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- module BABYLON {
- export class Text2DRenderCache extends ModelRenderCache {
- vb: WebGLBuffer;
- ib: WebGLBuffer;
- borderVB: WebGLBuffer;
- borderIB: WebGLBuffer;
- instancingAttributes: InstancingAttributeInfo[];
- fontTexture: FontTexture;
- effect: Effect;
- render(instanceInfo: GroupInstanceInfo, context: Render2DContext): boolean {
- // Do nothing if the shader is still loading/preparing
- if (!this.effect.isReady() || !this.fontTexture.isReady()) {
- return false;
- }
- // Compute the offset locations of the attributes in the vertexshader that will be mapped to the instance buffer data
- if (!this.instancingAttributes) {
- this.instancingAttributes = this.loadInstancingAttributes(Text2D.TEXT2D_MAINPARTID, this.effect);
- }
- var engine = instanceInfo._owner.owner.engine;
- this.fontTexture.update();
- engine.enableEffect(this.effect);
- this.effect.setTexture("diffuseSampler", this.fontTexture);
- engine.bindBuffers(this.vb, this.ib, [1], 4, this.effect);
- var cur = engine.getAlphaMode();
- engine.setAlphaMode(Engine.ALPHA_COMBINE);
- let count = instanceInfo._instancesPartsData[0].usedElementCount;
- if (instanceInfo._owner.owner.supportInstancedArray) {
- engine.updateAndBindInstancesBuffer(instanceInfo._instancesPartsBuffer[0], null, this.instancingAttributes);
- engine.draw(true, 0, 6, count);
- engine.unBindInstancesBuffer(instanceInfo._instancesPartsBuffer[0], this.instancingAttributes);
- } else {
- for (let i = 0; i < count; i++) {
- this.setupUniforms(this.effect, 0, instanceInfo._instancesPartsData[0], i);
- engine.draw(true, 0, 6);
- }
- }
- engine.setAlphaMode(cur);
- return true;
- }
- }
- export class Text2DInstanceData extends InstanceDataBase {
- constructor(partId: number, dataElementCount: number) {
- super(partId, dataElementCount);
- }
- @instanceData()
- get topLeftUV(): Vector2 {
- return null;
- }
- @instanceData()
- get sizeUV(): Vector2 {
- return null;
- }
- @instanceData()
- get textureSize(): Vector2 {
- return null;
- }
- @instanceData()
- get color(): Color4 {
- return null;
- }
- }
- @className("Text2D")
- export class Text2D extends RenderablePrim2D {
- static TEXT2D_MAINPARTID = 1;
- public static fontProperty: Prim2DPropInfo;
- public static defaultFontColorProperty: Prim2DPropInfo;
- public static textProperty: Prim2DPropInfo;
- public static areaSizeProperty: Prim2DPropInfo;
- public static vAlignProperty: Prim2DPropInfo;
- public static hAlignProperty: Prim2DPropInfo;
- public static TEXT2D_VALIGN_TOP = 1;
- public static TEXT2D_VALIGN_CENTER = 2;
- public static TEXT2D_VALIGN_BOTTOM = 3;
- public static TEXT2D_HALIGN_LEFT = 1;
- public static TEXT2D_HALIGN_CENTER = 2;
- public static TEXT2D_HALIGN_RIGHT = 3;
- @modelLevelProperty(RenderablePrim2D.RENDERABLEPRIM2D_PROPCOUNT + 1, pi => Text2D.fontProperty = pi, false, true)
- public get fontName(): string {
- return this._fontName;
- }
- public set fontName(value: string) {
- if (this._fontName) {
- throw new Error("Font Name change is not supported right now.");
- }
- this._fontName = value;
- }
- @dynamicLevelProperty(RenderablePrim2D.RENDERABLEPRIM2D_PROPCOUNT + 2, pi => Text2D.defaultFontColorProperty = pi)
- public get defaultFontColor(): Color4 {
- return this._defaultFontColor;
- }
- public set defaultFontColor(value: Color4) {
- this._defaultFontColor = value;
- }
- @instanceLevelProperty(RenderablePrim2D.RENDERABLEPRIM2D_PROPCOUNT + 3, pi => Text2D.textProperty = pi, false, true)
- public get text(): string {
- return this._text;
- }
- public set text(value: string) {
- this._text = value;
- this._actualAreaSize = null; // A change of text will reset the Actual Area Size which will be recomputed next time it's used
- this._updateCharCount();
- }
- @instanceLevelProperty(RenderablePrim2D.RENDERABLEPRIM2D_PROPCOUNT + 4, pi => Text2D.areaSizeProperty = pi)
- public get areaSize(): Size {
- return this._areaSize;
- }
- public set areaSize(value: Size) {
- this._areaSize = value;
- }
- @instanceLevelProperty(RenderablePrim2D.RENDERABLEPRIM2D_PROPCOUNT + 5, pi => Text2D.vAlignProperty = pi)
- public get vAlign(): number {
- return this._vAlign;
- }
- public set vAlign(value: number) {
- this._vAlign = value;
- }
- @instanceLevelProperty(RenderablePrim2D.RENDERABLEPRIM2D_PROPCOUNT + 6, pi => Text2D.hAlignProperty = pi)
- public get hAlign(): number {
- return this._hAlign;
- }
- public set hAlign(value: number) {
- this._hAlign = value;
- }
- public get actualAreaSize(): Size {
- if (this.areaSize) {
- return this.areaSize;
- }
- if (this._actualAreaSize) {
- return this._actualAreaSize;
