babylon.database.ts 23 KB

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  1. module BABYLON {
  2. export class Database {
  3. private callbackManifestChecked: (boolean) => any;
  4. private currentSceneUrl: string;
  5. private db: IDBDatabase;
  6. private enableSceneOffline: boolean;
  7. private enableTexturesOffline: boolean;
  8. private manifestVersionFound: number;
  9. private mustUpdateRessources: boolean;
  10. private hasReachedQuota: boolean;
  11. private isSupported: boolean;
  12. // Handling various flavors of prefixed version of IndexedDB
  13. private idbFactory = <IDBFactory> (window.indexedDB || window.mozIndexedDB || window.webkitIndexedDB || window.msIndexedDB);
  14. static isUASupportingBlobStorage: boolean = true;
  15. constructor(urlToScene: string, callbackManifestChecked: (boolean) => any) {
  16. this.callbackManifestChecked = callbackManifestChecked;
  17. this.currentSceneUrl = BABYLON.Database.ReturnFullUrlLocation(urlToScene);
  18. this.db = null;
  19. this.enableSceneOffline = false;
  20. this.enableTexturesOffline = false;
  21. this.manifestVersionFound = 0;
  22. this.mustUpdateRessources = false;
  23. this.hasReachedQuota = false;
  24. this.checkManifestFile();
  25. }
  26. static parseURL = function(url) {
  27. var a = document.createElement('a');
  28. a.href = url;
  29. var fileName = url.substring(url.lastIndexOf("/") + 1, url.length);
  30. var absLocation = url.substring(0, url.indexOf(fileName, 0));
  31. return absLocation;
  32. }
  33. static ReturnFullUrlLocation = function (url): string {
  34. if (url.indexOf("http:/") === -1) {
  35. return (BABYLON.Database.parseURL(window.location.href) + url);
  36. }
  37. else {
  38. return url;
  39. }
  40. }
  41. public checkManifestFile() {
  42. function noManifestFile() {
  43. BABYLON.Tools.Log("Valid manifest file not found. Scene & textures will be loaded directly from the web server.");
  44. that.enableSceneOffline = false;
  45. that.enableTexturesOffline = false;
  46. that.callbackManifestChecked(false);
  47. }
  48. var that = this;
  49. var manifestURL = this.currentSceneUrl + ".manifest";
  50. var xhr: XMLHttpRequest = new XMLHttpRequest();
  51. var manifestURLTimeStamped = manifestURL + (manifestURL.match(/\?/) == null ? "?" : "&") + (new Date()).getTime();
  52. xhr.open("GET", manifestURLTimeStamped, true);
  53. xhr.addEventListener("load", function () {
  54. if (xhr.status === 200 || BABYLON.Tools.ValidateXHRData(xhr, 1)) {
  55. try {
  56. var manifestFile = JSON.parse(xhr.response);
  57. that.enableSceneOffline = manifestFile.enableSceneOffline;
  58. that.enableTexturesOffline = manifestFile.enableTexturesOffline;
  59. if (manifestFile.version && !isNaN(parseInt(manifestFile.version))) {
  60. that.manifestVersionFound = manifestFile.version;
  61. }
  62. if (that.callbackManifestChecked) {
  63. that.callbackManifestChecked(true);
  64. }
  65. }
  66. catch (ex) {
  67. noManifestFile();
  68. }
  69. }
  70. else {
  71. noManifestFile();
  72. }
  73. }, false);
  74. xhr.addEventListener("error", function (event) {
  75. noManifestFile();
  76. }, false);
  77. try {
  78. xhr.send();
  79. }
  80. catch (ex) {
  81. BABYLON.Tools.Error("Error on XHR send request.");
  82. that.callbackManifestChecked(false);
  83. }
  84. }
  85. public openAsync(successCallback, errorCallback) {
  86. function handleError() {
  87. that.isSupported = false;
  88. if (errorCallback) errorCallback();
  89. }
  90. var that = this;
  91. if (!this.idbFactory || !(this.enableSceneOffline || this.enableTexturesOffline)) {
  92. // Your browser doesn't support IndexedDB
  93. this.isSupported = false;
  94. if (errorCallback) errorCallback();
  95. }
  96. else {
  97. // If the DB hasn't been opened or created yet
  98. if (!this.db) {
  99. this.hasReachedQuota = false;
  100. this.isSupported = true;
  101. var request: IDBOpenDBRequest = this.idbFactory.open("babylonjs", 1);
  102. // Could occur if user is blocking the quota for the DB and/or doesn't grant access to IndexedDB
  103. request.onerror = function (event) {
  104. handleError();
  105. };
  106. // executes when a version change transaction cannot complete due to other active transactions
  107. request.onblocked = function (event) {
