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Babylon.js
/
Exporters
/
3ds Max
/
Max2Babylon
/
Tools
noalak
7925a9875e
Export morph targets and their animations to glTF format
%!s(int64=8) %!d(string=hai) anos
..
Tools.cs
7925a9875e
Export morph targets and their animations to glTF format
%!s(int64=8) %!d(string=hai) anos
VNormal.cs
86da83bc31
Adding support for 3dsmax2017 + 8 bones influence per vertex for 3dsmax exporter
%!s(int64=9) %!d(string=hai) anos
WebServer.cs
79e239f24d
Fix bug with inspector and 3DSMax exporter
%!s(int64=8) %!d(string=hai) anos