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- //-------------------------------------------------------------------------------------
- // DirectXTex.h
- //
- // DirectX Texture Library
- //
- // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
- // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
- // THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
- // PARTICULAR PURPOSE.
- //
- // Copyright (c) Microsoft Corporation. All rights reserved.
- //
- // http://go.microsoft.com/fwlink/?LinkId=248926
- //-------------------------------------------------------------------------------------
- #if defined(_MSC_VER) && (_MSC_VER > 1000)
- #pragma once
- #endif
- #if defined(WINAPI_FAMILY) && (WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP) && (_WIN32_WINNT <= _WIN32_WINNT_WIN8)
- #error WIC is not supported on Windows Phone 8.0
- #endif
- // VS 2010's stdint.h conflicts with intsafe.h
- #pragma warning(push)
- #pragma warning(disable : 4005)
- #include <stdint.h>
- #pragma warning(pop)
- #include <algorithm>
- #include <functional>
- #if defined(_XBOX_ONE) && defined(_TITLE) && MONOLITHIC
- #include <d3d11_x.h>
- #define DCOMMON_H_INCLUDED
- #else
- #include <d3d11_1.h>
- #endif
- #include <ocidl.h>
- #define DIRECTX_TEX_VERSION 130
- namespace DirectX
- {
- //---------------------------------------------------------------------------------
- // DXGI Format Utilities
- bool IsValid( _In_ DXGI_FORMAT fmt );
- bool IsCompressed( _In_ DXGI_FORMAT fmt );
- bool IsPacked( _In_ DXGI_FORMAT fmt );
- bool IsVideo( _In_ DXGI_FORMAT fmt );
- bool IsPlanar( _In_ DXGI_FORMAT fmt );
- bool IsPalettized( _In_ DXGI_FORMAT fmt );
- bool IsDepthStencil(_In_ DXGI_FORMAT fmt );
- bool IsSRGB( _In_ DXGI_FORMAT fmt );
- bool IsTypeless( _In_ DXGI_FORMAT fmt, _In_ bool partialTypeless = true );
- bool HasAlpha( _In_ DXGI_FORMAT fmt );
- size_t BitsPerPixel( _In_ DXGI_FORMAT fmt );
- size_t BitsPerColor( _In_ DXGI_FORMAT fmt );
- enum CP_FLAGS
- {
- CP_FLAGS_NONE = 0x0, // Normal operation
- CP_FLAGS_LEGACY_DWORD = 0x1, // Assume pitch is DWORD aligned instead of BYTE aligned
- CP_FLAGS_PARAGRAPH = 0x2, // Assume pitch is 16-byte aligned instead of BYTE aligned
- CP_FLAGS_24BPP = 0x10000, // Override with a legacy 24 bits-per-pixel format size
- CP_FLAGS_16BPP = 0x20000, // Override with a legacy 16 bits-per-pixel format size
- CP_FLAGS_8BPP = 0x40000, // Override with a legacy 8 bits-per-pixel format size
- };
- void ComputePitch( _In_ DXGI_FORMAT fmt, _In_ size_t width, _In_ size_t height,
- _Out_ size_t& rowPitch, _Out_ size_t& slicePitch, _In_ DWORD flags = CP_FLAGS_NONE );
- size_t ComputeScanlines( _In_ DXGI_FORMAT fmt, _In_ size_t height );
- DXGI_FORMAT MakeSRGB( _In_ DXGI_FORMAT fmt );
- DXGI_FORMAT MakeTypeless( _In_ DXGI_FORMAT fmt );
- DXGI_FORMAT MakeTypelessUNORM( _In_ DXGI_FORMAT fmt );
- DXGI_FORMAT MakeTypelessFLOAT( _In_ DXGI_FORMAT fmt );
- //---------------------------------------------------------------------------------
- // Texture metadata
- enum TEX_DIMENSION
- // Subset here matches D3D10_RESOURCE_DIMENSION and D3D11_RESOURCE_DIMENSION
- {
- TEX_DIMENSION_TEXTURE1D = 2,
- TEX_DIMENSION_TEXTURE2D = 3,