  108. BABYLON.Tools.Error("IDB request blocked. Please reload the page.");
  109. handleError();
  110. };
  111. // DB has been opened successfully
  112. request.onsuccess = function (event) {
  113. that.db = request.result;
  114. successCallback();
  115. };
  116. // Initialization of the DB. Creating Scenes & Textures stores
  117. request.onupgradeneeded = function (event: IDBVersionChangeEvent) {
  118. that.db = (<any>(event.target)).result;
  119. try {
  120. if (event.oldVersion > 0) {
  121. that.db.deleteObjectStore("scenes");
  122. that.db.deleteObjectStore("versions");
  123. that.db.deleteObjectStore("textures");
  124. }
  125. var scenesStore = that.db.createObjectStore("scenes", { keyPath: "sceneUrl" });
  126. var versionsStore = that.db.createObjectStore("versions", { keyPath: "sceneUrl" });
  127. var texturesStore = that.db.createObjectStore("textures", { keyPath: "textureUrl" });
  128. }
  129. catch (ex) {
  130. BABYLON.Tools.Error("Error while creating object stores. Exception: " + ex.message);
  131. handleError();
  132. }
  133. };
  134. }
  135. // DB has already been created and opened
  136. else {
  137. if (successCallback) successCallback();
  138. }
  139. }
  140. }
  141. public loadImageFromDB(url: string, image: HTMLImageElement) {
  142. var that = this;
  143. var completeURL = BABYLON.Database.ReturnFullUrlLocation(url);
  144. var saveAndLoadImage = function () {
  145. if (!that.hasReachedQuota && that.db !== null) {
  146. // the texture is not yet in the DB, let's try to save it
  147. that._saveImageIntoDBAsync(completeURL, image);
  148. }
  149. // If the texture is not in the DB and we've reached the DB quota limit
  150. // let's load it directly from the web
  151. else {
  152. image.src = url;
  153. }
  154. };
  155. if (!this.mustUpdateRessources) {
  156. this._loadImageFromDBAsync(completeURL, image, saveAndLoadImage);
  157. }
  158. // First time we're download the images or update requested in the manifest file by a version change
  159. else {
  160. saveAndLoadImage();
  161. }
  162. }
  163. private _loadImageFromDBAsync(url: string, image: HTMLImageElement, notInDBCallback: () => any) {
  164. if (this.isSupported && this.db !== null) {
  165. var texture;
  166. var transaction: IDBTransaction = this.db.transaction(["textures"]);
  167. transaction.onabort = function (event) {
  168. image.src = url;
  169. };
  170. transaction.oncomplete = function (event) {
  171. var blobTextureURL;
  172. if (texture) {
  173. var URL = window.URL || window.webkitURL;
  174. blobTextureURL = URL.createObjectURL(texture.data, { oneTimeOnly: true });
  175. image.onerror = function () {
  176. BABYLON.Tools.Error("Error loading image from blob URL: " + blobTextureURL + " switching back to web url: " + url);
  177. image.src = url;
  178. };
  179. image.src = blobTextureURL;
  180. }
  181. else {
  182. notInDBCallback();
  183. }
  184. };
  185. var getRequest: IDBRequest = transaction.objectStore("textures").get(url);
  186. getRequest.onsuccess = function (event) {
  187. texture = (<any>(event.target)).result;
  188. };
  189. getRequest.onerror = function (event) {
  190. BABYLON.Tools.Error("Error loading texture " + url + " from DB.");
  191. image.src = url;
  192. };
  193. }
  194. else {
  195. BABYLON.Tools.Error("Error: IndexedDB not supported by your browser or BabylonJS Database is not open.");
  196. image.src = url;
  197. }
  198. }
  199. private _saveImageIntoDBAsync(url: string, image: HTMLImageElement) {
  200. if (this.isSupported) {
  201. // In case of error (type not supported or quota exceeded), we're at least sending back XHR data to allow texture loading later on
  202. var generateBlobUrl = function () {
  203. var blobTextureURL;
  204. if (blob) {
  205. var URL = window.URL || window.webkitURL;
  206. try {
  207. blobTextureURL = URL.createObjectURL(blob, { oneTimeOnly: true });
  208. }
  209. // Chrome is raising a type error if we're setting the oneTimeOnly parameter
  210. catch (ex) {
  211. blobTextureURL = URL.createObjectURL(blob);
  212. }
  213. }
  214. image.src = blobTextureURL;
  215. };
  216. if (BABYLON.Database.isUASupportingBlobStorage) {
  217. var that = this;
  218. // Create XHR
  219. var xhr = new XMLHttpRequest(),
  220. blob: Blob;
