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- /****************************************************************************************
-
- Copyright (C) 2015 Autodesk, Inc.
- All rights reserved.
-
- Use of this software is subject to the terms of the Autodesk license agreement
- provided at the time of installation or download, or which otherwise accompanies
- this software in either electronic or hard copy form.
-
- ****************************************************************************************/
- //! \file fbxblendshape.h
- #ifndef _FBXSDK_SCENE_GEOMETRY_BLEND_SHAPE_H_
- #define _FBXSDK_SCENE_GEOMETRY_BLEND_SHAPE_H_
- #include <fbxsdk/fbxsdk_def.h>
- #include <fbxsdk/scene/geometry/fbxdeformer.h>
- #include <fbxsdk/fbxsdk_nsbegin.h>
- class FbxGeometry;
- class FbxBlendShapeChannel;
- /** Class for blend shape deformer.
- * A blend shape deformer takes a base shape (polygonal surface, curve, or surface)
- * and blends it with other target shapes based on weight values.
- * Blend shape deformer organize all target shapes via blend shape channel.
- * One blend shape deformer can contains multiple blend shape channels, then each
- * channel can organize multiple target shapes, \see FbxBlendShapeChannel, FbxShape.
- * \remarks The blend effect of each blend shape channel is additive, so the final blend
- * effect of a blend shape deformer is the sum of blend effect of all blend shape
- * channels it contains, the blend effect of each blend shape channel is controlled
- * by the property DeformPercent of blend shape channel.
- * \see FbxGeometry, FbxGeometryBase.
- * \nosubgrouping
- */
- class FBXSDK_DLL FbxBlendShape : public FbxDeformer
- {
- FBXSDK_OBJECT_DECLARE(FbxBlendShape, FbxDeformer);
- public:
- /** Set the geometry affected by this blend shape deformer.
- * \param pGeometry Pointer to the geometry object to set.
- * \return \c true on success, \c false otherwise.
- * \remarks One blend shape deformer can only be used on one base geometry.
- * So when SetGeometry is called, the pGeometry will replace the
- * current base geometry connected to this blend shape deformer.
- */
- bool SetGeometry(FbxGeometry* pGeometry);
- /** Get the geometry affected by this blend shape deformer.
- * \return A pointer to the geometry if it is set or \c NULL if not set yet.
- */
- FbxGeometry* GetGeometry();
- /** Add a blend shape channel.
- * \param pBlendShapeChannel Pointer to the blend shape channel object to add.
- * \return \c true on success, \c false otherwise.
- */
- bool AddBlendShapeChannel(FbxBlendShapeChannel* pBlendShapeChannel);
- /** Remove the given blend shape.
- * \param pBlendShapeChannel Pointer to the blend shape channel to remove from this blend shape deformer.
- * \return Pointer to the blend shape channel or \c NULL if pBlendShapeChannel is not owned by this blend shape deformer.
- */
- FbxBlendShapeChannel* RemoveBlendShapeChannel(FbxBlendShapeChannel* pBlendShapeChannel);
- /** Get the number of blend shape channels.
- * \return Number of blend shape channels that have been added to this object.
- */
- int GetBlendShapeChannelCount() const;
- /** Get blend shape channel at given index.
- * \param pIndex Index of the blend shape channel.
- * \return Pointer to the blend shape channel or \c NULL if index is out of range.
- */
- FbxBlendShapeChannel* GetBlendShapeChannel(int pIndex);
- /** Get the blend shape channel at given index.
- * \param pIndex Index of the blend shape channel.
- * \return Pointer to the blend shape channel or \c NULL if index is out of range.
- */
- const FbxBlendShapeChannel* GetBlendShapeChannel(int pIndex) const;
- /** Get the type of the deformer.
- * \return The deformer type identifier of blend shape deformer.
- */
- EDeformerType GetDeformerType() const {return eBlendShape; };
- /** Restore the blend shape deformer to the initial state.
- * Calling this function will do the following:
- * \li Clear the pointer to base geometry.
- * \li Remove all the blend shape channels.
- */
- void Reset();
- /*****************************************************************************************************************************
- ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! **
- *****************************************************************************************************************************/
- #ifndef DOXYGEN_SHOULD_SKIP_THIS
- virtual FbxObject& Copy(const FbxObject& pObject);
- virtual FbxObject* Clone(FbxObject::ECloneType pCloneType=eDeepClone, FbxObject* pContainer=NULL, void* pSet = NULL) const;
-
- protected:
- virtual FbxStringList GetTypeFlags() const;
- #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/
- };
- #include <fbxsdk/fbxsdk_nsend.h>
- #endif /* _FBXSDK_SCENE_GEOMETRY_BLEND_SHAPE_H_ */
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