Raanan Weber 9597028f1c Revert "Update after project rebuild" %!s(int64=10) %!d(string=hai) anos
..
babylon.InstancedMesh.js 9597028f1c Revert "Update after project rebuild" %!s(int64=10) %!d(string=hai) anos
babylon.InstancedMesh.ts d4e9c666cf Various fixes %!s(int64=10) %!d(string=hai) anos
babylon.abstractMesh.js 9597028f1c Revert "Update after project rebuild" %!s(int64=10) %!d(string=hai) anos
babylon.abstractMesh.ts d03134a478 Performance improvements %!s(int64=10) %!d(string=hai) anos
babylon.csg.js 9597028f1c Revert "Update after project rebuild" %!s(int64=10) %!d(string=hai) anos
babylon.csg.ts 9bed4edf65 New procedural textures %!s(int64=10) %!d(string=hai) anos
babylon.geometry.js 9597028f1c Revert "Update after project rebuild" %!s(int64=10) %!d(string=hai) anos
babylon.geometry.ts d4e9c666cf Various fixes %!s(int64=10) %!d(string=hai) anos
babylon.groundMesh.js 9597028f1c Revert "Update after project rebuild" %!s(int64=10) %!d(string=hai) anos
babylon.groundMesh.ts a09571b428 TypeScript port done! %!s(int64=11) %!d(string=hai) anos
babylon.linesMesh.js 9597028f1c Revert "Update after project rebuild" %!s(int64=10) %!d(string=hai) anos
babylon.linesMesh.ts c2c671f2e0 material.pointSize and material.pointsCloud properties %!s(int64=10) %!d(string=hai) anos
babylon.mesh.js 9597028f1c Revert "Update after project rebuild" %!s(int64=10) %!d(string=hai) anos
babylon.mesh.ts c11545eac8 Code cleanup %!s(int64=10) %!d(string=hai) anos
babylon.mesh.vertexData.js 9597028f1c Revert "Update after project rebuild" %!s(int64=10) %!d(string=hai) anos
babylon.mesh.vertexData.ts a09571b428 TypeScript port done! %!s(int64=11) %!d(string=hai) anos
babylon.meshLODLevel.js 9597028f1c Revert "Update after project rebuild" %!s(int64=10) %!d(string=hai) anos
babylon.meshLODLevel.ts b2060b3c54 LOD %!s(int64=10) %!d(string=hai) anos
babylon.meshSimplification.js 9597028f1c Revert "Update after project rebuild" %!s(int64=10) %!d(string=hai) anos
babylon.meshSimplification.ts 9597028f1c Revert "Update after project rebuild" %!s(int64=10) %!d(string=hai) anos
babylon.polygonmesh.js 9597028f1c Revert "Update after project rebuild" %!s(int64=10) %!d(string=hai) anos
babylon.polygonmesh.ts d4e9c666cf Various fixes %!s(int64=10) %!d(string=hai) anos
babylon.subMesh.js 9597028f1c Revert "Update after project rebuild" %!s(int64=10) %!d(string=hai) anos
babylon.subMesh.ts c516793fda Fixing RawTexture %!s(int64=10) %!d(string=hai) anos
babylon.vertexBuffer.js 9597028f1c Revert "Update after project rebuild" %!s(int64=10) %!d(string=hai) anos
babylon.vertexBuffer.ts 2cf3427836 Fixing debugLayer positioning issues %!s(int64=10) %!d(string=hai) anos