  221. xhr.open("GET", url, true);
  222. xhr.responseType = "blob";
  223. xhr.addEventListener("load", function () {
  224. if (xhr.status === 200) {
  225. // Blob as response (XHR2)
  226. blob = xhr.response;
  227. var transaction = that.db.transaction(["textures"], "readwrite");
  228. // the transaction could abort because of a QuotaExceededError error
  229. transaction.onabort = function (event) {
  230. try {
  231. if (event.srcElement.error.name === "QuotaExceededError") {
  232. that.hasReachedQuota = true;
  233. }
  234. }
  235. catch (ex) { }
  236. generateBlobUrl();
  237. };
  238. transaction.oncomplete = function (event) {
  239. generateBlobUrl();
  240. };
  241. var newTexture = { textureUrl: url, data: blob };
  242. try {
  243. // Put the blob into the dabase
  244. var addRequest = transaction.objectStore("textures").put(newTexture);
  245. addRequest.onsuccess = function (event) {
  246. };
  247. addRequest.onerror = function (event) {
  248. generateBlobUrl();
  249. };
  250. }
  251. catch (ex) {
  252. // "DataCloneError" generated by Chrome when you try to inject blob into IndexedDB
  253. if (ex.code === 25) {
  254. BABYLON.Database.isUASupportingBlobStorage = false;
  255. }
  256. image.src = url;
  257. }
  258. }
  259. else {
  260. image.src = url;
  261. }
  262. }, false);
  263. xhr.addEventListener("error", function (event) {
  264. BABYLON.Tools.Error("Error in XHR request in BABYLON.Database.");
  265. image.src = url;
  266. }, false);
  267. xhr.send();
  268. }
  269. else {
  270. image.src = url;
  271. }
  272. }
  273. else {
  274. BABYLON.Tools.Error("Error: IndexedDB not supported by your browser or BabylonJS Database is not open.");
  275. image.src = url;
  276. }
  277. }
  278. private _checkVersionFromDB(url: string, versionLoaded) {
  279. var that = this;
  280. var updateVersion = function (event) {
  281. // the version is not yet in the DB or we need to update it
  282. that._saveVersionIntoDBAsync(url, versionLoaded);
  283. };
  284. this._loadVersionFromDBAsync(url, versionLoaded, updateVersion);
  285. }
  286. private _loadVersionFromDBAsync(url: string, callback, updateInDBCallback) {
  287. if (this.isSupported) {
  288. var version;
  289. var that = this;
  290. try {
  291. var transaction = this.db.transaction(["versions"]);
  292. transaction.oncomplete = function (event) {
  293. if (version) {
  294. // If the version in the JSON file is > than the version in DB
  295. if (that.manifestVersionFound > version.data) {
  296. that.mustUpdateRessources = true;
  297. updateInDBCallback();
  298. }
  299. else {
  300. callback(version.data);
  301. }
  302. }
  303. // version was not found in DB
  304. else {
  305. that.mustUpdateRessources = true;
  306. updateInDBCallback();
  307. }
  308. };
  309. transaction.onabort = function (event) {
  310. callback(-1);
  311. };
  312. var getRequest = transaction.objectStore("versions").get(url);
  313. getRequest.onsuccess = function (event) {
  314. version = (<any>(event.target)).result;
  315. };
  316. getRequest.onerror = function (event) {
  317. BABYLON.Tools.Error("Error loading version for scene " + url + " from DB.");
  318. callback(-1);
  319. };
  320. }
  321. catch (ex) {
  322. BABYLON.Tools.Error("Error while accessing 'versions' object store (READ OP). Exception: " + ex.message);
  323. callback(-1);
  324. }
  325. }
  326. else {
  327. BABYLON.Tools.Error("Error: IndexedDB not supported by your browser or BabylonJS Database is not open.");
  328. callback(-1);
  329. }
  330. }
  331. private _saveVersionIntoDBAsync(url: string, callback) {
  332. if (this.isSupported && !this.hasReachedQuota) {
  333. var that = this;
  334. try {
  335. // Open a transaction to the database
  336. var transaction = this.db.transaction(["versions"], "readwrite");
  337. // the transaction could abort because of a QuotaExceededError error
  338. transaction.onabort = function (event) {
  339. try {
  340. if (event.srcElement.error.name === "QuotaExceededError") {
  341. that.hasReachedQuota = true;
  342. }
  343. }
  344. catch (ex) { }
  345. callback(-1);
  346. };
  347. transaction.oncomplete = function (event) {
  348. callback(that.manifestVersionFound);
  349. };
  350. var newVersion = { sceneUrl: url, data: this.manifestVersionFound };
