index.js 17 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466
  1. var onload = function () {
  2. var canvas = document.getElementById("renderCanvas");
  3. // Demos
  4. var demos = [
  5. { title: "WORLDMONGER", url: "Scenes/Worldmonger/index.html", screenshot: "worldmonger.jpg", size: "8.5 MB", big: true },
  6. { title: "HEART", scene: "Heart", screenshot: "heart.jpg", size: "14 MB", },
  7. { title: "ESPILIT", scene: "Espilit", screenshot: "espilit.jpg", size: "50 MB" },
  8. { title: "WINDOWS CAFE", scene: "WCafe", screenshot: "wcafe.jpg", size: "28 MB" },
  9. {
  10. title: "FLAT 2009",
  11. scene: "Flat2009",
  12. screenshot: "flat2009.jpg",
  13. size: "44 MB",
  14. onload: function () {
  15. var ecran = scene.getMeshByName("Ecran");
  16. ecran.material.diffuseTexture = new BABYLON.VideoTexture("video", ["Scenes/Flat2009/babylonjs.mp4", "Scenes/Flat2009/babylonjs.webm"], 256, scene, true);
  17. }
  18. },
  19. { title: "THE CAR", scene: "TheCar", screenshot: "thecar.jpg", size: "100 MB" },
  20. { title: "VIPER", scene: "Viper", screenshot: "viper.jpg", size: "18 MB" },
  21. { title: "SPACESHIP", scene: "Spaceship", screenshot: "spaceship.jpg", size: "1 MB" },
  22. {
  23. title: "OMEGA CRUSHER", scene: "SpaceDek", screenshot: "omegacrusher.jpg", size: "10 MB", onload: function () {
  24. scene.collisionsEnabled = false;
  25. }
  26. }];
  27. var tests = [
  28. { title: "HEIGHTMAP", id: 5, screenshot: "heightmap.jpg", size: "1.0 MB" },
  29. { title: "LIGHTS", id: 1, screenshot: "testlight.jpg", size: "0.1 MB" },
  30. { title: "BUMP", id: 2, screenshot: "bump.jpg", size: "0.1 MB" },
  31. { title: "FOG", id: 3, screenshot: "fog.jpg", size: "0.1 MB" },
  32. { title: "MULTIMATERIAL", id: 4, screenshot: "multimat.jpg", size: "0.1 MB" },
  33. { title: "BLENDER", scene: "blender", screenshot: "blender.jpg", size: "0.2 MB" },
  34. { title: "SCENE #1", id: 0, screenshot: "testscene.jpg", size: "10 MB" }
  35. ];
  36. // UI
  37. var opacityMask = document.getElementById("opacityMask");
  38. var menuPanel = document.getElementById("screen1");
  39. var items = document.getElementById("items");
  40. var testItems = document.getElementById("testItems");
  41. var renderZone = document.getElementById("renderZone");
  42. var controlPanel = document.getElementById("controlPanel");
  43. var wireframe = document.getElementById("wireframe");
  44. var divFps = document.getElementById("fps");
  45. var stats = document.getElementById("stats");
  46. var enableStats = document.getElementById("enableStats");
  47. var loadingBack = document.getElementById("loadingBack");
  48. var loadingText = document.getElementById("loadingText");
  49. var hardwareScalingLevel = document.getElementById("hardwareScalingLevel");
  50. var collisions = document.getElementById("collisions");
  51. var status = document.getElementById("status");
  52. var fullscreen = document.getElementById("fullscreen");
  53. var touchCamera = document.getElementById("touchCamera");
  54. var itemClick = function (demo) {
  55. return function () {
  56. // Check support
  57. if (!BABYLON.Engine.isSupported()) {
  58. document.getElementById("notSupported").className = "";
  59. opacityMask.className = "";
  60. } else {
  61. if (demo.url) {
  62. window.location = demo.url;
  63. return;
  64. }
  65. loadScene(demo.id !== undefined ? demo.id : demo.scene, function () {
  66. if (demo.collisions !== undefined) {
  67. scene.collisionsEnabled = demo.collisions;
  68. }
  69. if (demo.onload) {
  70. demo.onload();
  71. }
  72. });
  73. };
  74. };
  75. };
  76. var createItem = function (item, root) {
  77. var span = document.createElement("span");
  78. var img = document.createElement("img");
  79. var div = document.createElement("div");
  80. var label2 = document.createElement("label");
