Нема описа

David Catuhe 8a5bbc08e5 Merge pull request #2727 from BabylonJS/master пре 8 година
.vscode 6523d470db Fix issue пре 8 година
Exporters 091158aa47 No default camera пре 8 година
Playground 2944ab70a0 ADd perf page for PG пре 8 година
Tools 5a857e3c70 Introducing InternalTexture to help recreating webGLcontext when context lost пре 8 година
assets 3371feed9c Nightly пре 8 година
dist e935fa8d63 Fix gltf loader for clamp mode пре 8 година
gui 185b09e4ec Fix issue with color not propagating correctly in GUI пре 8 година
inspector 4d5e53522d fixing security issue пре 8 година
loaders bb1125a774 fix texture clamping for glTFLoader пре 8 година
localDev 0722fe2fb4 webgl context lost: step 4 пре 8 година
materialsLibrary 9b5e508976 Added a new activeLight property to ShadowOnly material пре 8 година
postProcessLibrary 1b48f67f75 Add Inspector Shortcut пре 8 година
proceduralTexturesLibrary 991415253c Adding perlin noise to procedural textures library пре 8 година
sandbox 31e89be796 Fixed tiny loading bug in sandbox пре 8 година
serializers 25cac4667d Adding support to Babylon.JS for morph targets пре 8 година
src 3638355d20 WebVR init fix пре 8 година
tests 2d883bca41 Fix occlusion queries dispose пре 8 година
.gitattributes e46bb580f5 Ignore whitespace and new lines from windows OS пре 9 година
.gitignore fe7bc7e66c REmoved canvas2d tests пре 8 година
.gitmodules eb1b2745f6 DAE Exporter пре 11 година
.travis.yml 1dabcd6f7f travis should use node 6 пре 8 година
bower.json 34ad342456 Update bower.json to latest version пре 8 година
contributing.md c8c6d6876a Update contributing.md пре 8 година
license.md 4f44f2ce56 Moved license to a separate file пре 8 година
package.json 9b4ee513ab Fixing node..first try :) пре 8 година
readme.md edd4b3d0ec Update readme.md пре 8 година
tslint.json bd6328c459 none squared capture пре 8 година
what's new.md 60c020ad96 Added feault normals generation for standard material пре 8 година

readme.md

Babylon.js

Getting started? Play directly with the Babylon.js API via our playground. It contains also lot of simple samples to learn how to use it.

Build Status

Any questions? Here is our official forum on www.html5gamedevs.com.

CDN

Additional references can be found on https://cdn.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist folder like https://cdn.babylonjs.com/gui/babylon.gui.min.js

For preview release you can use the following ones:

Additional references can be found on https://preview.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist/preview release folder like https://preview.babylonjs.com/gui/babylon.gui.min.js

Preview release

3.1-alpha can be found here. If you want to contribute, please read our contribution guidelines first.

Documentation

Useful links

  • Official web site: www.babylonjs.com
  • Online sandbox where you can test your .babylon scenes with a simple drag'n'drop
  • Online shader creation tool where you can learn how to create GLSL shaders
  • 3DS Max exporter can be used to generate a .babylon file from 3DS Max
  • Blender exporter can be used to generate a .babylon file from Blender 3d
  • Unity 5 exporter can be used to export your geometries from Unity 5 scene editor
  • FBX command line exporter can be used to generate a .babylon file from .FBX file (animations are supported)

Features

To get a complete list of supported features, please visit our website.