noalak 7925a9875e Export morph targets and their animations to glTF format 8 jaren geleden
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Properties 84a726522b Exporter 3ds Max > Add Node class to babylon entities | Add exporter to gltf format handling simple meshes and materials 8 jaren geleden
GLTF.cs fcdfef8dd0 Refactor buffer handling when exporting meshes 8 jaren geleden
GLTFAccessor.cs fcdfef8dd0 Refactor buffer handling when exporting meshes 8 jaren geleden
GLTFAnimation.cs fcdfef8dd0 Refactor buffer handling when exporting meshes 8 jaren geleden
GLTFAnimationSampler.cs fcdfef8dd0 Refactor buffer handling when exporting meshes 8 jaren geleden
GLTFAsset.cs 84a726522b Exporter 3ds Max > Add Node class to babylon entities | Add exporter to gltf format handling simple meshes and materials 8 jaren geleden
GLTFBuffer.cs fcdfef8dd0 Refactor buffer handling when exporting meshes 8 jaren geleden
GLTFBufferView.cs fcdfef8dd0 Refactor buffer handling when exporting meshes 8 jaren geleden
GLTFCamera.cs 8b89f4a230 Export 3ds Max > Node hierarchy + MultiMaterials 8 jaren geleden
GLTFCameraOrthographic.cs 8b89f4a230 Export 3ds Max > Node hierarchy + MultiMaterials 8 jaren geleden
GLTFCameraPerspective.cs 8b89f4a230 Export 3ds Max > Node hierarchy + MultiMaterials 8 jaren geleden
GLTFChannel.cs fcdfef8dd0 Refactor buffer handling when exporting meshes 8 jaren geleden
GLTFChannelTarget.cs fcdfef8dd0 Refactor buffer handling when exporting meshes 8 jaren geleden
GLTFChildRootProperty.cs 84a726522b Exporter 3ds Max > Add Node class to babylon entities | Add exporter to gltf format handling simple meshes and materials 8 jaren geleden
GLTFExport.Entities.csproj 7925a9875e Export morph targets and their animations to glTF format 8 jaren geleden
GLTFImage.cs 81d8781390 Optimize base color texture file format (png only if has alpha, jpg otherwise) 8 jaren geleden
GLTFIndexedChildRootProperty.cs 84a726522b Exporter 3ds Max > Add Node class to babylon entities | Add exporter to gltf format handling simple meshes and materials 8 jaren geleden
GLTFMaterial.cs 84a726522b Exporter 3ds Max > Add Node class to babylon entities | Add exporter to gltf format handling simple meshes and materials 8 jaren geleden
GLTFMesh.cs 4505b570e7 Fix babylon instanciation 8 jaren geleden
GLTFMeshPrimitive.cs 7925a9875e Export morph targets and their animations to glTF format 8 jaren geleden
GLTFMorphTarget.cs 7925a9875e Export morph targets and their animations to glTF format 8 jaren geleden
GLTFNode.cs 84a726522b Exporter 3ds Max > Add Node class to babylon entities | Add exporter to gltf format handling simple meshes and materials 8 jaren geleden
GLTFPBRMetallicRoughness.cs 84a726522b Exporter 3ds Max > Add Node class to babylon entities | Add exporter to gltf format handling simple meshes and materials 8 jaren geleden
GLTFProperty.cs 84a726522b Exporter 3ds Max > Add Node class to babylon entities | Add exporter to gltf format handling simple meshes and materials 8 jaren geleden
GLTFSampler.cs 84a726522b Exporter 3ds Max > Add Node class to babylon entities | Add exporter to gltf format handling simple meshes and materials 8 jaren geleden
GLTFScene.cs 84a726522b Exporter 3ds Max > Add Node class to babylon entities | Add exporter to gltf format handling simple meshes and materials 8 jaren geleden
GLTFTexture.cs 84a726522b Exporter 3ds Max > Add Node class to babylon entities | Add exporter to gltf format handling simple meshes and materials 8 jaren geleden
GLTFTextureInfo.cs 84a726522b Exporter 3ds Max > Add Node class to babylon entities | Add exporter to gltf format handling simple meshes and materials 8 jaren geleden