394. arr.push(this._newUniforms[ind]);
  395. }
  396. }
  397. }
  398. return arr;
  399. };
  400. CustomMaterial.prototype.Builder = function (shaderName, uniforms, uniformBuffers, samplers, defines, attributes) {
  401. var _this = this;
  402. if (this._isCreatedShader) {
  403. return this._createdShaderName;
  404. }
  405. this._isCreatedShader = false;
  406. CustomMaterial.ShaderIndexer++;
  407. var name = "custom_" + CustomMaterial.ShaderIndexer;
  408. if (attributes && this._customAttributes && this._customAttributes.length > 0) {
  409. attributes.push.apply(attributes, this._customAttributes);
  410. }
  411. this.ReviewUniform("uniform", uniforms);
  412. this.ReviewUniform("sampler", samplers);
  413. var fn_afterBind = this._afterBind.bind(this);
  414. this._afterBind = function (m, e) {
  415. if (!e) {
  416. return;
  417. }
  418. _this.AttachAfterBind(m, e);
  419. try {
  420. fn_afterBind(m, e);
  421. }
  422. catch (e) { }
  423. };
  424. babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["Effect"].ShadersStore[name + "VertexShader"] = this.VertexShader
  425. .replace('#define CUSTOM_VERTEX_BEGIN', (this.CustomParts.Vertex_Begin ? this.CustomParts.Vertex_Begin : ""))
  426. .replace('#define CUSTOM_VERTEX_DEFINITIONS', (this._customUniform ? this._customUniform.join("\n") : "") + (this.CustomParts.Vertex_Definitions ? this.CustomParts.Vertex_Definitions : ""))
  427. .replace('#define CUSTOM_VERTEX_MAIN_BEGIN', (this.CustomParts.Vertex_MainBegin ? this.CustomParts.Vertex_MainBegin : ""))
  428. .replace('#define CUSTOM_VERTEX_UPDATE_POSITION', (this.CustomParts.Vertex_Before_PositionUpdated ? this.CustomParts.Vertex_Before_PositionUpdated : ""))
  429. .replace('#define CUSTOM_VERTEX_UPDATE_NORMAL', (this.CustomParts.Vertex_Before_NormalUpdated ? this.CustomParts.Vertex_Before_NormalUpdated : ""))
  430. .replace('#define CUSTOM_VERTEX_MAIN_END', (this.CustomParts.Vertex_MainEnd ? this.CustomParts.Vertex_MainEnd : ""));
  431. babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["Effect"].ShadersStore[name + "PixelShader"] = this.FragmentShader
  432. .replace('#define CUSTOM_FRAGMENT_BEGIN', (this.CustomParts.Fragment_Begin ? this.CustomParts.Fragment_Begin : ""))
  433. .replace('#define CUSTOM_FRAGMENT_MAIN_BEGIN', (this.CustomParts.Fragment_MainBegin ? this.CustomParts.Fragment_MainBegin : ""))
  434. .replace('#define CUSTOM_FRAGMENT_DEFINITIONS', (this._customUniform ? this._customUniform.join("\n") : "") + (this.CustomParts.Fragment_Definitions ? this.CustomParts.Fragment_Definitions : ""))
  435. .replace('#define CUSTOM_FRAGMENT_UPDATE_DIFFUSE', (this.CustomParts.Fragment_Custom_Diffuse ? this.CustomParts.Fragment_Custom_Diffuse : ""))
  436. .replace('#define CUSTOM_FRAGMENT_UPDATE_ALPHA', (this.CustomParts.Fragment_Custom_Alpha ? this.CustomParts.Fragment_Custom_Alpha : ""))
  437. .replace('#define CUSTOM_FRAGMENT_BEFORE_LIGHTS', (this.CustomParts.Fragment_Before_Lights ? this.CustomParts.Fragment_Before_Lights : ""))
  438. .replace('#define CUSTOM_FRAGMENT_BEFORE_FOG', (this.CustomParts.Fragment_Before_Fog ? this.CustomParts.Fragment_Before_Fog : ""))
  439. .replace('#define CUSTOM_FRAGMENT_BEFORE_FRAGCOLOR', (this.CustomParts.Fragment_Before_FragColor ? this.CustomParts.Fragment_Before_FragColor : ""));
  440. this._isCreatedShader = true;
  441. this._createdShaderName = name;
  442. return name;
  443. };
  444. CustomMaterial.prototype.AddUniform = function (name, kind, param) {
  445. if (!this._customUniform) {
  446. this._customUniform = new Array();
  447. this._newUniforms = new Array();
