gulpTasks-librariesES6.js 8.5 KB

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  1. // Gulp Tools
  2. var gulp = require("gulp");
  3. var path = require("path");
  4. var fs = require("fs-extra");
  5. var shelljs = require("shelljs");
  6. var concat = require('gulp-concat');
  7. // Gulp Helpers
  8. var rmDir = require("../../NodeHelpers/rmDir");
  9. var processImports = require("../helpers/gulp-processImportsToEs6");
  10. var processLooseDeclarations = require("../helpers/gulp-processLooseDeclarationsEs6");
  11. var uncommentShaders = require('../helpers/gulp-removeShaderComments');
  12. var processShaders = require("../helpers/gulp-processShaders");
  13. var del = require("del");
  14. // Import Build Config
  15. var config = require("../../Config/config.js");
  16. /**
  17. * Clean Source And Dist folders.
  18. */
  19. var cleanSourceAndDist = function(settings, cb) {
  20. rmDir(settings.computed.sourceES6Directory);
  21. rmDir(settings.computed.distES6Directory);
  22. cb();
  23. }
  24. /**
  25. * Clean shader ts files.
  26. */
  27. var cleanShaders = function(settings) {
  28. return del(settings.computed.shaderTSGlob, { force: true });
  29. }
  30. /**
  31. * Create shader ts files.
  32. */
  33. var buildShaders = function(settings) {
  34. return gulp.src(settings.computed.shaderGlob)
  35. .pipe(uncommentShaders())
  36. .pipe(processShaders(settings.isCore));
  37. }
  38. /**
  39. * Copy Sources.
  40. */
  41. var source = function(settings) {
  42. return gulp.src(settings.computed.mainDirectory + "/**/*")
  43. .pipe(gulp.dest(settings.computed.sourceES6Directory));
  44. }
  45. /**
  46. * Copy dependencies.
  47. */
  48. var dep = function(settings) {
  49. const copyPaths = []
  50. // Add tsconfig rules.
  51. copyPaths.push(path.join(config.computed.rootFolder, "tsconfigRules.json"));
  52. const tsconfig = require(settings.computed.tsConfigPath);
  53. for (let pathName in tsconfig.compilerOptions.paths) {
  54. let paths = tsconfig.compilerOptions.paths[pathName];
  55. for (let dep of paths) {
  56. const fullPath = path.resolve(settings.computed.mainDirectory,
  57. tsconfig.compilerOptions.baseUrl,
  58. dep);
  59. copyPaths.push(fullPath);
  60. }
  61. }
  62. if (settings.build.es6.webpackBuild && settings.build.es6.webpackBuild.dependencies) {
  63. for (let pathName of settings.build.es6.webpackBuild.dependencies) {
  64. const dependencyPath = path.join(config.computed.rootFolder, pathName);
  65. copyPaths.push(dependencyPath);
  66. }
  67. }
  68. return gulp.src(copyPaths, { base: config.computed.rootFolder })
  69. .pipe(gulp.dest(config.computed.sourceES6Folder));
  70. }
  71. /**
  72. * Adapt Sources import paths.
  73. */
  74. var modifySources = function(settings) {
  75. const tsconfig = require(settings.computed.tsConfigPath);
  76. var replacements = [];
  77. for (let pathName in tsconfig.compilerOptions.paths) {
  78. if (pathName.endsWith("/*")) {
  79. pathName = pathName.replace("/*", "");
  80. }
  81. for (var moduleName of config.modules) {
  82. var module = config[moduleName];
  83. if (module.build.umd.packageName === pathName) {
  84. if (module.build.es6.packageName) {
  85. var packageName = pathName;
  86. var newPackageName = module.build.es6.packageName;
  87. replacements.push({
  88. packageName,
  89. newPackageName
  90. });
  91. break;
  92. }
  93. }
  94. }
  95. }
  96. return gulp.src([settings.computed.sourceES6Directory + "/**/*.ts",
  97. settings.computed.sourceES6Directory + "/**/*.tsx"])
  98. .pipe(processImports(replacements));
  99. }
  100. /**
  101. * Adapt TS Config Paths.
