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- (function webpackUniversalModuleDefinition(root, factory) {
- if(typeof exports === 'object' && typeof module === 'object')
- module.exports = factory(require("babylonjs"));
- else if(typeof define === 'function' && define.amd)
- define("babylonjs-materials", ["babylonjs"], factory);
- else if(typeof exports === 'object')
- exports["babylonjs-materials"] = factory(require("babylonjs"));
- else
- root["MATLIB"] = factory(root["BABYLON"]);
- })(window, function(__WEBPACK_EXTERNAL_MODULE_babylonjs__) {
- return /******/ (function(modules) { // webpackBootstrap
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- /******/ __webpack_require__.c = installedModules;
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- /******/ // mode & 2: merge all properties of value into the ns
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- /******/ if(mode & 8) return value;
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- /******/ return ns;
- /******/ };
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- /******/ __webpack_require__.n = function(module) {
- /******/ var getter = module && module.__esModule ?
- /******/ function getDefault() { return module['default']; } :
- /******/ function getModuleExports() { return module; };
- /******/ __webpack_require__.d(getter, 'a', getter);
- /******/ return getter;
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- /******/
- /******/ // Object.prototype.hasOwnProperty.call
- /******/ __webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };
- /******/
- /******/ // __webpack_public_path__
- /******/ __webpack_require__.p = "";
- /******/
- /******/
- /******/ // Load entry module and return exports
- /******/ return __webpack_require__(__webpack_require__.s = "./legacy/legacy-custom.ts");
- /******/ })
- /************************************************************************/
- /******/ ({
- /***/ "../Tools/Gulp/node_modules/webpack/buildin/global.js":
- /*!************************************************************!*\
- !*** ../Tools/Gulp/node_modules/webpack/buildin/global.js ***!
- \************************************************************/
- /*! no static exports found */
- /***/ (function(module, exports) {
- var g;
- // This works in non-strict mode
- g = (function() {
- return this;
- })();
- try {
- // This works if eval is allowed (see CSP)
- g = g || Function("return this")() || (1, eval)("this");
- } catch (e) {
- // This works if the window reference is available
- if (typeof window === "object") g = window;
- }
- // g can still be undefined, but nothing to do about it...
- // We return undefined, instead of nothing here, so it's
- // easier to handle this case. if(!global) { ...}
- module.exports = g;
- /***/ }),
- /***/ "./legacy/legacy-custom.ts":
- /*!*********************************!*\
- !*** ./legacy/legacy-custom.ts ***!
- \*********************************/
- /*! no static exports found */
- /***/ (function(module, exports, __webpack_require__) {
- "use strict";
- /* WEBPACK VAR INJECTION */(function(global) {
- function __export(m) {
- for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];
- }
- Object.defineProperty(exports, "__esModule", { value: true });
- var MatLib = __webpack_require__(/*! ../src/custom/index */ "./src/custom/index.ts");
- /**
- * This is the entry point for the UMD module.
- * The entry point for a future ESM package should be index.ts
- */
- var globalObject = (typeof global !== 'undefined') ? global : ((typeof window !== 'undefined') ? window : undefined);
- if (typeof globalObject !== "undefined") {
- for (var key in MatLib) {
- globalObject.BABYLON[key] = MatLib[key];
- }
- }
- __export(__webpack_require__(/*! ../src/custom/index */ "./src/custom/index.ts"));
- /* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(/*! ./../../Tools/Gulp/node_modules/webpack/buildin/global.js */ "../Tools/Gulp/node_modules/webpack/buildin/global.js")))
- /***/ }),
- /***/ "./src/custom/customMaterial.ts":
- /*!**************************************!*\
- !*** ./src/custom/customMaterial.ts ***!