  448. this._newSamplerInstances = new Array();
  449. this._newUniformInstances = new Array();
  450. }
  451. if (param) {
  452. if (kind.indexOf("sampler") == -1) {
  453. this._newUniformInstances[kind + "-" + name] = param;
  454. }
  455. else {
  456. this._newUniformInstances[kind + "-" + name] = param;
  457. }
  458. }
  459. this._customUniform.push("uniform " + kind + " " + name + ";");
  460. this._newUniforms.push(name);
  461. return this;
  462. };
  463. CustomMaterial.prototype.AddAttribute = function (name) {
  464. if (!this._customAttributes) {
  465. this._customAttributes = [];
  466. }
  467. this._customAttributes.push(name);
  468. return this;
  469. };
  470. CustomMaterial.prototype.Fragment_Begin = function (shaderPart) {
  471. this.CustomParts.Fragment_Begin = shaderPart;
  472. return this;
  473. };
  474. CustomMaterial.prototype.Fragment_Definitions = function (shaderPart) {
  475. this.CustomParts.Fragment_Definitions = shaderPart;
  476. return this;
  477. };
  478. CustomMaterial.prototype.Fragment_MainBegin = function (shaderPart) {
  479. this.CustomParts.Fragment_MainBegin = shaderPart;
  480. return this;
  481. };
  482. CustomMaterial.prototype.Fragment_Custom_Diffuse = function (shaderPart) {
  483. this.CustomParts.Fragment_Custom_Diffuse = shaderPart.replace("result", "diffuseColor");
  484. return this;
  485. };
  486. CustomMaterial.prototype.Fragment_Custom_Alpha = function (shaderPart) {
  487. this.CustomParts.Fragment_Custom_Alpha = shaderPart.replace("result", "alpha");
  488. return this;
  489. };
  490. CustomMaterial.prototype.Fragment_Before_Lights = function (shaderPart) {
  491. this.CustomParts.Fragment_Before_Lights = shaderPart;
  492. return this;
  493. };
  494. CustomMaterial.prototype.Fragment_Before_Fog = function (shaderPart) {
  495. this.CustomParts.Fragment_Before_Fog = shaderPart;
  496. return this;
  497. };
  498. CustomMaterial.prototype.Fragment_Before_FragColor = function (shaderPart) {
  499. this.CustomParts.Fragment_Before_FragColor = shaderPart.replace("result", "color");
  500. return this;
  501. };
  502. CustomMaterial.prototype.Vertex_Begin = function (shaderPart) {
  503. this.CustomParts.Vertex_Begin = shaderPart;
  504. return this;
  505. };
  506. CustomMaterial.prototype.Vertex_Definitions = function (shaderPart) {
  507. this.CustomParts.Vertex_Definitions = shaderPart;
  508. return this;
  509. };
  510. CustomMaterial.prototype.Vertex_MainBegin = function (shaderPart) {
  511. this.CustomParts.Vertex_MainBegin = shaderPart;
  512. return this;
  513. };
  514. CustomMaterial.prototype.Vertex_Before_PositionUpdated = function (shaderPart) {
  515. this.CustomParts.Vertex_Before_PositionUpdated = shaderPart.replace("result", "positionUpdated");
  516. return this;
  517. };
  518. CustomMaterial.prototype.Vertex_Before_NormalUpdated = function (shaderPart) {
  519. this.CustomParts.Vertex_Before_NormalUpdated = shaderPart.replace("result", "normalUpdated");
  520. return this;
  521. };
  522. CustomMaterial.prototype.Vertex_MainEnd = function (shaderPart) {
  523. this.CustomParts.Vertex_MainEnd = shaderPart;
  524. return this;
  525. };
  526. CustomMaterial.ShaderIndexer = 1;
  527. return CustomMaterial;
  528. }(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["StandardMaterial"]));
  529. babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredTypes["BABYLON.CustomMaterial"] = CustomMaterial;
  530. /***/ }),
  531. /***/ "./custom/index.ts":
  532. /*!*************************!*\
  533. !*** ./custom/index.ts ***!
