David Catuhe 971ad79c08 Moving old FBX exporter to unsupported folder %!s(int64=10) %!d(string=hai) anos
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BabylonExport 971ad79c08 Moving old FBX exporter to unsupported folder %!s(int64=10) %!d(string=hai) anos
BabylonExport.Core 971ad79c08 Moving old FBX exporter to unsupported folder %!s(int64=10) %!d(string=hai) anos
BabylonExport.Interface 971ad79c08 Moving old FBX exporter to unsupported folder %!s(int64=10) %!d(string=hai) anos
readme.md 971ad79c08 Moving old FBX exporter to unsupported folder %!s(int64=10) %!d(string=hai) anos

readme.md

BabylonExporter

BabylonExporter can create a .babylon scene from the following formats:

  • FBX
  • OBJ
  • DAE

Command line usage: BabylonExporter.exe /i:"source.fbx" /o:"outputDir" [/sk]

/sk option is used to export bones.

  • OBJ engine can export:

    • Geometries
    • Meshes hierarchies
    • Material:
    • Diffuse color
    • Diffuse texture
    • Alpha
    • Emissive color
    • Specular color
    • Specular power
  • FBX/DAE engine can export:

    • Geometries
    • Meshes hierarchies
    • Bones and bones' animations
    • Material:
    • Diffuse color
    • Diffuse texture
    • Alpha
    • Emissive color
    • Specular color
    • Specular power