gulpTasks-librariesES6.js 9.2 KB

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  1. // Gulp Tools
  2. var gulp = require("gulp");
  3. var path = require("path");
  4. var fs = require("fs-extra");
  5. var shelljs = require("shelljs");
  6. var concat = require('gulp-concat');
  7. // Gulp Helpers
  8. var rmDir = require("../../NodeHelpers/rmDir");
  9. var processImports = require("../helpers/gulp-processImportsToEs6");
  10. var processLooseDeclarations = require("../helpers/gulp-processLooseDeclarationsEs6");
  11. var uncommentShaders = require('../helpers/gulp-removeShaderComments');
  12. var processShaders = require("../helpers/gulp-processShaders");
  13. var del = require("del");
  14. // Import Build Config
  15. var config = require("../../Config/config.js");
  16. // Constants
  17. const tempTypingsAMDFileName = "tempTypings.js";
  18. const tempTypingsFileName = tempTypingsAMDFileName.replace(".js", ".d.ts");
  19. const tempTypingsAMDFile = path.join(config.computed.tempFolder, tempTypingsAMDFileName);
  20. const tempTypingsFile = path.join(config.computed.tempFolder, tempTypingsFileName);
  21. /**
  22. * Clean Source And Dist folders.
  23. */
  24. var cleanSourceAndDist = function(settings, cb) {
  25. rmDir(settings.computed.sourceES6Directory);
  26. rmDir(settings.computed.distES6Directory);
  27. cb();
  28. }
  29. /**
  30. * Clean shader ts files.
  31. */
  32. var cleanShaders = function(settings) {
  33. return del(settings.computed.shaderTSGlob, { force: true });
  34. }
  35. /**
  36. * Create shader ts files.
  37. */
  38. var buildShaders = function(settings) {
  39. return gulp.src(settings.computed.shaderGlob)
  40. .pipe(uncommentShaders())
  41. .pipe(processShaders(settings.isCore));
  42. }
  43. /**
  44. * Copy Sources.
  45. */
  46. var source = function(settings) {
  47. return gulp.src(settings.computed.mainDirectory + "/**/*")
  48. .pipe(gulp.dest(settings.computed.sourceES6Directory));
  49. }
  50. /**
  51. * Copy dependencies.
  52. */
  53. var dep = function(settings) {
  54. const copyPaths = []
  55. // Add tsconfig rules.
  56. copyPaths.push(path.join(config.computed.rootFolder, "tsconfigRules.json"));
  57. const tsconfig = require(settings.computed.tsConfigPath);
  58. for (let pathName in tsconfig.compilerOptions.paths) {
  59. let paths = tsconfig.compilerOptions.paths[pathName];
  60. for (let dep of paths) {
  61. const fullPath = path.resolve(settings.computed.mainDirectory,
  62. tsconfig.compilerOptions.baseUrl,
  63. dep);
  64. copyPaths.push(fullPath);
  65. }
  66. }
  67. if (settings.build.es6.webpackBuild && settings.build.es6.webpackBuild.dependencies) {
  68. for (let pathName of settings.build.es6.webpackBuild.dependencies) {
  69. const dependencyPath = path.join(config.computed.rootFolder, pathName);
  70. copyPaths.push(dependencyPath);
  71. }
  72. }
  73. return gulp.src(copyPaths, { base: config.computed.rootFolder })
  74. .pipe(gulp.dest(config.computed.sourceES6Folder));
  75. }
  76. /**
  77. * Adapt Sources import paths.
  78. */
  79. var modifySources = function(settings) {
  80. const tsconfig = require(settings.computed.tsConfigPath);
  81. var replacements = [];
  82. for (let pathName in tsconfig.compilerOptions.paths) {
  83. if (pathName.endsWith("/*")) {
  84. pathName = pathName.replace("/*", "");
  85. }
  86. for (var moduleName of config.modules) {
  87. var module = config[moduleName];
  88. if (module.build.umd.packageName === pathName) {
  89. if (module.build.es6.packageName) {
  90. var packageName = pathName;
  91. var newPackageName = module.build.es6.packageName;
  92. replacements.push({
  93. packageName,
  94. newPackageName
  95. });
  96. break;
  97. }
  98. }
  99. }
  100. }
  101. return gulp.src([settings.computed.sourceES6Directory + "/**/*.ts",
  102. settings.computed.sourceES6Directory + "/**/*.tsx"])
  103. .pipe(processImports(replacements));
  104. }
  105. /**
  106. * Adapt TS Config Paths.