- \**************************************/
- /*! no static exports found */
- /***/ (function(module, exports, __webpack_require__) {
- "use strict";
- var __extends = (this && this.__extends) || (function () {
- var extendStatics = function (d, b) {
- extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
- return extendStatics(d, b);
- }
- return function (d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- })();
- Object.defineProperty(exports, "__esModule", { value: true });
- var babylonjs_1 = __webpack_require__(/*! babylonjs */ "babylonjs");
- var CustomShaderStructure = /** @class */ (function () {
- function CustomShaderStructure() {
- }
- return CustomShaderStructure;
- }());
- exports.CustomShaderStructure = CustomShaderStructure;
- var ShaderSpecialParts = /** @class */ (function () {
- function ShaderSpecialParts() {
- }
- return ShaderSpecialParts;
- }());
- exports.ShaderSpecialParts = ShaderSpecialParts;
- var CustomMaterial = /** @class */ (function (_super) {
- __extends(CustomMaterial, _super);
- function CustomMaterial(name, scene) {
- var _this = _super.call(this, name, scene) || this;
- _this.CustomParts = new ShaderSpecialParts();
- _this.customShaderNameResolve = _this.Builder;
- _this.FragmentShader = BABYLON.Effect.ShadersStore["defaultPixelShader"];
- _this.VertexShader = BABYLON.Effect.ShadersStore["defaultVertexShader"];
- return _this;
- }
- CustomMaterial.prototype.AttachAfterBind = function (mesh, effect) {
- for (var el in this._newUniformInstances) {
- var ea = el.toString().split('-');
- if (ea[0] == 'vec2') {
- effect.setVector2(ea[1], this._newUniformInstances[el]);
- }
- else if (ea[0] == 'vec3') {
- effect.setVector3(ea[1], this._newUniformInstances[el]);
- }
- else if (ea[0] == 'vec4') {
- effect.setVector4(ea[1], this._newUniformInstances[el]);
- }
- else if (ea[0] == 'mat4') {
- effect.setMatrix(ea[1], this._newUniformInstances[el]);
- }
- else if (ea[0] == 'float') {
- effect.setFloat(ea[1], this._newUniformInstances[el]);
- }
- }
- for (var el in this._newSamplerInstances) {
- var ea = el.toString().split('-');
- if (ea[0] == 'sampler2D' && this._newSamplerInstances[el].isReady && this._newSamplerInstances[el].isReady()) {
- effect.setTexture(ea[1], this._newSamplerInstances[el]);
- }
- }
- };
- CustomMaterial.prototype.ReviewUniform = function (name, arr) {
- if (name == "uniform") {
- for (var ind in this._newUniforms) {
- if (this._customUniform[ind].indexOf('sampler') == -1) {
- arr.push(this._newUniforms[ind]);
- }
- }
- }
- if (name == "sampler") {
- for (var ind in this._newUniforms) {
- if (this._customUniform[ind].indexOf('sampler') != -1) {
- arr.push(this._newUniforms[ind]);
- }
- }
- }
- return arr;
- };
- CustomMaterial.prototype.Builder = function (shaderName, uniforms, uniformBuffers, samplers, defines) {
- var _this = this;
- if (this._isCreatedShader) {
- return this._createdShaderName;
- }
- this._isCreatedShader = false;
- CustomMaterial.ShaderIndexer++;
- var name = "custom_" + CustomMaterial.ShaderIndexer;
- this.ReviewUniform("uniform", uniforms);
- this.ReviewUniform("sampler", samplers);
- var fn_afterBind = this._afterBind.bind(this);
- this._afterBind = function (m, e) {
- if (!e) {
- return;
- }
- _this.AttachAfterBind(m, e);
- try {
- fn_afterBind(m, e);
- }
- catch (e) { }
- };
- BABYLON.Effect.ShadersStore[name + "VertexShader"] = this.VertexShader
- .replace('#define CUSTOM_VERTEX_BEGIN', (this.CustomParts.Vertex_Begin ? this.CustomParts.Vertex_Begin : ""))
- .replace('#define CUSTOM_VERTEX_DEFINITIONS', (this._customUniform ? this._customUniform.join("\n") : "") + (this.CustomParts.Vertex_Definitions ? this.CustomParts.Vertex_Definitions : ""))
- .replace('#define CUSTOM_VERTEX_MAIN_BEGIN', (this.CustomParts.Vertex_MainBegin ? this.CustomParts.Vertex_MainBegin : ""))
- .replace('#define CUSTOM_VERTEX_UPDATE_POSITION', (this.CustomParts.Vertex_Before_PositionUpdated ? this.CustomParts.Vertex_Before_PositionUpdated : ""))
- .replace('#define CUSTOM_VERTEX_UPDATE_NORMAL', (this.CustomParts.Vertex_Before_NormalUpdated ? this.CustomParts.Vertex_Before_NormalUpdated : ""));
- // #define CUSTOM_VERTEX_MAIN_END
- BABYLON.Effect.ShadersStore[name + "PixelShader"] = this.FragmentShader
- .replace('#define CUSTOM_FRAGMENT_BEGIN', (this.CustomParts.Fragment_Begin ? this.CustomParts.Fragment_Begin : ""))