- TEX_DIMENSION_TEXTURE3D = 4,
- };
- enum TEX_MISC_FLAG
- // Subset here matches D3D10_RESOURCE_MISC_FLAG and D3D11_RESOURCE_MISC_FLAG
- {
- TEX_MISC_TEXTURECUBE = 0x4L,
- };
- enum TEX_MISC_FLAG2
- {
- TEX_MISC2_ALPHA_MODE_MASK = 0x7L,
- };
- enum TEX_ALPHA_MODE
- // Matches DDS_ALPHA_MODE, encoded in MISC_FLAGS2
- {
- TEX_ALPHA_MODE_UNKNOWN = 0,
- TEX_ALPHA_MODE_STRAIGHT = 1,
- TEX_ALPHA_MODE_PREMULTIPLIED = 2,
- TEX_ALPHA_MODE_OPAQUE = 3,
- TEX_ALPHA_MODE_CUSTOM = 4,
- };
- struct TexMetadata
- {
- size_t width;
- size_t height; // Should be 1 for 1D textures
- size_t depth; // Should be 1 for 1D or 2D textures
- size_t arraySize; // For cubemap, this is a multiple of 6
- size_t mipLevels;
- uint32_t miscFlags;
- uint32_t miscFlags2;
- DXGI_FORMAT format;
- TEX_DIMENSION dimension;
- size_t ComputeIndex( _In_ size_t mip, _In_ size_t item, _In_ size_t slice ) const;
- // Returns size_t(-1) to indicate an out-of-range error
- bool IsCubemap() const { return (miscFlags & TEX_MISC_TEXTURECUBE) != 0; }
- // Helper for miscFlags
- bool IsPMAlpha() const { return ((miscFlags2 & TEX_MISC2_ALPHA_MODE_MASK) == TEX_ALPHA_MODE_PREMULTIPLIED) != 0; }
- void SetAlphaMode( TEX_ALPHA_MODE mode ) { miscFlags2 = (miscFlags2 & ~TEX_MISC2_ALPHA_MODE_MASK) | static_cast<uint32_t>(mode); }
- // Helpers for miscFlags2
- bool IsVolumemap() const { return (dimension == TEX_DIMENSION_TEXTURE3D); }
- // Helper for dimension
- };
- enum DDS_FLAGS
- {
- DDS_FLAGS_NONE = 0x0,
- DDS_FLAGS_LEGACY_DWORD = 0x1,
- // Assume pitch is DWORD aligned instead of BYTE aligned (used by some legacy DDS files)
- DDS_FLAGS_NO_LEGACY_EXPANSION = 0x2,
- // Do not implicitly convert legacy formats that result in larger pixel sizes (24 bpp, 3:3:2, A8L8, A4L4, P8, A8P8)
- DDS_FLAGS_NO_R10B10G10A2_FIXUP = 0x4,
- // Do not use work-around for long-standing D3DX DDS file format issue which reversed the 10:10:10:2 color order masks
- DDS_FLAGS_FORCE_RGB = 0x8,
- // Convert DXGI 1.1 BGR formats to DXGI_FORMAT_R8G8B8A8_UNORM to avoid use of optional WDDM 1.1 formats
- DDS_FLAGS_NO_16BPP = 0x10,
- // Conversions avoid use of 565, 5551, and 4444 formats and instead expand to 8888 to avoid use of optional WDDM 1.2 formats
- DDS_FLAGS_EXPAND_LUMINANCE = 0x20,
- // When loading legacy luminance formats expand replicating the color channels rather than leaving them packed (L8, L16, A8L8)
- DDS_FLAGS_FORCE_DX10_EXT = 0x10000,
- // Always use the 'DX10' header extension for DDS writer (i.e. don't try to write DX9 compatible DDS files)
- DDS_FLAGS_FORCE_DX10_EXT_MISC2 = 0x20000,
- // DDS_FLAGS_FORCE_DX10_EXT including miscFlags2 information (result may not be compatible with D3DX10 or D3DX11)
- };
- enum WIC_FLAGS
- {
- WIC_FLAGS_NONE = 0x0,
- WIC_FLAGS_FORCE_RGB = 0x1,
- // Loads DXGI 1.1 BGR formats as DXGI_FORMAT_R8G8B8A8_UNORM to avoid use of optional WDDM 1.1 formats
- WIC_FLAGS_NO_X2_BIAS = 0x2,
- // Loads DXGI 1.1 X2 10:10:10:2 format as DXGI_FORMAT_R10G10B10A2_UNORM
- WIC_FLAGS_NO_16BPP = 0x4,
- // Loads 565, 5551, and 4444 formats as 8888 to avoid use of optional WDDM 1.2 formats
- WIC_FLAGS_ALLOW_MONO = 0x8,
- // Loads 1-bit monochrome (black & white) as R1_UNORM rather than 8-bit grayscale
