123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144 |
- {
- "root": "https://cdn.babylonjs.com",
- "tests": [
- {
- "title": "edge renderer and zOffset",
- "renderCount": 5,
- "playgroundId": "#3DBA8X#1"
- },
- {
- "title": "cube with holes using stencil buffer",
- "playgroundId": "#CW5PRI#0"
- },
- {
- "title": "water material",
- "playgroundId": "#EUH2VL#1"
- },
- {
- "title": "show bounding box",
- "renderCount": 5,
- "playgroundId": "#0LN1JD#0"
- },
- {
- "title": "cube reflection with probe and mirrors",
- "renderCount": 20,
- "playgroundId": "#X3V1NN#0"
- },
- {
- "title": "sphere with custom shader to display wireframe using glow layer",
- "playgroundId": "#Y05E2C#3"
- },
- {
- "title": "blur cube with the effect renderer",
- "renderCount": 20,
- "playgroundId": "#4C900K#2"
- },
- {
- "title": "simple render target with blue spheres",
- "playgroundId": "#NRR7F4#0"
- },
- {
- "title": "neon pipe with glow layer",
- "renderCount": 5,
- "playgroundId": "#X229PI#0"
- },
- {
- "title": "pillars sphere and torus with PCSS shadows",
- "playgroundId": "#WL4Q8J#0",
- "excludedEngines": ["webgl1"]
- },
- {
- "title": "soft transparent shadows",
- "playgroundId": "#G3DJGA#0",
- "excludedEngines": ["webgl1"]
- },
- {
- "title": "default render pipeline",
- "playgroundId": "#GAFR36#0"
- },
- {
- "title": "torus knot mirror",
- "playgroundId": "#M5GFLR#0"
- },
- {
- "title": "simple sphere in 4 mirrors",
- "playgroundId": "#58CFTW#0"
- },
- {
- "title": "procedural texture with node material",
- "renderCount": 10,
- "playgroundId": "#IA4X0H#1"
- },
- {
- "title": "apply all post processes",
- "renderCount": 10,
- "playgroundId": "#MJ59Y8#2"
- },
- {
- "title": "simple custom shader",
- "renderCount": 5,
- "playgroundId": "#6GFJNR#2"
- },
- {
- "title": "show multiple guis",
- "renderCount": 5,
- "playgroundId": "#6X9UMD#12"
- },
- {
- "title": "skybox with boombox",
- "renderCount": 20,
- "playgroundId": "#I2TR8G#0"
- },
- {
- "title": "show all procedural textures",
- "renderCount": 5,
- "playgroundId": "#4N0QRP#1"
- },
- {
- "title": "custom handling of materials for render target pass",
- "renderCount": 30,
- "playgroundId": "#FIVL25"
- },
- {
- "title": "dissolve effect with node material and glow layer",
- "playgroundId": "#F6PGMC"
- },
- {
- "title": "cascaded shadow maps and flying saucers",
- "renderCount": 10,
- "playgroundId": "#IIZ9UU#63",
- "excludedEngines": ["webgl1"]
- },
- {
- "title": "sprite maps",
- "playgroundId": "#PIVJ45#4"
- },
- {
- "title": "halo particle system",
- "renderCount": 20,
- "playgroundId": "#2441BU#1"
- },
- {
- "title": "depth renderer",
- "renderCount": 5,
- "playgroundId": "#1PHYB0#86"
- },
- {
- "title": "particle system with custom nme shader",
- "renderCount": 5,
- "playgroundId": "#DMLLV2"
- },
- {
- "title": "create environment texture",
- "playgroundId": "#L4RXKN#4",
- "excludedEngines": ["webgl1"]
- },
- {
- "title": "particle system matrix like",
- "renderCount": 100,
- "playgroundId": "#WL44T7"
- }
- ]
- }
|