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Jean Philippe 7f46c82b23 Revert "Merge branch 'master' of https://github.com/JeanPhilippeKernel/Babylon.js" 7 年之前
.vscode 240e2c9a01 quick fixes 7 年之前
Exporters 6c27d5c451 Moved Exporters to https://github.com/BabylonJS/Exporters 7 年之前
Playground dd44aea314 3.1.1 7 年之前
Tools 18d3e71cc7 Version bump 7 年之前
Viewer c95170e599 Merge remote-tracking branch 'BabylonJS/master' into viewer-fixes 7 年之前
assets 07dbc11f9d no CORS for assets 7 年之前
dist 88e4832b94 Revert "fixed silder's GUI thumbWith issue, #3359" 7 年之前
gui 88e4832b94 Revert "fixed silder's GUI thumbWith issue, #3359" 7 年之前
inspector 7829ae410d Fix inspector for IE (colorpicker elements are not supported) 7 年之前
loaders 8a0ff97cd9 Revert "Auto stash before merge of "master" and "origin/master"" 7 年之前
localDev 88e4832b94 Revert "fixed silder's GUI thumbWith issue, #3359" 7 年之前
materialsLibrary a1a254261e Fixing water material to take waiting render list (refraction + reflection) as materials are loaded before meshes in SceneLoader.Load with BabylonJS Loader Plugin 7 年之前
postProcessLibrary 257de4f0e2 Fix type definition 7 年之前
proceduralTexturesLibrary b23a84e983 Ground color setter missed underscore 7 年之前
sandbox a81d9ba949 Update sandbox and prepare 3.1.1 7 年之前
serializers 97c5d80016 fixed #2982!!!!!!! 7 年之前
src 4cd5be117c remove offset from starting position logic 7 年之前
tests ce7cbe0a10 WebGL2 is turned of on Chrome/M63 7 年之前
.gitattributes e46bb580f5 Ignore whitespace and new lines from windows OS 9 年之前
.gitignore 1f3a8e11c1 ignore package-lock.json 7 年之前
.gitmodules eb1b2745f6 DAE Exporter 11 年之前
.travis.yml 1dabcd6f7f travis should use node 6 8 年之前
bower.json 34ad342456 Update bower.json to latest version 8 年之前
contributing.md c8c6d6876a Update contributing.md 8 年之前
license.md 4f44f2ce56 Moved license to a separate file 8 年之前
package.json 18d3e71cc7 Version bump 7 年之前
readme.md 69b77f9cce Final merge into dist 7 年之前
tslint.json c319ca1cbf "AAAAAAAAAAAAAAAAhhhhhaaaa" step 8 7 年之前
what's new.md 3411e64178 First mega merge 7 年之前

readme.md

Babylon.js

Getting started? Play directly with the Babylon.js API via our playground. It contains also lot of simple samples to learn how to use it.

Build Status

Any questions? Here is our official forum on www.html5gamedevs.com.

CDN

Additional references can be found on https://cdn.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist folder like https://cdn.babylonjs.com/gui/babylon.gui.min.js

For preview release you can use the following ones:

Additional references can be found on https://preview.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist/preview release folder like https://preview.babylonjs.com/gui/babylon.gui.min.js

NPM

BabylonJS and its modules are published on NPM with full typing support. To install use

npm install babylonjs --save

This will allow you to import BabylonJS entirely using:

import * as BABYLON from 'babylonjs';

or individual classes using:

import { Scene, Engine } from 'babylonjs';

If using TypeScript, don't forget to add 'babylonjs' to 'types' in tsconfig.json:

    ....
    "types": [
        "babylonjs",
        "anotherAwesomeDependency"
    ],
    ....

To add a module install the respected package. A list of extra packages and their installation instructions can be found on babylonjs' user at npm.

Preview release

Preview version of 3.2 can be found here. If you want to contribute, please read our contribution guidelines first.

Documentation

Useful links

  • Official web site: www.babylonjs.com
  • Online sandbox where you can test your .babylon scenes with a simple drag'n'drop
  • Online shader creation tool where you can learn how to create GLSL shaders
  • 3DS Max exporter can be used to generate a .babylon file from 3DS Max
  • Blender exporter can be used to generate a .babylon file from Blender 3d
  • Unity 5 exporter can be used to export your geometries from Unity 5 scene editor(animations are supported)

Features

To get a complete list of supported features, please visit our website.