.. |
anaglyph.fragment.fx
|
3af9524d5a
Moving shaders to highp to address iOS8
|
11 年之前 |
blackAndWhite.fragment.fx
|
3af9524d5a
Moving shaders to highp to address iOS8
|
11 年之前 |
blur.fragment.fx
|
3af9524d5a
Moving shaders to highp to address iOS8
|
11 年之前 |
brick.fragment.fx
|
70e2d68f2c
New 3dsmax exporter with debug layer integrated
|
10 年之前 |
cloud.fragment.fx
|
cd964595fa
LOD update
|
10 年之前 |
color.fragment.fx
|
3af9524d5a
Moving shaders to highp to address iOS8
|
11 年之前 |
color.vertex.fx
|
3af9524d5a
Moving shaders to highp to address iOS8
|
11 年之前 |
convolution.fragment.fx
|
3af9524d5a
Moving shaders to highp to address iOS8
|
11 年之前 |
default.fragment.fx
|
90f41e2386
Fixing procedural textures
|
10 年之前 |
default.vertex.fx
|
cb1970c891
Fixing folder issues
|
10 年之前 |
displayPass.fragment.fx
|
3af9524d5a
Moving shaders to highp to address iOS8
|
11 年之前 |
filter.fragment.fx
|
3af9524d5a
Moving shaders to highp to address iOS8
|
11 年之前 |
fire.fragment.fx
|
70e2d68f2c
New 3dsmax exporter with debug layer integrated
|
10 年之前 |
fxaa.fragment.fx
|
3af9524d5a
Moving shaders to highp to address iOS8
|
11 年之前 |
grass.fragment.fx
|
70e2d68f2c
New 3dsmax exporter with debug layer integrated
|
10 年之前 |
layer.fragment.fx
|
3af9524d5a
Moving shaders to highp to address iOS8
|
11 年之前 |
layer.vertex.fx
|
3af9524d5a
Moving shaders to highp to address iOS8
|
11 年之前 |
legacydefault.fragment.fx
|
0865aa69ac
Support for vertex paint and vertex alpha
|
10 年之前 |
legacydefault.vertex.fx
|
0865aa69ac
Support for vertex paint and vertex alpha
|
10 年之前 |
lensFlare.fragment.fx
|
3af9524d5a
Moving shaders to highp to address iOS8
|
11 年之前 |
lensFlare.vertex.fx
|
3af9524d5a
Moving shaders to highp to address iOS8
|
11 年之前 |
marble.fragment.fx
|
70e2d68f2c
New 3dsmax exporter with debug layer integrated
|
10 年之前 |
oculusDistortionCorrection.fragment.fx
|
14eaf8be6d
new TextureAssetTask
|
11 年之前 |
outline.fragment.fx
|
90f41e2386
Fixing procedural textures
|
10 年之前 |
outline.vertex.fx
|
3af9524d5a
Moving shaders to highp to address iOS8
|
11 年之前 |
particles.fragment.fx
|
3af9524d5a
Moving shaders to highp to address iOS8
|
11 年之前 |
particles.vertex.fx
|
3af9524d5a
Moving shaders to highp to address iOS8
|
11 年之前 |
pass.fragment.fx
|
3af9524d5a
Moving shaders to highp to address iOS8
|
11 年之前 |
postprocess.vertex.fx
|
3af9524d5a
Moving shaders to highp to address iOS8
|
11 年之前 |
procedural.vertex.fx
|
de2cd36a5a
2.0 alpha
|
11 年之前 |
refraction.fragment.fx
|
3af9524d5a
Moving shaders to highp to address iOS8
|
11 年之前 |
road.fragment.fx
|
90f41e2386
Fixing procedural textures
|
10 年之前 |
shadowMap.fragment.fx
|
3af9524d5a
Moving shaders to highp to address iOS8
|
11 年之前 |
shadowMap.vertex.fx
|
3af9524d5a
Moving shaders to highp to address iOS8
|
11 年之前 |
sprites.fragment.fx
|
3af9524d5a
Moving shaders to highp to address iOS8
|
11 年之前 |
sprites.vertex.fx
|
3af9524d5a
Moving shaders to highp to address iOS8
|
11 年之前 |
wood.fragment.fx
|
90f41e2386
Fixing procedural textures
|
10 年之前 |