  107. */
  108. var modifyTsConfig = function(settings, cb) {
  109. const tsconfig = require(settings.computed.tsConfigPath);
  110. var newPaths = { };
  111. for (let pathName in tsconfig.compilerOptions.paths) {
  112. var newPathName = pathName;
  113. var originalPath = pathName;
  114. if (pathName.endsWith("/*")) {
  115. pathName = pathName.replace("/*", "");
  116. }
  117. var mapped = false;
  118. for (var moduleName of config.modules) {
  119. var module = config[moduleName];
  120. if (module.build.umd.packageName === pathName) {
  121. if (module.build.es6.packageName) {
  122. newPathName = module.build.es6.packageName + "*";
  123. newPaths[newPathName] = [ module.computed.distES6Directory.replace(/\\/g, "/") ];
  124. mapped = true;
  125. break;
  126. }
  127. }
  128. }
  129. if (!mapped) {
  130. newPaths[newPathName] = tsconfig.compilerOptions.paths[originalPath];
  131. }
  132. }
  133. tsconfig.compilerOptions.paths = newPaths;
  134. const destTsConfig = path.join(settings.computed.sourceES6Directory, "tsconfig.json");
  135. fs.writeJSONSync(destTsConfig, tsconfig);
  136. cb();
  137. }
  138. /**
  139. * Concat Lose DTS Files allowing isolated Modules build
  140. */
  141. var concatLoseDTSFiles = function(settings) {
  142. if (settings.build.loseDTSFiles) {
  143. return gulp.src([path.join(settings.computed.srcDirectory, settings.build.loseDTSFiles.glob)])
  144. .pipe(concat(tempTypingsFileName))
  145. .pipe(processLooseDeclarations())
  146. .pipe(gulp.dest(config.computed.tempFolder));
  147. }
  148. return Promise.resolve();
  149. }
  150. /**
  151. * Append Lose DTS Files allowing isolated Modules build
  152. */
  153. var appendLoseDTSFiles = function(settings) {
  154. if (settings.build.loseDTSFiles) {
  155. const mainDeclarationFile = path.join(settings.computed.distES6Directory, settings.build.loseDTSFiles.destFileES6 || "index.d.ts");
  156. return gulp.src([mainDeclarationFile, tempTypingsFile])
  157. .pipe(concat(settings.build.loseDTSFiles.destFileES6))
  158. .pipe(gulp.dest(settings.computed.distES6Directory));
  159. }
  160. return Promise.resolve();
  161. }
  162. /**
  163. * TSC Build.
  164. */
  165. var build = function(settings, cb) {
  166. // Launch TSC.
  167. const options = {
  168. cwd: settings.computed.sourceES6Directory,
  169. verbose: true
  170. };
  171. let command = `tsc --inlineSources --sourceMap true -t es5 -m esNext --outDir "${settings.computed.distES6Directory}"`;
  172. shelljs.exec(command, options, function(code, stdout, stderr) {
  173. if (stderr) {
  174. console.log(stderr);
  175. }
  176. if (stdout) {
  177. console.log(stdout);
  178. }
  179. if (code !== 0) {
  180. cb("TSC Failed.")
  181. }
  182. else {
  183. cb();
  184. }
  185. });
  186. }
  187. /**
  188. * Webpack Build.
  189. */
  190. var buildWebpack = function(module, cb) {
  191. const gulpPath = path.join(config.computed.sourceES6Folder, "Tools/Gulp");
  192. // Launch TSC.
  193. const options = {
  194. cwd: gulpPath,
  195. verbose: true
  196. };
  197. let command = `gulp ${module} --noNamespace`;
  198. shelljs.exec(command, options, function(code, stdout, stderr) {
  199. if (stderr) {
  200. console.log(stderr);
  201. }
  202. if (stdout) {
  203. console.log(stdout);
  204. }
  205. if (code !== 0) {
  206. cb("Webpack Build Failed.")
  207. }
  208. else {
  209. cb();
  210. }
  211. });
  212. }
  213. /**
  214. * Copy Webpack Dist.
  215. */
  216. var copyWebpackDist = function(settings, module) {
  217. var es6Config = require(path.join(config.computed.sourceES6Folder, "Tools/Config/config"));
  218. return gulp.src(es6Config[module].computed.distDirectory + "/**/*")
  219. .pipe(gulp.dest(settings.computed.distES6Directory));
  220. }
  221. /**
  222. * Dynamic es 6 module creation.
  223. */
  224. function buildES6Library(settings, module) {
  225. // Creates the required tasks.
  226. var tasks = [];
  227. var cleanTasks = [
  228. function cleanES6(cb) { return cleanSourceAndDist(settings, cb); },
  229. function cleanES6Shaders() { return cleanShaders(settings); }
  230. ];
  231. var shaders = function() { return buildShaders(settings); };
  232. var copySource = function() { return source(settings); };
  233. var dependencies = function() { return dep(settings); };
  234. var adaptSourceImportPaths = function() { return modifySources(settings); };
  235. var adaptTsConfigImportPaths = function(cb) { return modifyTsConfig(settings, cb); };
  236. // Build with ts or webpack
  237. var buildSteps = null;
  238. if (settings.build.es6.webpackBuild) {
  239. buildSteps = [
  240. function buildes6(cb) { return buildWebpack(module, cb) },
  241. function copyDist() { return copyWebpackDist(settings, module) }
  242. ];
  243. }
  244. else {
  245. buildSteps = [
  246. function buildes6(cb) { return build(settings, cb) },
  247. function concatLoseDTS() { return concatLoseDTSFiles(settings) },
  248. function appendLoseDTS() { return appendLoseDTSFiles(settings) }
  249. ];
  250. }
  251. tasks.push(...cleanTasks, shaders, copySource, dependencies, adaptSourceImportPaths, adaptTsConfigImportPaths, ...buildSteps);
  252. return gulp.series.apply(this, tasks);
  253. }
  254. /**
  255. * Dynamic es 6 module creation.
  256. */
  257. config.modules.map(function(module) {
  258. const settings = config[module];
  259. gulp.task(module + "-es6", buildES6Library(settings, module));
  260. });