1234567891011121314151617181920212223242526272829303132 |
- /// <reference path="../babylon.d.ts" />
- declare module BABYLON {
- class Sprite {
- name: string;
- position: Vector3;
- size: number;
- angle: number;
- cellIndex: number;
- invertU: number;
- invertV: number;
- constructor(name: string, manager: SpriteManager);
- playAnimation(from: number, to: number, loop: bool, delay: number);
- stopAnimation(): void;
- }
- class SpriteManager {
- name: string;
- cellSize: number;
- constructor(name: string, imgUrl: string, capacity: number, cellSize: number, scene: Scene, epsilon: number);
- onDispose: () => void;
- render(): void;
- dispose(): void;
- }
- }
|