babylon.rawTexture.js 735 B

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  1. var __extends = this.__extends || function (d, b) {
  2. for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
  3. function __() { this.constructor = d; }
  4. __.prototype = b.prototype;
  5. d.prototype = new __();
  6. };
  7. var BABYLON;
  8. (function (BABYLON) {
  9. var RawTexture = (function (_super) {
  10. __extends(RawTexture, _super);
  11. function RawTexture(scene, samplingMode) {
  12. if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; }
  13. _super.call(this, null, scene, false, false);
  14. }
  15. return RawTexture;
  16. })(BABYLON.Texture);
  17. BABYLON.RawTexture = RawTexture;
  18. })(BABYLON || (BABYLON = {}));
  19. //# sourceMappingURL=babylon.rawTexture.js.map