validation.js 7.7 KB

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  1. "use strict";
  2. var engine;
  3. var canvas;
  4. var currentScene;
  5. var config;
  6. function compare(renderData, referenceCanvas) {
  7. var width = referenceCanvas.width;
  8. var height = referenceCanvas.height;
  9. var size = width * height * 4;
  10. var referenceContext = referenceCanvas.getContext("2d");
  11. var referenceData = referenceContext.getImageData(0, 0, width, height);
  12. var differencesCount = 0;
  13. for (var index = 0; index < size; index += 4) {
  14. if (renderData[index] === referenceData.data[index] &&
  15. renderData[index + 1] === referenceData.data[index + 1] &&
  16. renderData[index + 2] === referenceData.data[index + 2]) {
  17. continue;
  18. }
  19. referenceData.data[index] = 255;
  20. referenceData.data[index + 1] *= 0.5;
  21. referenceData.data[index + 2] *= 0.5;
  22. differencesCount++;
  23. }
  24. referenceContext.putImageData(referenceData, 0, 0);
  25. return (differencesCount * 100) / (width * height);
  26. }
  27. function getRenderData(canvas, engine) {
  28. var width = canvas.width;
  29. var height = canvas.height;
  30. var renderData = engine.readPixels(0, 0, width, height);
  31. var numberOfChannelsByLine = width * 4;
  32. var halfHeight = height / 2;
  33. for (var i = 0; i < halfHeight; i++) {
  34. for (var j = 0; j < numberOfChannelsByLine; j++) {
  35. var currentCell = j + i * numberOfChannelsByLine;
  36. var targetLine = height - i - 1;
  37. var targetCell = j + targetLine * numberOfChannelsByLine;
  38. var temp = renderData[currentCell];
  39. renderData[currentCell] = renderData[targetCell];
  40. renderData[targetCell] = temp;
  41. }
  42. }
  43. return renderData;
  44. }
  45. function saveRenderImage(data, canvas) {
  46. var width = canvas.width;
  47. var height = canvas.height;
  48. var screenshotCanvas = document.createElement('canvas');
  49. screenshotCanvas.width = width;
  50. screenshotCanvas.height = height;
  51. var context = screenshotCanvas.getContext('2d');
  52. var imageData = context.createImageData(width, height);
  53. var castData = imageData.data;
  54. castData.set(data);
  55. context.putImageData(imageData, 0, 0);
  56. return screenshotCanvas.toDataURL();
  57. }
  58. function evaluate(test, resultCanvas, result, renderImage, index, waitRing) {
  59. var renderData = getRenderData(canvas, engine);
  60. if (!test.onlyVisual) {
  61. if (compare(renderData, resultCanvas) > 5) { // More than 5% of pixels are different
  62. result.classList.add("failed");
  63. result.innerHTML = "×";
  64. console.log("failed");
  65. } else {
  66. result.innerHTML = "✔";
  67. console.log("validated");
  68. }
  69. }
  70. waitRing.classList.add("hidden");
  71. renderImage.src = saveRenderImage(renderData, canvas);
  72. currentScene.dispose();
  73. runTest(index + 1);
  74. }
  75. function processCurrentScene(test, resultCanvas, result, renderImage, index, waitRing) {
  76. currentScene.executeWhenReady(function () {
  77. var renderCount = test.renderCount || 1;
  78. engine.runRenderLoop(function() {
  79. currentScene.render();
  80. renderCount--;
  81. if (renderCount === 0) {
  82. engine.stopRenderLoop();
  83. evaluate(test, resultCanvas, result, renderImage, index, waitRing);
  84. }
  85. });
  86. });
  87. }
  88. function runTest(index) {
  89. if (index >= config.tests.length) {
  90. return;
  91. }
  92. var test = config.tests[index];
  93. var container = document.createElement("div");
  94. container.id = "container#" + index;
  95. container.className = "container";
  96. document.body.appendChild(container);
  97. var titleContainer = document.createElement("div");
