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- var name = 'normalPixelShader';
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- /*!*********************************!*\
- !*** ./normal/normal.vertex.ts ***!
- \*********************************/
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- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "normalVertexShader", function() { return normalVertexShader; });
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
- var name = 'normalVertexShader';
- var shader = "precision highp float;\n\nattribute vec3 position;\n#ifdef NORMAL\nattribute vec3 normal;\n#endif\n#ifdef UV1\nattribute vec2 uv;\n#endif\n#ifdef UV2\nattribute vec2 uv2;\n#endif\n#ifdef VERTEXCOLOR\nattribute vec4 color;\n#endif\n#include<bonesDeclaration>\n\n#include<instancesDeclaration>\nuniform mat4 view;\nuniform mat4 viewProjection;\n#ifdef DIFFUSE\nvarying vec2 vDiffuseUV;\nuniform mat4 diffuseMatrix;\nuniform vec2 vDiffuseInfos;\n#endif\n#ifdef POINTSIZE\nuniform float pointSize;\n#endif\n\nvarying vec3 vPositionW;\n#ifdef NORMAL\nvarying vec3 vNormalW;\n#endif\n#include<clipPlaneVertexDeclaration>\n#include<fogVertexDeclaration>\n#include<__decl__lightFragment>[0..maxSimultaneousLights]\nvoid main(void) {\n#include<instancesVertex>\n#include<bonesVertex>\ngl_Position=viewProjection*finalWorld*vec4(position,1.0);\nvec4 worldPos=finalWorld*vec4(position,1.0);\nvPositionW=vec3(worldPos);\n#ifdef NORMAL\nvNormalW=normalize(vec3(finalWorld*vec4(normal,0.0)));\n#endif\n\n#ifndef UV1\nvec2 uv=vec2(0.,0.);\n#endif\n#ifndef UV2\nvec2 uv2=vec2(0.,0.);\n#endif\n#ifdef DIFFUSE\nif (vDiffuseInfos.x == 0.)\n{\nvDiffuseUV=vec2(diffuseMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvDiffuseUV=vec2(diffuseMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\n\n#include<clipPlaneVertex>\n\n#include<fogVertex>\n#include<shadowsVertex>[0..maxSimultaneousLights]\n\n#ifdef POINTSIZE\ngl_PointSize=pointSize;\n#endif\n}\n";
- babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__["Effect"].ShadersStore[name] = shader;
- /** @hidden */
- var normalVertexShader = { name: name, shader: shader };
- /***/ }),
- /***/ "./normal/normalMaterial.ts":
- /*!**********************************!*\
- !*** ./normal/normalMaterial.ts ***!
- \**********************************/
- /*! exports provided: NormalMaterial */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "NormalMaterial", function() { return NormalMaterial; });
- /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
- /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
- /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
- /* harmony import */ var _normal_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./normal.fragment */ "./normal/normal.fragment.ts");
- /* harmony import */ var _normal_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./normal.vertex */ "./normal/normal.vertex.ts");
- var NormalMaterialDefines = /** @class */ (function (_super) {
- tslib__WEBPACK_IMPORTED_MODULE_0__["__extends"](NormalMaterialDefines, _super);
- function NormalMaterialDefines() {
- var _this = _super.call(this) || this;
- _this.DIFFUSE = false;
- _this.CLIPPLANE = false;
- _this.CLIPPLANE2 = false;
- _this.CLIPPLANE3 = false;
- _this.CLIPPLANE4 = false;
- _this.ALPHATEST = false;
- _this.DEPTHPREPASS = false;
- _this.POINTSIZE = false;
- _this.FOG = false;
- _this.LIGHT0 = false;
- _this.LIGHT1 = false;
- _this.LIGHT2 = false;
- _this.LIGHT3 = false;
- _this.SPOTLIGHT0 = false;
- _this.SPOTLIGHT1 = false;
- _this.SPOTLIGHT2 = false;
- _this.SPOTLIGHT3 = false;
- _this.HEMILIGHT0 = false;
- _this.HEMILIGHT1 = false;
- _this.HEMILIGHT2 = false;
- _this.HEMILIGHT3 = false;
- _this.DIRLIGHT0 = false;
- _this.DIRLIGHT1 = false;
- _this.DIRLIGHT2 = false;
- _this.DIRLIGHT3 = false;
- _this.POINTLIGHT0 = false;
- _this.POINTLIGHT1 = false;
- _this.POINTLIGHT2 = false;
- _this.POINTLIGHT3 = false;
- _this.SHADOW0 = false;
- _this.SHADOW1 = false;
- _this.SHADOW2 = false;
- _this.SHADOW3 = false;
- _this.SHADOWS = false;
- _this.SHADOWESM0 = false;
- _this.SHADOWESM1 = false;
- _this.SHADOWESM2 = false;
- _this.SHADOWESM3 = false;
- _this.SHADOWPOISSON0 = false;
- _this.SHADOWPOISSON1 = false;
- _this.SHADOWPOISSON2 = false;
- _this.SHADOWPOISSON3 = false;
- _this.SHADOWPCF0 = false;
- _this.SHADOWPCF1 = false;
- _this.SHADOWPCF2 = false;
- _this.SHADOWPCF3 = false;
- _this.SHADOWPCSS0 = false;
- _this.SHADOWPCSS1 = false;
- _this.SHADOWPCSS2 = false;
- _this.SHADOWPCSS3 = false;
- _this.NORMAL = false;
- _this.UV1 = false;
- _this.UV2 = false;
- _this.NUM_BONE_INFLUENCERS = 0;
- _this.BonesPerMesh = 0;
- _this.INSTANCES = false;
- _this.LIGHTING = false;
- _this.rebuild();
- return _this;
- }
- return NormalMaterialDefines;
- }(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialDefines"]));
- var NormalMaterial = /** @class */ (function (_super) {
- tslib__WEBPACK_IMPORTED_MODULE_0__["__extends"](NormalMaterial, _super);
- function NormalMaterial(name, scene) {