  534. \*************************/
  535. /*! exports provided: CustomShaderStructure, ShaderSpecialParts, CustomMaterial, ShaderAlebdoParts, PBRCustomMaterial */
  536. /***/ (function(module, __webpack_exports__, __webpack_require__) {
  537. "use strict";
  538. __webpack_require__.r(__webpack_exports__);
  539. /* harmony import */ var _customMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./customMaterial */ "./custom/customMaterial.ts");
  540. /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "CustomShaderStructure", function() { return _customMaterial__WEBPACK_IMPORTED_MODULE_0__["CustomShaderStructure"]; });
  541. /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "ShaderSpecialParts", function() { return _customMaterial__WEBPACK_IMPORTED_MODULE_0__["ShaderSpecialParts"]; });
  542. /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "CustomMaterial", function() { return _customMaterial__WEBPACK_IMPORTED_MODULE_0__["CustomMaterial"]; });
  543. /* harmony import */ var _pbrCustomMaterial__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./pbrCustomMaterial */ "./custom/pbrCustomMaterial.ts");
  544. /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "ShaderAlebdoParts", function() { return _pbrCustomMaterial__WEBPACK_IMPORTED_MODULE_1__["ShaderAlebdoParts"]; });
  545. /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "PBRCustomMaterial", function() { return _pbrCustomMaterial__WEBPACK_IMPORTED_MODULE_1__["PBRCustomMaterial"]; });
  546. /***/ }),
  547. /***/ "./custom/pbrCustomMaterial.ts":
  548. /*!*************************************!*\
  549. !*** ./custom/pbrCustomMaterial.ts ***!
  550. \*************************************/
  551. /*! exports provided: ShaderAlebdoParts, PBRCustomMaterial */
  552. /***/ (function(module, __webpack_exports__, __webpack_require__) {
  553. "use strict";
  554. __webpack_require__.r(__webpack_exports__);
  555. /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "ShaderAlebdoParts", function() { return ShaderAlebdoParts; });
  556. /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "PBRCustomMaterial", function() { return PBRCustomMaterial; });
  557. /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
  558. /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
  559. /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__);
  560. var ShaderAlebdoParts = /** @class */ (function () {
  561. function ShaderAlebdoParts() {
  562. }
  563. return ShaderAlebdoParts;
  564. }());
  565. var PBRCustomMaterial = /** @class */ (function (_super) {
  566. Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__extends"])(PBRCustomMaterial, _super);
  567. function PBRCustomMaterial(name, scene) {
  568. var _this = _super.call(this, name, scene) || this;
  569. _this.CustomParts = new ShaderAlebdoParts();
  570. _this.customShaderNameResolve = _this.Builder;
  571. _this.FragmentShader = babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["Effect"].ShadersStore["pbrPixelShader"];
  572. _this.VertexShader = babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["Effect"].ShadersStore["pbrVertexShader"];
  573. return _this;
  574. }
  575. PBRCustomMaterial.prototype.AttachAfterBind = function (mesh, effect) {
  576. for (var el in this._newUniformInstances) {
  577. var ea = el.toString().split('-');
  578. if (ea[0] == 'vec2') {
  579. effect.setVector2(ea[1], this._newUniformInstances[el]);
  580. }
  581. else if (ea[0] == 'vec3') {
  582. effect.setVector3(ea[1], this._newUniformInstances[el]);
  583. }
  584. else if (ea[0] == 'vec4') {
  585. effect.setVector4(ea[1], this._newUniformInstances[el]);
  586. }
  587. else if (ea[0] == 'mat4') {
  588. effect.setMatrix(ea[1], this._newUniformInstances[el]);
  589. }
  590. else if (ea[0] == 'float') {
