noalak 7925a9875e Export morph targets and their animations to glTF format hace 8 años
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Properties 84a726522b Exporter 3ds Max > Add Node class to babylon entities | Add exporter to gltf format handling simple meshes and materials hace 8 años
GLTF.cs fcdfef8dd0 Refactor buffer handling when exporting meshes hace 8 años
GLTFAccessor.cs fcdfef8dd0 Refactor buffer handling when exporting meshes hace 8 años
GLTFAnimation.cs fcdfef8dd0 Refactor buffer handling when exporting meshes hace 8 años
GLTFAnimationSampler.cs fcdfef8dd0 Refactor buffer handling when exporting meshes hace 8 años
GLTFAsset.cs 84a726522b Exporter 3ds Max > Add Node class to babylon entities | Add exporter to gltf format handling simple meshes and materials hace 8 años
GLTFBuffer.cs fcdfef8dd0 Refactor buffer handling when exporting meshes hace 8 años
GLTFBufferView.cs fcdfef8dd0 Refactor buffer handling when exporting meshes hace 8 años
GLTFCamera.cs 8b89f4a230 Export 3ds Max > Node hierarchy + MultiMaterials hace 8 años
GLTFCameraOrthographic.cs 8b89f4a230 Export 3ds Max > Node hierarchy + MultiMaterials hace 8 años
GLTFCameraPerspective.cs 8b89f4a230 Export 3ds Max > Node hierarchy + MultiMaterials hace 8 años
GLTFChannel.cs fcdfef8dd0 Refactor buffer handling when exporting meshes hace 8 años
GLTFChannelTarget.cs fcdfef8dd0 Refactor buffer handling when exporting meshes hace 8 años
GLTFChildRootProperty.cs 84a726522b Exporter 3ds Max > Add Node class to babylon entities | Add exporter to gltf format handling simple meshes and materials hace 8 años
GLTFExport.Entities.csproj 7925a9875e Export morph targets and their animations to glTF format hace 8 años
GLTFImage.cs 81d8781390 Optimize base color texture file format (png only if has alpha, jpg otherwise) hace 8 años
GLTFIndexedChildRootProperty.cs 84a726522b Exporter 3ds Max > Add Node class to babylon entities | Add exporter to gltf format handling simple meshes and materials hace 8 años
GLTFMaterial.cs 84a726522b Exporter 3ds Max > Add Node class to babylon entities | Add exporter to gltf format handling simple meshes and materials hace 8 años
GLTFMesh.cs 4505b570e7 Fix babylon instanciation hace 8 años
GLTFMeshPrimitive.cs 7925a9875e Export morph targets and their animations to glTF format hace 8 años
GLTFMorphTarget.cs 7925a9875e Export morph targets and their animations to glTF format hace 8 años
GLTFNode.cs 84a726522b Exporter 3ds Max > Add Node class to babylon entities | Add exporter to gltf format handling simple meshes and materials hace 8 años
GLTFPBRMetallicRoughness.cs 84a726522b Exporter 3ds Max > Add Node class to babylon entities | Add exporter to gltf format handling simple meshes and materials hace 8 años
GLTFProperty.cs 84a726522b Exporter 3ds Max > Add Node class to babylon entities | Add exporter to gltf format handling simple meshes and materials hace 8 años
GLTFSampler.cs 84a726522b Exporter 3ds Max > Add Node class to babylon entities | Add exporter to gltf format handling simple meshes and materials hace 8 años
GLTFScene.cs 84a726522b Exporter 3ds Max > Add Node class to babylon entities | Add exporter to gltf format handling simple meshes and materials hace 8 años
GLTFTexture.cs 84a726522b Exporter 3ds Max > Add Node class to babylon entities | Add exporter to gltf format handling simple meshes and materials hace 8 años
GLTFTextureInfo.cs 84a726522b Exporter 3ds Max > Add Node class to babylon entities | Add exporter to gltf format handling simple meshes and materials hace 8 años