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- /****************************************************************************************
-
- Copyright (C) 2015 Autodesk, Inc.
- All rights reserved.
-
- Use of this software is subject to the terms of the Autodesk license agreement
- provided at the time of installation or download, or which otherwise accompanies
- this software in either electronic or hard copy form.
-
- ****************************************************************************************/
- //! \file fbxcollectionexclusive.h
- #ifndef _FBXSDK_SCENE_COLLECTION_EXCLUSIVE_H_
- #define _FBXSDK_SCENE_COLLECTION_EXCLUSIVE_H_
- #include <fbxsdk/fbxsdk_def.h>
- #include <fbxsdk/scene/fbxcollection.h>
- #include <fbxsdk/fbxsdk_nsbegin.h>
- /** Class for exclusive collections. An object (FbxObject) should belong to only one exclusive collection at most.
- * \nosubgrouping
- */
- class FBXSDK_DLL FbxCollectionExclusive : public FbxCollection
- {
- FBXSDK_OBJECT_DECLARE(FbxCollectionExclusive, FbxCollection);
- public:
- /** Add a member if it's not a member of any other FbxCollectionExclusive objects.
- * \param pMember Object to be added
- */
- bool AddMember(FbxObject* pMember);
- };
- #include <fbxsdk/fbxsdk_nsend.h>
- #endif /* _FBXSDK_SCENE_COLLECTION_EXCLUSIVE_H_ */
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