- }
- this._actualAreaSize = this.fontTexture.measureText(this._text, this._tabulationSize);
- return this._actualAreaSize;
- }
- protected get fontTexture(): FontTexture {
- if (this._fontTexture) {
- return this._fontTexture;
- }
- this._fontTexture = FontTexture.GetCachedFontTexture(this.owner.scene, this.fontName);
- return this._fontTexture;
- }
- public dispose(): boolean {
- if (!super.dispose()) {
- return false;
- }
- if (this._fontTexture) {
- FontTexture.ReleaseCachedFontTexture(this.owner.scene, this.fontName);
- this._fontTexture = null;
- }
- return true;
- }
- protected updateLevelBoundingInfo() {
- BoundingInfo2D.CreateFromSizeToRef(this.actualAreaSize, this._levelBoundingInfo);
- }
- protected setupText2D(owner: Canvas2D, parent: Prim2DBase, id: string, position: Vector2, fontName: string, text: string, areaSize: Size, defaultFontColor: Color4, vAlign, hAlign, tabulationSize: number) {
- this.setupRenderablePrim2D(owner, parent, id, position, true);
- this.fontName = fontName;
- this.defaultFontColor = defaultFontColor;
- this.text = text;
- this.areaSize = areaSize;
- this.vAlign = vAlign;
- this.hAlign = hAlign;
- this._tabulationSize = tabulationSize;
- this._isTransparent = true;
- this.origin = Vector2.Zero();
- }
- public static Create(parent: Prim2DBase, id: string, x: number, y: number, fontName: string, text: string, defaultFontColor?: Color4, areaSize?: Size, vAlign = Text2D.TEXT2D_VALIGN_TOP, hAlign = Text2D.TEXT2D_HALIGN_LEFT, tabulationSize: number = 4): Text2D {
- Prim2DBase.CheckParent(parent);
- let text2d = new Text2D();
- text2d.setupText2D(parent.owner, parent, id, new Vector2(x, y), fontName, text, areaSize, defaultFontColor || new Color4(0,0,0,1), vAlign, hAlign, tabulationSize);
- return text2d;
- }
- protected createModelRenderCache(modelKey: string, isTransparent: boolean): ModelRenderCache {
- let renderCache = new Text2DRenderCache(modelKey, isTransparent);
- return renderCache;
- }
- protected setupModelRenderCache(modelRenderCache: ModelRenderCache) {
- let renderCache = <Text2DRenderCache>modelRenderCache;
- let engine = this.owner.engine;
- renderCache.fontTexture = this.fontTexture;
- let vb = new Float32Array(4);
- for (let i = 0; i < 4; i++) {
- vb[i] = i;
- }
- renderCache.vb = engine.createVertexBuffer(vb);
- let ib = new Float32Array(6);
- ib[0] = 0;
- ib[1] = 2;
- ib[2] = 1;
- ib[3] = 0;
- ib[4] = 3;
- ib[5] = 2;
- renderCache.ib = engine.createIndexBuffer(ib);
- // Effects
- let ei = this.getDataPartEffectInfo(Text2D.TEXT2D_MAINPARTID, ["index"]);
- renderCache.effect = engine.createEffect("text2d", ei.attributes, ei.uniforms, ["diffuseSampler"], ei.defines, null, e => {
- // renderCache.setupUniformsLocation(e, ei.uniforms, Text2D.TEXT2D_MAINPARTID);
- });
- return renderCache;
- }
- protected createInstanceDataParts(): InstanceDataBase[] {
- return [new Text2DInstanceData(Text2D.TEXT2D_MAINPARTID, this._charCount)];
- }
- protected refreshInstanceDataPart(part: InstanceDataBase): boolean {
- if (!super.refreshInstanceDataPart(part)) {
- return false;
- }
- if (part.id === Text2D.TEXT2D_MAINPARTID) {
- let d = <Text2DInstanceData>part;
- let texture = this.fontTexture;
- let ts = texture.getSize();
- let offset = Vector2.Zero();
- let charxpos = 0;
- d.curElement = 0;
- for (let char of this.text) {
- // Line feed
- if (char === "\n") {
- offset.x = 0;
- offset.y += texture.lineHeight;
- }
- // Tabulation ?
- if (char === "\t") {
- let nextPos = charxpos + this._tabulationSize;
- nextPos = nextPos - (nextPos % this._tabulationSize);
- offset.x += (nextPos - charxpos) * texture.spaceWidth;
- charxpos = nextPos;
- continue;
- }
- if (char < " ") {
- continue;
- }
- this.updateInstanceDataPart(d, offset);
- let ci = texture.getChar(char);
- offset.x += ci.charWidth;
- d.topLeftUV = ci.topLeftUV;
- let suv = ci.bottomRightUV.subtract(ci.topLeftUV);
- d.sizeUV = suv;
- d.textureSize = new Vector2(ts.width, ts.height);
- d.color = this.defaultFontColor;
- ++d.curElement;
- }
- }
- return true;
- }
- private _updateCharCount() {
- let count = 0;
- for (let char of this._text) {
- if (char === "\r" || char === "\n" || char === "\t" || char < " ") {
- continue;
- }
- ++count;
- }
- this._charCount = count;
- }
- private _fontTexture: FontTexture;
- private _tabulationSize: number;
- private _charCount: number;
- private _fontName: string;
- private _defaultFontColor: Color4;
- private _text: string;
- private _areaSize: Size;
- private _actualAreaSize: Size;
- private _vAlign: number;
- private _hAlign: number;
- }
- }
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