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- /****************************************************************************************
-
- Copyright (C) 2015 Autodesk, Inc.
- All rights reserved.
-
- Use of this software is subject to the terms of the Autodesk license agreement
- provided at the time of installation or download, or which otherwise accompanies
- this software in either electronic or hard copy form.
-
- ****************************************************************************************/
- //! \file fbxprocessorxrefuserlib.h
- #ifndef _FBXSDK_UTILS_PROCESSOR_XREF_USERLIB_H_
- #define _FBXSDK_UTILS_PROCESSOR_XREF_USERLIB_H_
- #include <fbxsdk/fbxsdk_def.h>
- #include <fbxsdk/utils/fbxprocessorxref.h>
- #include <fbxsdk/fbxsdk_nsbegin.h>
- /**
- * Specialized xref copy processor
- */
- class FBXSDK_DLL FbxProcessorXRefCopyUserLibrary : public FbxProcessorXRefCopy
- {
- FBXSDK_OBJECT_DECLARE(FbxProcessorXRefCopyUserLibrary, FbxProcessorXRefCopy);
- public:
- /**
- * \name Properties
- */
- //@{
- // Do we copy files even if they are in the system library?
- // Defaults to FALSE.
- FbxPropertyT<FbxBool> CopyAllAssets;
- // Do we copy files even if they are not within the scene? This is
- // the typical use case when creating a new library, and defaults to
- // TRUE. If you want to extract assets from a specific library you
- // you would set this to FALSE to ignore assets from external (user,
- // system) libraries.
- FbxPropertyT<FbxBool> CopyExternalAssets;
- // Do we copy assets that use absolute paths? If true, then after
- // the scene processor has run through the URL will be relative to
- // the scene document.
- // Defaults to TRUE.
- FbxPropertyT<FbxBool> CopyAbsoluteUrlAssets;
- //@}
- /*****************************************************************************************************************************
- ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! **
- *****************************************************************************************************************************/
- #ifndef DOXYGEN_SHOULD_SKIP_THIS
- protected:
- virtual void ConstructProperties(bool pForceSet);
- virtual bool ValidPropertyForXRefCopy(FbxObject* pObject, FbxProperty& lProperty) const;
- #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/
- };
- #include <fbxsdk/fbxsdk_nsend.h>
- #endif /* _FBXSDK_UTILS_PROCESSOR_XREF_USERLIB_H_ */
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