  81. if (item.big) {
  82. span.className = "big-item";
  83. var newImg = document.createElement("img");
  84. var newText = document.createElement("div");
  85. newImg.id = "newImg";
  86. newImg.src = "Assets/SpotLast.png";
  87. newText.innerHTML = "LAST<br>UPDATE";
  88. newText.id = "newText";
  89. span.appendChild(newImg);
  90. span.appendChild(newText);
  91. } else {
  92. span.className = "item";
  93. }
  94. img.className = "item-image";
  95. img.src = "Screenshots/" + item.screenshot;
  96. span.appendChild(img);
  97. div.className = "item-text";
  98. div.innerHTML = item.title;
  99. span.appendChild(div);
  100. label2.className = "item-text-right";
  101. label2.innerHTML = item.size;
  102. span.appendChild(label2);
  103. span.onclick = itemClick(item);
  104. root.appendChild(span);
  105. };
  106. // Demos
  107. for (var index = 0; index < demos.length; index++) {
  108. var demo = demos[index];
  109. createItem(demo, items);
  110. }
  111. // Tests
  112. for (var index = 0; index < tests.length; index++) {
  113. var test = tests[index];
  114. createItem(test, testItems);
  115. }
  116. // Go Back
  117. var goBack = function () {
  118. if (scene) {
  119. scene.dispose();
  120. scene = null;
  121. }
  122. menuPanel.className = "";
  123. renderZone.className = "movedRight";
  124. };
  125. // History
  126. if (window.onpopstate !== undefined) {
  127. window.onpopstate = function () {
  128. goBack();
  129. };
  130. }
  131. // Babylon
  132. var engine = new BABYLON.Engine(canvas, true);
  133. var scene;
  134. var restoreUI = function () {
  135. loadingBack.className = "loadingBack";
  136. loadingText.className = "loadingText";
  137. menuPanel.className = "movedLeft";
  138. renderZone.className = "";
  139. opacityMask.className = "hidden";
  140. };
  141. var loadScene = function (name, then) {
  142. // Cleaning
  143. if (scene) {
  144. scene.dispose();
  145. scene = null;
  146. }
  147. // History
  148. if (history.pushState) {
  149. history.pushState({}, name, "index.html");
  150. }
  151. // Loading
  152. var importScene = function () {
  153. loadingBack.removeEventListener("transitionend", importScene);
  154. loadingBack.removeEventListener("webkitTransitionend", importScene);
  155. engine.resize();
  156. if (typeof name == "number") {
  157. var newScene;
  158. switch (name) {
  159. case 0:
  160. newScene = CreateTestScene(engine);
  161. break;
  162. case 1:
  163. newScene = CreateLightsTestScene(engine);
  164. break;
  165. case 2:
  166. newScene = CreateBumpScene(engine);
  167. break;
  168. case 3:
  169. newScene = CreateFogScene(engine);
  170. break;
  171. case 4:
  172. newScene = CreateMultiMaterialScene(engine);
  173. break;
  174. case 5:
  175. newScene = CreateHeightMapTestScene(engine);
  176. break;
  177. }
  178. newScene.activeCamera.attachControl(canvas);
  179. scene = newScene;
  180. if (then) {
  181. then();
  182. }
  183. // UI
  184. restoreUI();
  185. return;
  186. }
  187. BABYLON.SceneLoader.Load("Scenes/" + name + "/", name + ".babylon", engine, function (newScene) {
  188. scene = newScene;
  189. loadingText.innerHTML = "Streaming textures...";
  190. scene.executeWhenReady(function () {
  191. if (scene.activeCamera) {
  192. scene.activeCamera.attachControl(canvas);
  193. if (newScene.activeCamera.keysUp) {
  194. newScene.activeCamera.keysUp.push(90); // Z
  195. newScene.activeCamera.keysDown.push(83); // S
  196. newScene.activeCamera.keysLeft.push(65); // A
  197. newScene.activeCamera.keysRight.push(69); // E
  198. }
  199. }
  200. if (then) {
  201. then();
  202. }
  203. // UI
  204. restoreUI();
  205. });
  206. }, function (evt) {
  207. loadingText.innerHTML = "Loading, please wait..." + (evt.loaded * 100 / evt.total).toFixed() + "%";
