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David Catuhe 901b55999d nightly 8 年之前
.vscode 044c7a1e25 add automatic start for debug 8 年之前
Exporters 3995e10ed8 Blender 5.4 8 年之前
Playground c3b28ecbd6 Add new paramter to createDefaultSkybox 8 年之前
Tools 32b7233d49 Fix 8 年之前
assets 9f6dc8d697 Fixed storei issue with dds maps 8 年之前
dist 901b55999d nightly 8 年之前
gui 3b6b6a66c2 make methods protected 8 年之前
inspector 8ce52bca93 Merge pull request #2434 from abow/playground 8 年之前
loaders 4f5004f7fd Merge remote-tracking branch 'origin/master' into ImageProcessing 8 年之前
localDev d0b51f53dd Added slider to GUI 8 年之前
materialsLibrary 07bd488ca6 Legacy 8 年之前
postProcessLibrary 1b48f67f75 Add Inspector Shortcut 8 年之前
proceduralTexturesLibrary 991415253c Adding perlin noise to procedural textures library 8 年之前
sandbox 5730c27c73 Updating sites icons with new logo 8 年之前
serializers 25cac4667d Adding support to Babylon.JS for morph targets 8 年之前
src 6b1b17c74c Helper createDefault 8 年之前
tests 536b80d3f1 nightly 8 年之前
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.gitignore fe7bc7e66c REmoved canvas2d tests 8 年之前
.gitmodules eb1b2745f6 DAE Exporter 11 年之前
.travis.yml 1dabcd6f7f travis should use node 6 8 年之前
Babylon.csproj fb8abde16d created Debug.PhysicsViewer 8 年之前
Babylon.sln 04f6e9fa66 Added VS files 8 年之前
Web.config a0be8373ec Untabify web.config 8 年之前
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what's new.md a81cc60168 Moved canvas to extensions 8 年之前

readme.md

Babylon.js

Getting started? Play directly with the Babylon.js API via our playground. It contains also lot of simple samples to learn how to use it.

Build Status

Any questions? Here is our official forum on www.html5gamedevs.com.

CDN

For preview release you can use the following ones:

Preview release

3.0-rc can be found here. If you want to contribute, please read our contribution guidelines first.

Documentation

Useful links

  • Official web site: www.babylonjs.com
  • Online sandbox where you can test your .babylon scenes with a simple drag'n'drop
  • Online shader creation tool where you can learn how to create GLSL shaders
  • 3DS Max exporter can be used to generate a .babylon file from 3DS Max
  • Blender exporter can be used to generate a .babylon file from Blender 3d
  • Unity 5 exporter can be used to export your geometries from Unity 5 scene editor
  • FBX command line exporter can be used to generate a .babylon file from .FBX file (animations are supported)

Features

To get a complete list of supported features, please visit our website.