babylon.sceneLoader.d.ts 315 B

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  1. /// <reference path="../babylon.d.ts" />
  2. declare module BABYLON.SceneLoader {
  3. function ImportMesh(meshName: string, rootUrl: string, sceneFilename: string, scene: Scene, then: Function);
  4. function Load(rootUrl: string, sceneFilename: string, engine: Engine, then: Function, progressCallback: Function);
  5. }