  351. // Put the scene into the database
  352. var addRequest = transaction.objectStore("versions").put(newVersion);
  353. addRequest.onsuccess = function (event) {
  354. };
  355. addRequest.onerror = function (event) {
  356. BABYLON.Tools.Error("Error in DB add version request in BABYLON.Database.");
  357. };
  358. }
  359. catch (ex) {
  360. BABYLON.Tools.Error("Error while accessing 'versions' object store (WRITE OP). Exception: " + ex.message);
  361. callback(-1);
  362. }
  363. }
  364. else {
  365. callback(-1);
  366. }
  367. }
  368. private loadSceneFromDB(url, sceneLoaded, progressCallBack, errorCallback) {
  369. var that = this;
  370. var completeUrl = BABYLON.Database.ReturnFullUrlLocation(url);
  371. var saveAndLoadScene = function (event) {
  372. // the scene is not yet in the DB, let's try to save it
  373. that._saveSceneIntoDBAsync(completeUrl, sceneLoaded, progressCallBack);
  374. };
  375. this._checkVersionFromDB(completeUrl, function (version) {
  376. if (version !== -1) {
  377. if (!that.mustUpdateRessources) {
  378. that._loadSceneFromDBAsync(completeUrl, sceneLoaded, saveAndLoadScene);
  379. }
  380. else {
  381. that._saveSceneIntoDBAsync(completeUrl, sceneLoaded, progressCallBack);
  382. }
  383. }
  384. else {
  385. errorCallback();
  386. }
  387. });
  388. }
  389. private _loadSceneFromDBAsync(url, callback, notInDBCallback) {
  390. if (this.isSupported) {
  391. var scene;
  392. var transaction = this.db.transaction(["scenes"]);
  393. transaction.oncomplete = function (event) {
  394. if (scene) {
  395. callback(scene.data);
  396. }
  397. // scene was not found in DB
  398. else {
  399. notInDBCallback();
  400. }
  401. };
  402. transaction.onabort = function (event) {
  403. notInDBCallback();
  404. };
  405. var getRequest = transaction.objectStore("scenes").get(url);
  406. getRequest.onsuccess = function (event) {
  407. scene = (<any>(event.target)).result;
  408. };
  409. getRequest.onerror = function (event) {
  410. BABYLON.Tools.Error("Error loading scene " + url + " from DB.");
  411. notInDBCallback();
  412. };
  413. }
  414. else {
  415. BABYLON.Tools.Error("Error: IndexedDB not supported by your browser or BabylonJS Database is not open.");
  416. callback();
  417. }
  418. }
  419. private _saveSceneIntoDBAsync(url: string, callback, progressCallback) {
  420. if (this.isSupported) {
  421. // Create XHR
  422. var xhr = new XMLHttpRequest(), sceneText;
  423. var that = this;
  424. xhr.open("GET", url, true);
  425. xhr.onprogress = progressCallback;
  426. xhr.addEventListener("load", function () {
  427. if (xhr.status === 200 || BABYLON.Tools.ValidateXHRData(xhr, 1)) {
  428. // Blob as response (XHR2)
  429. sceneText = xhr.responseText;
  430. if (!that.hasReachedQuota) {
  431. // Open a transaction to the database
  432. var transaction = that.db.transaction(["scenes"], "readwrite");
  433. // the transaction could abort because of a QuotaExceededError error
  434. transaction.onabort = function (event) {
  435. try {
  436. if (event.srcElement.error.name === "QuotaExceededError") {
  437. that.hasReachedQuota = true;
  438. }
  439. }
  440. catch (ex) { }
  441. callback(sceneText);
  442. };
  443. transaction.oncomplete = function (event) {
  444. callback(sceneText);
  445. };
  446. var newScene = { sceneUrl: url, data: sceneText, version: that.manifestVersionFound};
  447. try {
  448. // Put the scene into the database
  449. var addRequest = transaction.objectStore("scenes").put(newScene);
  450. addRequest.onsuccess = function (event) {
  451. };
  452. addRequest.onerror = function (event) {
  453. BABYLON.Tools.Error("Error in DB add scene request in BABYLON.Database.");
  454. };
  455. }
  456. catch (ex) {
  457. callback(sceneText);
  458. }
  459. }
  460. else {
  461. callback(sceneText);
  462. }
  463. }
  464. else {
  465. callback();
  466. }
  467. }, false);
  468. xhr.addEventListener("error", function (event) {
  469. BABYLON.Tools.Error("error on XHR request.");
  470. callback();
  471. }, false);
  472. xhr.send();
  473. }
  474. else {
  475. BABYLON.Tools.Error("Error: IndexedDB not supported by your browser or BabylonJS Database is not open.");
  476. callback();
  477. }
  478. }
  479. }
  480. }