- WIC_FLAGS_ALL_FRAMES = 0x10,
- // Loads all images in a multi-frame file, converting/resizing to match the first frame as needed, defaults to 0th frame otherwise
- WIC_FLAGS_IGNORE_SRGB = 0x20,
- // Ignores sRGB metadata if present in the file
- WIC_FLAGS_DITHER = 0x10000,
- // Use ordered 4x4 dithering for any required conversions
- WIC_FLAGS_DITHER_DIFFUSION = 0x20000,
- // Use error-diffusion dithering for any required conversions
- WIC_FLAGS_FILTER_POINT = 0x100000,
- WIC_FLAGS_FILTER_LINEAR = 0x200000,
- WIC_FLAGS_FILTER_CUBIC = 0x300000,
- WIC_FLAGS_FILTER_FANT = 0x400000, // Combination of Linear and Box filter
- // Filtering mode to use for any required image resizing (only needed when loading arrays of differently sized images; defaults to Fant)
- };
- HRESULT GetMetadataFromDDSMemory( _In_reads_bytes_(size) LPCVOID pSource, _In_ size_t size, _In_ DWORD flags,
- _Out_ TexMetadata& metadata );
- HRESULT GetMetadataFromDDSFile( _In_z_ LPCWSTR szFile, _In_ DWORD flags,
- _Out_ TexMetadata& metadata );
- HRESULT GetMetadataFromTGAMemory( _In_reads_bytes_(size) LPCVOID pSource, _In_ size_t size,
- _Out_ TexMetadata& metadata );
- HRESULT GetMetadataFromTGAFile( _In_z_ LPCWSTR szFile,
- _Out_ TexMetadata& metadata );
- HRESULT GetMetadataFromWICMemory( _In_reads_bytes_(size) LPCVOID pSource, _In_ size_t size, _In_ DWORD flags,
- _Out_ TexMetadata& metadata );
- HRESULT GetMetadataFromWICFile( _In_z_ LPCWSTR szFile, _In_ DWORD flags,
- _Out_ TexMetadata& metadata );
- //---------------------------------------------------------------------------------
- // Bitmap image container
- struct Image
- {
- size_t width;
- size_t height;
- DXGI_FORMAT format;
- size_t rowPitch;
- size_t slicePitch;
- uint8_t* pixels;
- };
- class ScratchImage
- {
- public:
- ScratchImage()
- : _nimages(0), _size(0), _image(nullptr), _memory(nullptr) {}
- ScratchImage(ScratchImage&& moveFrom)
- : _nimages(0), _size(0), _image(nullptr), _memory(nullptr) { *this = std::move(moveFrom); }
- ~ScratchImage() { Release(); }
- ScratchImage& operator= (ScratchImage&& moveFrom);
- HRESULT Initialize( _In_ const TexMetadata& mdata, _In_ DWORD flags = CP_FLAGS_NONE );
- HRESULT Initialize1D( _In_ DXGI_FORMAT fmt, _In_ size_t length, _In_ size_t arraySize, _In_ size_t mipLevels, _In_ DWORD flags = CP_FLAGS_NONE );
- HRESULT Initialize2D( _In_ DXGI_FORMAT fmt, _In_ size_t width, _In_ size_t height, _In_ size_t arraySize, _In_ size_t mipLevels, _In_ DWORD flags = CP_FLAGS_NONE );
- HRESULT Initialize3D( _In_ DXGI_FORMAT fmt, _In_ size_t width, _In_ size_t height, _In_ size_t depth, _In_ size_t mipLevels, _In_ DWORD flags = CP_FLAGS_NONE );
- HRESULT InitializeCube( _In_ DXGI_FORMAT fmt, _In_ size_t width, _In_ size_t height, _In_ size_t nCubes, _In_ size_t mipLevels, _In_ DWORD flags = CP_FLAGS_NONE );
- HRESULT InitializeFromImage( _In_ const Image& srcImage, _In_ bool allow1D = false, _In_ DWORD flags = CP_FLAGS_NONE );
- HRESULT InitializeArrayFromImages( _In_reads_(nImages) const Image* images, _In_ size_t nImages, _In_ bool allow1D = false, _In_ DWORD flags = CP_FLAGS_NONE );