- var _this = _super.call(this, name, scene) || this;
- _this.diffuseColor = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Color3"](1, 1, 1);
- _this._disableLighting = false;
- _this._maxSimultaneousLights = 4;
- return _this;
- }
- NormalMaterial.prototype.needAlphaBlending = function () {
- return (this.alpha < 1.0);
- };
- NormalMaterial.prototype.needAlphaBlendingForMesh = function (mesh) {
- return this.needAlphaBlending() || (mesh.visibility < 1.0);
- };
- NormalMaterial.prototype.needAlphaTesting = function () {
- return false;
- };
- NormalMaterial.prototype.getAlphaTestTexture = function () {
- return null;
- };
- // Methods
- NormalMaterial.prototype.isReadyForSubMesh = function (mesh, subMesh, useInstances) {
- if (this.isFrozen) {
- if (this._wasPreviouslyReady && subMesh.effect) {
- return true;
- }
- }
- if (!subMesh._materialDefines) {
- subMesh._materialDefines = new NormalMaterialDefines();
- }
- var defines = subMesh._materialDefines;
- var scene = this.getScene();
- if (!this.checkReadyOnEveryCall && subMesh.effect) {
- if (this._renderId === scene.getRenderId()) {
- return true;
- }
- }
- var engine = scene.getEngine();
- // Textures
- if (defines._areTexturesDirty) {
- defines._needUVs = false;
- if (scene.texturesEnabled) {
- if (this._diffuseTexture && babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialFlags"].DiffuseTextureEnabled) {
- if (!this._diffuseTexture.isReady()) {
- return false;
- }
- else {
- defines._needUVs = true;
- defines.DIFFUSE = true;
- }
- }
- }
- }
- // Misc.
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForMisc(mesh, scene, false, this.pointsCloud, this.fogEnabled, this._shouldTurnAlphaTestOn(mesh), defines);
- // Lights
- defines._needNormals = true;
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForLights(scene, mesh, defines, false, this._maxSimultaneousLights, this._disableLighting);
- // Values that need to be evaluated on every frame
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForFrameBoundValues(scene, engine, defines, useInstances ? true : false);
- defines.LIGHTING = !this._disableLighting;
- // Attribs
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForAttributes(mesh, defines, true, true);
- // Get correct effect
- if (defines.isDirty) {
- defines.markAsProcessed();
- scene.resetCachedMaterial();
- // Fallbacks
- var fallbacks = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["EffectFallbacks"]();
- if (defines.FOG) {
- fallbacks.addFallback(1, "FOG");
- }
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].HandleFallbacksForShadows(defines, fallbacks);
- if (defines.NUM_BONE_INFLUENCERS > 0) {
- fallbacks.addCPUSkinningFallback(0, mesh);
- }
- //Attributes
- var attribs = [babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].PositionKind];
- if (defines.NORMAL) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].NormalKind);
- }
- if (defines.UV1) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].UVKind);
- }
- if (defines.UV2) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].UV2Kind);
- }
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareAttributesForBones(attribs, mesh, defines, fallbacks);
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareAttributesForInstances(attribs, defines);
- var shaderName = "normal";
- var join = defines.toString();
- var uniforms = ["world", "view", "viewProjection", "vEyePosition", "vLightsType", "vDiffuseColor",
- "vFogInfos", "vFogColor", "pointSize",
- "vDiffuseInfos",
- "mBones",
- "vClipPlane", "vClipPlane2", "vClipPlane3", "vClipPlane4", "diffuseMatrix"
- ];
- var samplers = ["diffuseSampler"];
- var uniformBuffers = new Array();
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareUniformsAndSamplersList({
- uniformsNames: uniforms,
- uniformBuffersNames: uniformBuffers,
- samplers: samplers,
- defines: defines,
- maxSimultaneousLights: 4
- });
- subMesh.setEffect(scene.getEngine().createEffect(shaderName, {
- attributes: attribs,
- uniformsNames: uniforms,
- uniformBuffersNames: uniformBuffers,
- samplers: samplers,
- defines: join,
- fallbacks: fallbacks,
- onCompiled: this.onCompiled,
- onError: this.onError,
- indexParameters: { maxSimultaneousLights: 4 }
- }, engine), defines);
- }
- if (!subMesh.effect || !subMesh.effect.isReady()) {
- return false;
- }
- this._renderId = scene.getRenderId();
- this._wasPreviouslyReady = true;
- return true;
- };
- NormalMaterial.prototype.bindForSubMesh = function (world, mesh, subMesh) {
- var scene = this.getScene();
- var defines = subMesh._materialDefines;
- if (!defines) {
- return;
- }
- var effect = subMesh.effect;
- if (!effect) {
- return;
- }
- this._activeEffect = effect;
- // Matrices
- this.bindOnlyWorldMatrix(world);
- this._activeEffect.setMatrix("viewProjection", scene.getTransformMatrix());
- // Bones
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindBonesParameters(mesh, this._activeEffect);
- if (this._mustRebind(scene, effect)) {
- // Textures
- if (this.diffuseTexture && babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialFlags"].DiffuseTextureEnabled) {