  591. effect.setFloat(ea[1], this._newUniformInstances[el]);
  592. }
  593. }
  594. for (var el in this._newSamplerInstances) {
  595. var ea = el.toString().split('-');
  596. if (ea[0] == 'sampler2D' && this._newSamplerInstances[el].isReady && this._newSamplerInstances[el].isReady()) {
  597. effect.setTexture(ea[1], this._newSamplerInstances[el]);
  598. }
  599. }
  600. };
  601. PBRCustomMaterial.prototype.ReviewUniform = function (name, arr) {
  602. if (name == "uniform") {
  603. for (var ind in this._newUniforms) {
  604. if (this._customUniform[ind].indexOf('sampler') == -1) {
  605. arr.push(this._newUniforms[ind]);
  606. }
  607. }
  608. }
  609. if (name == "sampler") {
  610. for (var ind in this._newUniforms) {
  611. if (this._customUniform[ind].indexOf('sampler') != -1) {
  612. arr.push(this._newUniforms[ind]);
  613. }
  614. }
  615. }
  616. return arr;
  617. };
  618. PBRCustomMaterial.prototype.Builder = function (shaderName, uniforms, uniformBuffers, samplers, defines, attributes) {
  619. var _this = this;
  620. if (this._isCreatedShader) {
  621. return this._createdShaderName;
  622. }
  623. this._isCreatedShader = false;
  624. PBRCustomMaterial.ShaderIndexer++;
  625. var name = "custom_" + PBRCustomMaterial.ShaderIndexer;
  626. if (attributes && this._customAttributes && this._customAttributes.length > 0) {
  627. attributes.push.apply(attributes, this._customAttributes);
  628. }
  629. this.ReviewUniform("uniform", uniforms);
  630. this.ReviewUniform("sampler", samplers);
  631. var fn_afterBind = this._afterBind.bind(this);
  632. this._afterBind = function (m, e) {
  633. if (!e) {
  634. return;
  635. }
  636. _this.AttachAfterBind(m, e);
  637. try {
  638. fn_afterBind(m, e);
  639. }
  640. catch (e) { }
  641. };
  642. babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["Effect"].ShadersStore[name + "VertexShader"] = this.VertexShader
  643. .replace('#define CUSTOM_VERTEX_BEGIN', (this.CustomParts.Vertex_Begin ? this.CustomParts.Vertex_Begin : ""))
  644. .replace('#define CUSTOM_VERTEX_DEFINITIONS', (this._customUniform ? this._customUniform.join("\n") : "") + (this.CustomParts.Vertex_Definitions ? this.CustomParts.Vertex_Definitions : ""))
  645. .replace('#define CUSTOM_VERTEX_MAIN_BEGIN', (this.CustomParts.Vertex_MainBegin ? this.CustomParts.Vertex_MainBegin : ""))
  646. .replace('#define CUSTOM_VERTEX_UPDATE_POSITION', (this.CustomParts.Vertex_Before_PositionUpdated ? this.CustomParts.Vertex_Before_PositionUpdated : ""))
  647. .replace('#define CUSTOM_VERTEX_UPDATE_NORMAL', (this.CustomParts.Vertex_Before_NormalUpdated ? this.CustomParts.Vertex_Before_NormalUpdated : ""))
  648. .replace('#define CUSTOM_VERTEX_MAIN_END', (this.CustomParts.Vertex_MainEnd ? this.CustomParts.Vertex_MainEnd : ""));
  649. babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["Effect"].ShadersStore[name + "PixelShader"] = this.FragmentShader
  650. .replace('#define CUSTOM_FRAGMENT_BEGIN', (this.CustomParts.Fragment_Begin ? this.CustomParts.Fragment_Begin : ""))
  651. .replace('#define CUSTOM_FRAGMENT_MAIN_BEGIN', (this.CustomParts.Fragment_MainBegin ? this.CustomParts.Fragment_MainBegin : ""))
  652. .replace('#define CUSTOM_FRAGMENT_DEFINITIONS', (this._customUniform ? this._customUniform.join("\n") : "") + (this.CustomParts.Fragment_Definitions ? this.CustomParts.Fragment_Definitions : ""))
  653. .replace('#define CUSTOM_FRAGMENT_UPDATE_ALBEDO', (this.CustomParts.Fragment_Custom_Albedo ? this.CustomParts.Fragment_Custom_Albedo : ""))
  654. .replace('#define CUSTOM_FRAGMENT_UPDATE_ALPHA', (this.CustomParts.Fragment_Custom_Alpha ? this.CustomParts.Fragment_Custom_Alpha : ""))
  655. .replace('#define CUSTOM_FRAGMENT_BEFORE_LIGHTS', (this.CustomParts.Fragment_Before_Lights ? this.CustomParts.Fragment_Before_Lights : ""))