- .replace('#define CUSTOM_FRAGMENT_MAIN_BEGIN', (this.CustomParts.Fragment_MainBegin ? this.CustomParts.Fragment_MainBegin : ""))
- .replace('#define CUSTOM_FRAGMENT_DEFINITIONS', (this._customUniform ? this._customUniform.join("\n") : "") + (this.CustomParts.Fragment_Definitions ? this.CustomParts.Fragment_Definitions : ""))
- .replace('#define CUSTOM_FRAGMENT_UPDATE_DIFFUSE', (this.CustomParts.Fragment_Custom_Diffuse ? this.CustomParts.Fragment_Custom_Diffuse : ""))
- .replace('#define CUSTOM_FRAGMENT_UPDATE_ALPHA', (this.CustomParts.Fragment_Custom_Alpha ? this.CustomParts.Fragment_Custom_Alpha : ""))
- .replace('#define CUSTOM_FRAGMENT_BEFORE_FRAGCOLOR', (this.CustomParts.Fragment_Before_FragColor ? this.CustomParts.Fragment_Before_FragColor : ""));
- // #define CUSTOM_FRAGMENT_BEFORE_LIGHTS
- // #define CUSTOM_FRAGMENT_BEFORE_FOG
- this._isCreatedShader = true;
- this._createdShaderName = name;
- return name;
- };
- CustomMaterial.prototype.AddUniform = function (name, kind, param) {
- if (!this._customUniform) {
- this._customUniform = new Array();
- this._newUniforms = new Array();
- this._newSamplerInstances = new Array();
- this._newUniformInstances = new Array();
- }
- if (param) {
- if (kind.indexOf("sampler") == -1) {
- this._newUniformInstances[kind + "-" + name] = param;
- }
- else {
- this._newUniformInstances[kind + "-" + name] = param;
- }
- }
- this._customUniform.push("uniform " + kind + " " + name + ";");
- this._newUniforms.push(name);
- return this;
- };
- CustomMaterial.prototype.Fragment_Begin = function (shaderPart) {
- this.CustomParts.Fragment_Begin = shaderPart;
- return this;
- };
- CustomMaterial.prototype.Fragment_Definitions = function (shaderPart) {
- this.CustomParts.Fragment_Definitions = shaderPart;
- return this;
- };
- CustomMaterial.prototype.Fragment_MainBegin = function (shaderPart) {
- this.CustomParts.Fragment_MainBegin = shaderPart;
- return this;
- };
- CustomMaterial.prototype.Fragment_Custom_Diffuse = function (shaderPart) {
- this.CustomParts.Fragment_Custom_Diffuse = shaderPart.replace("result", "diffuseColor");
- return this;
- };
- CustomMaterial.prototype.Fragment_Custom_Alpha = function (shaderPart) {
- this.CustomParts.Fragment_Custom_Alpha = shaderPart.replace("result", "alpha");
- return this;
- };
- CustomMaterial.prototype.Fragment_Before_FragColor = function (shaderPart) {
- this.CustomParts.Fragment_Before_FragColor = shaderPart.replace("result", "color");
- return this;
- };
- CustomMaterial.prototype.Vertex_Begin = function (shaderPart) {
- this.CustomParts.Vertex_Begin = shaderPart;
- return this;
- };
- CustomMaterial.prototype.Vertex_Definitions = function (shaderPart) {
- this.CustomParts.Vertex_Definitions = shaderPart;
- return this;
- };
- CustomMaterial.prototype.Vertex_MainBegin = function (shaderPart) {
- this.CustomParts.Vertex_MainBegin = shaderPart;
- return this;
- };
- CustomMaterial.prototype.Vertex_Before_PositionUpdated = function (shaderPart) {
- this.CustomParts.Vertex_Before_PositionUpdated = shaderPart.replace("result", "positionUpdated");
- return this;
- };
- CustomMaterial.prototype.Vertex_Before_NormalUpdated = function (shaderPart) {
- this.CustomParts.Vertex_Before_NormalUpdated = shaderPart.replace("result", "normalUpdated");
- return this;
- };
- CustomMaterial.ShaderIndexer = 1;
- return CustomMaterial;
- }(babylonjs_1.StandardMaterial));
- exports.CustomMaterial = CustomMaterial;
- /***/ }),
- /***/ "./src/custom/index.ts":
- /*!*****************************!*\
- !*** ./src/custom/index.ts ***!
- \*****************************/
- /*! no static exports found */
- /***/ (function(module, exports, __webpack_require__) {
- "use strict";
- function __export(m) {
- for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];
- }
- Object.defineProperty(exports, "__esModule", { value: true });
- __export(__webpack_require__(/*! ./customMaterial */ "./src/custom/customMaterial.ts"));
- /***/ }),
- /***/ "babylonjs":
- /*!****************************************************************************************************!*\
- !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
- \****************************************************************************************************/
- /*! no static exports found */
- /***/ (function(module, exports) {
- module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs__;
- /***/ })
- /******/ });
- });
- //# sourceMappingURL=babylon.customMaterial.js.map
|