- this._activeEffect.setTexture("diffuseSampler", this.diffuseTexture);
- this._activeEffect.setFloat2("vDiffuseInfos", this.diffuseTexture.coordinatesIndex, this.diffuseTexture.level);
- this._activeEffect.setMatrix("diffuseMatrix", this.diffuseTexture.getTextureMatrix());
- }
- // Clip plane
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindClipPlane(this._activeEffect, scene);
- // Point size
- if (this.pointsCloud) {
- this._activeEffect.setFloat("pointSize", this.pointSize);
- }
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindEyePosition(effect, scene);
- }
- this._activeEffect.setColor4("vDiffuseColor", this.diffuseColor, this.alpha * mesh.visibility);
- // Lights
- if (scene.lightsEnabled && !this.disableLighting) {
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindLights(scene, mesh, this._activeEffect, defines);
- }
- // View
- if (scene.fogEnabled && mesh.applyFog && scene.fogMode !== babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Scene"].FOGMODE_NONE) {
- this._activeEffect.setMatrix("view", scene.getViewMatrix());
- }
- // Fog
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindFogParameters(scene, mesh, this._activeEffect);
- this._afterBind(mesh, this._activeEffect);
- };
- NormalMaterial.prototype.getAnimatables = function () {
- var results = [];
- if (this.diffuseTexture && this.diffuseTexture.animations && this.diffuseTexture.animations.length > 0) {
- results.push(this.diffuseTexture);
- }
- return results;
- };
- NormalMaterial.prototype.getActiveTextures = function () {
- var activeTextures = _super.prototype.getActiveTextures.call(this);
- if (this._diffuseTexture) {
- activeTextures.push(this._diffuseTexture);
- }
- return activeTextures;
- };
- NormalMaterial.prototype.hasTexture = function (texture) {
- if (_super.prototype.hasTexture.call(this, texture)) {
- return true;
- }
- if (this.diffuseTexture === texture) {
- return true;
- }
- return false;
- };
- NormalMaterial.prototype.dispose = function (forceDisposeEffect) {
- if (this.diffuseTexture) {
- this.diffuseTexture.dispose();
- }
- _super.prototype.dispose.call(this, forceDisposeEffect);
- };
- NormalMaterial.prototype.clone = function (name) {
- var _this = this;
- return babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Clone(function () { return new NormalMaterial(name, _this.getScene()); }, this);
- };
- NormalMaterial.prototype.serialize = function () {
- var serializationObject = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Serialize(this);
- serializationObject.customType = "BABYLON.NormalMaterial";
- return serializationObject;
- };
- NormalMaterial.prototype.getClassName = function () {
- return "NormalMaterial";
- };
- // Statics
- NormalMaterial.Parse = function (source, scene, rootUrl) {
- return babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Parse(function () { return new NormalMaterial(source.name, scene); }, source, scene, rootUrl);
- };
- tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"]([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("diffuseTexture")
- ], NormalMaterial.prototype, "_diffuseTexture", void 0);
- tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"]([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
- ], NormalMaterial.prototype, "diffuseTexture", void 0);
- tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"]([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsColor3"])()
- ], NormalMaterial.prototype, "diffuseColor", void 0);
- tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"]([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])("disableLighting")
- ], NormalMaterial.prototype, "_disableLighting", void 0);
- tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"]([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsLightsDirty")
- ], NormalMaterial.prototype, "disableLighting", void 0);
- tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"]([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])("maxSimultaneousLights")
- ], NormalMaterial.prototype, "_maxSimultaneousLights", void 0);
- tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"]([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsLightsDirty")
- ], NormalMaterial.prototype, "maxSimultaneousLights", void 0);
- return NormalMaterial;
- }(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["PushMaterial"]));
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredTypes["BABYLON.NormalMaterial"] = NormalMaterial;
- /***/ }),
- /***/ "babylonjs/Misc/decorators":
- /*!****************************************************************************************************!*\
- !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
- \****************************************************************************************************/
- /*! no static exports found */
- /***/ (function(module, exports) {
- module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
- /***/ })
- /******/ });
- });
- //# sourceMappingURL=babylon.normalMaterial.js.map
|