- HRESULT InitializeCubeFromImages( _In_reads_(nImages) const Image* images, _In_ size_t nImages, _In_ DWORD flags = CP_FLAGS_NONE );
- HRESULT Initialize3DFromImages( _In_reads_(depth) const Image* images, _In_ size_t depth, _In_ DWORD flags = CP_FLAGS_NONE );
- void Release();
- bool OverrideFormat( _In_ DXGI_FORMAT f );
- const TexMetadata& GetMetadata() const { return _metadata; }
- const Image* GetImage(_In_ size_t mip, _In_ size_t item, _In_ size_t slice) const;
- const Image* GetImages() const { return _image; }
- size_t GetImageCount() const { return _nimages; }
- uint8_t* GetPixels() const { return _memory; }
- size_t GetPixelsSize() const { return _size; }
- bool IsAlphaAllOpaque() const;
- private:
- size_t _nimages;
- size_t _size;
- TexMetadata _metadata;
- Image* _image;
- uint8_t* _memory;
- // Hide copy constructor and assignment operator
- ScratchImage( const ScratchImage& );
- ScratchImage& operator=( const ScratchImage& );
- };
- //---------------------------------------------------------------------------------
- // Memory blob (allocated buffer pointer is always 16-byte aligned)
- class Blob
- {
- public:
- Blob() : _buffer(nullptr), _size(0) {}
- Blob(Blob&& moveFrom) : _buffer(nullptr), _size(0) { *this = std::move(moveFrom); }
- ~Blob() { Release(); }
- Blob& operator= (Blob&& moveFrom);
- HRESULT Initialize( _In_ size_t size );
- void Release();
- void *GetBufferPointer() const { return _buffer; }
- size_t GetBufferSize() const { return _size; }
- private:
- void* _buffer;
- size_t _size;
- // Hide copy constructor and assignment operator
- Blob( const Blob& );
- Blob& operator=( const Blob& );
- };
- //---------------------------------------------------------------------------------
- // Image I/O
- // DDS operations
- HRESULT LoadFromDDSMemory( _In_reads_bytes_(size) LPCVOID pSource, _In_ size_t size, _In_ DWORD flags,
- _Out_opt_ TexMetadata* metadata, _Out_ ScratchImage& image );
- HRESULT LoadFromDDSFile( _In_z_ LPCWSTR szFile, _In_ DWORD flags,
- _Out_opt_ TexMetadata* metadata, _Out_ ScratchImage& image );
- HRESULT SaveToDDSMemory( _In_ const Image& image, _In_ DWORD flags,
- _Out_ Blob& blob );
- HRESULT SaveToDDSMemory( _In_reads_(nimages) const Image* images, _In_ size_t nimages, _In_ const TexMetadata& metadata, _In_ DWORD flags,
- _Out_ Blob& blob );
- HRESULT SaveToDDSFile( _In_ const Image& image, _In_ DWORD flags, _In_z_ LPCWSTR szFile );
- HRESULT SaveToDDSFile( _In_reads_(nimages) const Image* images, _In_ size_t nimages, _In_ const TexMetadata& metadata, _In_ DWORD flags, _In_z_ LPCWSTR szFile );
- // TGA operations
- HRESULT LoadFromTGAMemory( _In_reads_bytes_(size) LPCVOID pSource, _In_ size_t size,
- _Out_opt_ TexMetadata* metadata, _Out_ ScratchImage& image );
- HRESULT LoadFromTGAFile( _In_z_ LPCWSTR szFile,
- _Out_opt_ TexMetadata* metadata, _Out_ ScratchImage& image );
- HRESULT SaveToTGAMemory( _In_ const Image& image, _Out_ Blob& blob );
- HRESULT SaveToTGAFile( _In_ const Image& image, _In_z_ LPCWSTR szFile );
- // WIC operations
- HRESULT LoadFromWICMemory( _In_reads_bytes_(size) LPCVOID pSource, _In_ size_t size, _In_ DWORD flags,
- _Out_opt_ TexMetadata* metadata, _Out_ ScratchImage& image );