  98. titleContainer.className = "containerTitle";
  99. container.appendChild(titleContainer);
  100. var title = document.createElement("div");
  101. title.className = "title";
  102. titleContainer.appendChild(title);
  103. var result = document.createElement("div");
  104. result.className = "result";
  105. titleContainer.appendChild(result);
  106. var waitRing = document.createElement("img");
  107. waitRing.className = "waitRing";
  108. titleContainer.appendChild(waitRing);
  109. waitRing.src = "loading.gif";
  110. var resultCanvas = document.createElement("canvas");
  111. resultCanvas.className = "resultImage";
  112. container.appendChild(resultCanvas);
  113. title.innerHTML = test.title;
  114. console.log("Running " + test.title);
  115. var resultContext = resultCanvas.getContext("2d");
  116. var img = new Image();
  117. img.onload = function () {
  118. resultCanvas.width = img.width;
  119. resultCanvas.height = img.height;
  120. resultContext.drawImage(img, 0, 0);
  121. }
  122. img.src = "ReferenceImages/" + test.referenceImage;
  123. var renderImage = new Image();
  124. renderImage.className = "renderImage";
  125. container.appendChild(renderImage);
  126. location.href = "#" + container.id;
  127. if (test.sceneFolder) {
  128. BABYLON.SceneLoader.Load(config.root + test.sceneFolder, test.sceneFilename, engine, function (newScene) {
  129. currentScene = newScene;
  130. processCurrentScene(test, resultCanvas, result, renderImage, index, waitRing);
  131. });
  132. } else {
  133. // Fix references
  134. if (test.specificRoot) {
  135. BABYLON.Tools.BaseUrl = config.root + test.specificRoot;
  136. }
  137. var request = new XMLHttpRequest();
  138. request.open('GET', config.root + test.scriptToRun, true);
  139. request.onreadystatechange = () => {
  140. if (request.readyState === 4) {
  141. request.onreadystatechange = null;
  142. var scriptToRun = request.responseText.replace(/..\/..\/assets\//g, config.root + "/Assets/");
  143. scriptToRun = scriptToRun.replace(/..\/..\/Assets\//g, config.root + "/Assets/");
  144. scriptToRun = scriptToRun.replace(/\/assets\//g, config.root + "/Assets/");
  145. scriptToRun = scriptToRun.replace(/\/Assets\//g, config.root + "/Assets/");
  146. if (test.replace) {
  147. var split = test.replace.split(",");
  148. for (var i = 0; i < split.length; i+= 2) {
  149. var source = split[i].trim();
  150. var destination = split[i + 1].trim();
  151. scriptToRun = scriptToRun.replace(source, destination);
  152. }
  153. }
  154. if (test.replaceUrl) {
  155. var split = test.replaceUrl.split(",");
  156. for (var i = 0; i < split.length; i++) {
  157. var source = split[i].trim();
  158. var regex = new RegExp(source, "g");
  159. scriptToRun = scriptToRun.replace(regex, config.root + test.rootPath + source);
  160. }
  161. }
  162. currentScene = eval(scriptToRun + test.functionToCall + "(engine)");
  163. processCurrentScene(test, resultCanvas, result, renderImage, index, waitRing);
  164. }
  165. };
  166. request.send(null);
  167. }
  168. }
  169. BABYLON.SceneLoader.ShowLoadingScreen = false;
  170. BABYLON.Database.IDBStorageEnabled = false;
  171. BABYLON.SceneLoader.ForceFullSceneLoadingForIncremental = true;
  172. canvas = document.createElement("canvas");
  173. canvas.className = "renderCanvas";
  174. document.body.appendChild(canvas);
  175. engine = new BABYLON.Engine(canvas, false);
  176. // Loading tests
  177. var xhr = new XMLHttpRequest();
  178. xhr.open("GET", "config.json", true);
  179. xhr.addEventListener("load",function() {
  180. if (xhr.status === 200) {
  181. config = JSON.parse(xhr.responseText);
  182. // Run tests
  183. runTest(0, engine);
  184. }
  185. }, false);
  186. xhr.send();