  208. });
  209. };
  210. loadingBack.addEventListener("transitionend", importScene);
  211. loadingBack.addEventListener("webkitTransitionend", importScene);
  212. loadingBack.className = "";
  213. loadingText.className = "";
  214. opacityMask.className = "";
  215. loadingText.innerHTML = "Loading, please wait...";
  216. // Render loop
  217. var renderFunction = function () {
  218. // Fps
  219. divFps.innerHTML = BABYLON.Tools.GetFps().toFixed() + " fps";
  220. // Render scene
  221. if (scene) {
  222. scene.render();
  223. // Stats
  224. if (enableStats.checked) {
  225. stats.innerHTML = "Total vertices: " + scene.getTotalVertices() + "<br>"
  226. + "Active vertices: " + scene.getActiveVertices() + "<br>"
  227. + "Active particles: " + scene.getActiveParticles() + "<br><br><br>"
  228. + "Frame duration: " + scene.getLastFrameDuration() + " ms<br><br>"
  229. + "<i>Evaluate Active Meshes duration:</i> " + scene.getEvaluateActiveMeshesDuration() + " ms<br>"
  230. + "<i>Render Targets duration:</i> " + scene.getRenderTargetsDuration() + " ms<br>"
  231. + "<i>Particles duration:</i> " + scene.getParticlesDuration() + " ms<br>"
  232. + "<i>Sprites duration:</i> " + scene.getSpritesDuration() + " ms<br>"
  233. + "<i>Render duration:</i> " + scene.getRenderDuration() + " ms";
  234. }
  235. }
  236. };
  237. // Launch render loop
  238. engine.runRenderLoop(renderFunction);
  239. // Resize
  240. window.addEventListener("resize", function () {
  241. engine.resize();
  242. });
  243. // Caps
  244. var caps = engine.getCaps();
  245. document.getElementById("extensions").innerHTML =
  246. "Max textures image units: <b>" + caps.maxTexturesImageUnits + "</b><br>" +
  247. "Max texture size: <b>" + caps.maxTextureSize + "</b><br>" +
  248. "Max cubemap texture size: <b>" + caps.maxCubemapTextureSize + "</b><br>" +
  249. "Max render texture size: <b>" + caps.maxRenderTextureSize + "</b><br>";
  250. }
  251. // UI
  252. var panelIsClosed = true;
  253. var aboutIsClosed = true;
  254. document.getElementById("clickableTag").addEventListener("click", function () {
  255. if (panelIsClosed) {
  256. panelIsClosed = false;
  257. controlPanel.style.webkitTransform = "translateY(0px)";
  258. controlPanel.style.transform = "translateY(0px)";
  259. } else {
  260. panelIsClosed = true;
  261. controlPanel.style.webkitTransform = "translateY(250px)";
  262. controlPanel.style.transform = "translateY(250px)";
  263. }
  264. });
  265. document.getElementById("aboutLink").addEventListener("click", function () {
  266. if (aboutIsClosed) {
  267. aboutIsClosed = false;
  268. aboutPanel.style.webkitTransform = "translateX(0px)";
  269. aboutPanel.style.transform = "translateX(0px)";
  270. } else {
  271. aboutIsClosed = true;
  272. aboutPanel.style.webkitTransform = "translateX(-120%)";
  273. aboutPanel.style.transform = "translateX(-120%)";
  274. }
  275. });
  276. document.getElementById("notSupported").addEventListener("click", function () {
  277. document.getElementById("notSupported").className = "hidden";
  278. opacityMask.className = "hidden";
  279. });
  280. opacityMask.addEventListener("click", function () {
  281. document.getElementById("notSupported").className = "hidden";
  282. opacityMask.className = "hidden";
  283. });
  284. document.getElementById("aboutPanel").addEventListener("click", function (evt) {
  285. evt.cancelBubble = true;
  286. });
  287. document.getElementById("menuPanel").addEventListener("click", function (evt) {
  288. if (!aboutIsClosed) {
  289. aboutIsClosed = true;
  290. aboutPanel.style.webkitTransform = "translateX(-120%)";
  291. aboutPanel.style.transform = "translateX(-120%)";
  292. }
  293. });
  294. canvas.addEventListener("click", function (evt) {
  295. if (!panelIsClosed) {
  296. panelIsClosed = true;
