index-local.html 2.8 KB

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  1. <!DOCTYPE html>
  2. <html xmlns="http://www.w3.org/1999/xhtml">
  3. <head>
  4. <title>BabylonJS - Sandbox</title>
  5. <meta name="viewport" content="width=device-width, user-scalable=no, initial-scale=1">
  6. <link href="index.css" rel="stylesheet" />
  7. <script src="../dist/preview%20release/cannon.js"></script>
  8. <script src="../dist/preview%20release/Oimo.js"></script>
  9. <script src="../Tools/DevLoader/BabylonLoader.js"></script>
  10. </head>
  11. <body>
  12. <p id="droptext">Drag and drop gltf, glb, obj or babylon files to view them</p>
  13. <canvas id="renderCanvas"></canvas>
  14. <div id="logo">
  15. </div>
  16. <div id="footer" class="footer">
  17. <div id="animationBar">
  18. <div class="dropdown">
  19. <div id="dropdownBtn">
  20. <img src="Assets/Icon_Up.svg" id="chevronUp">
  21. <img src="Assets/Icon_Down.svg" id="chevronDown">
  22. <span id="dropdownLabel"></span>
  23. </div>
  24. <div id="dropdownContent">
  25. </div>
  26. </div>
  27. <div class="row">
  28. <button id="playBtn" class="pause">
  29. <img id="playImg" src="Assets/Icon_Play.svg">
  30. <img id="pauseImg" src="Assets/Icon_Pause.svg">
  31. </button>
  32. <input id="slider" type="range" min="0" max="100" value="0" step="any">
  33. </div>
  34. </div>
  35. <div class="footerRight">
  36. <a href="#" id="btnFullscreen" class="hidden"><img src="./Assets/Icon_Fullscreen.svg" alt="Switch the scene to full screen" title="Switch the scene to full screen" /></a>
  37. <a href="#" id="btnInspector" class="hidden"><img src="./Assets/Icon_EditModel.svg" alt="Display inspector" title="Display inspector" /></a>
  38. <a href="#">
  39. <div class="custom-upload" title="Open your scene from your hard drive (.babylon, .gltf, .glb, .obj)">
  40. <input type="file" id="files" multiple />
  41. </div>
  42. </a>
  43. </div>
  44. </div>
  45. <div id="errorZone"></div>
  46. <script>
  47. // prevent drag and drop of file until local scripts are loaded
  48. document.ondragover = function (e) {
  49. e.dataTransfer.dropEffect = "none";
  50. e.dataTransfer.effectAllowed = "none";
  51. e.preventDefault();
  52. };
  53. BABYLONDEVTOOLS.Loader
  54. .require('index.js')
  55. .load(function () {
  56. BABYLON.DracoCompression.Configuration.decoder = {
  57. wasmUrl: "../dist/preview%20release/draco_wasm_wrapper_gltf.js",
  58. wasmBinaryUrl: "../dist/preview%20release/draco_decoder_gltf.wasm",
  59. fallbackUrl: "../dist/preview%20release/draco_decoder_gltf.js"
  60. };
  61. });
  62. </script>
  63. </body>
  64. </html>