- HRESULT LoadFromWICFile( _In_z_ LPCWSTR szFile, _In_ DWORD flags,
- _Out_opt_ TexMetadata* metadata, _Out_ ScratchImage& image );
- HRESULT SaveToWICMemory( _In_ const Image& image, _In_ DWORD flags, _In_ REFGUID guidContainerFormat,
- _Out_ Blob& blob, _In_opt_ const GUID* targetFormat = nullptr, _In_opt_ std::function<void(IPropertyBag2*)> setCustomProps = nullptr );
- HRESULT SaveToWICMemory( _In_count_(nimages) const Image* images, _In_ size_t nimages, _In_ DWORD flags, _In_ REFGUID guidContainerFormat,
- _Out_ Blob& blob, _In_opt_ const GUID* targetFormat = nullptr, _In_opt_ std::function<void(IPropertyBag2*)> setCustomProps = nullptr );
- HRESULT SaveToWICFile( _In_ const Image& image, _In_ DWORD flags, _In_ REFGUID guidContainerFormat,
- _In_z_ LPCWSTR szFile, _In_opt_ const GUID* targetFormat = nullptr, _In_opt_ std::function<void(IPropertyBag2*)> setCustomProps = nullptr );
- HRESULT SaveToWICFile( _In_count_(nimages) const Image* images, _In_ size_t nimages, _In_ DWORD flags, _In_ REFGUID guidContainerFormat,
- _In_z_ LPCWSTR szFile, _In_opt_ const GUID* targetFormat = nullptr, _In_opt_ std::function<void(IPropertyBag2*)> setCustomProps = nullptr );
- enum WICCodecs
- {
- WIC_CODEC_BMP =1, // Windows Bitmap (.bmp)
- WIC_CODEC_JPEG, // Joint Photographic Experts Group (.jpg, .jpeg)
- WIC_CODEC_PNG, // Portable Network Graphics (.png)
- WIC_CODEC_TIFF, // Tagged Image File Format (.tif, .tiff)
- WIC_CODEC_GIF, // Graphics Interchange Format (.gif)
- WIC_CODEC_WMP, // Windows Media Photo / HD Photo / JPEG XR (.hdp, .jxr, .wdp)
- WIC_CODEC_ICO, // Windows Icon (.ico)
- };
- REFGUID GetWICCodec( _In_ WICCodecs codec );
- //---------------------------------------------------------------------------------
- // Texture conversion, resizing, mipmap generation, and block compression
- enum TEX_FR_FLAGS
- {
- TEX_FR_ROTATE0 = 0x0,
- TEX_FR_ROTATE90 = 0x1,
- TEX_FR_ROTATE180 = 0x2,
- TEX_FR_ROTATE270 = 0x3,
- TEX_FR_FLIP_HORIZONTAL = 0x08,
- TEX_FR_FLIP_VERTICAL = 0x10,
- };
- HRESULT FlipRotate( _In_ const Image& srcImage, _In_ DWORD flags, _Out_ ScratchImage& image );
- HRESULT FlipRotate( _In_reads_(nimages) const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
- _In_ DWORD flags, _Out_ ScratchImage& result );
- // Flip and/or rotate image
- enum TEX_FILTER_FLAGS
- {
- TEX_FILTER_DEFAULT = 0,
- TEX_FILTER_WRAP_U = 0x1,
- TEX_FILTER_WRAP_V = 0x2,
- TEX_FILTER_WRAP_W = 0x4,
- TEX_FILTER_WRAP = ( TEX_FILTER_WRAP_U | TEX_FILTER_WRAP_V | TEX_FILTER_WRAP_W ),
- TEX_FILTER_MIRROR_U = 0x10,
- TEX_FILTER_MIRROR_V = 0x20,
- TEX_FILTER_MIRROR_W = 0x40,
- TEX_FILTER_MIRROR = ( TEX_FILTER_MIRROR_U | TEX_FILTER_MIRROR_V | TEX_FILTER_MIRROR_W ),
- // Wrap vs. Mirror vs. Clamp filtering options
- TEX_FILTER_SEPARATE_ALPHA = 0x100,
- // Resize color and alpha channel independently
- TEX_FILTER_RGB_COPY_RED = 0x1000,
- TEX_FILTER_RGB_COPY_GREEN = 0x2000,
- TEX_FILTER_RGB_COPY_BLUE = 0x4000,
- // When converting RGB to R, defaults to using grayscale. These flags indicate copying a specific channel instead
- // When converting RGB to RG, defaults to copying RED | GREEN. These flags control which channels are selected instead.
