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- /****************************************************************************************
-
- Copyright (C) 2015 Autodesk, Inc.
- All rights reserved.
-
- Use of this software is subject to the terms of the Autodesk license agreement
- provided at the time of installation or download, or which otherwise accompanies
- this software in either electronic or hard copy form.
-
- ****************************************************************************************/
- //! \file fbxgroupname.h
- #ifndef _FBXSDK_SCENE_GROUP_NAME_H_
- #define _FBXSDK_SCENE_GROUP_NAME_H_
- #include <fbxsdk/fbxsdk_def.h>
- #include <fbxsdk/fbxsdk_nsbegin.h>
- #define MODEL_PREFIX "Model::"
- #define MATERIAL_PREFIX "Material::"
- #define POSE_PREFIX "Pose::"
- #define DEFORMER_PREFIX "Deformer::"
- #define CONTAINER_PREFIX "Container::"
- #define SUBDEFORMER_PREFIX "SubDeformer::"
- #define CONSTRAINT_PREFIX "Constraint::"
- #define CONTROLSET_PLUG_PREFIX "ControlSetPlug::"
- #define VIDEO_PREFIX "Video::"
- #define TEXTURE_PREFIX "Texture::"
- #define THUMBNAIL_PREFIX "Thumbnail::"
- #define MARKER_SET_PREFIX "MarkerSet::"
- #define CONSTRAINT_PREFIX "Constraint::"
- #define GEOMETRY_PREFIX "Geometry::"
- #define GEOMETRY_WEIGHTED_MAP_PREFIX "GeometryWeightedMap::"
- #define SCENE_PREFIX "Scene::"
- #define CACHE_PREFIX "Cache::"
- #define IMPLEMENTATION_PREFIX "Implementation::"
- #define BINDINGTABLE_PREFIX "BindingTable::"
- #define BINDINGOPERATOR_PREFIX "BindingOperator::"
- #define LAYERED_TEXTURE_PREFIX "LayeredTexture::"
- #define PROCEDURAL_TEXTURE_PREFIX "ProceduralTexture::"
- #define DOCUMENT_PREFIX "Document::"
- #define COLLECTION_PREFIX "Collection::"
- #define COLLECTION_EXCLUSIVE_PREFIX "CollectionExclusive::"
- #define NODE_ATTRIBUTE_PREFIX "NodeAttribute::"
- #define ENVIRONMENT_PREFIX "KFbxEnvironment::"
- #define OBJECTMETADATA_PREFIX "ObjectMetaData::"
- #define EXPOSURECONTROL_PREFIX "ExposureControl::"
- #define ANIM_STACK_PREFIX "AnimStack::"
- #define ANIM_LAYER_PREFIX "AnimLayer::"
- #define ANIM_CURVENODE_PREFIX "AnimCurveNode::"
- #define ANIM_CURVE_PREFIX "AnimCurve::"
- #define ANIM_EVAL_PREFIX "AnimEvaluator::"
- #define SELECTION_SET_PREFIX "SelectionSet::"
- #define SELECTION_SET_NODE_PREFIX "SelectionNode::"
- #define DISPLAY_LAYER_PREFIX "DisplayLayer::"
- #define SCENEREFERENCE_PREFIX "SceneReference::"
- // Protein 2.0
- #define ADSK_ENVIRONMENT_PREFIX "ADSKEnvironmentDefinition::"
- #define ADSK_LIGHT_PREFIX "ADSKLightDefinition::"
- #define ADSK_PROCEDURALGEOMETRY_PREFIX "ADSKProceduralGeometryDefinition::"
- #define ADSK_SURFACEMATERIAL_PREFIX "ADSKSurfaceMaterialDefinition::"
- #define ADSK_TEXTURE_PREFIX "ADSKTextureDefinition::"
- #define ADSK_SWATCHSCENE_PREFIX "ADSKSwatchSceneDefinition::"
- #include <fbxsdk/fbxsdk_nsend.h>
- #endif /* _FBXSDK_SCENE_GROUP_NAME_H_ */
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