  102. */
  103. var modifyTsConfig = function(settings, cb) {
  104. const tsconfig = require(settings.computed.tsConfigPath);
  105. var newPaths = { };
  106. for (let pathName in tsconfig.compilerOptions.paths) {
  107. var newPathName = pathName;
  108. var originalPath = pathName;
  109. if (pathName.endsWith("/*")) {
  110. pathName = pathName.replace("/*", "");
  111. }
  112. var mapped = false;
  113. for (var moduleName of config.modules) {
  114. var module = config[moduleName];
  115. if (module.build.umd.packageName === pathName) {
  116. if (module.build.es6.packageName) {
  117. newPathName = module.build.es6.packageName + "*";
  118. newPaths[newPathName] = [ module.computed.distES6Directory.replace(/\\/g, "/") ];
  119. mapped = true;
  120. break;
  121. }
  122. }
  123. }
  124. if (!mapped) {
  125. newPaths[newPathName] = tsconfig.compilerOptions.paths[originalPath];
  126. }
  127. }
  128. tsconfig.compilerOptions.paths = newPaths;
  129. const destTsConfig = path.join(settings.computed.sourceES6Directory, "tsconfig.json");
  130. fs.writeJSONSync(destTsConfig, tsconfig);
  131. cb();
  132. }
  133. /**
  134. * Append Lose DTS Files allowing isolated Modules build
  135. */
  136. var appendLoseDTSFiles = function(settings) {
  137. if (settings.build.loseDTSFiles) {
  138. const mainDeclarationFile = "" || "index.d.ts";
  139. const indexDTS = path.join(settings.computed.distES6Directory, mainDeclarationFile);
  140. return gulp.src([indexDTS, path.join(settings.computed.srcDirectory, settings.build.loseDTSFiles.glob)])
  141. .pipe(concat(settings.build.loseDTSFiles.destFileES6 || "index.d.ts"))
  142. .pipe(processLooseDeclarations())
  143. .pipe(gulp.dest(settings.computed.distES6Directory));
  144. }
  145. return Promise.resolve();
  146. }
  147. /**
  148. * TSC Build.
  149. */
  150. var build = function(settings, cb) {
  151. // Launch TSC.
  152. const options = {
  153. cwd: settings.computed.sourceES6Directory,
  154. verbose: true
  155. };
  156. let command = `tsc --inlineSources --sourceMap true -t es5 -m esNext --outDir "${settings.computed.distES6Directory}"`;
  157. shelljs.exec(command, options, function(code, stdout, stderr) {
  158. if (stderr) {
  159. console.log(stderr);
  160. }
  161. if (stdout) {
  162. console.log(stdout);
  163. }
  164. if (code !== 0) {
  165. cb("TSC Failed.")
  166. }
  167. else {
  168. cb();
  169. }
  170. });
  171. }
  172. /**
  173. * Webpack Build.
  174. */
  175. var buildWebpack = function(module, cb) {
  176. const gulpPath = path.join(config.computed.sourceES6Folder, "Tools/Gulp");
  177. // Launch TSC.
  178. const options = {
  179. cwd: gulpPath,
  180. verbose: true
  181. };
  182. let command = `gulp ${module} --noNamespace`;
  183. shelljs.exec(command, options, function(code, stdout, stderr) {
  184. if (stderr) {
  185. console.log(stderr);
  186. }
  187. if (stdout) {
  188. console.log(stdout);
  189. }
  190. if (code !== 0) {
  191. cb("Webpack Build Failed.")
  192. }
  193. else {
  194. cb();
  195. }
  196. });
  197. }
  198. /**
  199. * Copy Webpack Dist.
  200. */
  201. var copyWebpackDist = function(settings, module) {
  202. var es6Config = require(path.join(config.computed.sourceES6Folder, "Tools/Config/config"));
  203. return gulp.src(es6Config[module].computed.distDirectory + "/**/*")
  204. .pipe(gulp.dest(settings.computed.distES6Directory));
  205. }
  206. /**
  207. * Dynamic es 6 module creation.
  208. */
  209. function buildES6Library(settings, module) {
  210. // Creates the required tasks.
  211. var tasks = [];
  212. var cleanTasks = [
  213. function cleanES6(cb) { return cleanSourceAndDist(settings, cb); },
  214. function cleanES6Shaders() { return cleanShaders(settings); }
  215. ];
  216. var shaders = function() { return buildShaders(settings); };
  217. var copySource = function() { return source(settings); };
  218. var dependencies = function() { return dep(settings); };
  219. var adaptSourceImportPaths = function() { return modifySources(settings); };
  220. var adaptTsConfigImportPaths = function(cb) { return modifyTsConfig(settings, cb); };
  221. // Build with ts or webpack
  222. var buildSteps = null;
  223. if (settings.build.es6.webpackBuild) {
  224. buildSteps = [
  225. function buildes6(cb) { return buildWebpack(module, cb) },
  226. function copyDist() { return copyWebpackDist(settings, module) }
  227. ];
  228. }
  229. else {
  230. buildSteps = [
  231. function buildes6(cb) { return build(settings, cb) },
  232. function appendLoseDTS() { return appendLoseDTSFiles(settings) }
  233. ];
  234. }
  235. tasks.push(...cleanTasks, shaders, copySource, dependencies, adaptSourceImportPaths, adaptTsConfigImportPaths, ...buildSteps);
  236. return gulp.series.apply(this, tasks);
  237. }
  238. /**
  239. * Dynamic es 6 module creation.
  240. */
  241. config.modules.map(function(module) {
  242. const settings = config[module];
  243. gulp.task(module + "-es6", buildES6Library(settings, module));
  244. });