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- /****************************************************************************************
-
- Copyright (C) 2015 Autodesk, Inc.
- All rights reserved.
-
- Use of this software is subject to the terms of the Autodesk license agreement
- provided at the time of installation or download, or which otherwise accompanies
- this software in either electronic or hard copy form.
-
- ****************************************************************************************/
- //! \file fbxproceduralgeometry.h
- #ifndef _FBXSDK_SCENE_GEOMETRY_PROCEDURAL_H_
- #define _FBXSDK_SCENE_GEOMETRY_PROCEDURAL_H_
- #include <fbxsdk/fbxsdk_def.h>
- #include <fbxsdk/scene/geometry/fbxgeometry.h>
- #include <fbxsdk/fbxsdk_nsbegin.h>
- /** Base class for procedural geometry. In a standard geometry (FbxGeometry, FbxGeometryBase), control points,
- * normals, possibly polygons (FbxMesh) and other specifications are described. A procedural geometry contains minimal information
- * to be created on-the-fly.
- * \nosubgrouping
- */
- class FBXSDK_DLL FbxProceduralGeometry : public FbxGeometry
- {
- FBXSDK_OBJECT_DECLARE(FbxProceduralGeometry, FbxGeometry);
- };
- #include <fbxsdk/fbxsdk_nsend.h>
- #endif /* _FBXSDK_SCENE_GEOMETRY_PROCEDURAL_H_ */
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