config.json 8.4 KB

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  1. {
  2. "root": "https://rawgit.com/BabylonJS/Website/master",
  3. "tests": [
  4. {
  5. "title": "Sponza",
  6. "sceneFolder": "/Scenes/Sponza/",
  7. "sceneFilename": "Sponza.babylon",
  8. "referenceImage": "Sponza.png"
  9. },
  10. {
  11. "title": "Windows cafe",
  12. "sceneFolder": "/Scenes/WCafe/",
  13. "sceneFilename": "WCafe.babylon",
  14. "referenceImage": "WCafe.png"
  15. },
  16. {
  17. "title": "Espilit",
  18. "renderCount": 10,
  19. "sceneFolder": "/Scenes/Espilit/",
  20. "sceneFilename": "Espilit.binary.babylon",
  21. "referenceImage": "Espilit.png"
  22. },
  23. {
  24. "title": "The car",
  25. "sceneFolder": "/Scenes/TheCar/",
  26. "sceneFilename": "TheCar.binary.babylon",
  27. "referenceImage": "TheCar.png"
  28. },
  29. {
  30. "title": "Viper",
  31. "sceneFolder": "/Scenes/Viper/",
  32. "sceneFilename": "Viper.babylon",
  33. "referenceImage": "Viper.png"
  34. },
  35. {
  36. "title": "Retail",
  37. "sceneFolder": "/Scenes/Retail/",
  38. "sceneFilename": "Retail.babylon",
  39. "referenceImage": "Retail.png"
  40. },
  41. {
  42. "title": "Hill Valley",
  43. "sceneFolder": "/Scenes/hillvalley/",
  44. "sceneFilename": "HillValley.incremental.babylon",
  45. "referenceImage": "HillValley.png"
  46. },
  47. {
  48. "title": "Heart",
  49. "sceneFolder": "/Scenes/Heart/",
  50. "sceneFilename": "Heart.babylon",
  51. "referenceImage": "heart.png"
  52. },
  53. {
  54. "title": "Mansion",
  55. "sceneFolder": "/Scenes/Mansion/",
  56. "sceneFilename": "Mansion.babylon",
  57. "referenceImage": "Mansion.png"
  58. },
  59. {
  60. "title": "SpaceDeK",
  61. "sceneFolder": "/Scenes/SpaceDek/",
  62. "sceneFilename": "SpaceDek.babylon",
  63. "referenceImage": "SpaceDeK.png"
  64. },
  65. {
  66. "title": "Flat2009",
  67. "sceneFolder": "/Scenes/Flat2009/",
  68. "sceneFilename": "Flat2009.babylon",
  69. "referenceImage": "Flat2009.png"
  70. },
  71. {
  72. "title": "CSG",
  73. "scriptToRun": "/Demos/CSG/csg.js",
  74. "functionToCall": "CreateCSGTestScene",
  75. "referenceImage": "csg.png"
  76. },
  77. {
  78. "title": "Charting",
  79. "scriptToRun": "/Demos/Charting/charting.js",
  80. "functionToCall": "CreateChartingTestScene",
  81. "referenceImage": "charting.png"
  82. },
  83. {
  84. "title": "Fog",
  85. "scriptToRun": "/Demos/Fog/fog.js",
  86. "functionToCall": "CreateFogScene",
  87. "referenceImage": "fog.png"
  88. },
  89. {
  90. "title": "Polygon",
  91. "scriptToRun": "/Demos/Polygon/polygon.js",
  92. "functionToCall": "CreatePolygonScene",
  93. "referenceImage": "polygon.png"
  94. },
  95. {
  96. "title": "Soft Shadows",
  97. "renderCount": 5,
  98. "scriptToRun": "/Demos/SoftShadows/softShadows.js",
  99. "functionToCall": "CreateSoftShadowsTestScene",
  100. "referenceImage": "softShadows.png"
  101. },
  102. {
  103. "title": "Fresnel",
  104. "scriptToRun": "/Demos/Fresnel/fresnel.js",
  105. "functionToCall": "CreateFresnelTestScene",
  106. "referenceImage": "fresnel.png"
  107. },
  108. {
  109. "title": "Highlights",
  110. "renderCount": 10,
  111. "scriptToRun": "/Demos/Highlights/highlights.js",
  112. "functionToCall": "CreateHighlightsScene",
  113. "referenceImage": "highlights.png",
  114. "rootPath": "/Demos/Highlights/",
  115. "replaceUrl": "room.hdr, reflectivity.png, albedo.png"
  116. },
  117. {
  118. "title": "Lines",
  119. "scriptToRun": "/Demos/Lines/lines.js",
  120. "functionToCall": "CreateLinesTestScene",
  121. "referenceImage": "lines.png",
  122. "replace": "updateVerticesDataDirectly, updateVerticesData"
  123. },
  124. {
  125. "title": "Bones",
  126. "scriptToRun": "/Demos/Bones/bones.js",
  127. "functionToCall": "CreateBonesTestScene",
  128. "referenceImage": "bones.png",
  129. "replace": "Dude.babylon, dude.babylon"
  130. },
  131. {
  132. "title": "LOD",
  133. "renderCount": 10,
  134. "scriptToRun": "/Demos/LOD/lod.js",
  135. "functionToCall": "CreateLODTestScene",
  136. "referenceImage": "lod.png"
  137. },
  138. {
  139. "title": "Lens",
  140. "scriptToRun": "/Demos/Lens/lensFlares.js",
  141. "functionToCall": "CreateLensFlaresTestScene",
  142. "referenceImage": "lens.png",
  143. "rootPath": "/Demos/Lens/",
  144. "replaceUrl": "lens4.png, lens5.png"
  145. },
