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This project is a 3d model viewer using babylonjs. Online docs: https://doc.babylonjs.com/extensions/the_babylon_viewer
Install the package using npm:
npm install @babylonjs/viewer --save
Then in JS/Typescript the viewer to be imported via:
import * as BabylonViewer from '@babylonjs/viewer';
Add a babylon element in an html file:
<babylon id="babylon-viewer" camera.behaviors.auto-rotate="0"></babylon>
And used to load models
BabylonViewer.viewerManager.getViewerPromiseById('babylon-viewer').then(function (viewer) {
// this will resolve only after the viewer with this specific ID is initialized
viewer.onEngineInitObservable.add(function (scene) {
viewer.loadModel({
title: "Helmet",
subtitle: "BabylonJS",
thumbnail: "https://www.babylonjs.com/img/favicon/apple-icon-144x144.png",
url: "https://www.babylonjs.com/Assets/DamagedHelmet/glTF/DamagedHelmet.gltf"
});
});
});