Sébastien Vandenberghe ad0b584adc Merge remote-tracking branch 'upstream/master' into PBRUpdate 9 年之前
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fire 905de44e1b Materials Library: improved rendering of Fur Material 9 年之前
fur 23dc1d530d Materials Library: fixed terrain and fur materials 9 年之前
gradient ed564bafed Gradient material updated with include shaders. 9 年之前
lava d3af259f5e Lava material updated with shader includes 9 年之前
normal 41291df596 Fix bug when no light was in the scene 9 年之前
pbr cb0d06cb7f Link emissive with reflectivity 9 年之前
simple 8ecdb13c2d Code cleanup 9 年之前
sky c1e0cf684a Materials Library improved fur to high level 9 年之前
terrain 23dc1d530d Materials Library: fixed terrain and fur materials 9 年之前
triPlanar 905de44e1b Materials Library: improved rendering of Fur Material 9 年之前
water 60fbf3f42f Fix bug when disposing the water material (Cannot read property '_framebuffer' of undefined), because customrendertarget were not deleted from the array 9 年之前