  146. {
  147. "title": "Self shadowing",
  148. "renderCount": 10,
  149. "scriptToRun": "/Demos/SelfShadowing/shadows.js",
  150. "functionToCall": "CreateShadowsTestScene",
  151. "referenceImage": "selfShadowing.png"
  152. },
  153. {
  154. "title": "Advanced shadows",
  155. "renderCount": 10,
  156. "scriptToRun": "/Demos/AdvancedShadows/advancedShadows.js",
  157. "functionToCall": "CreateAdvancedShadowsTestScene",
  158. "referenceImage": "advancedShadows.png",
  159. "replace": "/ground, /Ground"
  160. },
  161. {
  162. "title": "point light shadows",
  163. "renderCount": 10,
  164. "scriptToRun": "/Demos/PointLightShadowMap/pointLightShadows.js",
  165. "functionToCall": "CreatePointLightShadowScene",
  166. "referenceImage": "pointLightShadows.png",
  167. "replace": "/ground, /Ground"
  168. },
  169. {
  170. "title": "Displacement map",
  171. "scriptToRun": "/Demos/DisplacementMap/displacementMap.js",
  172. "functionToCall": "CreateDisplacementTestScene",
  173. "referenceImage": "displacementMap.png",
  174. "replace": "/Scenes/Customs/skybox/, https://cdn.rawgit.com/BabylonJS/Website/06ecbea7/Assets/skybox/"
  175. },
  176. {
  177. "title": "Normals",
  178. "scriptToRun": "/Demos/Normals/index.js",
  179. "functionToCall": "createScene",
  180. "referenceImage": "normals.png"
  181. },
  182. {
  183. "title": "GLTF Normals",
  184. "renderCount": 10,
  185. "scriptToRun": "/Demos/GLTFNormals/index.js",
  186. "functionToCall": "createScene",
  187. "referenceImage": "gltfnormals.png"
  188. },
  189. {
  190. "title": "PBR glossy",
  191. "renderCount": 10,
  192. "scriptToRun": "/Demos/PBRGlossy/index.js",
  193. "functionToCall": "CreatePBRGlossyScene",
  194. "referenceImage": "pbrglossy.png"
  195. },
  196. {
  197. "title": "PBR rough",
  198. "renderCount": 10,
  199. "scriptToRun": "/Demos/PBRRough/index.js",
  200. "functionToCall": "CreatePBRRoughScene",
  201. "referenceImage": "PBRRough.png"
  202. },
  203. {
  204. "title": "Reflection probes",
  205. "renderCount": 10,
  206. "scriptToRun": "/Demos/RefProbe/reflectionProbe.js",
  207. "functionToCall": "CreateReflectionProbeTestScene ",
  208. "referenceImage": "refprobe.png"
  209. },
  210. {
  211. "title": "PBRMetallicRoughnessMaterial",
  212. "playgroundId": "#2FDQT5#13",
  213. "referenceImage": "PBRMetallicRoughnessMaterial.png"
  214. },
  215. {
  216. "title": "PBRSpecularGlossinessMaterial",
  217. "playgroundId": "#Z1VL3V#4",
  218. "referenceImage": "PBRSpecularGlossinessMaterial.png"
  219. },
  220. {
  221. "title": "PBR",
  222. "playgroundId": "#LCA0Q4",
  223. "referenceImage": "pbr.png"
  224. },
  225. {
  226. "title": "MultiSample render targets",
  227. "renderCount": 10,
  228. "playgroundId": "#12MKMN#0",
  229. "referenceImage": "MultiSample render targets.png"
  230. },
  231. {
  232. "title": "Default rendering pipeline",
  233. "renderCount": 20,
  234. "playgroundId": "#5XB8YT#2",
  235. "referenceImage": "DefaultRenderingPipeline.png"
  236. },
  237. {
  238. "title": "Water material (only visual check)",
  239. "renderCount": 10,
  240. "scriptToRun": "/Demos/WaterMaterial/water.js",
  241. "functionToCall": "CreateWaterTestScene",
  242. "referenceImage": "waterMaterial.png",
  243. "onlyVisual": true
  244. },
  245. {
  246. "title": "Instances (only visual check)",
  247. "renderCount": 10,
  248. "scriptToRun": "/Demos/Instances/instances.js",
  249. "functionToCall": "CreateInstancesTestScene",
  250. "referenceImage": "instances.png",
  251. "replace": "ground., Ground.",
  252. "onlyVisual": true
  253. },
  254. {
  255. "title": "Procedural textures (only visual check)",
  256. "renderCount": 10,
  257. "scriptToRun": "/Demos/Procedural/proceduralTexture.js",
  258. "functionToCall": "CreateProceduralTextureTestScene",
  259. "referenceImage": "procedural.png",
  260. "replace": "./land, https://cdn.rawgit.com/BabylonJS/Website/06ecbea7/Demos/Procedural/land",
  261. "onlyVisual": true
  262. },
  263. {
  264. "title": "Instanced Bones (only visual check)",
  265. "renderCount": 10,
  266. "scriptToRun": "/Demos/InstancedBones/bones2.js",
  267. "functionToCall": "CreateBones2TestScene",
  268. "referenceImage": "instancedBones.png",
  269. "replace": "Dude.babylon, dude.babylon",
  270. "onlyVisual": true
  271. }
  272. ]
  273. }