  297. controlPanel.style.webkitTransform = "translateY(250px)";
  298. controlPanel.style.transform = "translateY(250px)";
  299. }
  300. if (evt.ctrlKey) {
  301. if (!scene)
  302. return;
  303. var pickResult = scene.pick(evt.clientX, evt.clientY);
  304. if (pickResult.hit) {
  305. status.innerHTML = "Selected object: " + pickResult.pickedMesh.name;
  306. // Animations
  307. scene.beginAnimation(pickResult.pickedMesh, 0, 100, true, 1.0);
  308. var material = pickResult.pickedMesh.material;
  309. if (material) {
  310. scene.beginAnimation(material, 0, 100, true, 1.0);
  311. }
  312. // Emit particles
  313. var particleSystem = new BABYLON.ParticleSystem("particles", 400, scene);
  314. particleSystem.particleTexture = new BABYLON.Texture("Assets/Flare.png", scene);
  315. particleSystem.minAngularSpeed = -0.5;
  316. particleSystem.maxAngularSpeed = 0.5;
  317. particleSystem.minSize = 0.1;
  318. particleSystem.maxSize = 0.5;
  319. particleSystem.minLifeTime = 0.5;
  320. particleSystem.maxLifeTime = 2.0;
  321. particleSystem.minEmitPower = 0.5;
  322. particleSystem.maxEmitPower = 1.0;
  323. particleSystem.emitter = pickResult.pickedPoint;
  324. particleSystem.emitRate = 400;
  325. particleSystem.blendMode = BABYLON.ParticleSystem.BLENDMODE_ONEONE;
  326. particleSystem.minEmitBox = new BABYLON.Vector3(0, 0, 0);
  327. particleSystem.maxEmitBox = new BABYLON.Vector3(0, 0, 0);
  328. particleSystem.direction1 = new BABYLON.Vector3(-1, -1, -1);
  329. particleSystem.direction2 = new BABYLON.Vector3(1, 1, 1);
  330. particleSystem.color1 = new BABYLON.Color4(1, 0, 0, 1);
  331. particleSystem.color2 = new BABYLON.Color4(0, 1, 1, 1);
  332. particleSystem.gravity = new BABYLON.Vector3(0, -5, 0);
  333. particleSystem.disposeOnStop = true;
  334. particleSystem.targetStopDuration = 0.1;
  335. particleSystem.start();
  336. } else {
  337. status.innerHTML = "";
  338. }
  339. }
  340. });
  341. wireframe.addEventListener("change", function () {
  342. if (engine) {
  343. engine.forceWireframe = wireframe.checked;
  344. }
  345. });
  346. enableStats.addEventListener("change", function () {
  347. stats.className = enableStats.checked ? "" : "hidden";
  348. });
  349. fullscreen.addEventListener("click", function () {
  350. if (engine) {
  351. engine.switchFullscreen(document.getElementById("rootDiv"));
  352. }
  353. });
  354. touchCamera.addEventListener("click", function () {
  355. if (!scene) {
  356. return;
  357. }
  358. var camera = new BABYLON.TouchCamera("touchCamera", scene.activeCamera.position, scene);
  359. camera.rotation = scene.activeCamera.rotation.clone();
  360. camera.fov = scene.activeCamera.fov;
  361. camera.minZ = scene.activeCamera.minZ;
  362. camera.maxZ = scene.activeCamera.maxZ;
  363. camera.ellipsoid = scene.activeCamera.ellipsoid.clone();
  364. camera.checkCollisions = scene.activeCamera.checkCollisions;
  365. camera.applyGravity = scene.activeCamera.applyGravity;
  366. camera.speed = scene.activeCamera.speed;
  367. scene.activeCamera.detachControl(canvas);
  368. scene.activeCamera = camera;
  369. scene.activeCamera.attachControl(canvas);
  370. });
  371. hardwareScalingLevel.addEventListener("change", function () {
  372. if (!engine)
  373. return;
  374. engine.setHardwareScalingLevel(hardwareScalingLevel.selectedIndex + 1);
  375. });
  376. collisions.addEventListener("change", function () {
  377. if (scene) {
  378. scene.collisionsEnabled = collisions.checked;
  379. }
  380. });
  381. // Query string
  382. var queryString = window.location.search;
  383. if (queryString) {
  384. var index = parseInt(queryString.replace("?", ""));
  385. if (index >= demos.length) {
  386. itemClick(tests[index - demos.length])();
  387. } else {
  388. itemClick(demos[index])();
  389. }
  390. }
  391. };