babylon.bone.d.ts 432 B

1234567891011121314151617
  1. /// <reference path="../babylon.d.ts" />
  2. declare module BABYLON {
  3. class Bone {
  4. name: string;
  5. children: Bone[];
  6. animation: Animation[];
  7. constructor(name: string, skeleton: Skeleton; parentBone: Bone, matrix: Matrix);
  8. getParent(): Bone;
  9. getLocalMatrix: Matrix;
  10. getAbsoluteMatrix: Matrix;
  11. updateMatrix(matrix: Matrix): void;
  12. markAsDirty(): void;
  13. }
  14. }