  656. .replace('#define CUSTOM_FRAGMENT_UPDATE_METALLICROUGHNESS', (this.CustomParts.Fragment_Custom_MetallicRoughness ? this.CustomParts.Fragment_Custom_MetallicRoughness : ""))
  657. .replace('#define CUSTOM_FRAGMENT_UPDATE_MICROSURFACE', (this.CustomParts.Fragment_Custom_MicroSurface ? this.CustomParts.Fragment_Custom_MicroSurface : ""))
  658. .replace('#define CUSTOM_FRAGMENT_BEFORE_FOG', (this.CustomParts.Fragment_Before_Fog ? this.CustomParts.Fragment_Before_Fog : ""))
  659. .replace('#define CUSTOM_FRAGMENT_BEFORE_FRAGCOLOR', (this.CustomParts.Fragment_Before_FragColor ? this.CustomParts.Fragment_Before_FragColor : ""));
  660. this._isCreatedShader = true;
  661. this._createdShaderName = name;
  662. return name;
  663. };
  664. PBRCustomMaterial.prototype.AddUniform = function (name, kind, param) {
  665. if (!this._customUniform) {
  666. this._customUniform = new Array();
  667. this._newUniforms = new Array();
  668. this._newSamplerInstances = new Array();
  669. this._newUniformInstances = new Array();
  670. }
  671. if (param) {
  672. if (kind.indexOf("sampler") == -1) {
  673. this._newUniformInstances[kind + "-" + name] = param;
  674. }
  675. else {
  676. this._newUniformInstances[kind + "-" + name] = param;
  677. }
  678. }
  679. this._customUniform.push("uniform " + kind + " " + name + ";");
  680. this._newUniforms.push(name);
  681. return this;
  682. };
  683. PBRCustomMaterial.prototype.AddAttribute = function (name) {
  684. if (!this._customAttributes) {
  685. this._customAttributes = [];
  686. }
  687. this._customAttributes.push(name);
  688. return this;
  689. };
  690. PBRCustomMaterial.prototype.Fragment_Begin = function (shaderPart) {
  691. this.CustomParts.Fragment_Begin = shaderPart;
  692. return this;
  693. };
  694. PBRCustomMaterial.prototype.Fragment_Definitions = function (shaderPart) {
  695. this.CustomParts.Fragment_Definitions = shaderPart;
  696. return this;
  697. };
  698. PBRCustomMaterial.prototype.Fragment_MainBegin = function (shaderPart) {
  699. this.CustomParts.Fragment_MainBegin = shaderPart;
  700. return this;
  701. };
  702. PBRCustomMaterial.prototype.Fragment_Custom_Albedo = function (shaderPart) {
  703. this.CustomParts.Fragment_Custom_Albedo = shaderPart.replace("result", "surfaceAlbedo");
  704. return this;
  705. };
  706. PBRCustomMaterial.prototype.Fragment_Custom_Alpha = function (shaderPart) {
  707. this.CustomParts.Fragment_Custom_Alpha = shaderPart.replace("result", "alpha");
  708. return this;
  709. };
  710. PBRCustomMaterial.prototype.Fragment_Before_Lights = function (shaderPart) {
  711. this.CustomParts.Fragment_Before_Lights = shaderPart;
  712. return this;
  713. };
  714. PBRCustomMaterial.prototype.Fragment_Custom_MetallicRoughness = function (shaderPart) {
  715. this.CustomParts.Fragment_Custom_MetallicRoughness = shaderPart;
  716. return this;
  717. };
  718. PBRCustomMaterial.prototype.Fragment_Custom_MicroSurface = function (shaderPart) {
  719. this.CustomParts.Fragment_Custom_MicroSurface = shaderPart;
  720. return this;
  721. };
  722. PBRCustomMaterial.prototype.Fragment_Before_Fog = function (shaderPart) {
  723. this.CustomParts.Fragment_Before_Fog = shaderPart;
  724. return this;
  725. };
  726. PBRCustomMaterial.prototype.Fragment_Before_FragColor = function (shaderPart) {
  727. this.CustomParts.Fragment_Before_FragColor = shaderPart.replace("result", "color");
  728. return this;
  729. };
  730. PBRCustomMaterial.prototype.Vertex_Begin = function (shaderPart) {
  731. this.CustomParts.Vertex_Begin = shaderPart;
  732. return this;
  733. };
  734. PBRCustomMaterial.prototype.Vertex_Definitions = function (shaderPart) {
  735. this.CustomParts.Vertex_Definitions = shaderPart;
  736. return this;
  737. };