- TEX_FILTER_DITHER = 0x10000,
- // Use ordered 4x4 dithering for any required conversions
- TEX_FILTER_DITHER_DIFFUSION = 0x20000,
- // Use error-diffusion dithering for any required conversions
- TEX_FILTER_POINT = 0x100000,
- TEX_FILTER_LINEAR = 0x200000,
- TEX_FILTER_CUBIC = 0x300000,
- TEX_FILTER_BOX = 0x400000,
- TEX_FILTER_FANT = 0x400000, // Equiv to Box filtering for mipmap generation
- TEX_FILTER_TRIANGLE = 0x500000,
- // Filtering mode to use for any required image resizing
- TEX_FILTER_SRGB_IN = 0x1000000,
- TEX_FILTER_SRGB_OUT = 0x2000000,
- TEX_FILTER_SRGB = ( TEX_FILTER_SRGB_IN | TEX_FILTER_SRGB_OUT ),
- // sRGB <-> RGB for use in conversion operations
- // if the input format type is IsSRGB(), then SRGB_IN is on by default
- // if the output format type is IsSRGB(), then SRGB_OUT is on by default
- TEX_FILTER_FORCE_NON_WIC = 0x10000000,
- // Forces use of the non-WIC path when both are an option
- TEX_FILTER_FORCE_WIC = 0x20000000,
- // Forces use of the WIC path even when logic would have picked a non-WIC path when both are an option
- };
- HRESULT Resize( _In_ const Image& srcImage, _In_ size_t width, _In_ size_t height, _In_ DWORD filter,
- _Out_ ScratchImage& image );
- HRESULT Resize( _In_reads_(nimages) const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
- _In_ size_t width, _In_ size_t height, _In_ DWORD filter, _Out_ ScratchImage& result );
- // Resize the image to width x height. Defaults to Fant filtering.
- // Note for a complex resize, the result will always have mipLevels == 1
- HRESULT Convert( _In_ const Image& srcImage, _In_ DXGI_FORMAT format, _In_ DWORD filter, _In_ float threshold,
- _Out_ ScratchImage& image );
- HRESULT Convert( _In_reads_(nimages) const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
- _In_ DXGI_FORMAT format, _In_ DWORD filter, _In_ float threshold, _Out_ ScratchImage& result );
- // Convert the image to a new format
-
- HRESULT ConvertToSinglePlane( _In_ const Image& srcImage, _Out_ ScratchImage& image );
- HRESULT ConvertToSinglePlane( _In_reads_(nimages) const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
- _Out_ ScratchImage& image );
- // Converts the image from a planar format to an equivalent non-planar format
- HRESULT GenerateMipMaps( _In_ const Image& baseImage, _In_ DWORD filter, _In_ size_t levels,
- _Inout_ ScratchImage& mipChain, _In_ bool allow1D = false );
- HRESULT GenerateMipMaps( _In_reads_(nimages) const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
- _In_ DWORD filter, _In_ size_t levels, _Inout_ ScratchImage& mipChain );
- // levels of '0' indicates a full mipchain, otherwise is generates that number of total levels (including the source base image)
- // Defaults to Fant filtering which is equivalent to a box filter
- HRESULT GenerateMipMaps3D( _In_reads_(depth) const Image* baseImages, _In_ size_t depth, _In_ DWORD filter, _In_ size_t levels,
- _Out_ ScratchImage& mipChain );
- HRESULT GenerateMipMaps3D( _In_reads_(nimages) const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
- _In_ DWORD filter, _In_ size_t levels, _Out_ ScratchImage& mipChain );
- // levels of '0' indicates a full mipchain, otherwise is generates that number of total levels (including the source base image)
- // Defaults to Fant filtering which is equivalent to a box filter
- enum TEX_PMALPHA_FLAGS
- {
- TEX_PMALPHA_DEFAULT = 0,
- TEX_PMALPHA_IGNORE_SRGB = 0x1,
- // ignores sRGB colorspace conversions
- TEX_PMALPHA_SRGB_IN = 0x1000000,
- TEX_PMALPHA_SRGB_OUT = 0x2000000,
- TEX_PMALPHA_SRGB = ( TEX_PMALPHA_SRGB_IN | TEX_PMALPHA_SRGB_OUT ),
- // if the input format type is IsSRGB(), then SRGB_IN is on by default
- // if the output format type is IsSRGB(), then SRGB_OUT is on by default
- };
- HRESULT PremultiplyAlpha( _In_ const Image& srcImage, _In_ DWORD flags, _Out_ ScratchImage& image );
- HRESULT PremultiplyAlpha( _In_reads_(nimages) const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata, _In_ DWORD flags, _Out_ ScratchImage& result );
- // Converts to a premultiplied alpha version of the texture
- enum TEX_COMPRESS_FLAGS
- {
- TEX_COMPRESS_DEFAULT = 0,
- TEX_COMPRESS_RGB_DITHER = 0x10000,
- // Enables dithering RGB colors for BC1-3 compression
- TEX_COMPRESS_A_DITHER = 0x20000,
- // Enables dithering alpha for BC1-3 compression
- TEX_COMPRESS_DITHER = 0x30000,
- // Enables both RGB and alpha dithering for BC1-3 compression
- TEX_COMPRESS_UNIFORM = 0x40000,
- // Uniform color weighting for BC1-3 compression; by default uses perceptual weighting
- TEX_COMPRESS_SRGB_IN = 0x1000000,
- TEX_COMPRESS_SRGB_OUT = 0x2000000,
- TEX_COMPRESS_SRGB = ( TEX_COMPRESS_SRGB_IN | TEX_COMPRESS_SRGB_OUT ),
- // if the input format type is IsSRGB(), then SRGB_IN is on by default
- // if the output format type is IsSRGB(), then SRGB_OUT is on by default
- TEX_COMPRESS_PARALLEL = 0x10000000,
- // Compress is free to use multithreading to improve performance (by default it does not use multithreading)
- };
- HRESULT Compress( _In_ const Image& srcImage, _In_ DXGI_FORMAT format, _In_ DWORD compress, _In_ float alphaRef,
- _Out_ ScratchImage& cImage );
- HRESULT Compress( _In_reads_(nimages) const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
- _In_ DXGI_FORMAT format, _In_ DWORD compress, _In_ float alphaRef, _Out_ ScratchImage& cImages );
- // Note that alphaRef is only used by BC1. 0.5f is a typical value to use
- HRESULT Compress( _In_ ID3D11Device* pDevice, _In_ const Image& srcImage, _In_ DXGI_FORMAT format, _In_ DWORD compress,
- _In_ float alphaWeight, _Out_ ScratchImage& image );
- HRESULT Compress( _In_ ID3D11Device* pDevice, _In_ const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
- _In_ DXGI_FORMAT format, _In_ DWORD compress, _In_ float alphaWeight, _Out_ ScratchImage& cImages );
- // DirectCompute-based compression (alphaWeight is only used by BC7. 1.0 is the typical value to use)
- HRESULT Decompress( _In_ const Image& cImage, _In_ DXGI_FORMAT format, _Out_ ScratchImage& image );
- HRESULT Decompress( _In_reads_(nimages) const Image* cImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
- _In_ DXGI_FORMAT format, _Out_ ScratchImage& images );
- //---------------------------------------------------------------------------------
- // Normal map operations
- enum CNMAP_FLAGS
- {
- CNMAP_DEFAULT = 0,
- CNMAP_CHANNEL_RED = 0x1,
- CNMAP_CHANNEL_GREEN = 0x2,
- CNMAP_CHANNEL_BLUE = 0x3,
- CNMAP_CHANNEL_ALPHA = 0x4,
- CNMAP_CHANNEL_LUMINANCE = 0x5,
- // Channel selection when evaluting color value for height