  738. PBRCustomMaterial.prototype.Vertex_MainBegin = function (shaderPart) {
  739. this.CustomParts.Vertex_MainBegin = shaderPart;
  740. return this;
  741. };
  742. PBRCustomMaterial.prototype.Vertex_Before_PositionUpdated = function (shaderPart) {
  743. this.CustomParts.Vertex_Before_PositionUpdated = shaderPart.replace("result", "positionUpdated");
  744. return this;
  745. };
  746. PBRCustomMaterial.prototype.Vertex_Before_NormalUpdated = function (shaderPart) {
  747. this.CustomParts.Vertex_Before_NormalUpdated = shaderPart.replace("result", "normalUpdated");
  748. return this;
  749. };
  750. PBRCustomMaterial.prototype.Vertex_MainEnd = function (shaderPart) {
  751. this.CustomParts.Vertex_MainEnd = shaderPart;
  752. return this;
  753. };
  754. PBRCustomMaterial.ShaderIndexer = 1;
  755. return PBRCustomMaterial;
  756. }(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["PBRMaterial"]));
  757. babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredTypes["BABYLON.PBRCustomMaterial"] = PBRCustomMaterial;
  758. /***/ }),
  759. /***/ "./legacy/legacy-custom.ts":
  760. /*!*********************************!*\
  761. !*** ./legacy/legacy-custom.ts ***!
  762. \*********************************/
  763. /*! exports provided: CustomShaderStructure, ShaderSpecialParts, CustomMaterial, ShaderAlebdoParts, PBRCustomMaterial */
  764. /***/ (function(module, __webpack_exports__, __webpack_require__) {
  765. "use strict";
  766. __webpack_require__.r(__webpack_exports__);
  767. /* WEBPACK VAR INJECTION */(function(global) {/* harmony import */ var _custom_index__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ../custom/index */ "./custom/index.ts");
  768. /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "CustomShaderStructure", function() { return _custom_index__WEBPACK_IMPORTED_MODULE_0__["CustomShaderStructure"]; });
  769. /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "ShaderSpecialParts", function() { return _custom_index__WEBPACK_IMPORTED_MODULE_0__["ShaderSpecialParts"]; });
  770. /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "CustomMaterial", function() { return _custom_index__WEBPACK_IMPORTED_MODULE_0__["CustomMaterial"]; });
  771. /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "ShaderAlebdoParts", function() { return _custom_index__WEBPACK_IMPORTED_MODULE_0__["ShaderAlebdoParts"]; });
  772. /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "PBRCustomMaterial", function() { return _custom_index__WEBPACK_IMPORTED_MODULE_0__["PBRCustomMaterial"]; });
  773. /**
  774. * This is the entry point for the UMD module.
  775. * The entry point for a future ESM package should be index.ts
  776. */
  777. var globalObject = (typeof global !== 'undefined') ? global : ((typeof window !== 'undefined') ? window : undefined);
  778. if (typeof globalObject !== "undefined") {
  779. for (var key in _custom_index__WEBPACK_IMPORTED_MODULE_0__) {
  780. globalObject.BABYLON[key] = _custom_index__WEBPACK_IMPORTED_MODULE_0__[key];
  781. }
  782. }
  783. /* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(/*! ./../../../node_modules/webpack/buildin/global.js */ "../../node_modules/webpack/buildin/global.js")))
  784. /***/ }),
  785. /***/ "babylonjs/Misc/decorators":
  786. /*!****************************************************************************************************!*\
  787. !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
  788. \****************************************************************************************************/
  789. /*! no static exports found */
  790. /***/ (function(module, exports) {
  791. module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
  792. /***/ })
  793. /******/ });
  794. });
  795. //# sourceMappingURL=babylon.customMaterial.js.map