- // Luminance is a combination of red, green, and blue
- CNMAP_MIRROR_U = 0x1000,
- CNMAP_MIRROR_V = 0x2000,
- CNMAP_MIRROR = 0x3000,
- // Use mirror semantics for scanline references (defaults to wrap)
- CNMAP_INVERT_SIGN = 0x4000,
- // Inverts normal sign
- CNMAP_COMPUTE_OCCLUSION = 0x8000,
- // Computes a crude occlusion term stored in the alpha channel
- };
- HRESULT ComputeNormalMap( _In_ const Image& srcImage, _In_ DWORD flags, _In_ float amplitude,
- _In_ DXGI_FORMAT format, _Out_ ScratchImage& normalMap );
- HRESULT ComputeNormalMap( _In_reads_(nimages) const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
- _In_ DWORD flags, _In_ float amplitude, _In_ DXGI_FORMAT format, _Out_ ScratchImage& normalMaps );
- //---------------------------------------------------------------------------------
- // Misc image operations
- struct Rect
- {
- size_t x;
- size_t y;
- size_t w;
- size_t h;
- Rect() {}
- Rect( size_t _x, size_t _y, size_t _w, size_t _h ) : x(_x), y(_y), w(_w), h(_h) {}
- };
- HRESULT CopyRectangle( _In_ const Image& srcImage, _In_ const Rect& srcRect, _In_ const Image& dstImage,
- _In_ DWORD filter, _In_ size_t xOffset, _In_ size_t yOffset );
- enum CMSE_FLAGS
- {
- CMSE_DEFAULT = 0,
- CMSE_IMAGE1_SRGB = 0x1,
- CMSE_IMAGE2_SRGB = 0x2,
- // Indicates that image needs gamma correction before comparision
- CMSE_IGNORE_RED = 0x10,
- CMSE_IGNORE_GREEN = 0x20,
- CMSE_IGNORE_BLUE = 0x40,
- CMSE_IGNORE_ALPHA = 0x80,
- // Ignore the channel when computing MSE
- CMSE_IMAGE1_X2_BIAS = 0x100,
- CMSE_IMAGE2_X2_BIAS = 0x200,
- // Indicates that image should be scaled and biased before comparison (i.e. UNORM -> SNORM)
- };
- HRESULT ComputeMSE( _In_ const Image& image1, _In_ const Image& image2, _Out_ float& mse, _Out_writes_opt_(4) float* mseV, _In_ DWORD flags = 0 );
- //---------------------------------------------------------------------------------
- // Direct3D 11 functions
- bool IsSupportedTexture( _In_ ID3D11Device* pDevice, _In_ const TexMetadata& metadata );
- HRESULT CreateTexture( _In_ ID3D11Device* pDevice, _In_reads_(nimages) const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
- _Outptr_ ID3D11Resource** ppResource );
- HRESULT CreateShaderResourceView( _In_ ID3D11Device* pDevice, _In_reads_(nimages) const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
- _Outptr_ ID3D11ShaderResourceView** ppSRV );
- HRESULT CreateTextureEx( _In_ ID3D11Device* pDevice, _In_reads_(nimages) const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
- _In_ D3D11_USAGE usage, _In_ unsigned int bindFlags, _In_ unsigned int cpuAccessFlags, _In_ unsigned int miscFlags, _In_ bool forceSRGB,
- _Outptr_ ID3D11Resource** ppResource );
- HRESULT CreateShaderResourceViewEx( _In_ ID3D11Device* pDevice, _In_reads_(nimages) const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
- _In_ D3D11_USAGE usage, _In_ unsigned int bindFlags, _In_ unsigned int cpuAccessFlags, _In_ unsigned int miscFlags, _In_ bool forceSRGB,
- _Outptr_ ID3D11ShaderResourceView** ppSRV );
- HRESULT CaptureTexture( _In_ ID3D11Device* pDevice, _In_ ID3D11DeviceContext* pContext, _In_ ID3D11Resource* pSource, _Out_ ScratchImage& result );
- #include "DirectXTex.inl"
- }; // namespace
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